Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140

This commit is contained in:
enricoturri1966 2022-03-21 13:10:47 +01:00
parent 4964d6ecd5
commit 76d1d4949b
69 changed files with 994 additions and 309 deletions

View file

@ -154,11 +154,7 @@ void GLGizmoMove3D::on_render()
if (m_hover_id == -1) {
#if ENABLE_LEGACY_OPENGL_REMOVAL
#if ENABLE_GL_SHADERS_ATTRIBUTES
GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
#else
GLShaderProgram* shader = wxGetApp().get_shader("flat");
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
if (shader != nullptr) {
shader->start_using();
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
@ -199,11 +195,7 @@ void GLGizmoMove3D::on_render()
else {
// draw axis
#if ENABLE_LEGACY_OPENGL_REMOVAL
#if ENABLE_GL_SHADERS_ATTRIBUTES
GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
#else
GLShaderProgram* shader = wxGetApp().get_shader("flat");
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
if (shader != nullptr) {
shader->start_using();
@ -217,11 +209,7 @@ void GLGizmoMove3D::on_render()
shader->stop_using();
}
#if ENABLE_GL_SHADERS_ATTRIBUTES
shader = wxGetApp().get_shader("gouraud_light_attr");
#else
shader = wxGetApp().get_shader("gouraud_light");
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
#else
glsafe(::glColor4fv(AXES_COLOR[m_hover_id].data()));
::glBegin(GL_LINES);
@ -286,11 +274,7 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
const double size = m_dragging ? double(m_grabbers[axis].get_dragging_half_size(mean_size)) : double(m_grabbers[axis].get_half_size(mean_size));
#if ENABLE_LEGACY_OPENGL_REMOVAL
#if ENABLE_GL_SHADERS_ATTRIBUTES
GLShaderProgram* shader = wxGetApp().get_shader(picking ? "flat_attr" : "gouraud_light_attr");
#else
GLShaderProgram* shader = wxGetApp().get_shader(picking ? "flat" : "gouraud_light");
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
#else
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
#endif // ENABLE_LEGACY_OPENGL_REMOVAL