Tech ENABLE_GL_SHADERS_ATTRIBUTES - Added shaders for glsl version 140
This commit is contained in:
parent
4964d6ecd5
commit
76d1d4949b
69 changed files with 994 additions and 309 deletions
|
@ -265,11 +265,7 @@ void GLGizmoScale3D::on_render()
|
|||
if (m_hover_id == -1) {
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
// draw connections
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
|
||||
#else
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat");
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
if (shader != nullptr) {
|
||||
shader->start_using();
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
|
@ -316,11 +312,7 @@ void GLGizmoScale3D::on_render()
|
|||
else if (m_hover_id == 0 || m_hover_id == 1) {
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
// draw connections
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
|
||||
#else
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat");
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
if (shader != nullptr) {
|
||||
shader->start_using();
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
|
@ -333,11 +325,7 @@ void GLGizmoScale3D::on_render()
|
|||
}
|
||||
|
||||
// draw grabbers
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
shader = wxGetApp().get_shader("gouraud_light_attr");
|
||||
#else
|
||||
shader = wxGetApp().get_shader("gouraud_light");
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
#else
|
||||
// draw connection
|
||||
glsafe(::glColor4fv(m_grabbers[0].color.data()));
|
||||
|
@ -357,11 +345,7 @@ void GLGizmoScale3D::on_render()
|
|||
else if (m_hover_id == 2 || m_hover_id == 3) {
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
// draw connections
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
|
||||
#else
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat");
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
if (shader != nullptr) {
|
||||
shader->start_using();
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
|
@ -374,11 +358,7 @@ void GLGizmoScale3D::on_render()
|
|||
}
|
||||
|
||||
// draw grabbers
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
shader = wxGetApp().get_shader("gouraud_light_attr");
|
||||
#else
|
||||
shader = wxGetApp().get_shader("gouraud_light");
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
#else
|
||||
// draw connection
|
||||
glsafe(::glColor4fv(m_grabbers[2].color.data()));
|
||||
|
@ -398,11 +378,7 @@ void GLGizmoScale3D::on_render()
|
|||
else if (m_hover_id == 4 || m_hover_id == 5) {
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
// draw connections
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
|
||||
#else
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat");
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
if (shader != nullptr) {
|
||||
shader->start_using();
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
|
@ -415,11 +391,7 @@ void GLGizmoScale3D::on_render()
|
|||
}
|
||||
|
||||
// draw grabbers
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
shader = wxGetApp().get_shader("gouraud_light_attr");
|
||||
#else
|
||||
shader = wxGetApp().get_shader("gouraud_light");
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
#else
|
||||
// draw connection
|
||||
glsafe(::glColor4fv(m_grabbers[4].color.data()));
|
||||
|
@ -439,11 +411,7 @@ void GLGizmoScale3D::on_render()
|
|||
else if (m_hover_id >= 6) {
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
// draw connections
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat_attr");
|
||||
#else
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("flat");
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
if (shader != nullptr) {
|
||||
shader->start_using();
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
|
@ -459,11 +427,7 @@ void GLGizmoScale3D::on_render()
|
|||
}
|
||||
|
||||
// draw grabbers
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
shader = wxGetApp().get_shader("gouraud_light_attr");
|
||||
#else
|
||||
shader = wxGetApp().get_shader("gouraud_light");
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
#else
|
||||
// draw connection
|
||||
glsafe(::glColor4fv(m_drag_color.data()));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue