Trying to fix spawn on OSX

This commit is contained in:
Vojtech Bubnik 2020-09-08 11:22:27 +02:00
parent 663f17a0e3
commit 77ba284a59

View file

@ -56,7 +56,7 @@ static void start_new_slicer_or_gcodeviewer(const NewSlicerInstanceType instance
// On Apple the wxExecute fails, thus we use boost::process instead.
BOOST_LOG_TRIVIAL(info) << "Trying to spawn a new slicer \"" << bin_path.string() << "\"";
try {
path_to_open ? boost::process::spawn(bin_path.string(), into_u8(*path_to_open)) : boost::process::spawn(bin_path.string());
path_to_open ? boost::process::spawn(bin_path, into_u8(*path_to_open)) : boost::process::spawn(bin_path, boost::path::args());
} catch (const std::exception &ex) {
BOOST_LOG_TRIVIAL(error) << "Failed to spawn a new slicer \"" << bin_path.string() << "\": " << ex.what();
}