Fix crash when all the holes fail to drill
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3 changed files with 16 additions and 7 deletions
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@ -55,6 +55,7 @@ bool does_self_intersect(const TriangleMesh &mesh);
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bool does_self_intersect(const CGALMesh &mesh);
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bool does_bound_a_volume(const CGALMesh &mesh);
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bool empty(const CGALMesh &mesh);
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}
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