Fix creation of unchecked diffbridge in branching tree
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0a3b17f940
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@ -120,7 +120,7 @@ bool BranchingTreeBuilder::add_bridge(const branchingtree::Node &from,
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double fromR = get_radius(from), toR = get_radius(to);
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Beam beam{Ball{fromd, fromR}, Ball{tod, toR}};
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auto hit = beam_mesh_hit(ex_tbb, m_sm.emesh, beam,
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2 * m_sm.cfg.safety_distance_mm);
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m_sm.cfg.head_back_radius_mm);
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bool ret = hit.distance() > (tod - fromd).norm();
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@ -141,7 +141,7 @@ bool BranchingTreeBuilder::add_merger(const branchingtree::Node &node,
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Beam beam1{Ball{from1d, nodeR}, Ball{tod, mergeR}};
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Beam beam2{Ball{from2d, closestR}, Ball{tod, mergeR}};
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auto sd = 2 * m_sm.cfg.safety_distance_mm;
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auto sd = m_sm.cfg.safety_distance_mm ;
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auto hit1 = beam_mesh_hit(ex_tbb, m_sm.emesh, beam1, sd);
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auto hit2 = beam_mesh_hit(ex_tbb, m_sm.emesh, beam2, sd);
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@ -175,15 +175,20 @@ bool BranchingTreeBuilder::add_mesh_bridge(const branchingtree::Node &from,
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fromj,
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to.pos.cast<double>());
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sla::Junction toj = {anchor->junction_point(), anchor->r_back_mm};
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if (anchor) {
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m_builder.add_diffbridge(fromj.pos, anchor->junction_point(), fromj.r,
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anchor->r_back_mm);
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auto hit1 = beam_mesh_hit(ex_tbb, m_sm.emesh,
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Beam{{fromj.pos, fromj.r}, {toj.pos, toj.r}},
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m_sm.cfg.safety_distance_mm);
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if (hit1.distance() >= distance(fromj.pos, toj.pos)) {
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m_builder.add_diffbridge(fromj.pos, toj.pos, fromj.r, toj.r);
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if (!m_sm.cfg.ground_facing_only) { // Easter egg, to omit the anchors
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m_builder.add_anchor(*anchor);
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if (!m_sm.cfg.ground_facing_only) { // Easter egg, to omit the anchors
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m_builder.add_anchor(*anchor);
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}
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build_subtree(from.id);
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}
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build_subtree(from.id);
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}
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return bool(anchor);
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