Parallelized the slow discover_vertical_shells()
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@ -579,8 +579,6 @@ PrintObject::discover_vertical_shells()
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BOOST_LOG_TRIVIAL(info) << "Discovering vertical shells...";
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const SurfaceType surfaces_bottom[2] = { stBottom, stBottomBridge };
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for (size_t idx_region = 0; idx_region < this->_print->regions.size(); ++ idx_region) {
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PROFILE_BLOCK(discover_vertical_shells_region);
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@ -593,11 +591,20 @@ PrintObject::discover_vertical_shells()
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if (n_extra_top_layers + n_extra_bottom_layers == 0)
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// Zero or 1 layer, there is no additional vertical wall thickness enforced.
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continue;
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BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - start";
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//FIXME Improve the heuristics for a grain size.
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size_t grain_size = std::max(this->layers.size() / 16, size_t(1));
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tbb::parallel_for(
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tbb::blocked_range<size_t>(0, this->layers.size(), grain_size),
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[this, idx_region, n_extra_top_layers, n_extra_bottom_layers](const tbb::blocked_range<size_t>& range) {
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// printf("discover_vertical_shells from %d to %d\n", range.begin(), range.end());
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// Cyclic buffers of pre-calculated offsetted top/bottom surfaces.
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//FIXME these caches could be maintained per thread of the thread loop.
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std::vector<DiscoverVerticalShellsCacheEntry> cache_top_regions(n_extra_top_layers, DiscoverVerticalShellsCacheEntry());
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std::vector<DiscoverVerticalShellsCacheEntry> cache_bottom_regions(n_extra_bottom_layers, DiscoverVerticalShellsCacheEntry());
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for (size_t idx_layer = 0; idx_layer < this->layers.size(); ++ idx_layer)
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{
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const SurfaceType surfaces_bottom[2] = { stBottom, stBottomBridge };
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for (size_t idx_layer = range.begin(); idx_layer < range.end(); ++ idx_layer) {
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PROFILE_BLOCK(discover_vertical_shells_region_layer);
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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@ -606,7 +613,7 @@ PrintObject::discover_vertical_shells()
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#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
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Layer *layer = this->layers[idx_layer];
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LayerRegion *layerm = layer->get_region(idx_region);
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LayerRegion *layerm = layer->regions[idx_region];
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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layerm->export_region_slices_to_svg_debug("4_discover_vertical_shells-initial");
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@ -841,6 +848,8 @@ PrintObject::discover_vertical_shells()
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layerm->fill_surfaces.append(new_internal_void, stInternalVoid);
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layerm->fill_surfaces.append(new_internal_solid, stInternalSolid);
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} // for each layer
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});
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BOOST_LOG_TRIVIAL(debug) << "Discovering vertical shells for region " << idx_region << " in parallel - end";
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#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
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for (size_t idx_layer = 0; idx_layer < this->layers.size(); ++idx_layer) {
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