Show an icon button, in place of a plain imgui button, in the 3D scene as switch between view types of an object sliced with sla printer
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resources/icons/sla_view_original.svg
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72
resources/icons/sla_view_original.svg
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56
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width="800px"
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height="800px"
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viewBox="0 0 1024 1024"
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After Width: | Height: | Size: 3.1 KiB |
@ -166,6 +166,8 @@ namespace ImGui
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const wchar_t PauseHoverButton = 0x261B;
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const wchar_t OpenButton = 0x261C;
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const wchar_t OpenHoverButton = 0x261D;
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const wchar_t SlaViewOriginal = 0x261E;
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const wchar_t SlaViewProcessed = 0x261F;
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const wchar_t LegendTravel = 0x2701;
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const wchar_t LegendWipe = 0x2702;
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@ -4049,69 +4049,58 @@ void GCodeViewer::render_legend(float& legend_height)
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}
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};
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auto image_icon = [&imgui](ImGuiWindow& window, const ImVec2& pos, float size, const wchar_t& icon_id) {
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ImGuiIO& io = ImGui::GetIO();
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const ImTextureID tex_id = io.Fonts->TexID;
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const float tex_w = static_cast<float>(io.Fonts->TexWidth);
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const float tex_h = static_cast<float>(io.Fonts->TexHeight);
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const ImFontAtlas::CustomRect* const rect = imgui.GetTextureCustomRect(icon_id);
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const ImVec2 uv0 = { static_cast<float>(rect->X) / tex_w, static_cast<float>(rect->Y) / tex_h };
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const ImVec2 uv1 = { static_cast<float>(rect->X + rect->Width) / tex_w, static_cast<float>(rect->Y + rect->Height) / tex_h };
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window.DrawList->AddImage(tex_id, pos, { pos.x + size, pos.y + size }, uv0, uv1, ImGuiWrapper::to_ImU32({ 1.0f, 1.0f, 1.0f, 1.0f }));
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};
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ImGui::Spacing();
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ImGui::Separator();
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ImGui::Spacing();
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ImGui::Spacing();
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toggle_button(Preview::OptionType::Travel, _u8L("Travel"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
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image_icon(window, pos, size, ImGui::LegendTravel);
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toggle_button(Preview::OptionType::Travel, _u8L("Travel"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
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imgui.draw_icon(window, pos, size, ImGui::LegendTravel);
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});
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ImGui::SameLine();
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toggle_button(Preview::OptionType::Wipe, _u8L("Wipe"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
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image_icon(window, pos, size, ImGui::LegendWipe);
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toggle_button(Preview::OptionType::Wipe, _u8L("Wipe"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
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imgui.draw_icon(window, pos, size, ImGui::LegendWipe);
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});
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ImGui::SameLine();
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toggle_button(Preview::OptionType::Retractions, _u8L("Retractions"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
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image_icon(window, pos, size, ImGui::LegendRetract);
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toggle_button(Preview::OptionType::Retractions, _u8L("Retractions"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
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imgui.draw_icon(window, pos, size, ImGui::LegendRetract);
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});
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ImGui::SameLine();
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toggle_button(Preview::OptionType::Unretractions, _u8L("Deretractions"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
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image_icon(window, pos, size, ImGui::LegendDeretract);
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toggle_button(Preview::OptionType::Unretractions, _u8L("Deretractions"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
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imgui.draw_icon(window, pos, size, ImGui::LegendDeretract);
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});
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ImGui::SameLine();
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toggle_button(Preview::OptionType::Seams, _u8L("Seams"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
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image_icon(window, pos, size, ImGui::LegendSeams);
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toggle_button(Preview::OptionType::Seams, _u8L("Seams"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
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imgui.draw_icon(window, pos, size, ImGui::LegendSeams);
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});
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ImGui::SameLine();
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toggle_button(Preview::OptionType::ToolChanges, _u8L("Tool changes"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
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image_icon(window, pos, size, ImGui::LegendToolChanges);
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toggle_button(Preview::OptionType::ToolChanges, _u8L("Tool changes"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
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imgui.draw_icon(window, pos, size, ImGui::LegendToolChanges);
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});
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ImGui::SameLine();
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toggle_button(Preview::OptionType::ColorChanges, _u8L("Color changes"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
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image_icon(window, pos, size, ImGui::LegendColorChanges);
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toggle_button(Preview::OptionType::ColorChanges, _u8L("Color changes"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
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imgui.draw_icon(window, pos, size, ImGui::LegendColorChanges);
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});
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ImGui::SameLine();
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toggle_button(Preview::OptionType::PausePrints, _u8L("Print pauses"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
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image_icon(window, pos, size, ImGui::LegendPausePrints);
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toggle_button(Preview::OptionType::PausePrints, _u8L("Print pauses"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
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imgui.draw_icon(window, pos, size, ImGui::LegendPausePrints);
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});
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ImGui::SameLine();
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toggle_button(Preview::OptionType::CustomGCodes, _u8L("Custom G-codes"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
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image_icon(window, pos, size, ImGui::LegendCustomGCodes);
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toggle_button(Preview::OptionType::CustomGCodes, _u8L("Custom G-codes"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
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imgui.draw_icon(window, pos, size, ImGui::LegendCustomGCodes);
|
||||
});
|
||||
ImGui::SameLine();
|
||||
toggle_button(Preview::OptionType::CenterOfGravity, _u8L("Center of gravity"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
|
||||
image_icon(window, pos, size, ImGui::LegendCOG);
|
||||
toggle_button(Preview::OptionType::CenterOfGravity, _u8L("Center of gravity"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
|
||||
imgui.draw_icon(window, pos, size, ImGui::LegendCOG);
|
||||
});
|
||||
ImGui::SameLine();
|
||||
if (!wxGetApp().is_gcode_viewer()) {
|
||||
toggle_button(Preview::OptionType::Shells, _u8L("Shells"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
|
||||
image_icon(window, pos, size, ImGui::LegendShells);
|
||||
toggle_button(Preview::OptionType::Shells, _u8L("Shells"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
|
||||
imgui.draw_icon(window, pos, size, ImGui::LegendShells);
|
||||
});
|
||||
ImGui::SameLine();
|
||||
}
|
||||
toggle_button(Preview::OptionType::ToolMarker, _u8L("Tool marker"), [image_icon](ImGuiWindow& window, const ImVec2& pos, float size) {
|
||||
image_icon(window, pos, size, ImGui::LegendToolMarker);
|
||||
toggle_button(Preview::OptionType::ToolMarker, _u8L("Tool marker"), [&imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
|
||||
imgui.draw_icon(window, pos, size, ImGui::LegendToolMarker);
|
||||
});
|
||||
|
||||
bool size_dirty = !ImGui::GetCurrentWindow()->ScrollbarY && ImGui::CalcWindowNextAutoFitSize(ImGui::GetCurrentWindow()).x != ImGui::GetWindowWidth();
|
||||
|
@ -1146,15 +1146,41 @@ void GLCanvas3D::SLAView::render_switch_button()
|
||||
ImGui::PushStyleColor(ImGuiCol_Border, ImVec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
ImGui::SetNextWindowPos(ImVec2((float)ss_box.max.x(), (float)ss_box.center().y()), ImGuiCond_Always, ImVec2(0.0, 0.5));
|
||||
imgui.begin(std::string("SLAViewSwitch"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration);
|
||||
const wxString btn_text = (m_type == ESLAViewType::Original) ? _L("Processed") : _L("Original");
|
||||
if (imgui.button(btn_text)) {
|
||||
const float icon_size = 1.5 * ImGui::GetTextLineHeight();
|
||||
if (imgui.draw_radio_button(_u8L("SLA view"), 1.5f * icon_size, true, [this, &imgui](ImGuiWindow& window, const ImVec2& pos, float size) {
|
||||
wchar_t icon_id;
|
||||
switch (m_type)
|
||||
{
|
||||
case ESLAViewType::Original: { icon_id = ImGui::SlaViewProcessed; break; }
|
||||
case ESLAViewType::Processed: { icon_id = ImGui::SlaViewOriginal; break; }
|
||||
default: { assert(false); break; }
|
||||
}
|
||||
imgui.draw_icon(window, pos, size, icon_id);
|
||||
|
||||
})) {
|
||||
switch (m_type)
|
||||
{
|
||||
case ESLAViewType::Original: { m_parent.set_sla_view_type(ESLAViewType::Processed); break; }
|
||||
case ESLAViewType::Processed: { m_parent.set_sla_view_type(ESLAViewType::Original); break; }
|
||||
default: { assert(false); break; }
|
||||
default: { assert(false); break; }
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered()) {
|
||||
ImGui::PushStyleColor(ImGuiCol_PopupBg, ImGuiWrapper::COL_WINDOW_BACKGROUND);
|
||||
ImGui::BeginTooltip();
|
||||
wxString tooltip;
|
||||
switch (m_type)
|
||||
{
|
||||
case ESLAViewType::Original: { tooltip = _L("Show as processed"); break; }
|
||||
case ESLAViewType::Processed: { tooltip = _L("Show as original"); break; }
|
||||
default: { assert(false); break; }
|
||||
}
|
||||
|
||||
imgui.text(tooltip);
|
||||
ImGui::EndTooltip();
|
||||
ImGui::PopStyleColor();
|
||||
}
|
||||
imgui.end();
|
||||
ImGui::PopStyleColor(2);
|
||||
}
|
||||
|
@ -104,6 +104,8 @@ static const std::map<const wchar_t, std::string> font_icons_large = {
|
||||
{ImGui::PauseHoverButton , "notification_pause_hover" },
|
||||
{ImGui::OpenButton , "notification_open" },
|
||||
{ImGui::OpenHoverButton , "notification_open_hover" },
|
||||
{ImGui::SlaViewOriginal , "sla_view_original" },
|
||||
{ImGui::SlaViewProcessed , "sla_view_processed" },
|
||||
};
|
||||
|
||||
static const std::map<const wchar_t, std::string> font_icons_extra_large = {
|
||||
@ -490,6 +492,18 @@ bool ImGuiWrapper::radio_button(const wxString &label, bool active)
|
||||
return ImGui::RadioButton(label_utf8.c_str(), active);
|
||||
}
|
||||
|
||||
void ImGuiWrapper::draw_icon(ImGuiWindow& window, const ImVec2& pos, float size, wchar_t icon_id)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
const ImTextureID tex_id = io.Fonts->TexID;
|
||||
const float tex_w = static_cast<float>(io.Fonts->TexWidth);
|
||||
const float tex_h = static_cast<float>(io.Fonts->TexHeight);
|
||||
const ImFontAtlas::CustomRect* const rect = GetTextureCustomRect(icon_id);
|
||||
const ImVec2 uv0 = { static_cast<float>(rect->X) / tex_w, static_cast<float>(rect->Y) / tex_h };
|
||||
const ImVec2 uv1 = { static_cast<float>(rect->X + rect->Width) / tex_w, static_cast<float>(rect->Y + rect->Height) / tex_h };
|
||||
window.DrawList->AddImage(tex_id, pos, { pos.x + size, pos.y + size }, uv0, uv1, ImGuiWrapper::to_ImU32({ 1.0f, 1.0f, 1.0f, 1.0f }));
|
||||
}
|
||||
|
||||
bool ImGuiWrapper::draw_radio_button(const std::string& name, float size, bool active,
|
||||
std::function<void(ImGuiWindow& window, const ImVec2& pos, float size)> draw_callback)
|
||||
{
|
||||
|
@ -92,9 +92,10 @@ public:
|
||||
void end();
|
||||
|
||||
bool button(const wxString &label, const wxString& tooltip = {});
|
||||
bool button(const wxString& label, float width, float height);
|
||||
bool button(const wxString& label, float width, float height);
|
||||
bool button(const wxString& label, const ImVec2 &size, bool enable); // default size = ImVec2(0.f, 0.f)
|
||||
bool radio_button(const wxString &label, bool active);
|
||||
void draw_icon(ImGuiWindow& window, const ImVec2& pos, float size, wchar_t icon_id);
|
||||
bool draw_radio_button(const std::string& name, float size, bool active, std::function<void(ImGuiWindow& window, const ImVec2& pos, float size)> draw_callback);
|
||||
bool checkbox(const wxString &label, bool &value);
|
||||
static void text(const char *label);
|
||||
|
Loading…
Reference in New Issue
Block a user