Wrong build on windows system (32 vs 64bit) dialog

This commit is contained in:
David Kocik 2021-10-25 17:40:18 +02:00
parent 73af0ed331
commit 79d9fd154e
2 changed files with 24 additions and 1 deletions
src/slic3r/GUI

View file

@ -812,6 +812,29 @@ bool GUI_App::OnInit()
bool GUI_App::on_init_inner()
{
// win32 build on win64 and viceversa
#ifdef _WIN64
if (wxPlatformInfo::Get().GetArchName().substr(0, 2) == "") {
wxRichMessageDialog dlg(nullptr,
_L("You have started PrusaSlicer for 64-bit architecture on 32-bit system."
"\nPlease download and install correct version at https://www.prusa3d.cz/prusaslicer/."
"\nDo you wish to continue?"),
"PrusaSlicer", wxICON_QUESTION | wxYES_NO);
if (dlg.ShowModal() != wxID_YES)
return false;
}
#elif _WIN32
if (wxPlatformInfo::Get().GetArchName().substr(0, 2) == "64") {
wxRichMessageDialog dlg(nullptr,
_L("You have started PrusaSlicer for 32-bit architecture on 64-bit system."
"\nPlease download and install correct version at https://www.prusa3d.cz/prusaslicer/."
"\nDo you wish to continue?"),
"PrusaSlicer", wxICON_QUESTION | wxYES_NO);
if (dlg.ShowModal() != wxID_YES)
return false;
}
#endif // _WIN64
// Forcing back menu icons under gtk2 and gtk3. Solution is based on:
// https://docs.gtk.org/gtk3/class.Settings.html
// see also https://docs.wxwidgets.org/3.0/classwx_menu_item.html#a2b5d6bcb820b992b1e4709facbf6d4fb