Clipping plane is now common for Hollowing and SLA supports gizmos
This commit is contained in:
parent
f28d0ebc18
commit
79da3a95e1
6 changed files with 73 additions and 55 deletions
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@ -374,6 +374,8 @@ bool CommonGizmosData::update_from_backend(GLCanvas3D& canvas, ModelObject* mode
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m_object_clipper.reset();
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m_supports_clipper.reset();
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m_old_mesh = m_mesh;
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m_clipping_plane_distance = 0.f;
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m_clipping_plane_distance_stash = 0.f;
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recent_update = true;
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return true;
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}
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@ -32,6 +32,7 @@ static const float CONSTRAINED_COLOR[4] = { 0.5f, 0.5f, 0.5f, 1.0f };
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class ImGuiWrapper;
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class CommonGizmosData;
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class GLCanvas3D;
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class ClippingPlane;
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class GLGizmoBase
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{
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@ -215,9 +216,21 @@ public:
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int m_print_objects_count = -1;
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int m_old_timestamp = -1;
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float m_clipping_plane_distance = 0.f;
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std::unique_ptr<ClippingPlane> m_clipping_plane;
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void stash_clipping_plane() {
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m_clipping_plane_distance_stash = m_clipping_plane_distance;
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}
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void unstash_clipping_plane() {
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m_clipping_plane_distance = m_clipping_plane_distance_stash;
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}
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private:
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const TriangleMesh* m_old_mesh;
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TriangleMesh m_backend_mesh_transformed;
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float m_clipping_plane_distance_stash = 0.f;
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};
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} // namespace GUI
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@ -22,7 +22,7 @@ GLGizmoHollow::GLGizmoHollow(GLCanvas3D& parent, const std::string& icon_filenam
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: GLGizmoBase(parent, icon_filename, sprite_id, cd)
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, m_quadric(nullptr)
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{
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m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
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m_c->m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
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m_quadric = ::gluNewQuadric();
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if (m_quadric != nullptr)
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// using GLU_FILL does not work when the instance's transformation
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@ -132,7 +132,7 @@ void GLGizmoHollow::render_hollowed_mesh() const
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void GLGizmoHollow::render_clipping_plane(const Selection& selection) const
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{
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if (m_clipping_plane_distance == 0.f)
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if (m_c->m_clipping_plane_distance == 0.f)
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return;
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// Get transformation of the instance
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@ -154,7 +154,7 @@ void GLGizmoHollow::render_clipping_plane(const Selection& selection) const
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m_c->m_object_clipper.reset(new MeshClipper);
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m_c->m_object_clipper->set_mesh(*m_c->mesh());
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}
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m_c->m_object_clipper->set_plane(*m_clipping_plane);
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m_c->m_object_clipper->set_plane(*m_c->m_clipping_plane);
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m_c->m_object_clipper->set_transformation(trafo);
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@ -177,7 +177,7 @@ void GLGizmoHollow::render_clipping_plane(const Selection& selection) const
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m_c->m_supports_clipper->set_mesh(print_object->support_mesh());
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m_c->m_old_timestamp = timestamp;
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}
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m_c->m_supports_clipper->set_plane(*m_clipping_plane);
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m_c->m_supports_clipper->set_plane(*m_c->m_clipping_plane);
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m_c->m_supports_clipper->set_transformation(supports_trafo);
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}
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else
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@ -314,12 +314,12 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking) cons
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bool GLGizmoHollow::is_mesh_point_clipped(const Vec3d& point) const
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{
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if (m_clipping_plane_distance == 0.f)
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if (m_c->m_clipping_plane_distance == 0.f)
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return false;
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Vec3d transformed_point = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation().get_matrix() * point;
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transformed_point(2) += m_z_shift;
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return m_clipping_plane->is_point_clipped(transformed_point);
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return m_c->m_clipping_plane->is_point_clipped(transformed_point);
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}
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@ -343,7 +343,7 @@ bool GLGizmoHollow::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec3f, V
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// The raycaster query
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Vec3f hit;
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Vec3f normal;
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if (m_c->m_mesh_raycaster->unproject_on_mesh(mouse_pos, trafo.get_matrix(), camera, hit, normal, m_clipping_plane.get())) {
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if (m_c->m_mesh_raycaster->unproject_on_mesh(mouse_pos, trafo.get_matrix(), camera, hit, normal, m_c->m_clipping_plane.get())) {
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// Return both the point and the facet normal.
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pos_and_normal = std::make_pair(hit, normal);
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return true;
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@ -429,7 +429,7 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
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points_inside.push_back(points[idx].cast<float>());
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// Only select/deselect points that are actually visible
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for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_clipping_plane.get()))
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for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_c->m_clipping_plane.get()))
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{
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if (rectangle_status == GLSelectionRectangle::Deselect)
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unselect_point(points_idxs[idx]);
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@ -483,13 +483,13 @@ bool GLGizmoHollow::gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_pos
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}
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if (action == SLAGizmoEventType::MouseWheelUp && control_down) {
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m_clipping_plane_distance = std::min(1.f, m_clipping_plane_distance + 0.01f);
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m_c->m_clipping_plane_distance = std::min(1.f, m_c->m_clipping_plane_distance + 0.01f);
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update_clipping_plane(true);
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return true;
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}
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if (action == SLAGizmoEventType::MouseWheelDown && control_down) {
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m_clipping_plane_distance = std::max(0.f, m_clipping_plane_distance - 0.01f);
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m_c->m_clipping_plane_distance = std::max(0.f, m_c->m_clipping_plane_distance - 0.01f);
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update_clipping_plane(true);
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return true;
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}
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@ -602,8 +602,8 @@ void GLGizmoHollow::update_hollowed_mesh(std::unique_ptr<TriangleMesh> &&mesh)
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m_c->m_mesh_raycaster.reset(new MeshRaycaster(*m_c->mesh()));
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}
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if (m_clipping_plane_distance == 0.f) {
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m_clipping_plane_distance = 0.5f;
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if (m_c->m_clipping_plane_distance == 0.f) {
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m_c->m_clipping_plane_distance = 0.5f;
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update_clipping_plane();
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}*/
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}
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@ -638,10 +638,10 @@ std::vector<std::pair<const ConfigOption*, const ConfigOptionDef*>> GLGizmoHollo
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ClippingPlane GLGizmoHollow::get_sla_clipping_plane() const
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{
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if (!m_c->m_model_object || m_state == Off || m_clipping_plane_distance == 0.f)
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if (!m_c->m_model_object || m_state == Off || m_c->m_clipping_plane_distance == 0.f)
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return ClippingPlane::ClipsNothing();
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else
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return ClippingPlane(-m_clipping_plane->get_normal(), m_clipping_plane->get_data()[3]);
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return ClippingPlane(-m_c->m_clipping_plane->get_normal(), m_c->m_clipping_plane->get_data()[3]);
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}
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@ -842,7 +842,7 @@ RENDER_AGAIN:
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// Following is rendered in both editing and non-editing mode:
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// m_imgui->text("");
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ImGui::Separator();
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if (m_clipping_plane_distance == 0.f)
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if (m_c->m_clipping_plane_distance == 0.f)
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m_imgui->text(m_desc.at("clipping_of_view"));
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else {
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if (m_imgui->button(m_desc.at("reset_direction"))) {
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@ -854,7 +854,7 @@ RENDER_AGAIN:
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ImGui::SameLine(clipping_slider_left);
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ImGui::PushItemWidth(window_width - clipping_slider_left);
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if (ImGui::SliderFloat(" ", &m_clipping_plane_distance, 0.f, 1.f, "%.2f"))
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if (ImGui::SliderFloat(" ", &m_c->m_clipping_plane_distance, 0.f, 1.f, "%.2f"))
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update_clipping_plane(true);
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// make sure supports are shown/hidden as appropriate
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@ -934,6 +934,8 @@ void GLGizmoHollow::on_set_state()
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if (m_state == On && m_old_state != On) { // the gizmo was just turned on
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//Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned on")));
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//m_c->update_from_backend(m_parent, m_c->m_model_object);
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m_c->unstash_clipping_plane();
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update_clipping_plane(m_c->m_clipping_plane_distance != 0.f);
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// we'll now reload support points:
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if (m_c->m_model_object)
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@ -952,8 +954,9 @@ void GLGizmoHollow::on_set_state()
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if (m_state == Off && m_old_state != Off) { // the gizmo was just turned Off
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//Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned off")));
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m_parent.toggle_model_objects_visibility(true);
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m_clipping_plane_distance = 0.f;
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update_clipping_plane();
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m_c->stash_clipping_plane();
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m_c->m_clipping_plane_distance = 0.f;
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update_clipping_plane(true);
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// Release clippers and the AABB raycaster.
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m_c->m_object_clipper.reset();
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m_c->m_supports_clipper.reset();
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@ -998,8 +1001,8 @@ void GLGizmoHollow::on_stop_dragging()
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void GLGizmoHollow::on_load(cereal::BinaryInputArchive& ar)
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{
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ar(m_clipping_plane_distance,
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*m_clipping_plane,
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ar(m_c->m_clipping_plane_distance,
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*m_c->m_clipping_plane,
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m_c->m_model_object_id,
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m_new_hole_radius,
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m_new_hole_height,
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@ -1012,8 +1015,8 @@ void GLGizmoHollow::on_load(cereal::BinaryInputArchive& ar)
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void GLGizmoHollow::on_save(cereal::BinaryOutputArchive& ar) const
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{
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ar(m_clipping_plane_distance,
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*m_clipping_plane,
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ar(m_c->m_clipping_plane_distance,
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*m_c->m_clipping_plane,
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m_c->m_model_object_id,
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m_new_hole_radius,
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m_new_hole_height,
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@ -1068,12 +1071,12 @@ void GLGizmoHollow::update_clipping_plane(bool keep_normal) const
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{
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if (! m_c->m_model_object)
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return;
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Vec3d normal = (keep_normal && m_clipping_plane->get_normal() != Vec3d::Zero() ?
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m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward());
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Vec3d normal = (keep_normal && m_c->m_clipping_plane->get_normal() != Vec3d::Zero() ?
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m_c->m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward());
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const Vec3d& center = m_c->m_model_object->instances[m_c->m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift);
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float dist = normal.dot(center);
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*m_clipping_plane = ClippingPlane(normal, (dist - (-m_c->m_active_instance_bb_radius) - m_clipping_plane_distance * 2*m_c->m_active_instance_bb_radius));
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*m_c->m_clipping_plane = ClippingPlane(normal, (dist - (-m_c->m_active_instance_bb_radius) - m_c->m_clipping_plane_distance * 2*m_c->m_active_instance_bb_radius));
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m_parent.set_as_dirty();
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}
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@ -70,13 +70,9 @@ private:
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float m_closing_d_stash = 2.f;
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Vec3f m_hole_before_drag = Vec3f::Zero();
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sla::DrainHoles m_holes_stash;
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float m_clipping_plane_distance = 0.f;
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std::unique_ptr<ClippingPlane> m_clipping_plane;
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//std::unique_ptr<ClippingPlane> m_clipping_plane;
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// This map holds all translated description texts, so they can be easily referenced during layout calculations
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// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
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@ -27,7 +27,7 @@ GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& ic
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, m_quadric(nullptr)
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, m_its(nullptr)
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{
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m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
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m_c->m_clipping_plane.reset(new ClippingPlane(Vec3d::Zero(), 0.));
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m_quadric = ::gluNewQuadric();
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if (m_quadric != nullptr)
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// using GLU_FILL does not work when the instance's transformation
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@ -142,7 +142,7 @@ void GLGizmoSlaSupports::render_hollowed_mesh() const
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void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
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{
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if (m_clipping_plane_distance == 0.f || m_c->m_mesh->empty())
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if (m_c->m_clipping_plane_distance == 0.f || m_c->m_mesh->empty())
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return;
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// Get transformation of the instance
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@ -164,7 +164,7 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
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m_c->m_object_clipper.reset(new MeshClipper);
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m_c->m_object_clipper->set_mesh(*m_c->mesh());
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}
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m_c->m_object_clipper->set_plane(*m_clipping_plane);
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m_c->m_object_clipper->set_plane(*m_c->m_clipping_plane);
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m_c->m_object_clipper->set_transformation(trafo);
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@ -195,7 +195,7 @@ void GLGizmoSlaSupports::render_clipping_plane(const Selection& selection) const
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m_c->m_supports_clipper->set_mesh(print_object->support_mesh());
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m_c->m_old_timestamp = timestamp;
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}
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m_c->m_supports_clipper->set_plane(*m_clipping_plane);
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m_c->m_supports_clipper->set_plane(*m_c->m_clipping_plane);
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m_c->m_supports_clipper->set_transformation(supports_trafo);
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}
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else
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@ -382,12 +382,12 @@ void GLGizmoSlaSupports::render_points(const Selection& selection, bool picking)
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bool GLGizmoSlaSupports::is_mesh_point_clipped(const Vec3d& point) const
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{
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if (m_clipping_plane_distance == 0.f)
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if (m_c->m_clipping_plane_distance == 0.f)
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return false;
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Vec3d transformed_point = m_c->m_model_object->instances[m_c->m_active_instance]->get_transformation().get_matrix() * point;
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transformed_point(2) += m_z_shift;
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return m_clipping_plane->is_point_clipped(transformed_point);
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return m_c->m_clipping_plane->is_point_clipped(transformed_point);
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}
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@ -408,7 +408,7 @@ bool GLGizmoSlaSupports::unproject_on_mesh(const Vec2d& mouse_pos, std::pair<Vec
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// The raycaster query
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Vec3f hit;
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Vec3f normal;
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if (m_c->m_mesh_raycaster->unproject_on_mesh(mouse_pos, trafo.get_matrix(), camera, hit, normal, m_clipping_plane.get())) {
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if (m_c->m_mesh_raycaster->unproject_on_mesh(mouse_pos, trafo.get_matrix(), camera, hit, normal, m_c->m_clipping_plane.get())) {
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// Check whether the hit is in a hole
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bool in_hole = false;
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// In case the hollowed and drilled mesh is available, we can allow
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@ -502,7 +502,7 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
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points_inside.push_back(points[idx].cast<float>());
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// Only select/deselect points that are actually visible
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for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_clipping_plane.get()))
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for (size_t idx : m_c->m_mesh_raycaster->get_unobscured_idxs(trafo, m_parent.get_camera(), points_inside, m_c->m_clipping_plane.get()))
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{
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if (rectangle_status == GLSelectionRectangle::Deselect)
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unselect_point(points_idxs[idx]);
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@ -579,13 +579,13 @@ bool GLGizmoSlaSupports::gizmo_event(SLAGizmoEventType action, const Vec2d& mous
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}
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if (action == SLAGizmoEventType::MouseWheelUp && control_down) {
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m_clipping_plane_distance = std::min(1.f, m_clipping_plane_distance + 0.01f);
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m_c->m_clipping_plane_distance = std::min(1.f, m_c->m_clipping_plane_distance + 0.01f);
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update_clipping_plane(true);
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return true;
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}
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if (action == SLAGizmoEventType::MouseWheelDown && control_down) {
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m_clipping_plane_distance = std::max(0.f, m_clipping_plane_distance - 0.01f);
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m_c->m_clipping_plane_distance = std::max(0.f, m_c->m_clipping_plane_distance - 0.01f);
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update_clipping_plane(true);
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return true;
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}
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@ -666,10 +666,10 @@ std::vector<const ConfigOption*> GLGizmoSlaSupports::get_config_options(const st
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ClippingPlane GLGizmoSlaSupports::get_sla_clipping_plane() const
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{
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if (!m_c->m_model_object || m_state == Off || m_clipping_plane_distance == 0.f)
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if (!m_c->m_model_object || m_state == Off || m_c->m_clipping_plane_distance == 0.f)
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return ClippingPlane::ClipsNothing();
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else
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return ClippingPlane(-m_clipping_plane->get_normal(), m_clipping_plane->get_data()[3]);
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return ClippingPlane(-m_c->m_clipping_plane->get_normal(), m_c->m_clipping_plane->get_data()[3]);
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}
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@ -891,7 +891,7 @@ RENDER_AGAIN:
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// Following is rendered in both editing and non-editing mode:
|
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ImGui::Separator();
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if (m_clipping_plane_distance == 0.f)
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if (m_c->m_clipping_plane_distance == 0.f)
|
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{
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ImGui::AlignTextToFramePadding();
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m_imgui->text(m_desc.at("clipping_of_view"));
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|
@ -906,7 +906,7 @@ RENDER_AGAIN:
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ImGui::SameLine(clipping_slider_left);
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ImGui::PushItemWidth(window_width - clipping_slider_left);
|
||||
if (ImGui::SliderFloat(" ", &m_clipping_plane_distance, 0.f, 1.f, "%.2f"))
|
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if (ImGui::SliderFloat(" ", &m_c->m_clipping_plane_distance, 0.f, 1.f, "%.2f"))
|
||||
update_clipping_plane(true);
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||||
|
||||
|
||||
|
@ -991,6 +991,10 @@ void GLGizmoSlaSupports::on_set_state()
|
|||
if (m_state == On && m_old_state != On) { // the gizmo was just turned on
|
||||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned on")));
|
||||
|
||||
m_c->unstash_clipping_plane();
|
||||
update_clipping_plane(m_c->m_clipping_plane_distance != 0.f);
|
||||
|
||||
|
||||
// we'll now reload support points:
|
||||
if (m_c->m_model_object)
|
||||
reload_cache();
|
||||
|
@ -1026,8 +1030,9 @@ void GLGizmoSlaSupports::on_set_state()
|
|||
Plater::TakeSnapshot snapshot(wxGetApp().plater(), _(L("SLA gizmo turned off")));
|
||||
m_parent.toggle_model_objects_visibility(true);
|
||||
m_normal_cache.clear();
|
||||
m_clipping_plane_distance = 0.f;
|
||||
update_clipping_plane();
|
||||
m_c->stash_clipping_plane();
|
||||
m_c->m_clipping_plane_distance = 0.f;
|
||||
update_clipping_plane(true);
|
||||
// Release clippers and the AABB raycaster.
|
||||
m_its = nullptr;
|
||||
m_c->m_object_clipper.reset();
|
||||
|
@ -1072,8 +1077,8 @@ void GLGizmoSlaSupports::on_stop_dragging()
|
|||
|
||||
void GLGizmoSlaSupports::on_load(cereal::BinaryInputArchive& ar)
|
||||
{
|
||||
ar(m_clipping_plane_distance,
|
||||
*m_clipping_plane,
|
||||
ar(m_c->m_clipping_plane_distance,
|
||||
*m_c->m_clipping_plane,
|
||||
m_c->m_model_object_id,
|
||||
m_new_point_head_diameter,
|
||||
m_normal_cache,
|
||||
|
@ -1086,8 +1091,8 @@ void GLGizmoSlaSupports::on_load(cereal::BinaryInputArchive& ar)
|
|||
|
||||
void GLGizmoSlaSupports::on_save(cereal::BinaryOutputArchive& ar) const
|
||||
{
|
||||
ar(m_clipping_plane_distance,
|
||||
*m_clipping_plane,
|
||||
ar(m_c->m_clipping_plane_distance,
|
||||
*m_c->m_clipping_plane,
|
||||
m_c->m_model_object_id,
|
||||
m_new_point_head_diameter,
|
||||
m_normal_cache,
|
||||
|
@ -1286,12 +1291,12 @@ bool GLGizmoSlaSupports::unsaved_changes() const
|
|||
|
||||
void GLGizmoSlaSupports::update_clipping_plane(bool keep_normal) const
|
||||
{
|
||||
Vec3d normal = (keep_normal && m_clipping_plane->get_normal() != Vec3d::Zero() ?
|
||||
m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward());
|
||||
Vec3d normal = (keep_normal && m_c->m_clipping_plane->get_normal() != Vec3d::Zero() ?
|
||||
m_c->m_clipping_plane->get_normal() : -m_parent.get_camera().get_dir_forward());
|
||||
|
||||
const Vec3d& center = m_c->m_model_object->instances[m_c->m_active_instance]->get_offset() + Vec3d(0., 0., m_z_shift);
|
||||
float dist = normal.dot(center);
|
||||
*m_clipping_plane = ClippingPlane(normal, (dist - (-m_c->m_active_instance_bb_radius) - m_clipping_plane_distance * 2*m_c->m_active_instance_bb_radius));
|
||||
*m_c->m_clipping_plane = ClippingPlane(normal, (dist - (-m_c->m_active_instance_bb_radius) - m_c->m_clipping_plane_distance * 2*m_c->m_active_instance_bb_radius));
|
||||
m_parent.set_as_dirty();
|
||||
}
|
||||
|
||||
|
|
|
@ -103,8 +103,7 @@ private:
|
|||
mutable std::vector<CacheEntry> m_editing_cache; // a support point and whether it is currently selected
|
||||
std::vector<sla::SupportPoint> m_normal_cache; // to restore after discarding changes or undo/redo
|
||||
|
||||
float m_clipping_plane_distance = 0.f;
|
||||
std::unique_ptr<ClippingPlane> m_clipping_plane;
|
||||
//std::unique_ptr<ClippingPlane> m_clipping_plane;
|
||||
|
||||
// This map holds all translated description texts, so they can be easily referenced during layout calculations
|
||||
// etc. When language changes, GUI is recreated and this class constructed again, so the change takes effect.
|
||||
|
|
Loading…
Reference in a new issue