code beautification, C++11 loops
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1 changed files with 5 additions and 11 deletions
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@ -942,18 +942,12 @@ PrintObject::bridge_over_infill()
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// compute the remaning internal solid surfaces as difference
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ExPolygons not_to_bridge = diff_ex(internal_solid, to_polygons(to_bridge), true);
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to_bridge = intersection_ex(to_polygons(to_bridge), internal_solid, true);
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// build the new collection of fill_surfaces
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{
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layerm->fill_surfaces.remove_type(stInternalSolid);
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for (ExPolygons::const_iterator ex = to_bridge.begin(); ex != to_bridge.end(); ++ex)
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layerm->fill_surfaces.surfaces.push_back(Surface(stInternalBridge, *ex));
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for (ExPolygons::const_iterator ex = not_to_bridge.begin(); ex != not_to_bridge.end(); ++ex)
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layerm->fill_surfaces.surfaces.push_back(Surface(stInternalSolid, *ex));
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}
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layerm->fill_surfaces.remove_type(stInternalSolid);
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for (ExPolygon &ex : to_bridge)
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layerm->fill_surfaces.surfaces.push_back(Surface(stInternalBridge, ex));
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for (ExPolygon &ex : not_to_bridge)
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layerm->fill_surfaces.surfaces.push_back(Surface(stInternalSolid, ex));
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/*
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# exclude infill from the layers below if needed
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# see discussion at https://github.com/alexrj/Slic3r/issues/240
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