GCodeViewer -> Extrusion toolpaths colored by color print (wip) + visualization of tool changes, color changes, pause prints, custom gcodes + refactoring

This commit is contained in:
enricoturri1966 2020-04-22 16:29:07 +02:00
parent 603f128568
commit 7a0df4bcb4
16 changed files with 516 additions and 77 deletions

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@ -0,0 +1,45 @@
#version 110
#define INTENSITY_AMBIENT 0.3
#define INTENSITY_CORRECTION 0.6
// normalized values for (-0.6/1.31, 0.6/1.31, 1./1.31)
const vec3 LIGHT_TOP_DIR = vec3(-0.4574957, 0.4574957, 0.7624929);
#define LIGHT_TOP_DIFFUSE (0.8 * INTENSITY_CORRECTION)
#define LIGHT_TOP_SPECULAR (0.125 * INTENSITY_CORRECTION)
#define LIGHT_TOP_SHININESS 20.0
// normalized values for (1./1.43, 0.2/1.43, 1./1.43)
const vec3 LIGHT_FRONT_DIR = vec3(0.0, 0.0, 1.0);
#define LIGHT_FRONT_DIFFUSE (0.3 * INTENSITY_CORRECTION)
uniform vec3 uniform_color;
varying vec3 eye_position;
varying vec3 eye_normal;
//varying float world_normal_z;
// x = tainted, y = specular;
vec2 intensity;
void main()
{
vec3 normal = normalize(eye_normal);
// Compute the cos of the angle between the normal and lights direction. The light is directional so the direction is constant for every vertex.
// Since these two are normalized the cosine is the dot product. We also need to clamp the result to the [0,1] range.
float NdotL = max(dot(normal, LIGHT_TOP_DIR), 0.0);
intensity.x = INTENSITY_AMBIENT + NdotL * LIGHT_TOP_DIFFUSE;
intensity.y = LIGHT_TOP_SPECULAR * pow(max(dot(-normalize(eye_position), reflect(-LIGHT_TOP_DIR, normal)), 0.0), LIGHT_TOP_SHININESS);
// Perform the same lighting calculation for the 2nd light source (no specular applied).
NdotL = max(dot(normal, LIGHT_FRONT_DIR), 0.0);
intensity.x += NdotL * LIGHT_FRONT_DIFFUSE;
// // darkens fragments whose normal points downward
// if (world_normal_z < 0.0)
// intensity.x *= (1.0 + world_normal_z * (1.0 - INTENSITY_AMBIENT));
gl_FragColor = vec4(vec3(intensity.y, intensity.y, intensity.y) + uniform_color * intensity.x, 1.0);
}

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@ -0,0 +1,17 @@
#version 110
varying vec3 eye_position;
varying vec3 eye_normal;
//// world z component of the normal used to darken the lower side of the toolpaths
//varying float world_normal_z;
void main()
{
eye_position = (gl_ModelViewMatrix * gl_Vertex).xyz;
eye_normal = gl_NormalMatrix * vec3(0.0, 0.0, 1.0);
// eye_normal = gl_NormalMatrix * gl_Normal;
// world_normal_z = gl_Normal.z;
gl_Position = ftransform();
gl_PointSize = 15.0;
}

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@ -0,0 +1,45 @@
#version 110
#define INTENSITY_AMBIENT 0.3
#define INTENSITY_CORRECTION 0.6
// normalized values for (-0.6/1.31, 0.6/1.31, 1./1.31)
const vec3 LIGHT_TOP_DIR = vec3(-0.4574957, 0.4574957, 0.7624929);
#define LIGHT_TOP_DIFFUSE (0.8 * INTENSITY_CORRECTION)
#define LIGHT_TOP_SPECULAR (0.125 * INTENSITY_CORRECTION)
#define LIGHT_TOP_SHININESS 20.0
// normalized values for (1./1.43, 0.2/1.43, 1./1.43)
const vec3 LIGHT_FRONT_DIR = vec3(0.0, 0.0, 1.0);
#define LIGHT_FRONT_DIFFUSE (0.3 * INTENSITY_CORRECTION)
uniform vec3 uniform_color;
varying vec3 eye_position;
varying vec3 eye_normal;
//varying float world_normal_z;
// x = tainted, y = specular;
vec2 intensity;
void main()
{
vec3 normal = normalize(eye_normal);
// Compute the cos of the angle between the normal and lights direction. The light is directional so the direction is constant for every vertex.
// Since these two are normalized the cosine is the dot product. We also need to clamp the result to the [0,1] range.
float NdotL = max(dot(normal, LIGHT_TOP_DIR), 0.0);
intensity.x = INTENSITY_AMBIENT + NdotL * LIGHT_TOP_DIFFUSE;
intensity.y = LIGHT_TOP_SPECULAR * pow(max(dot(-normalize(eye_position), reflect(-LIGHT_TOP_DIR, normal)), 0.0), LIGHT_TOP_SHININESS);
// Perform the same lighting calculation for the 2nd light source (no specular applied).
NdotL = max(dot(normal, LIGHT_FRONT_DIR), 0.0);
intensity.x += NdotL * LIGHT_FRONT_DIFFUSE;
// // darkens fragments whose normal points downward
// if (world_normal_z < 0.0)
// intensity.x *= (1.0 + world_normal_z * (1.0 - INTENSITY_AMBIENT));
gl_FragColor = vec4(vec3(intensity.y, intensity.y, intensity.y) + uniform_color * intensity.x, 1.0);
}

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@ -0,0 +1,17 @@
#version 110
varying vec3 eye_position;
varying vec3 eye_normal;
//// world z component of the normal used to darken the lower side of the toolpaths
//varying float world_normal_z;
void main()
{
eye_position = (gl_ModelViewMatrix * gl_Vertex).xyz;
eye_normal = gl_NormalMatrix * vec3(0.0, 0.0, 1.0);
// eye_normal = gl_NormalMatrix * gl_Normal;
// world_normal_z = gl_Normal.z;
gl_Position = ftransform();
gl_PointSize = 10.0;
}

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@ -0,0 +1,45 @@
#version 110
#define INTENSITY_AMBIENT 0.3
#define INTENSITY_CORRECTION 0.6
// normalized values for (-0.6/1.31, 0.6/1.31, 1./1.31)
const vec3 LIGHT_TOP_DIR = vec3(-0.4574957, 0.4574957, 0.7624929);
#define LIGHT_TOP_DIFFUSE (0.8 * INTENSITY_CORRECTION)
#define LIGHT_TOP_SPECULAR (0.125 * INTENSITY_CORRECTION)
#define LIGHT_TOP_SHININESS 20.0
// normalized values for (1./1.43, 0.2/1.43, 1./1.43)
const vec3 LIGHT_FRONT_DIR = vec3(0.0, 0.0, 1.0);
#define LIGHT_FRONT_DIFFUSE (0.3 * INTENSITY_CORRECTION)
uniform vec3 uniform_color;
varying vec3 eye_position;
varying vec3 eye_normal;
//varying float world_normal_z;
// x = tainted, y = specular;
vec2 intensity;
void main()
{
vec3 normal = normalize(eye_normal);
// Compute the cos of the angle between the normal and lights direction. The light is directional so the direction is constant for every vertex.
// Since these two are normalized the cosine is the dot product. We also need to clamp the result to the [0,1] range.
float NdotL = max(dot(normal, LIGHT_TOP_DIR), 0.0);
intensity.x = INTENSITY_AMBIENT + NdotL * LIGHT_TOP_DIFFUSE;
intensity.y = LIGHT_TOP_SPECULAR * pow(max(dot(-normalize(eye_position), reflect(-LIGHT_TOP_DIR, normal)), 0.0), LIGHT_TOP_SHININESS);
// Perform the same lighting calculation for the 2nd light source (no specular applied).
NdotL = max(dot(normal, LIGHT_FRONT_DIR), 0.0);
intensity.x += NdotL * LIGHT_FRONT_DIFFUSE;
// // darkens fragments whose normal points downward
// if (world_normal_z < 0.0)
// intensity.x *= (1.0 + world_normal_z * (1.0 - INTENSITY_AMBIENT));
gl_FragColor = vec4(vec3(intensity.y, intensity.y, intensity.y) + uniform_color * intensity.x, 1.0);
}

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@ -0,0 +1,17 @@
#version 110
varying vec3 eye_position;
varying vec3 eye_normal;
//// world z component of the normal used to darken the lower side of the toolpaths
//varying float world_normal_z;
void main()
{
eye_position = (gl_ModelViewMatrix * gl_Vertex).xyz;
eye_normal = gl_NormalMatrix * vec3(0.0, 0.0, 1.0);
// eye_normal = gl_NormalMatrix * gl_Normal;
// world_normal_z = gl_Normal.z;
gl_Position = ftransform();
gl_PointSize = 10.0;
}

View file

@ -2329,11 +2329,13 @@ void GCode::process_layer(
gcode += "\n; " + GCodeAnalyzer::End_Pause_Print_Or_Custom_Code_Tag + "\n";
#if ENABLE_GCODE_VIEWER
#if !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
// add tag for processor
if (gcode.find(GCodeProcessor::Pause_Print_Tag) != gcode.npos)
gcode += "\n; " + GCodeProcessor::End_Pause_Print_Or_Custom_Code_Tag + "\n";
else if (gcode.find(GCodeProcessor::Custom_Code_Tag) != gcode.npos)
gcode += "\n; " + GCodeProcessor::End_Pause_Print_Or_Custom_Code_Tag + "\n";
#endif // !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
#endif // ENABLE_GCODE_VIEWER
#ifdef HAS_PRESSURE_EQUALIZER

View file

@ -24,7 +24,9 @@ const std::string GCodeProcessor::Mm3_Per_Mm_Tag = "_PROCESSOR_MM3_PER_MM:";
const std::string GCodeProcessor::Color_Change_Tag = "_PROCESSOR_COLOR_CHANGE";
const std::string GCodeProcessor::Pause_Print_Tag = "_PROCESSOR_PAUSE_PRINT";
const std::string GCodeProcessor::Custom_Code_Tag = "_PROCESSOR_CUSTOM_CODE";
#if !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
const std::string GCodeProcessor::End_Pause_Print_Or_Custom_Code_Tag = "_PROCESSOR_END_PAUSE_PRINT_OR_CUSTOM_CODE";
#endif // !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
void GCodeProcessor::CachedPosition::reset()
{
@ -236,13 +238,20 @@ void GCodeProcessor::process_tags(const std::string& comment)
pos = comment.find_last_of(",T");
try
{
unsigned char extruder_id = (pos == comment.npos) ? 0 : static_cast<unsigned char>(std::stoi(comment.substr(pos + 1, comment.npos)));
unsigned char extruder_id = (pos == comment.npos) ? 0 : static_cast<unsigned char>(std::stoi(comment.substr(pos + 1)));
m_extruders_color[extruder_id] = static_cast<unsigned char>(m_extruder_offsets.size()) + m_cp_color.counter; // color_change position in list of color for preview
++m_cp_color.counter;
if (m_cp_color.counter == UCHAR_MAX)
m_cp_color.counter = 0;
if (m_extruder_id == extruder_id)
{
m_cp_color.current = m_extruders_color[extruder_id];
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
store_move_vertex(EMoveType::Color_change);
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
}
}
catch (...)
{
@ -256,7 +265,11 @@ void GCodeProcessor::process_tags(const std::string& comment)
pos = comment.find(Pause_Print_Tag);
if (pos != comment.npos)
{
m_cp_color.current = 255;
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
store_move_vertex(EMoveType::Pause_Print);
#else
m_cp_color.current = UCHAR_MAX;
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
return;
}
@ -264,19 +277,25 @@ void GCodeProcessor::process_tags(const std::string& comment)
pos = comment.find(Custom_Code_Tag);
if (pos != comment.npos)
{
m_cp_color.current = 255;
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
store_move_vertex(EMoveType::Custom_GCode);
#else
m_cp_color.current = UCHAR_MAX;
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
return;
}
#if !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
// end pause print or custom code tag
pos = comment.find(End_Pause_Print_Or_Custom_Code_Tag);
if (pos != comment.npos)
{
if (m_cp_color.current == 255)
if (m_cp_color.current == UCHAR_MAX)
m_cp_color.current = m_extruders_color[m_extruder_id];
return;
}
#endif // !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
}
void GCodeProcessor::process_G1(const GCodeReader::GCodeLine& line)
@ -569,7 +588,9 @@ void GCodeProcessor::process_T(const std::string& command)
else
{
m_extruder_id = id;
if (m_cp_color.current != 255)
#if !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
if (m_cp_color.current != UCHAR_MAX)
#endif // !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
m_cp_color.current = m_extruders_color[id];
}

View file

@ -21,7 +21,9 @@ namespace Slic3r {
static const std::string Color_Change_Tag;
static const std::string Pause_Print_Tag;
static const std::string Custom_Code_Tag;
#if !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
static const std::string End_Pause_Print_Or_Custom_Code_Tag;
#endif // !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
private:
using AxisCoords = std::array<float, 4>;
@ -62,6 +64,11 @@ namespace Slic3r {
Retract,
Unretract,
Tool_change,
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
Color_change,
Pause_Print,
Custom_GCode,
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
Travel,
Extrude,
Count

View file

@ -59,6 +59,7 @@
// Enable G-Code viewer
#define ENABLE_GCODE_VIEWER (1 && ENABLE_2_3_0_ALPHA1)
#define ENABLE_GCODE_VIEWER_DEBUG_OUTPUT (0 && ENABLE_GCODE_VIEWER)
#define ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT (1 && ENABLE_GCODE_VIEWER)
#endif // _prusaslicer_technologies_h_

View file

@ -7,9 +7,10 @@
#include "PresetBundle.hpp"
#include "Camera.hpp"
#include "I18N.hpp"
#include "libslic3r/I18N.hpp"
#if ENABLE_GCODE_VIEWER
#include "GUI_Utils.hpp"
#include "DoubleSlider.hpp"
#include "libslic3r/Model.hpp"
#endif // ENABLE_GCODE_VIEWER
#include <GL/glew.h>
@ -96,7 +97,7 @@ bool GCodeViewer::IBuffer::init_shader(const std::string& vertex_shader_src, con
void GCodeViewer::IBuffer::add_path(const GCodeProcessor::MoveVertex& move)
{
unsigned int id = static_cast<unsigned int>(data.size());
paths.push_back({ move.type, move.extrusion_role, id, id, move.height, move.width, move.feedrate, move.fan_speed, move.volumetric_rate(), move.extruder_id });
paths.push_back({ move.type, move.extrusion_role, id, id, move.height, move.width, move.feedrate, move.fan_speed, move.volumetric_rate(), move.extruder_id, move.cp_color_id });
}
std::array<float, 3> GCodeViewer::Extrusions::Range::get_color_at(float value) const
@ -123,8 +124,8 @@ std::array<float, 3> GCodeViewer::Extrusions::Range::get_color_at(float value) c
return ret;
}
const std::array<std::array<float, 3>, erCount> GCodeViewer::Extrusion_Role_Colors {{
{ 1.00f, 1.00f, 1.00f }, // erNone
const std::vector<std::array<float, 3>> GCodeViewer::Extrusion_Role_Colors {{
{ 0.50f, 0.50f, 0.50f }, // erNone
{ 1.00f, 1.00f, 0.40f }, // erPerimeter
{ 1.00f, 0.65f, 0.00f }, // erExternalPerimeter
{ 0.00f, 0.00f, 1.00f }, // erOverhangPerimeter
@ -141,7 +142,7 @@ const std::array<std::array<float, 3>, erCount> GCodeViewer::Extrusion_Role_Colo
{ 0.00f, 0.00f, 0.00f } // erMixed
}};
const std::array<std::array<float, 3>, GCodeViewer::Range_Colors_Count> GCodeViewer::Range_Colors {{
const std::vector<std::array<float, 3>> GCodeViewer::Range_Colors {{
{ 0.043f, 0.173f, 0.478f }, // bluish
{ 0.075f, 0.349f, 0.522f },
{ 0.110f, 0.533f, 0.569f },
@ -154,7 +155,7 @@ const std::array<std::array<float, 3>, GCodeViewer::Range_Colors_Count> GCodeVie
{ 0.761f, 0.322f, 0.235f } // reddish
}};
void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors, const Print& print, bool initialized)
void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized)
{
// avoid processing if called with the same gcode_result
if (m_last_result_id == gcode_result.id)
@ -165,17 +166,17 @@ void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const std::ve
// release gpu memory, if used
reset();
m_tool_colors = decode_colors(str_tool_colors);
load_toolpaths(gcode_result);
load_shells(print, initialized);
}
void GCodeViewer::refresh_toolpaths_ranges(const GCodeProcessor::Result& gcode_result)
void GCodeViewer::refresh(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors)
{
if (m_vertices.vertices_count == 0)
return;
m_tool_colors = decode_colors(str_tool_colors);
m_extrusions.reset_ranges();
for (size_t i = 0; i < m_vertices.vertices_count; ++i)
@ -217,6 +218,8 @@ void GCodeViewer::reset()
m_bounding_box = BoundingBoxf3();
m_tool_colors = std::vector<std::array<float, 3>>();
m_extruder_ids = std::vector<unsigned char>();
// m_cp_color_ids = std::vector<unsigned char>();
m_extrusions.reset_role_visibility_flags();
m_extrusions.reset_ranges();
m_shells.volumes.clear();
@ -257,11 +260,16 @@ bool GCodeViewer::init_shaders()
switch (buffer_type(i))
{
case GCodeProcessor::EMoveType::Tool_change: { vertex_shader = "toolchanges.vs"; fragment_shader = "toolchanges.fs"; break; }
case GCodeProcessor::EMoveType::Retract: { vertex_shader = "retractions.vs"; fragment_shader = "retractions.fs"; break; }
case GCodeProcessor::EMoveType::Unretract: { vertex_shader = "unretractions.vs"; fragment_shader = "unretractions.fs"; break; }
case GCodeProcessor::EMoveType::Extrude: { vertex_shader = "extrusions.vs"; fragment_shader = "extrusions.fs"; break; }
case GCodeProcessor::EMoveType::Travel: { vertex_shader = "travels.vs"; fragment_shader = "travels.fs"; break; }
case GCodeProcessor::EMoveType::Tool_change: { vertex_shader = "toolchanges.vs"; fragment_shader = "toolchanges.fs"; break; }
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
case GCodeProcessor::EMoveType::Color_change: { vertex_shader = "colorchanges.vs"; fragment_shader = "colorchanges.fs"; break; }
case GCodeProcessor::EMoveType::Pause_Print: { vertex_shader = "pauses.vs"; fragment_shader = "pauses.fs"; break; }
case GCodeProcessor::EMoveType::Custom_GCode: { vertex_shader = "customs.vs"; fragment_shader = "customs.fs"; break; }
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
case GCodeProcessor::EMoveType::Retract: { vertex_shader = "retractions.vs"; fragment_shader = "retractions.fs"; break; }
case GCodeProcessor::EMoveType::Unretract: { vertex_shader = "unretractions.vs"; fragment_shader = "unretractions.fs"; break; }
case GCodeProcessor::EMoveType::Extrude: { vertex_shader = "extrusions.vs"; fragment_shader = "extrusions.fs"; break; }
case GCodeProcessor::EMoveType::Travel: { vertex_shader = "travels.vs"; fragment_shader = "travels.fs"; break; }
default: { break; }
}
@ -322,6 +330,11 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
switch (curr.type)
{
case GCodeProcessor::EMoveType::Tool_change:
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
case GCodeProcessor::EMoveType::Color_change:
case GCodeProcessor::EMoveType::Pause_Print:
case GCodeProcessor::EMoveType::Custom_GCode:
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
case GCodeProcessor::EMoveType::Retract:
case GCodeProcessor::EMoveType::Unretract:
{
@ -365,13 +378,15 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
}
}
// layers zs / roles -> extract from result
// layers zs / roles / extruder ids / cp color ids -> extract from result
for (const GCodeProcessor::MoveVertex& move : gcode_result.moves)
{
if (move.type == GCodeProcessor::EMoveType::Extrude)
m_layers_zs.emplace_back(move.position[2]);
m_roles.emplace_back(move.extrusion_role);
m_extruder_ids.emplace_back(move.extruder_id);
// m_cp_color_ids.emplace_back(move.cp_color_id);
}
// layers zs -> replace intervals of layers with similar top positions with their average value.
@ -392,6 +407,14 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
std::sort(m_roles.begin(), m_roles.end());
m_roles.erase(std::unique(m_roles.begin(), m_roles.end()), m_roles.end());
// extruder ids -> remove duplicates
std::sort(m_extruder_ids.begin(), m_extruder_ids.end());
m_extruder_ids.erase(std::unique(m_extruder_ids.begin(), m_extruder_ids.end()), m_extruder_ids.end());
// // cp color ids -> remove duplicates
// std::sort(m_cp_color_ids.begin(), m_cp_color_ids.end());
// m_cp_color_ids.erase(std::unique(m_cp_color_ids.begin(), m_cp_color_ids.end()), m_cp_color_ids.end());
auto end_time = std::chrono::high_resolution_clock::now();
std::cout << "toolpaths generation time: " << std::chrono::duration_cast<std::chrono::milliseconds>(end_time - start_time).count() << "ms \n";
}
@ -460,7 +483,7 @@ void GCodeViewer::render_toolpaths() const
case EViewType::FanSpeed: { color = m_extrusions.ranges.fan_speed.get_color_at(path.fan_speed); break; }
case EViewType::VolumetricRate: { color = m_extrusions.ranges.volumetric_rate.get_color_at(path.volumetric_rate); break; }
case EViewType::Tool: { color = m_tool_colors[path.extruder_id]; break; }
case EViewType::ColorPrint:
case EViewType::ColorPrint: { color = m_tool_colors[path.cp_color_id]; break; }
default: { color = { 1.0f, 1.0f, 1.0f }; break; }
}
return color;
@ -482,7 +505,7 @@ void GCodeViewer::render_toolpaths() const
};
glsafe(::glCullFace(GL_BACK));
glsafe(::glLineWidth(1.0f));
glsafe(::glLineWidth(3.0f));
unsigned char begin_id = buffer_id(GCodeProcessor::EMoveType::Retract);
unsigned char end_id = buffer_id(GCodeProcessor::EMoveType::Count);
@ -522,6 +545,35 @@ void GCodeViewer::render_toolpaths() const
glsafe(::glDisable(GL_PROGRAM_POINT_SIZE));
break;
}
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
case GCodeProcessor::EMoveType::Color_change:
{
std::array<float, 3> color = { 1.0f, 0.0f, 0.0f };
set_color(current_program_id, color);
glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
glsafe(::glDrawElements(GL_POINTS, (GLsizei)buffer.data_size, GL_UNSIGNED_INT, nullptr));
glsafe(::glDisable(GL_PROGRAM_POINT_SIZE));
break;
}
case GCodeProcessor::EMoveType::Pause_Print:
{
std::array<float, 3> color = { 0.0f, 1.0f, 0.0f };
set_color(current_program_id, color);
glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
glsafe(::glDrawElements(GL_POINTS, (GLsizei)buffer.data_size, GL_UNSIGNED_INT, nullptr));
glsafe(::glDisable(GL_PROGRAM_POINT_SIZE));
break;
}
case GCodeProcessor::EMoveType::Custom_GCode:
{
std::array<float, 3> color = { 0.0f, 0.0f, 1.0f };
set_color(current_program_id, color);
glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
glsafe(::glDrawElements(GL_POINTS, (GLsizei)buffer.data_size, GL_UNSIGNED_INT, nullptr));
glsafe(::glDisable(GL_PROGRAM_POINT_SIZE));
break;
}
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
case GCodeProcessor::EMoveType::Retract:
{
std::array<float, 3> color = { 1.0f, 0.0f, 1.0f };
@ -533,7 +585,7 @@ void GCodeViewer::render_toolpaths() const
}
case GCodeProcessor::EMoveType::Unretract:
{
std::array<float, 3> color = { 0.0f, 1.0f, 0.0f };
std::array<float, 3> color = { 0.0f, 1.0f, 1.0f };
set_color(current_program_id, color);
glsafe(::glEnable(GL_PROGRAM_POINT_SIZE));
glsafe(::glDrawElements(GL_POINTS, (GLsizei)buffer.data_size, GL_UNSIGNED_INT, nullptr));
@ -605,28 +657,32 @@ void GCodeViewer::render_overlay() const
ImDrawList* draw_list = ImGui::GetWindowDrawList();
auto add_range = [this, draw_list, &imgui](const Extrusions::Range& range, unsigned int decimals) {
auto add_item = [this, draw_list, &imgui](int i, float value, unsigned int decimals) {
ImVec2 pos(ImGui::GetCursorPosX() + 2.0f, ImGui::GetCursorPosY() + 2.0f);
draw_list->AddRect(ImVec2(pos.x, pos.y), ImVec2(pos.x + ICON_BORDER_SIZE, pos.y + ICON_BORDER_SIZE), ICON_BORDER_COLOR, 0.0f, 0);
const std::array<float, 3>& color = Range_Colors[i];
ImU32 fill_color = ImGui::GetColorU32(ImVec4(color[0], color[1], color[2], 1.0f));
draw_list->AddRectFilled(ImVec2(pos.x + 1.0f, pos.y + 1.0f), ImVec2(pos.x + ICON_BORDER_SIZE - 1.0f, pos.y + ICON_BORDER_SIZE - 1.0f), fill_color);
ImGui::SetCursorPosX(pos.x + ICON_BORDER_SIZE + GAP_ICON_TEXT);
ImGui::AlignTextToFramePadding();
auto add_item = [draw_list, &imgui](const std::array<float, 3>& color, const std::string& label) {
ImVec2 pos(ImGui::GetCursorPosX() + 2.0f, ImGui::GetCursorPosY() + 2.0f);
draw_list->AddRect(ImVec2(pos.x, pos.y), ImVec2(pos.x + ICON_BORDER_SIZE, pos.y + ICON_BORDER_SIZE), ICON_BORDER_COLOR, 0.0f, 0);
ImU32 fill_color = ImGui::GetColorU32(ImVec4(color[0], color[1], color[2], 1.0f));
draw_list->AddRectFilled(ImVec2(pos.x + 1.0f, pos.y + 1.0f), ImVec2(pos.x + ICON_BORDER_SIZE - 1.0f, pos.y + ICON_BORDER_SIZE - 1.0f), fill_color);
ImGui::SetCursorPosX(pos.x + ICON_BORDER_SIZE + GAP_ICON_TEXT);
ImGui::AlignTextToFramePadding();
imgui.text(label);
};
auto add_range = [this, draw_list, &imgui, add_item](const Extrusions::Range& range, unsigned int decimals) {
auto add_range_item = [this, draw_list, &imgui, add_item](int i, float value, unsigned int decimals) {
char buf[1024];
::sprintf(buf, "%.*f", decimals, value);
imgui.text(buf);
add_item(Range_Colors[i], buf);
};
float step_size = range.step_size();
if (step_size == 0.0f)
add_item(0, range.min, decimals);
// single item use case
add_range_item(0, range.min, decimals);
else
{
for (int i = Range_Colors_Count - 1; i >= 0; --i)
for (int i = static_cast<int>(Range_Colors.size()) - 1; i >= 0; --i)
{
add_item(i, range.min + static_cast<float>(i) * step_size, decimals);
add_range_item(i, range.min + static_cast<float>(i) * step_size, decimals);
}
}
};
@ -634,14 +690,15 @@ void GCodeViewer::render_overlay() const
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
switch (m_view_type)
{
case EViewType::FeatureType: { imgui.text(Slic3r::I18N::translate(L("Feature type"))); break; }
case EViewType::Height: { imgui.text(Slic3r::I18N::translate(L("Height (mm)"))); break; }
case EViewType::Width: { imgui.text(Slic3r::I18N::translate(L("Width (mm)"))); break; }
case EViewType::Feedrate: { imgui.text(Slic3r::I18N::translate(L("Speed (mm/s)"))); break; }
case EViewType::FanSpeed: { imgui.text(Slic3r::I18N::translate(L("Fan Speed (%)"))); break; }
case EViewType::VolumetricRate: { imgui.text(Slic3r::I18N::translate(L("Volumetric flow rate (mm³/s)"))); break; }
case EViewType::Tool: { imgui.text(Slic3r::I18N::translate(L("Tool"))); break; }
case EViewType::ColorPrint: { imgui.text(Slic3r::I18N::translate(L("Color Print"))); break; }
case EViewType::FeatureType: { imgui.text(I18N::translate_utf8(L("Feature type"))); break; }
case EViewType::Height: { imgui.text(I18N::translate_utf8(L("Height (mm)"))); break; }
case EViewType::Width: { imgui.text(I18N::translate_utf8(L("Width (mm)"))); break; }
case EViewType::Feedrate: { imgui.text(I18N::translate_utf8(L("Speed (mm/s)"))); break; }
case EViewType::FanSpeed: { imgui.text(I18N::translate_utf8(L("Fan Speed (%)"))); break; }
case EViewType::VolumetricRate: { imgui.text(I18N::translate_utf8(L("Volumetric flow rate (mm³/s)"))); break; }
case EViewType::Tool: { imgui.text(I18N::translate_utf8(L("Tool"))); break; }
case EViewType::ColorPrint: { imgui.text(I18N::translate_utf8(L("Color Print"))); break; }
default: { break; }
}
ImGui::PopStyleColor();
@ -653,14 +710,7 @@ void GCodeViewer::render_overlay() const
{
for (ExtrusionRole role : m_roles)
{
ImVec2 pos(ImGui::GetCursorPosX() + 2.0f, ImGui::GetCursorPosY() + 2.0f);
draw_list->AddRect(ImVec2(pos.x, pos.y), ImVec2(pos.x + ICON_BORDER_SIZE, pos.y + ICON_BORDER_SIZE), ICON_BORDER_COLOR, 0.0f, 0);
const std::array<float, 3>& color = Extrusion_Role_Colors[static_cast<unsigned int>(role)];
ImU32 fill_color = ImGui::GetColorU32(ImVec4(color[0], color[1], color[2], 1.0));
draw_list->AddRectFilled(ImVec2(pos.x + 1.0f, pos.y + 1.0f), ImVec2(pos.x + ICON_BORDER_SIZE - 1.0f, pos.y + ICON_BORDER_SIZE - 1.0f), fill_color);
ImGui::SetCursorPosX(pos.x + ICON_BORDER_SIZE + GAP_ICON_TEXT);
ImGui::AlignTextToFramePadding();
imgui.text(Slic3r::I18N::translate(ExtrusionEntity::role_to_string(role)));
add_item(Extrusion_Role_Colors[static_cast<unsigned int>(role)], I18N::translate_utf8(ExtrusionEntity::role_to_string(role)));
}
break;
}
@ -674,18 +724,82 @@ void GCodeViewer::render_overlay() const
size_t tools_count = m_tool_colors.size();
for (size_t i = 0; i < tools_count; ++i)
{
ImVec2 pos(ImGui::GetCursorPosX() + 2.0f, ImGui::GetCursorPosY() + 2.0f);
draw_list->AddRect(ImVec2(pos.x, pos.y), ImVec2(pos.x + ICON_BORDER_SIZE, pos.y + ICON_BORDER_SIZE), ICON_BORDER_COLOR, 0.0f, 0);
const std::array<float, 3>& color = m_tool_colors[i];
ImU32 fill_color = ImGui::GetColorU32(ImVec4(color[0], color[1], color[2], 1.0));
draw_list->AddRectFilled(ImVec2(pos.x + 1.0f, pos.y + 1.0f), ImVec2(pos.x + ICON_BORDER_SIZE - 1.0f, pos.y + ICON_BORDER_SIZE - 1.0f), fill_color);
ImGui::SetCursorPosX(pos.x + ICON_BORDER_SIZE + GAP_ICON_TEXT);
ImGui::AlignTextToFramePadding();
imgui.text((boost::format(Slic3r::I18N::translate(L("Extruder %d"))) % (i + 1)).str());
auto it = std::find(m_extruder_ids.begin(), m_extruder_ids.end(), static_cast<unsigned char>(i));
if (it == m_extruder_ids.end())
continue;
add_item(m_tool_colors[i], (boost::format(I18N::translate_utf8(L("Extruder %d"))) % (i + 1)).str());
}
break;
}
case EViewType::ColorPrint: { break; }
case EViewType::ColorPrint:
{
const std::vector<CustomGCode::Item>& custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes;
const int extruders_count = wxGetApp().extruders_edited_cnt();
if (extruders_count == 1) // single extruder use case
{
if (custom_gcode_per_print_z.empty())
// no data to show
add_item(m_tool_colors.front(), I18N::translate_utf8(L("Default print color")));
else
{
std::vector<std::pair<double, double>> cp_values;
cp_values.reserve(custom_gcode_per_print_z.size());
for (auto custom_code : custom_gcode_per_print_z)
{
if (custom_code.gcode != ColorChangeCode)
continue;
auto lower_b = std::lower_bound(m_layers_zs.begin(), m_layers_zs.end(), custom_code.print_z - Slic3r::DoubleSlider::epsilon());
if (lower_b == m_layers_zs.end())
continue;
double current_z = *lower_b;
double previous_z = lower_b == m_layers_zs.begin() ? 0.0 : *(--lower_b);
// to avoid duplicate values, check adding values
if (cp_values.empty() ||
!(cp_values.back().first == previous_z && cp_values.back().second == current_z))
cp_values.emplace_back(std::make_pair(previous_z, current_z));
}
const int items_cnt = static_cast<int>(cp_values.size());
if (items_cnt == 0) // There is no one color change, but there are some pause print or custom Gcode
{
add_item(m_tool_colors.front(), I18N::translate_utf8(L("Default print color")));
#if !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
add_item(m_tool_colors.back(), I18N::translate_utf8(L("Pause print or custom G-code")));
#endif // !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
}
else
{
for (int i = items_cnt; i >= 0; --i)
{
// create label for color print item
std::string id_str = std::to_string(i + 1) + ": ";
if (i == 0) {
add_item(m_tool_colors[i], id_str + (boost::format(I18N::translate_utf8(L("up to %.2f mm"))) % cp_values.front().first).str());
break;
}
else if (i == items_cnt) {
add_item(m_tool_colors[i], id_str + (boost::format(I18N::translate_utf8(L("above %.2f mm"))) % cp_values[i - 1].second).str());
continue;
}
add_item(m_tool_colors[i], id_str + (boost::format(I18N::translate_utf8(L("%.2f - %.2f mm"))) % cp_values[i - 1].second % cp_values[i].first).str());
}
}
}
}
else
{
}
break;
}
default: { break; }
}
imgui.end();

View file

@ -15,9 +15,8 @@ namespace GUI {
class GCodeViewer
{
static const std::array<std::array<float, 3>, erCount> Extrusion_Role_Colors;
static const size_t Range_Colors_Count = 10;
static const std::array<std::array<float, 3>, Range_Colors_Count> Range_Colors;
static const std::vector<std::array<float, 3>> Extrusion_Role_Colors;
static const std::vector<std::array<float, 3>> Range_Colors;
// buffer containing vertices data
struct VBuffer
@ -46,11 +45,12 @@ class GCodeViewer
float fan_speed{ 0.0f };
float volumetric_rate{ 0.0f };
unsigned char extruder_id{ 0 };
unsigned char cp_color_id{ 0 };
bool matches(const GCodeProcessor::MoveVertex& move) const {
return type == move.type && role == move.extrusion_role && height == move.height && width == move.width &&
feedrate == move.feedrate && fan_speed == move.fan_speed && volumetric_rate == move.volumetric_rate() &&
extruder_id == move.extruder_id;
extruder_id == move.extruder_id && cp_color_id == move.cp_color_id;
}
};
@ -89,7 +89,7 @@ class GCodeViewer
void update_from(const float value) { min = std::min(min, value); max = std::max(max, value); }
void reset() { min = FLT_MAX; max = -FLT_MAX; }
float step_size() const { return (max - min) / (static_cast<float>(Range_Colors_Count) - 1.0f); }
float step_size() const { return (max - min) / (static_cast<float>(Range_Colors.size()) - 1.0f); }
std::array<float, 3> get_color_at(float value) const;
};
@ -155,6 +155,8 @@ private:
std::vector<std::array<float, 3>> m_tool_colors;
std::vector<double> m_layers_zs;
std::vector<ExtrusionRole> m_roles;
std::vector<unsigned char> m_extruder_ids;
// std::vector<unsigned char> m_cp_color_ids;
Extrusions m_extrusions;
Shells m_shells;
EViewType m_view_type{ EViewType::FeatureType };
@ -170,9 +172,9 @@ public:
}
// extract rendering data from the given parameters
void load(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors, const Print& print, bool initialized);
// recalculate ranges in dependence of what is visible
void refresh_toolpaths_ranges(const GCodeProcessor::Result& gcode_result);
void load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized);
// recalculate ranges in dependence of what is visible and sets tool/print colors
void refresh(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors);
void reset();
void render() const;

View file

@ -2835,7 +2835,7 @@ static void load_gcode_retractions(const GCodePreviewData::Retraction& retractio
#endif // !ENABLE_GCODE_VIEWER
#if ENABLE_GCODE_VIEWER
void GLCanvas3D::load_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors)
void GLCanvas3D::load_gcode_preview(const GCodeProcessor::Result& gcode_result)
{
#if ENABLE_GCODE_VIEWER_DEBUG_OUTPUT
static unsigned int last_result_id = 0;
@ -2852,12 +2852,12 @@ void GLCanvas3D::load_gcode_preview(const GCodeProcessor::Result& gcode_result,
out.close();
}
#endif // ENABLE_GCODE_VIEWER_DEBUG_OUTPUT
m_gcode_viewer.load(gcode_result, str_tool_colors , *this->fff_print(), m_initialized);
m_gcode_viewer.load(gcode_result, *this->fff_print(), m_initialized);
}
void GLCanvas3D::refresh_toolpaths_ranges(const GCodeProcessor::Result& gcode_result)
void GLCanvas3D::refresh_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors)
{
m_gcode_viewer.refresh_toolpaths_ranges(gcode_result);
m_gcode_viewer.refresh(gcode_result, str_tool_colors);
}
#endif // ENABLE_GCODE_VIEWER

View file

@ -664,8 +664,10 @@ public:
void reload_scene(bool refresh_immediately, bool force_full_scene_refresh = false);
#if ENABLE_GCODE_VIEWER
void load_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors);
void refresh_toolpaths_ranges(const GCodeProcessor::Result& gcode_result);
void load_gcode_preview(const GCodeProcessor::Result& gcode_result);
void refresh_gcode_preview(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors);
void set_gcode_view_preview_type(GCodeViewer::EViewType type) { return m_gcode_viewer.set_view_type(type); }
GCodeViewer::EViewType get_gcode_view_preview_type() const { return m_gcode_viewer.get_view_type(); }
#else
void load_gcode_preview(const GCodePreviewData& preview_data, const std::vector<std::string>& str_tool_colors);
#endif // ENABLE_GCODE_VIEWER

View file

@ -229,6 +229,12 @@ Preview::Preview(
, m_checkbox_travel(nullptr)
, m_checkbox_retractions(nullptr)
, m_checkbox_unretractions(nullptr)
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
, m_checkbox_tool_changes(nullptr)
, m_checkbox_color_changes(nullptr)
, m_checkbox_pause_prints(nullptr)
, m_checkbox_custom_gcodes(nullptr)
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
, m_checkbox_shells(nullptr)
, m_checkbox_legend(nullptr)
, m_config(config)
@ -330,6 +336,12 @@ bool Preview::init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view
m_checkbox_travel = new wxCheckBox(this, wxID_ANY, _(L("Travel")));
m_checkbox_retractions = new wxCheckBox(this, wxID_ANY, _(L("Retractions")));
m_checkbox_unretractions = new wxCheckBox(this, wxID_ANY, _(L("Unretractions")));
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
m_checkbox_tool_changes = new wxCheckBox(this, wxID_ANY, _(L("Tool changes")));
m_checkbox_color_changes = new wxCheckBox(this, wxID_ANY, _(L("Color changes")));
m_checkbox_pause_prints = new wxCheckBox(this, wxID_ANY, _(L("Pause prints")));
m_checkbox_custom_gcodes = new wxCheckBox(this, wxID_ANY, _(L("Custom GCodes")));
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
m_checkbox_shells = new wxCheckBox(this, wxID_ANY, _(L("Shells")));
m_checkbox_legend = new wxCheckBox(this, wxID_ANY, _(L("Legend")));
m_checkbox_legend->SetValue(true);
@ -351,6 +363,16 @@ bool Preview::init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view
bottom_sizer->AddSpacer(10);
bottom_sizer->Add(m_checkbox_unretractions, 0, wxEXPAND | wxALL, 5);
bottom_sizer->AddSpacer(10);
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
bottom_sizer->Add(m_checkbox_tool_changes, 0, wxEXPAND | wxALL, 5);
bottom_sizer->AddSpacer(10);
bottom_sizer->Add(m_checkbox_color_changes, 0, wxEXPAND | wxALL, 5);
bottom_sizer->AddSpacer(10);
bottom_sizer->Add(m_checkbox_pause_prints, 0, wxEXPAND | wxALL, 5);
bottom_sizer->AddSpacer(10);
bottom_sizer->Add(m_checkbox_custom_gcodes, 0, wxEXPAND | wxALL, 5);
bottom_sizer->AddSpacer(10);
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
bottom_sizer->Add(m_checkbox_shells, 0, wxEXPAND | wxALL, 5);
bottom_sizer->AddSpacer(20);
bottom_sizer->Add(m_checkbox_legend, 0, wxEXPAND | wxALL, 5);
@ -533,6 +555,12 @@ void Preview::bind_event_handlers()
m_checkbox_travel->Bind(wxEVT_CHECKBOX, &Preview::on_checkbox_travel, this);
m_checkbox_retractions->Bind(wxEVT_CHECKBOX, &Preview::on_checkbox_retractions, this);
m_checkbox_unretractions->Bind(wxEVT_CHECKBOX, &Preview::on_checkbox_unretractions, this);
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
m_checkbox_tool_changes->Bind(wxEVT_CHECKBOX, &Preview::on_checkbox_tool_changes, this);
m_checkbox_color_changes->Bind(wxEVT_CHECKBOX, &Preview::on_checkbox_color_changes, this);
m_checkbox_pause_prints->Bind(wxEVT_CHECKBOX, &Preview::on_checkbox_pause_prints, this);
m_checkbox_custom_gcodes->Bind(wxEVT_CHECKBOX, &Preview::on_checkbox_custom_gcodes, this);
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
m_checkbox_shells->Bind(wxEVT_CHECKBOX, &Preview::on_checkbox_shells, this);
m_checkbox_legend->Bind(wxEVT_CHECKBOX, &Preview::on_checkbox_legend, this);
}
@ -545,6 +573,12 @@ void Preview::unbind_event_handlers()
m_checkbox_travel->Unbind(wxEVT_CHECKBOX, &Preview::on_checkbox_travel, this);
m_checkbox_retractions->Unbind(wxEVT_CHECKBOX, &Preview::on_checkbox_retractions, this);
m_checkbox_unretractions->Unbind(wxEVT_CHECKBOX, &Preview::on_checkbox_unretractions, this);
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
m_checkbox_tool_changes->Unbind(wxEVT_CHECKBOX, &Preview::on_checkbox_tool_changes, this);
m_checkbox_color_changes->Unbind(wxEVT_CHECKBOX, &Preview::on_checkbox_color_changes, this);
m_checkbox_pause_prints->Unbind(wxEVT_CHECKBOX, &Preview::on_checkbox_pause_prints, this);
m_checkbox_custom_gcodes->Unbind(wxEVT_CHECKBOX, &Preview::on_checkbox_custom_gcodes, this);
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
m_checkbox_shells->Unbind(wxEVT_CHECKBOX, &Preview::on_checkbox_shells, this);
m_checkbox_legend->Unbind(wxEVT_CHECKBOX, &Preview::on_checkbox_legend, this);
}
@ -557,6 +591,12 @@ void Preview::show_hide_ui_elements(const std::string& what)
m_checkbox_travel->Enable(enable);
m_checkbox_retractions->Enable(enable);
m_checkbox_unretractions->Enable(enable);
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
m_checkbox_tool_changes->Enable(enable);
m_checkbox_color_changes->Enable(enable);
m_checkbox_pause_prints->Enable(enable);
m_checkbox_custom_gcodes->Enable(enable);
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
m_checkbox_shells->Enable(enable);
m_checkbox_legend->Enable(enable);
@ -570,6 +610,12 @@ void Preview::show_hide_ui_elements(const std::string& what)
m_checkbox_travel->Show(visible);
m_checkbox_retractions->Show(visible);
m_checkbox_unretractions->Show(visible);
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
m_checkbox_tool_changes->Show(visible);
m_checkbox_color_changes->Show(visible);
m_checkbox_pause_prints->Show(visible);
m_checkbox_custom_gcodes->Show(visible);
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
m_checkbox_shells->Show(visible);
m_checkbox_legend->Show(visible);
m_label_view_type->Show(visible);
@ -663,6 +709,32 @@ void Preview::on_checkbox_unretractions(wxCommandEvent& evt)
refresh_print();
}
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
void Preview::on_checkbox_tool_changes(wxCommandEvent& evt)
{
m_canvas->set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Tool_change, m_checkbox_tool_changes->IsChecked());
refresh_print();
}
void Preview::on_checkbox_color_changes(wxCommandEvent& evt)
{
m_canvas->set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Color_change, m_checkbox_color_changes->IsChecked());
refresh_print();
}
void Preview::on_checkbox_pause_prints(wxCommandEvent& evt)
{
m_canvas->set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Pause_Print, m_checkbox_pause_prints->IsChecked());
refresh_print();
}
void Preview::on_checkbox_custom_gcodes(wxCommandEvent& evt)
{
m_canvas->set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Custom_GCode, m_checkbox_custom_gcodes->IsChecked());
refresh_print();
}
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
void Preview::on_checkbox_shells(wxCommandEvent& evt)
{
#if ENABLE_GCODE_VIEWER
@ -953,26 +1025,46 @@ void Preview::load_print_as_fff(bool keep_z_range)
int tool_idx = m_choice_view_type->FindString(_(L("Tool")));
int type = (number_extruders > 1) ? tool_idx /* color by a tool number */ : 0; // color by a feature type
m_choice_view_type->SetSelection(type);
#if ENABLE_GCODE_VIEWER
if (0 <= type && type < static_cast<int>(GCodeViewer::EViewType::Count))
m_canvas->set_gcode_view_preview_type(static_cast<GCodeViewer::EViewType>(type));
#else
if ((0 <= type) && (type < (int)GCodePreviewData::Extrusion::Num_View_Types))
m_gcode_preview_data->extrusion.view_type = (GCodePreviewData::Extrusion::EViewType)type;
#endif // ENABLE_GCODE_VIEWER
// If the->SetSelection changed the following line, revert it to "decide yourself".
m_preferred_color_mode = "tool_or_feature";
}
#if ENABLE_GCODE_VIEWER
GCodeViewer::EViewType gcode_view_type = m_canvas->get_gcode_view_preview_type();
bool gcode_preview_data_valid = print->is_step_done(psGCodeExport);
#else
bool gcode_preview_data_valid = print->is_step_done(psGCodeExport) && ! m_gcode_preview_data->empty();
#endif // ENABLE_GCODE_VIEWER
// Collect colors per extruder.
std::vector<std::string> colors;
std::vector<CustomGCode::Item> color_print_values = {};
// set color print values, if it si selected "ColorPrint" view type
#if ENABLE_GCODE_VIEWER
if (gcode_view_type == GCodeViewer::EViewType::ColorPrint)
#else
if (m_gcode_preview_data->extrusion.view_type == GCodePreviewData::Extrusion::ColorPrint)
#endif // ENABLE_GCODE_VIEWER
{
colors = wxGetApp().plater()->get_colors_for_color_print();
#if !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
colors.push_back("#808080"); // gray color for pause print or custom G-code
#endif // !ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
if (!gcode_preview_data_valid)
color_print_values = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes;
}
#if ENABLE_GCODE_VIEWER
else if (gcode_preview_data_valid || gcode_view_type == GCodeViewer::EViewType::Tool)
#else
else if (gcode_preview_data_valid || (m_gcode_preview_data->extrusion.view_type == GCodePreviewData::Extrusion::Tool) )
#endif // ENABLE_GCODE_VIEWER
{
colors = wxGetApp().plater()->get_extruder_colors_from_plater_config();
color_print_values.clear();
@ -984,8 +1076,8 @@ void Preview::load_print_as_fff(bool keep_z_range)
if (gcode_preview_data_valid) {
// Load the real G-code preview.
#if ENABLE_GCODE_VIEWER
m_canvas->load_gcode_preview(*m_gcode_result, colors);
m_canvas->refresh_toolpaths_ranges(*m_gcode_result);
m_canvas->load_gcode_preview(*m_gcode_result);
m_canvas->refresh_gcode_preview(*m_gcode_result, colors);
#else
m_canvas->load_gcode_preview(*m_gcode_preview_data, colors);
#endif // ENABLE_GCODE_VIEWER

View file

@ -98,6 +98,12 @@ class Preview : public wxPanel
wxCheckBox* m_checkbox_travel;
wxCheckBox* m_checkbox_retractions;
wxCheckBox* m_checkbox_unretractions;
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
wxCheckBox* m_checkbox_tool_changes;
wxCheckBox* m_checkbox_color_changes;
wxCheckBox* m_checkbox_pause_prints;
wxCheckBox* m_checkbox_custom_gcodes;
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
wxCheckBox* m_checkbox_shells;
wxCheckBox* m_checkbox_legend;
@ -189,6 +195,12 @@ private:
void on_checkbox_travel(wxCommandEvent& evt);
void on_checkbox_retractions(wxCommandEvent& evt);
void on_checkbox_unretractions(wxCommandEvent& evt);
#if ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
void on_checkbox_tool_changes(wxCommandEvent& evt);
void on_checkbox_color_changes(wxCommandEvent& evt);
void on_checkbox_pause_prints(wxCommandEvent& evt);
void on_checkbox_custom_gcodes(wxCommandEvent& evt);
#endif // ENABLE_GCODE_VIEWER_SEPARATE_PAUSE_PRINT
void on_checkbox_shells(wxCommandEvent& evt);
void on_checkbox_legend(wxCommandEvent& evt);