Add ZTable to thread_cleanup()
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@ -116,6 +116,7 @@ sub thread_cleanup {
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*Slic3r::ExtrusionPath::DESTROY = sub {};
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*Slic3r::ExtrusionPath::Collection::DESTROY = sub {};
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*Slic3r::Line::DESTROY = sub {};
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*Slic3r::Object::XS::ZTable::DESTROY = sub {};
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*Slic3r::Point::DESTROY = sub {};
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*Slic3r::Polygon::DESTROY = sub {};
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*Slic3r::Polyline::DESTROY = sub {};
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