Added tech ENABLE_MEASURE_GIZMO_DEBUG to embed debug code related to GLGizmoMeasure

This commit is contained in:
enricoturri1966 2022-08-24 15:02:46 +02:00
parent 86b390e237
commit 7b43786124
5 changed files with 30 additions and 35 deletions

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@ -1,3 +1,4 @@
#include "libslic3r/libslic3r.h"
#include "Measure.hpp"
#include "libslic3r/Geometry/Circle.hpp"
@ -407,10 +408,12 @@ Measuring::Measuring(const indexed_triangle_set& its)
Measuring::~Measuring() {}
#if ENABLE_MEASURE_GIZMO_DEBUG
std::vector<SurfaceFeature> Measuring::get_all_features() const
{
return priv->get_all_features();
}
#endif // ENABLE_MEASURE_GIZMO_DEBUG
std::optional<SurfaceFeature> Measuring::get_feature(size_t face_idx, const Vec3d& point) const

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@ -69,9 +69,11 @@ public:
explicit Measuring(const indexed_triangle_set& its);
~Measuring();
#if ENABLE_MEASURE_GIZMO_DEBUG
// Return a reference to a list of all features identified on the its.
// Use only for debugging. Expensive, do not call often.
[[deprecated]] std::vector<SurfaceFeature> get_all_features() const;
std::vector<SurfaceFeature> get_all_features() const;
#endif // ENABLE_MEASURE_GIZMO_DEBUG
// Given a face_idx where the mouse cursor points, return a feature that
// should be highlighted (if any).

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@ -66,6 +66,8 @@
// Enable picking using raytracing
#define ENABLE_RAYCAST_PICKING (1 && ENABLE_LEGACY_OPENGL_REMOVAL)
#define ENABLE_RAYCAST_PICKING_DEBUG (0 && ENABLE_RAYCAST_PICKING)
// Enable debug code for Measure Gizmo
#define ENABLE_MEASURE_GIZMO_DEBUG (0 && ENABLE_2_5_0_ALPHA1)
#endif // _prusaslicer_technologies_h_

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@ -114,11 +114,11 @@ bool GLGizmoMeasure::on_is_activable() const
void GLGizmoMeasure::on_render()
{
#if !ENABLE_DEBUG_DIALOG
#if !ENABLE_MEASURE_GIZMO_DEBUG
// do not render if the user is panning/rotating the 3d scene
if (m_parent.is_mouse_dragging())
return;
#endif // !ENABLE_DEBUG_DIALOG
#endif // !ENABLE_MEASURE_GIZMO_DEBUG
const Selection& selection = m_parent.get_selection();
@ -134,7 +134,7 @@ void GLGizmoMeasure::on_render()
size_t facet_idx;
m_c->raycaster()->raycasters().front()->unproject_on_mesh(Vec2d(m_mouse_pos_x, m_mouse_pos_y), model_matrix, camera, pos, normal, nullptr, &facet_idx);
#if ENABLE_DEBUG_DIALOG
#if ENABLE_MEASURE_GIZMO_DEBUG
m_imgui->begin(std::string("DEBUG"));
m_imgui->checkbox(wxString("Show all features"), m_show_all);
m_imgui->checkbox(wxString("Show all planes"), m_show_planes);
@ -144,33 +144,35 @@ void GLGizmoMeasure::on_render()
m_imgui->text(std::string("pos_y: ") + std::to_string(pos.y()));
m_imgui->text(std::string("pos_z: ") + std::to_string(pos.z()));
m_imgui->end();
#endif // ENABLE_DEBUG_DIALOG
#endif // ENABLE_MEASURE_GIZMO_DEBUG
std::vector<Measure::SurfaceFeature> features;
#if ENABLE_DEBUG_DIALOG
if (m_show_all) {
features = m_measuring->get_all_features(); // EXPENSIVE - debugging only.
#if ENABLE_MEASURE_GIZMO_DEBUG
if (m_show_all || m_show_planes) {
features = m_measuring->get_all_features();
if (!m_show_planes)
features.erase(std::remove_if(features.begin(), features.end(),
[](const Measure::SurfaceFeature& f) {
return f.get_type() == Measure::SurfaceFeatureType::Plane;
}), features.end());
if (!m_show_all)
features.erase(std::remove_if(features.begin(), features.end(),
[](const Measure::SurfaceFeature& f) {
return f.get_type() != Measure::SurfaceFeatureType::Plane;
}), features.end());
}
else {
if (!m_parent.is_mouse_dragging()) {
#endif // ENABLE_DEBUG_DIALOG
#endif // ENABLE_MEASURE_GIZMO_DEBUG
std::optional<Measure::SurfaceFeature> feat = m_measuring->get_feature(facet_idx, pos.cast<double>());
if (feat.has_value())
features.emplace_back(*feat);
#if ENABLE_DEBUG_DIALOG
#if ENABLE_MEASURE_GIZMO_DEBUG
}
}
#endif // ENABLE_DEBUG_DIALOG
#endif // ENABLE_MEASURE_GIZMO_DEBUG
#if ENABLE_DEBUG_DIALOG
if (features.empty() && !m_show_planes)
#else
if (features.empty())
#endif // ENABLE_DEBUG_DIALOG
return;
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
@ -253,18 +255,6 @@ void GLGizmoMeasure::on_render()
}
}
}
#if ENABLE_DEBUG_DIALOG
if (m_show_planes) {
const Transform3d view_model_matrix = view_matrix * model_matrix;
shader->set_uniform("view_model_matrix", view_model_matrix);
const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader->set_uniform("view_normal_matrix", view_normal_matrix);
for (GLModel& glmodel : m_plane_models_cache) {
glmodel.set_color(HOVER_COLOR);
glmodel.render();
}
}
#endif // ENABLE_DEBUG_DIALOG
shader->stop_using();
}
}

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@ -11,8 +11,6 @@
#include <memory>
#define ENABLE_DEBUG_DIALOG 0
namespace Slic3r {
class ModelVolume;
@ -51,10 +49,10 @@ private:
int m_mouse_pos_x;
int m_mouse_pos_y;
#if ENABLE_DEBUG_DIALOG
#if ENABLE_MEASURE_GIZMO_DEBUG
bool m_show_all = false;
bool m_show_planes = false;
#endif // ENABLE_DEBUG_DIALOG
#endif // ENABLE_MEASURE_GIZMO_DEBUG
void update_if_needed();