Measuring: GLGizmoMeasure - show data in inches into imgui dialog, when needed
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@ -3,6 +3,7 @@
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#include "slic3r/GUI/GLCanvas3D.hpp"
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#include "slic3r/GUI/GUI_App.hpp"
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#include "slic3r/GUI/Plater.hpp"
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#include "slic3r/GUI/GUI_ObjectManipulation.hpp"
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#include "slic3r/GUI/Gizmos/GLGizmosCommon.hpp"
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@ -664,6 +665,9 @@ void GLGizmoMeasure::on_render_input_window(float x, float y, float bottom_limit
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ImGui::EndTable();
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}
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const bool use_inches = wxGetApp().app_config->get("use_inches") == "1";
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const std::string units = use_inches ? _u8L(" (in)") : _u8L(" (mm)");
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if (m_curr_feature.has_value()) {
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const Transform3d volume_matrix = m_parent.get_selection().get_first_volume()->world_matrix();
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const Measure::SurfaceFeatureType feature_type = m_curr_feature->get_type();
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@ -677,7 +681,9 @@ void GLGizmoMeasure::on_render_input_window(float x, float y, float bottom_limit
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default: { assert(false); break; }
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case Measure::SurfaceFeatureType::Point:
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{
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const Vec3d position = volume_matrix * m_curr_feature->get_point();
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Vec3d position = volume_matrix * m_curr_feature->get_point();
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if (use_inches)
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position = ObjectManipulation::mm_to_in * position;
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add_row_to_table(_u8L("Position"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(position), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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break;
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}
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@ -686,9 +692,13 @@ void GLGizmoMeasure::on_render_input_window(float x, float y, float bottom_limit
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auto [from, to] = m_curr_feature->get_edge();
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from = volume_matrix * from;
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to = volume_matrix * to;
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if (use_inches) {
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from = ObjectManipulation::mm_to_in * from;
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to = ObjectManipulation::mm_to_in * to;
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}
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add_row_to_table(_u8L("From"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(from), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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add_row_to_table(_u8L("To"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(to), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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add_row_to_table(_u8L("Length") + _u8L(" (mm)"), ImGuiWrapper::COL_ORANGE_LIGHT, format_double((to - from).norm()), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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add_row_to_table(_u8L("Length") + units, ImGuiWrapper::COL_ORANGE_LIGHT, format_double((to - from).norm()), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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break;
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}
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case Measure::SurfaceFeatureType::Circle:
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@ -696,8 +706,12 @@ void GLGizmoMeasure::on_render_input_window(float x, float y, float bottom_limit
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auto [center, radius, normal] = m_curr_feature->get_circle();
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center = volume_matrix * center;
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normal = volume_matrix.matrix().block(0, 0, 3, 3).inverse().transpose() * normal;
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if (use_inches) {
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center = ObjectManipulation::mm_to_in * center;
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radius = ObjectManipulation::mm_to_in * radius;
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}
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add_row_to_table(_u8L("Center"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(center), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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add_row_to_table(_u8L("Radius") + _u8L(" (mm)"), ImGuiWrapper::COL_ORANGE_LIGHT, format_double(radius), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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add_row_to_table(_u8L("Radius") + units, ImGuiWrapper::COL_ORANGE_LIGHT, format_double(radius), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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add_row_to_table(_u8L("Normal"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(normal), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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break;
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}
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@ -706,6 +720,8 @@ void GLGizmoMeasure::on_render_input_window(float x, float y, float bottom_limit
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auto [idx, normal, origin] = m_curr_feature->get_plane();
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origin = volume_matrix * origin;
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normal = volume_matrix.matrix().block(0, 0, 3, 3).inverse().transpose() * normal;
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if (use_inches)
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origin = ObjectManipulation::mm_to_in * origin;
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add_row_to_table(_u8L("Origin"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(origin), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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add_row_to_table(_u8L("Normal"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(normal), ImGui::GetStyleColorVec4(ImGuiCol_Text));
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break;
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@ -720,7 +736,10 @@ void GLGizmoMeasure::on_render_input_window(float x, float y, float bottom_limit
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ImGui::Separator();
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m_imgui->text(point_on_feature_type_as_string(feature_type, m_hover_id) + ":");
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if (ImGui::BeginTable("Data", 2)) {
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add_row_to_table(_u8L("Position"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(*m_curr_point_on_feature_position),
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Vec3d position = ObjectManipulation::mm_to_in * *m_curr_point_on_feature_position;
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if (use_inches)
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position = ObjectManipulation::mm_to_in * position;
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add_row_to_table(_u8L("Position"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(position),
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ImGui::GetStyleColorVec4(ImGuiCol_Text));
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ImGui::EndTable();
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}
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@ -756,15 +775,24 @@ void GLGizmoMeasure::on_render_input_window(float x, float y, float bottom_limit
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ImGui::GetStyleColorVec4(ImGuiCol_Text));
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}
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if (measure.distance_infinite.has_value()) {
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add_row_to_table(_u8L("Distance Infinite") + _u8L(" (mm)"), ImGuiWrapper::COL_ORANGE_LIGHT, format_double(*measure.distance_infinite),
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double distance = ObjectManipulation::mm_to_in * *measure.distance_infinite;
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if (use_inches)
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distance = ObjectManipulation::mm_to_in * distance;
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add_row_to_table(_u8L("Distance Infinite") + units, ImGuiWrapper::COL_ORANGE_LIGHT, format_double(distance),
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ImGui::GetStyleColorVec4(ImGuiCol_Text));
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}
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if (measure.distance_strict.has_value()) {
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add_row_to_table(_u8L("Distance Strict") + _u8L(" (mm)"), ImGuiWrapper::COL_ORANGE_LIGHT, format_double(*measure.distance_strict),
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double distance = ObjectManipulation::mm_to_in * *measure.distance_strict;
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if (use_inches)
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distance = ObjectManipulation::mm_to_in * distance;
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add_row_to_table(_u8L("Distance Strict") + units, ImGuiWrapper::COL_ORANGE_LIGHT, format_double(distance),
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ImGui::GetStyleColorVec4(ImGuiCol_Text));
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}
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if (measure.distance_xyz.has_value()) {
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add_row_to_table(_u8L("Distance XYZ") + _u8L(" (mm)"), ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(*measure.distance_xyz),
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Vec3d distance = ObjectManipulation::mm_to_in * *measure.distance_xyz;
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if (use_inches)
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distance = ObjectManipulation::mm_to_in * distance;
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add_row_to_table(_u8L("Distance XYZ") + units, ImGuiWrapper::COL_ORANGE_LIGHT, format_vec3(distance),
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ImGui::GetStyleColorVec4(ImGuiCol_Text));
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}
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ImGui::EndTable();
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