Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators.
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@ -5102,12 +5102,15 @@ void GLCanvas3D::on_char(wxKeyEvent& evt)
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// see include/wx/defs.h enum wxKeyCode
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// see include/wx/defs.h enum wxKeyCode
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int keyCode = evt.GetKeyCode();
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int keyCode = evt.GetKeyCode();
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int ctrlMask = wxMOD_CONTROL;
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int ctrlMask = wxMOD_CONTROL;
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#ifdef __APPLE__
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//#ifdef __APPLE__
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ctrlMask |= wxMOD_RAW_CONTROL;
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// ctrlMask |= wxMOD_RAW_CONTROL;
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#endif /* __APPLE__ */
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//#endif /* __APPLE__ */
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if ((evt.GetModifiers() & ctrlMask) != 0) {
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if ((evt.GetModifiers() & ctrlMask) != 0) {
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switch (keyCode) {
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switch (keyCode) {
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#ifndef __APPLE__
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// Even though Control+A is captured by the accelerator on OSX/wxWidgets in Slic3r, it works in text edit lines.
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case WXK_CONTROL_A: post_event(SimpleEvent(EVT_GLCANVAS_SELECT_ALL)); break;
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case WXK_CONTROL_A: post_event(SimpleEvent(EVT_GLCANVAS_SELECT_ALL)); break;
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#endif /* __APPLE__ */
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#ifdef __APPLE__
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#ifdef __APPLE__
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case WXK_BACK: // the low cost Apple solutions are not equipped with a Delete key, use Backspace instead.
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case WXK_BACK: // the low cost Apple solutions are not equipped with a Delete key, use Backspace instead.
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#endif /* __APPLE__ */
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#endif /* __APPLE__ */
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