Fixed bed centering when changing printer with preview active
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1 changed files with 0 additions and 3 deletions
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@ -4310,9 +4310,6 @@ void GLCanvas3D::set_viewport_from_scene(const GLCanvas3D& other)
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m_camera.set_scene_box(other.m_camera.get_scene_box(), *this);
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m_camera.set_target(other.m_camera.get_target(), *this);
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m_camera.zoom = other.m_camera.zoom;
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#if ENABLE_REWORKED_BED_SHAPE_CHANGE
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m_requires_zoom_to_bed = false;
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#endif // ENABLE_REWORKED_BED_SHAPE_CHANGE
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m_dirty = true;
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}
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