Tech ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX merged into tech ENABLE_WORLD_COORDINATE
Fixed conflicts during rebase with master
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3 changed files with 17 additions and 19 deletions
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@ -72,9 +72,7 @@
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// Enable editing volumes transformation in world coordinates and instances in local coordinates
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#define ENABLE_WORLD_COORDINATE (1 && ENABLE_2_5_0_ALPHA1)
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// Enable showing world coordinates of volumes' offset relative to the instance containing them
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#define ENABLE_WORLD_COORDINATE_VOLUMES_LOCAL_OFFSET (1 && ENABLE_WORLD_COORDINATE)
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// Enable rendering the selection bounding box in the current reference system
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#define ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX (1 && ENABLE_WORLD_COORDINATE)
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#define ENABLE_WORLD_COORDINATE_VOLUMES_LOCAL_OFFSET (0 && ENABLE_WORLD_COORDINATE)
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// Enable showing the axes of the current reference system when sidebar hints are active
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#define ENABLE_WORLD_COORDINATE_SHOW_AXES (1 && ENABLE_WORLD_COORDINATE)
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// Enable alternate implementation of manipulating scale for instances and volumes
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@ -1725,7 +1725,7 @@ void Selection::render(float scale_factor)
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m_scale_factor = scale_factor;
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// render cumulative bounding box of selected volumes
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#if ENABLE_WORLD_COORDINATE
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BoundingBoxf3 box;
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Transform3d trafo;
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const ECoordinatesType coordinates_type = wxGetApp().obj_manipul()->get_coordinates_type();
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@ -1762,7 +1762,7 @@ void Selection::render(float scale_factor)
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render_bounding_box(box, trafo, ColorRGB::WHITE());
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#else
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render_bounding_box(get_bounding_box(), ColorRGB::WHITE());
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#endif // ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#endif // ENABLE_WORLD_COORDINATE
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#else
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render_selected_volumes();
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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@ -2477,11 +2477,11 @@ void Selection::render_synchronized_volumes()
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float color[3] = { 1.0f, 1.0f, 0.0f };
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#if ENABLE_WORLD_COORDINATE
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const ECoordinatesType coordinates_type = wxGetApp().obj_manipul()->get_coordinates_type();
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BoundingBoxf3 box;
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Transform3d trafo;
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#endif // ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#endif // ENABLE_WORLD_COORDINATE
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for (unsigned int i : m_list) {
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const GLVolume& volume = *(*m_volumes)[i];
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@ -2496,7 +2496,7 @@ void Selection::render_synchronized_volumes()
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continue;
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#if ENABLE_WORLD_COORDINATE
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if (coordinates_type == ECoordinatesType::World) {
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box = v.transformed_convex_hull_bounding_box();
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trafo = Transform3d::Identity();
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@ -2512,7 +2512,7 @@ void Selection::render_synchronized_volumes()
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render_bounding_box(box, trafo, ColorRGB::YELLOW());
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#else
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render_bounding_box(v.transformed_convex_hull_bounding_box(), ColorRGB::YELLOW());
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#endif // ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#endif // ENABLE_WORLD_COORDINATE
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#else
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render_bounding_box(v.transformed_convex_hull_bounding_box(), color);
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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@ -2521,11 +2521,11 @@ void Selection::render_synchronized_volumes()
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}
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#if ENABLE_WORLD_COORDINATE
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void Selection::render_bounding_box(const BoundingBoxf3& box, const Transform3d& trafo, const ColorRGB& color)
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#else
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void Selection::render_bounding_box(const BoundingBoxf3& box, const ColorRGB& color)
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#endif // ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#endif // ENABLE_WORLD_COORDINATE
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{
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#else
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void Selection::render_bounding_box(const BoundingBoxf3 & box, float* color) const
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@ -2629,32 +2629,32 @@ void Selection::render_bounding_box(const BoundingBoxf3 & box, float* color) con
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if (shader == nullptr)
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return;
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#if ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#if ENABLE_WORLD_COORDINATE
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#if !ENABLE_GL_SHADERS_ATTRIBUTES
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glsafe(::glPushMatrix());
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glsafe(::glMultMatrixd(trafo.data()));
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#endif // !ENABLE_GL_SHADERS_ATTRIBUTES
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#endif // ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#endif // ENABLE_WORLD_COORDINATE
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shader->start_using();
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#if ENABLE_GL_SHADERS_ATTRIBUTES
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const Camera& camera = wxGetApp().plater()->get_camera();
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#if ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#if ENABLE_WORLD_COORDINATE
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shader->set_uniform("view_model_matrix", camera.get_view_matrix() * trafo);
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#else
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shader->set_uniform("view_model_matrix", camera.get_view_matrix());
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#endif // ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#endif // ENABLE_WORLD_COORDINATE
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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#endif // ENABLE_GL_SHADERS_ATTRIBUTES
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m_box.set_color(to_rgba(color));
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m_box.render();
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shader->stop_using();
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#if ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#if ENABLE_WORLD_COORDINATE
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#if !ENABLE_GL_SHADERS_ATTRIBUTES
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glsafe(::glPopMatrix());
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#endif // !ENABLE_GL_SHADERS_ATTRIBUTES
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#endif // ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#endif // ENABLE_WORLD_COORDINATE
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#else
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::glBegin(GL_LINES);
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@ -436,11 +436,11 @@ private:
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void set_bounding_boxes_dirty() { m_bounding_box.reset(); m_unscaled_instance_bounding_box.reset(); m_scaled_instance_bounding_box.reset(); }
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void render_synchronized_volumes();
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#if ENABLE_WORLD_COORDINATE
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void render_bounding_box(const BoundingBoxf3& box, const Transform3d& trafo, const ColorRGB& color);
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#else
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void render_bounding_box(const BoundingBoxf3& box, const ColorRGB& color);
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#endif // ENABLE_COORDINATE_DEPENDENT_SELECTION_BOX
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#endif // ENABLE_WORLD_COORDINATE
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#else
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void render_selected_volumes() const;
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void render_bounding_box(const BoundingBoxf3& box, float* color) const;
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