Fix of safety_offset() after ClipperUtils refactoring.

Fixes Solid infill where there should be none 
Also the safety offsetting was revised to be enabled only where needed,
the "do safety offset" is now easy to discover by
a new ApplySafetyOffset::Yes enum, and safety offset over union, which
is better done by offset() / offset_ex() has been replaced with
new union_safety_offset() / union_safety_offset_ex() functions, which
better convey their meaning and which could be better optimized than
union() with the safety offset applied.
This commit is contained in:
Vojtech Bubnik 2021-05-05 12:16:40 +02:00
parent cc68a292d1
commit 7d4b3f2992
10 changed files with 210 additions and 194 deletions
src/libslic3r/Fill

View file

@ -211,7 +211,7 @@ std::vector<SurfaceFill> group_fills(const Layer &layer)
Polygons polys = to_polygons(std::move(fill.expolygons));
// Make a union of polygons, use a safety offset, subtract the preceding polygons.
// Bridges are processed first (see SurfaceFill::operator<())
fill.expolygons = all_polygons.empty() ? union_ex(polys, true) : diff_ex(polys, all_polygons, true);
fill.expolygons = all_polygons.empty() ? union_safety_offset_ex(polys) : diff_ex(polys, all_polygons, ApplySafetyOffset::Yes);
append(all_polygons, std::move(polys));
} else if (&fill != &surface_fills.back())
append(all_polygons, to_polygons(fill.expolygons));
@ -252,12 +252,11 @@ std::vector<SurfaceFill> group_fills(const Layer &layer)
// Corners of infill regions, which would not be filled with an extrusion path with a radius of distance_between_surfaces/2
Polygons collapsed = diff(
surfaces_polygons,
offset2(surfaces_polygons, (float)-distance_between_surfaces/2, (float)+distance_between_surfaces/2),
true);
offset2(surfaces_polygons, (float)-distance_between_surfaces/2, (float)+distance_between_surfaces/2 + ClipperSafetyOffset));
//FIXME why the voids are added to collapsed here? First it is expensive, second the result may lead to some unwanted regions being
// added if two offsetted void regions merge.
// polygons_append(voids, collapsed);
ExPolygons extensions = intersection_ex(offset(collapsed, (float)distance_between_surfaces), voids, true);
ExPolygons extensions = intersection_ex(offset(collapsed, (float)distance_between_surfaces), voids, ApplySafetyOffset::Yes);
// Now find an internal infill SurfaceFill to add these extrusions to.
SurfaceFill *internal_solid_fill = nullptr;
unsigned int region_id = 0;
@ -594,7 +593,7 @@ void Layer::make_ironing()
// For IroningType::AllSolid only:
// Add solid infill areas for layers, that contain some non-ironable infil (sparse infill, bridge infill).
append(infills, to_polygons(std::move(ironing_areas)));
ironing_areas = union_ex(infills, true);
ironing_areas = union_safety_offset_ex(infills);
}
}