Measuring: further separating frontend and backend

This commit is contained in:
Lukas Matena 2022-07-27 09:58:21 +02:00 committed by enricoturri1966
parent 9d5e9e8870
commit 7d6d33f92c
4 changed files with 233 additions and 122 deletions

View file

@ -144,6 +144,7 @@ void GLGizmoMeasure::on_render()
m_imgui->begin(std::string("DEBUG"));
m_imgui->checkbox(wxString("Show all features"), m_show_all);
m_imgui->checkbox(wxString("Show all planes"), m_show_planes);
Vec3f pos;
Vec3f normal;
@ -157,37 +158,51 @@ void GLGizmoMeasure::on_render()
if (m_show_all) {
const std::vector<Measure::SurfaceFeature*> features = m_measuring->get_features();
for (const Measure::SurfaceFeature* feature : features) {
std::vector<const Measure::SurfaceFeature*> features = {m_measuring->get_feature(facet_idx, pos.cast<double>())};
if (m_show_all) {
features = m_measuring->get_features();
features.erase(std::remove_if(features.begin(), features.end(),
[](const Measure::SurfaceFeature* f) {
return f->get_type() == Measure::SurfaceFeatureType::Plane;
}), features.end());
}
for (const Measure::SurfaceFeature* feature : features) {
if (! feature)
continue;
if (feature->get_type() == Measure::SurfaceFeatureType::Circle) {
const auto* circle = static_cast<const Measure::Circle*>(feature);
Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(circle->get_center()));
view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(circle->get_center()));
view_feature_matrix.scale(0.5);
shader->set_uniform("view_model_matrix", view_feature_matrix);
m_vbo_sphere.set_color(ColorRGBA(0.f, 1.f, 0.f, 1.f));
m_vbo_sphere.render();
}
else if (feature->get_type() == Measure::SurfaceFeatureType::Edge) {
const auto* edge = static_cast<const Measure::Edge*>(feature);
auto& [start, end] = edge->get_edge();
Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(start));
auto q = Eigen::Quaternion<double>::FromTwoVectors(Vec3d::UnitZ(), end - start);
view_feature_matrix *= q;
view_feature_matrix.scale(Vec3d(0.075, 0.075, (end - start).norm()));
shader->set_uniform("view_model_matrix", view_feature_matrix);
m_vbo_cylinder.set_color(ColorRGBA(0.7f, 0.7f, 0.f, 1.f));
m_vbo_cylinder.render();
}
if (feature->get_type() == Measure::SurfaceFeatureType::Circle) {
const auto* circle = static_cast<const Measure::Circle*>(feature);
Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(circle->get_center()));
view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(circle->get_center()));
view_feature_matrix.scale(0.5);
shader->set_uniform("view_model_matrix", view_feature_matrix);
m_vbo_sphere.set_color(ColorRGBA(0.f, 1.f, 0.f, 1.f));
m_vbo_sphere.render();
}
shader->set_uniform("view_model_matrix", view_model_matrix);
else if (feature->get_type() == Measure::SurfaceFeatureType::Edge) {
const auto* edge = static_cast<const Measure::Edge*>(feature);
auto& [start, end] = edge->get_edge();
Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(start));
auto q = Eigen::Quaternion<double>::FromTwoVectors(Vec3d::UnitZ(), end - start);
view_feature_matrix *= q;
view_feature_matrix.scale(Vec3d(0.075, 0.075, (end - start).norm()));
shader->set_uniform("view_model_matrix", view_feature_matrix);
m_vbo_cylinder.set_color(ColorRGBA(0.8f, 0.2f, 0.2f, 1.f));
m_vbo_cylinder.render();
}
else if (feature->get_type() == Measure::SurfaceFeatureType::Plane) {
const auto* plane = static_cast<const Measure::Plane*>(feature);
assert(plane->get_plane_idx() < m_plane_models.size());
m_plane_models[plane->get_plane_idx()]->render();
}
}
shader->set_uniform("view_model_matrix", view_model_matrix);
if (m_show_planes)
for (const auto& glmodel : m_plane_models)
glmodel->render();
m_imgui->end();
}
@ -244,7 +259,25 @@ void GLGizmoMeasure::update_if_needed()
return;
UPDATE:
m_measuring.reset(new Measure::Measuring(mo->volumes.front()->mesh().its));
const indexed_triangle_set& its = mo->volumes.front()->mesh().its;
m_measuring.reset(new Measure::Measuring(its));
m_plane_models.clear();
const std::vector<std::vector<int>> planes_triangles = m_measuring->get_planes_triangle_indices();
for (const std::vector<int>& triangle_indices : planes_triangles) {
m_plane_models.emplace_back(std::unique_ptr<GLModel>(new GLModel()));
GUI::GLModel::Geometry init_data;
init_data.format = { GUI::GLModel::Geometry::EPrimitiveType::Triangles, GUI::GLModel::Geometry::EVertexLayout::P3 };
init_data.color = ColorRGBA(0.9f, 0.9f, 0.9f, 0.5f);
int i = 0;
for (int idx : triangle_indices) {
init_data.add_vertex(its.vertices[its.indices[idx][0]]);
init_data.add_vertex(its.vertices[its.indices[idx][1]]);
init_data.add_vertex(its.vertices[its.indices[idx][2]]);
init_data.add_triangle(i, i+1, i+2);
i+=3;
}
m_plane_models.back()->init_from(std::move(init_data));
}
// Let's save what we calculated it from:
m_volumes_matrices.clear();