Measuring: further separating frontend and backend
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9d5e9e8870
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@ -39,16 +39,19 @@ public:
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float area;
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};
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const std::vector<SurfaceFeature*>& get_features() const;
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const std::vector<const SurfaceFeature*>& get_features() const;
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const SurfaceFeature* get_feature(size_t face_idx, const Vec3d& point) const;
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const std::vector<std::vector<int>> get_planes_triangle_indices() const;
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private:
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void update_planes();
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void extract_features(PlaneData& plane);
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void extract_features();
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void save_features();
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std::vector<PlaneData> m_planes;
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std::vector<SurfaceFeature*> m_features;
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std::vector<size_t> m_face_to_plane;
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std::vector<const SurfaceFeature*> m_features;
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const indexed_triangle_set& m_its;
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};
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@ -61,14 +64,7 @@ MeasuringImpl::MeasuringImpl(const indexed_triangle_set& its)
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: m_its{its}
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{
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update_planes();
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for (PlaneData& plane : m_planes) {
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extract_features(plane);
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plane.borders.clear();
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plane.borders.shrink_to_fit();
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}
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extract_features();
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save_features();
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}
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@ -80,7 +76,7 @@ void MeasuringImpl::update_planes()
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// Now we'll go through all the facets and append Points of facets sharing the same normal.
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// This part is still performed in mesh coordinate system.
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const size_t num_of_facets = m_its.indices.size();
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std::vector<size_t> face_to_plane(num_of_facets, size_t(-1));
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m_face_to_plane.resize(num_of_facets, size_t(-1));
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const std::vector<Vec3f> face_normals = its_face_normals(m_its);
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const std::vector<Vec3i> face_neighbors = its_face_neighbors(m_its);
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std::vector<int> facet_queue(num_of_facets, 0);
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@ -95,10 +91,10 @@ void MeasuringImpl::update_planes()
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while (1) {
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// Find next unvisited triangle:
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for (; seed_facet_idx < num_of_facets; ++ seed_facet_idx)
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if (face_to_plane[seed_facet_idx] == size_t(-1)) {
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if (m_face_to_plane[seed_facet_idx] == size_t(-1)) {
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facet_queue[facet_queue_cnt ++] = seed_facet_idx;
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normal_ptr = &face_normals[seed_facet_idx];
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face_to_plane[seed_facet_idx] = m_planes.size();
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m_face_to_plane[seed_facet_idx] = m_planes.size();
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m_planes.emplace_back();
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break;
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}
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@ -111,10 +107,10 @@ void MeasuringImpl::update_planes()
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if (is_same_normal(this_normal, *normal_ptr)) {
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const Vec3i& face = m_its.indices[facet_idx];
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face_to_plane[facet_idx] = m_planes.size() - 1;
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m_face_to_plane[facet_idx] = m_planes.size() - 1;
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m_planes.back().facets.emplace_back(facet_idx);
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for (int j = 0; j < 3; ++ j)
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if (int neighbor_idx = face_neighbors[facet_idx][j]; neighbor_idx >= 0 && face_to_plane[neighbor_idx] == size_t(-1))
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if (int neighbor_idx = face_neighbors[facet_idx][j]; neighbor_idx >= 0 && m_face_to_plane[neighbor_idx] == size_t(-1))
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facet_queue[facet_queue_cnt ++] = neighbor_idx;
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}
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}
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@ -123,7 +119,7 @@ void MeasuringImpl::update_planes()
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std::sort(m_planes.back().facets.begin(), m_planes.back().facets.end());
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}
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assert(std::none_of(face_to_plane.begin(), face_to_plane.end(), [](size_t val) { return val == size_t(-1); }));
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assert(std::none_of(m_face_to_plane.begin(), m_face_to_plane.end(), [](size_t val) { return val == size_t(-1); }));
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SurfaceMesh sm(m_its);
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for (int plane_id=0; plane_id < int(m_planes.size()); ++plane_id) {
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@ -133,9 +129,9 @@ void MeasuringImpl::update_planes()
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std::vector<std::array<bool, 3>> visited(facets.size(), {false, false, false});
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for (int face_id=0; face_id<int(facets.size()); ++face_id) {
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assert(face_to_plane[facets[face_id]] == plane_id);
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assert(m_face_to_plane[facets[face_id]] == plane_id);
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for (int edge_id=0; edge_id<3; ++edge_id) {
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if (visited[face_id][edge_id] || face_to_plane[face_neighbors[facets[face_id]][edge_id]] == plane_id) {
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if (visited[face_id][edge_id] || m_face_to_plane[face_neighbors[facets[face_id]][edge_id]] == plane_id) {
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visited[face_id][edge_id] = true;
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continue;
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}
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@ -161,7 +157,7 @@ void MeasuringImpl::update_planes()
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do {
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const Halfedge_index he_orig = he;
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he = sm.next_around_target(he);
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while ( face_to_plane[sm.face(he)] == plane_id && he != he_orig)
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while ( m_face_to_plane[sm.face(he)] == plane_id && he != he_orig)
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he = sm.next_around_target(he);
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he = sm.opposite(he);
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@ -194,78 +190,89 @@ void MeasuringImpl::update_planes()
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void MeasuringImpl::extract_features(PlaneData& plane)
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void MeasuringImpl::extract_features()
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{
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plane.surface_features.clear();
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const Vec3d& normal = plane.normal;
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const double edge_threshold = 25. * (M_PI/180.);
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std::vector<double> angles;
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Eigen::Quaterniond q;
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q.setFromTwoVectors(plane.normal, Vec3d::UnitZ());
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Transform3d trafo = Transform3d::Identity();
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trafo.rotate(q);
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for (const std::vector<Vec3d>& border : plane.borders) {
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assert(border.size() > 1);
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int start_idx = -1;
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for (int i=0; i<m_planes.size(); ++i) {
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PlaneData& plane = m_planes[i];
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plane.surface_features.clear();
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const Vec3d& normal = plane.normal;
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Eigen::Quaterniond q;
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q.setFromTwoVectors(plane.normal, Vec3d::UnitZ());
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Transform3d trafo = Transform3d::Identity();
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trafo.rotate(q);
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for (const std::vector<Vec3d>& border : plane.borders) {
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assert(border.size() > 1);
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int start_idx = -1;
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// First calculate angles at all the vertices.
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angles.clear();
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for (int i=0; i<int(border.size()); ++i) {
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const Vec3d& v2 = (i == 0 ? border[0] - border[border.size()-1]
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: border[i] - border[i-1]);
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const Vec3d& v1 = i == border.size()-1 ? border[0] - border.back()
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: border[i+1] - border[i];
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double angle = -atan2(normal.dot(v1.cross(v2)), v1.dot(v2));
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if (angle < -M_PI/2.)
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angle += M_PI;
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angles.push_back(angle);
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}
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assert(border.size() == angles.size());
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// First calculate angles at all the vertices.
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angles.clear();
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for (int i=0; i<int(border.size()); ++i) {
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const Vec3d& v2 = (i == 0 ? border[0] - border[border.size()-1]
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: border[i] - border[i-1]);
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const Vec3d& v1 = i == border.size()-1 ? border[0] - border.back()
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: border[i+1] - border[i];
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double angle = -atan2(normal.dot(v1.cross(v2)), v1.dot(v2));
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if (angle < -M_PI/2.)
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angle += M_PI;
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angles.push_back(angle);
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}
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assert(border.size() == angles.size());
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bool circle = false;
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std::vector<std::pair<size_t, size_t>> circles;
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for (int i=1; i<angles.size(); ++i) {
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if (angles[i] < edge_threshold && Slic3r::is_approx(angles[i], angles[i-1]) && i != angles.size()-1 ) {
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// circle
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if (! circle) {
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circle = true;
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start_idx = std::max(0, i-2);
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}
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} else {
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if (circle) {
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circles.emplace_back(start_idx, i);
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circle = false;
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bool circle = false;
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std::vector<std::pair<size_t, size_t>> circles;
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for (int i=1; i<angles.size(); ++i) {
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if (angles[i] < edge_threshold && Slic3r::is_approx(angles[i], angles[i-1]) && i != angles.size()-1 ) {
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// circle
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if (! circle) {
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circle = true;
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start_idx = std::max(0, i-2);
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}
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} else {
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if (circle) {
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circles.emplace_back(start_idx, i);
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circle = false;
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}
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}
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}
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// We have the circles. Now go around again and pick edges.
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int cidx = 0; // index of next circle in the way
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for (int i=1; i<int(border.size()); ++i) {
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if (cidx < circles.size() && i > circles[cidx].first)
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i = circles[cidx++].second;
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else plane.surface_features.emplace_back(std::unique_ptr<SurfaceFeature>(
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new Edge(border[i-1], border[i])));
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}
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// FIXME Throw away / do not create edges which are parts of circles or
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// which lead to circle points (unless they belong to the same plane.)
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// FIXME Check and merge first and last circle if needed.
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// Now create the circle-typed surface features.
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for (const auto& [start_idx, end_idx] : circles) {
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std::pair<Vec3d, double> center_and_radius = get_center_and_radius(border, start_idx, end_idx, trafo);
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plane.surface_features.emplace_back(std::unique_ptr<SurfaceFeature>(
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new Circle(center_and_radius.first, center_and_radius.second)));
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}
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}
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// We have the circles. Now go around again and pick edges.
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int cidx = 0; // index of next circle in the way
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for (int i=1; i<int(border.size()); ++i) {
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if (cidx < circles.size() && i > circles[cidx].first)
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i = circles[cidx++].second;
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else plane.surface_features.emplace_back(std::unique_ptr<SurfaceFeature>(
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new Edge(border[i-1], border[i])));
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}
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// FIXME Throw away / do not create edges which are parts of circles.
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// FIXME Check and maybe merge first and last circle.
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for (const auto& [start_idx, end_idx] : circles) {
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std::pair<Vec3d, double> center_and_radius = get_center_and_radius(border, start_idx, end_idx, trafo);
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plane.surface_features.emplace_back(std::unique_ptr<SurfaceFeature>(
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new Circle(center_and_radius.first, center_and_radius.second)
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));
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}
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// The last surface feature is the plane itself.
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plane.surface_features.emplace_back(std::unique_ptr<SurfaceFeature>(
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new Plane(i)));
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plane.borders.clear();
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plane.borders.shrink_to_fit();
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}
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}
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@ -277,7 +284,7 @@ void MeasuringImpl::save_features()
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for (PlaneData& plane : m_planes)
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//PlaneData& plane = m_planes[0];
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{
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for (std::unique_ptr<SurfaceFeature>& feature : plane.surface_features) {
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for (const std::unique_ptr<SurfaceFeature>& feature : plane.surface_features) {
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m_features.emplace_back(feature.get());
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}
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}
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@ -285,13 +292,51 @@ void MeasuringImpl::save_features()
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const std::vector<SurfaceFeature*>& MeasuringImpl::get_features() const
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const SurfaceFeature* MeasuringImpl::get_feature(size_t face_idx, const Vec3d& point) const
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{
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if (face_idx >= m_face_to_plane.size())
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return nullptr;
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const PlaneData& plane = m_planes[m_face_to_plane[face_idx]];
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const SurfaceFeature* closest_feature = nullptr;
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double min_dist = std::numeric_limits<double>::max();
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for (const std::unique_ptr<SurfaceFeature>& feature : plane.surface_features) {
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double dist = Measuring::get_distance(feature.get(), &point);
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if (dist < 0.5 && dist < min_dist) {
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min_dist = std::min(dist, min_dist);
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closest_feature = feature.get();
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}
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}
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if (closest_feature)
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return closest_feature;
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// Nothing detected, return the plane as a whole.
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assert(plane.surface_features.back().get()->get_type() == SurfaceFeatureType::Plane);
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return plane.surface_features.back().get();
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}
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const std::vector<const SurfaceFeature*>& MeasuringImpl::get_features() const
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{
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return m_features;
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}
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const std::vector<std::vector<int>> MeasuringImpl::get_planes_triangle_indices() const
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{
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std::vector<std::vector<int>> out;
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for (const PlaneData& plane : m_planes)
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out.emplace_back(plane.facets);
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return out;
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}
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@ -309,12 +354,39 @@ Measuring::Measuring(const indexed_triangle_set& its)
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Measuring::~Measuring() {}
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const std::vector<SurfaceFeature*>& Measuring::get_features() const
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const std::vector<const SurfaceFeature*>& Measuring::get_features() const
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{
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return priv->get_features();
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}
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const SurfaceFeature* Measuring::get_feature(size_t face_idx, const Vec3d& point) const
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{
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return priv->get_feature(face_idx, point);
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}
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const std::vector<std::vector<int>> Measuring::get_planes_triangle_indices() const
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{
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return priv->get_planes_triangle_indices();
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}
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double Measuring::get_distance(const SurfaceFeature* feature, const Vec3d* pt)
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{
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if (feature->get_type() == SurfaceFeatureType::Edge) {
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const Edge* edge = static_cast<const Edge*>(feature);
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const auto& [s,e] = edge->get_edge();
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Eigen::ParametrizedLine<double, 3> line(s, (e-s).normalized());
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return line.distance(*pt);
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}
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return std::numeric_limits<double>::max();
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}
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@ -48,8 +48,12 @@ private:
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class Plane : public SurfaceFeature {
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public:
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Plane(int idx) : m_idx(idx) {}
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SurfaceFeatureType get_type() const override { return SurfaceFeatureType::Plane; }
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int get_plane_idx() const { return m_idx; } // index into vector provided by Measuring::get_plane_triangle_indices
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private:
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int m_idx;
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};
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@ -64,30 +68,30 @@ public:
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~Measuring();
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// Return a reference to a list of all features identified on the its.
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const std::vector<SurfaceFeature*>& get_features() const;
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[[deprecated]]const std::vector<const SurfaceFeature*>& get_features() const;
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// Given a face_idx where the mouse cursor points, return a feature that
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// should be highlighted or nullptr.
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const SurfaceFeature* get_feature(size_t face_idx, const Vec3d& point) const;
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// Returns a list of triangle indices for each identified plane. Each
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// Plane object contains an index into this vector.
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const std::vector<std::vector<int>> get_planes_triangle_indices() const;
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// Returns distance between two SurfaceFeatures.
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static double get_distance(const SurfaceFeature* a, const SurfaceFeature* b);
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// Returns true if an x/y/z distance between features makes sense.
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// If so, result contains the distances.
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static bool get_distances(const SurfaceFeature* a, const SurfaceFeature* b, std::array<double, 3>& result);
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// Returns true if an x/y/z distance between feature and a point makes sense.
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// If so, result contains the distances.
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static bool get_axis_aligned_distances(const SurfaceFeature* feature, const Vec3d* pt, std::array<double, 3>& result);
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// Returns distance between a SurfaceFeature and a point.
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static double get_distance(const SurfaceFeature* a, const Vec3d* pt);
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// Returns true if measuring angles between features makes sense.
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// If so, result contains the angle in radians.
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static bool get_angle(const SurfaceFeature* a, const SurfaceFeature* b, double& result);
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private:
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private:
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std::unique_ptr<MeasuringImpl> priv;
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};
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@ -144,6 +144,7 @@ void GLGizmoMeasure::on_render()
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m_imgui->begin(std::string("DEBUG"));
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m_imgui->checkbox(wxString("Show all features"), m_show_all);
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m_imgui->checkbox(wxString("Show all planes"), m_show_planes);
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Vec3f pos;
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Vec3f normal;
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@ -157,37 +158,51 @@ void GLGizmoMeasure::on_render()
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if (m_show_all) {
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const std::vector<Measure::SurfaceFeature*> features = m_measuring->get_features();
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for (const Measure::SurfaceFeature* feature : features) {
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std::vector<const Measure::SurfaceFeature*> features = {m_measuring->get_feature(facet_idx, pos.cast<double>())};
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if (m_show_all) {
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features = m_measuring->get_features();
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features.erase(std::remove_if(features.begin(), features.end(),
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[](const Measure::SurfaceFeature* f) {
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return f->get_type() == Measure::SurfaceFeatureType::Plane;
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}), features.end());
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}
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for (const Measure::SurfaceFeature* feature : features) {
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if (! feature)
|
||||
continue;
|
||||
|
||||
if (feature->get_type() == Measure::SurfaceFeatureType::Circle) {
|
||||
const auto* circle = static_cast<const Measure::Circle*>(feature);
|
||||
Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(circle->get_center()));
|
||||
view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(circle->get_center()));
|
||||
view_feature_matrix.scale(0.5);
|
||||
shader->set_uniform("view_model_matrix", view_feature_matrix);
|
||||
m_vbo_sphere.set_color(ColorRGBA(0.f, 1.f, 0.f, 1.f));
|
||||
m_vbo_sphere.render();
|
||||
}
|
||||
|
||||
|
||||
else if (feature->get_type() == Measure::SurfaceFeatureType::Edge) {
|
||||
const auto* edge = static_cast<const Measure::Edge*>(feature);
|
||||
auto& [start, end] = edge->get_edge();
|
||||
Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(start));
|
||||
auto q = Eigen::Quaternion<double>::FromTwoVectors(Vec3d::UnitZ(), end - start);
|
||||
view_feature_matrix *= q;
|
||||
view_feature_matrix.scale(Vec3d(0.075, 0.075, (end - start).norm()));
|
||||
shader->set_uniform("view_model_matrix", view_feature_matrix);
|
||||
m_vbo_cylinder.set_color(ColorRGBA(0.7f, 0.7f, 0.f, 1.f));
|
||||
m_vbo_cylinder.render();
|
||||
}
|
||||
|
||||
|
||||
if (feature->get_type() == Measure::SurfaceFeatureType::Circle) {
|
||||
const auto* circle = static_cast<const Measure::Circle*>(feature);
|
||||
Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(circle->get_center()));
|
||||
view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(circle->get_center()));
|
||||
view_feature_matrix.scale(0.5);
|
||||
shader->set_uniform("view_model_matrix", view_feature_matrix);
|
||||
m_vbo_sphere.set_color(ColorRGBA(0.f, 1.f, 0.f, 1.f));
|
||||
m_vbo_sphere.render();
|
||||
}
|
||||
shader->set_uniform("view_model_matrix", view_model_matrix);
|
||||
else if (feature->get_type() == Measure::SurfaceFeatureType::Edge) {
|
||||
const auto* edge = static_cast<const Measure::Edge*>(feature);
|
||||
auto& [start, end] = edge->get_edge();
|
||||
Transform3d view_feature_matrix = view_model_matrix * Transform3d(Eigen::Translation3d(start));
|
||||
auto q = Eigen::Quaternion<double>::FromTwoVectors(Vec3d::UnitZ(), end - start);
|
||||
view_feature_matrix *= q;
|
||||
view_feature_matrix.scale(Vec3d(0.075, 0.075, (end - start).norm()));
|
||||
shader->set_uniform("view_model_matrix", view_feature_matrix);
|
||||
m_vbo_cylinder.set_color(ColorRGBA(0.8f, 0.2f, 0.2f, 1.f));
|
||||
m_vbo_cylinder.render();
|
||||
}
|
||||
else if (feature->get_type() == Measure::SurfaceFeatureType::Plane) {
|
||||
const auto* plane = static_cast<const Measure::Plane*>(feature);
|
||||
assert(plane->get_plane_idx() < m_plane_models.size());
|
||||
m_plane_models[plane->get_plane_idx()]->render();
|
||||
}
|
||||
}
|
||||
shader->set_uniform("view_model_matrix", view_model_matrix);
|
||||
if (m_show_planes)
|
||||
for (const auto& glmodel : m_plane_models)
|
||||
glmodel->render();
|
||||
|
||||
m_imgui->end();
|
||||
}
|
||||
|
||||
@ -244,7 +259,25 @@ void GLGizmoMeasure::update_if_needed()
|
||||
return;
|
||||
|
||||
UPDATE:
|
||||
m_measuring.reset(new Measure::Measuring(mo->volumes.front()->mesh().its));
|
||||
const indexed_triangle_set& its = mo->volumes.front()->mesh().its;
|
||||
m_measuring.reset(new Measure::Measuring(its));
|
||||
m_plane_models.clear();
|
||||
const std::vector<std::vector<int>> planes_triangles = m_measuring->get_planes_triangle_indices();
|
||||
for (const std::vector<int>& triangle_indices : planes_triangles) {
|
||||
m_plane_models.emplace_back(std::unique_ptr<GLModel>(new GLModel()));
|
||||
GUI::GLModel::Geometry init_data;
|
||||
init_data.format = { GUI::GLModel::Geometry::EPrimitiveType::Triangles, GUI::GLModel::Geometry::EVertexLayout::P3 };
|
||||
init_data.color = ColorRGBA(0.9f, 0.9f, 0.9f, 0.5f);
|
||||
int i = 0;
|
||||
for (int idx : triangle_indices) {
|
||||
init_data.add_vertex(its.vertices[its.indices[idx][0]]);
|
||||
init_data.add_vertex(its.vertices[its.indices[idx][1]]);
|
||||
init_data.add_vertex(its.vertices[its.indices[idx][2]]);
|
||||
init_data.add_triangle(i, i+1, i+2);
|
||||
i+=3;
|
||||
}
|
||||
m_plane_models.back()->init_from(std::move(init_data));
|
||||
}
|
||||
|
||||
// Let's save what we calculated it from:
|
||||
m_volumes_matrices.clear();
|
||||
|
@ -45,7 +45,9 @@ private:
|
||||
|
||||
int m_mouse_pos_x;
|
||||
int m_mouse_pos_y;
|
||||
bool m_show_all = true;
|
||||
bool m_show_all = false;
|
||||
bool m_show_planes = false;
|
||||
std::vector<std::unique_ptr<GLModel>> m_plane_models;
|
||||
|
||||
void update_if_needed();
|
||||
void set_flattening_data(const ModelObject* model_object);
|
||||
|
Loading…
Reference in New Issue
Block a user