Separate libslic3r code from slic3r application code

This commit is contained in:
Alessandro Ranellucci 2015-12-06 12:54:01 +01:00
parent 7eb3a70649
commit 7e1fac8f76
7 changed files with 9 additions and 9 deletions

View file

@ -38,10 +38,6 @@ src/libslic3r/GCodeWriter.cpp
src/libslic3r/GCodeWriter.hpp
src/libslic3r/Geometry.cpp
src/libslic3r/Geometry.hpp
src/libslic3r/GUI/GUI.cpp
src/libslic3r/GUI/GUI.hpp
src/libslic3r/GUI/3DScene.cpp
src/libslic3r/GUI/3DScene.hpp
src/libslic3r/Layer.cpp
src/libslic3r/Layer.hpp
src/libslic3r/LayerRegion.cpp
@ -99,6 +95,10 @@ src/poly2tri/sweep/sweep_context.h
src/polypartition.cpp
src/polypartition.h
src/ppport.h
src/slic3r/GUI/GUI.cpp
src/slic3r/GUI/GUI.hpp
src/slic3r/GUI/3DScene.cpp
src/slic3r/GUI/3DScene.hpp
t/01_trianglemesh.t
t/03_point.t
t/04_expolygon.t

View file

@ -2,9 +2,9 @@
#define slic3r_3DScene_hpp_
#include <myinit.h>
#include "../Point.hpp"
#include "../Line.hpp"
#include "../TriangleMesh.hpp"
#include "../../libslic3r/Point.hpp"
#include "../../libslic3r/Line.hpp"
#include "../../libslic3r/TriangleMesh.hpp"
namespace Slic3r {

View file

@ -2,7 +2,7 @@
%{
#include <myinit.h>
#include "libslic3r/GUI/GUI.hpp"
#include "slic3r/GUI/GUI.hpp"
%}

View file

@ -1,7 +1,7 @@
%module{Slic3r::XS};
#include <myinit.h>
#include "libslic3r/GUI/3DScene.hpp"
#include "slic3r/GUI/3DScene.hpp"
%name{Slic3r::GUI::_3DScene::GLVertexArray} class GLVertexArray {
GLVertexArray();