Live preview in the cut dialog
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@ -22,6 +22,7 @@ sub new {
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keep_upper => 1,
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keep_upper => 1,
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keep_lower => 1,
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keep_lower => 1,
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rotate_lower => 1,
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rotate_lower => 1,
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preview => 0,
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};
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};
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my $optgroup;
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my $optgroup;
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@ -70,6 +71,13 @@ sub new {
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tooltip => 'If enabled, the lower part will be rotated by 180° so that the flat cut surface lies on the print bed.',
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tooltip => 'If enabled, the lower part will be rotated by 180° so that the flat cut surface lies on the print bed.',
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default => $self->{cut_options}{rotate_lower},
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default => $self->{cut_options}{rotate_lower},
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));
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));
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$optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new(
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opt_id => 'preview',
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label => 'Show preview',
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type => 'bool',
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tooltip => 'If enabled, object will be cut in real time.',
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default => $self->{cut_options}{preview},
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));
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{
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{
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my $cut_button_sizer = Wx::BoxSizer->new(wxVERTICAL);
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my $cut_button_sizer = Wx::BoxSizer->new(wxVERTICAL);
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$self->{btn_cut} = Wx::Button->new($self, -1, "Perform cut", wxDefaultPosition, wxDefaultSize);
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$self->{btn_cut} = Wx::Button->new($self, -1, "Perform cut", wxDefaultPosition, wxDefaultSize);
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@ -109,7 +117,10 @@ sub new {
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$self->Destroy;
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$self->Destroy;
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});
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});
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EVT_BUTTON($self, $self->{btn_cut}, sub { $self->perform_cut });
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EVT_BUTTON($self, $self->{btn_cut}, sub {
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$self->perform_cut(1);
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$self->Close;
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});
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$self->_update;
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$self->_update;
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@ -123,6 +134,15 @@ sub _update {
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# update canvas
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# update canvas
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if ($self->{canvas}) {
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if ($self->{canvas}) {
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my @objects = ();
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if ($self->{cut_options}{preview}) {
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$self->perform_cut;
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push @objects, @{$self->{new_model_objects}};
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} else {
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push @objects, $self->{model_object};
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}
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$self->{canvas}->reset_objects;
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$self->{canvas}->load_object($_, undef, [0]) for @objects;
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$self->{canvas}->SetCuttingPlane($self->{cut_options}{z});
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$self->{canvas}->SetCuttingPlane($self->{cut_options}{z});
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$self->{canvas}->Render;
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$self->{canvas}->Render;
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}
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}
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@ -132,6 +152,7 @@ sub _update {
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$optgroup->get_field('keep_upper')->toggle(my $have_upper = abs($z - $optgroup->get_option('z')->max) > 0.1);
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$optgroup->get_field('keep_upper')->toggle(my $have_upper = abs($z - $optgroup->get_option('z')->max) > 0.1);
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$optgroup->get_field('keep_lower')->toggle(my $have_lower = $z > 0.1);
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$optgroup->get_field('keep_lower')->toggle(my $have_lower = $z > 0.1);
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$optgroup->get_field('rotate_lower')->toggle($z > 0 && $self->{cut_options}{keep_lower});
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$optgroup->get_field('rotate_lower')->toggle($z > 0 && $self->{cut_options}{keep_lower});
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$optgroup->get_field('preview')->toggle($self->{cut_options}{keep_upper} != $self->{cut_options}{keep_lower});
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# update cut button
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# update cut button
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if (($self->{cut_options}{keep_upper} && $have_upper)
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if (($self->{cut_options}{keep_upper} && $have_upper)
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@ -143,7 +164,7 @@ sub _update {
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}
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}
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sub perform_cut {
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sub perform_cut {
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my ($self) = @_;
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my ($self, $final) = @_;
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# scale Z down to original size since we're using the transformed mesh for 3D preview
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# scale Z down to original size since we're using the transformed mesh for 3D preview
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# and cut dialog but ModelObject::cut() needs Z without any instance transformation
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# and cut dialog but ModelObject::cut() needs Z without any instance transformation
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@ -154,18 +175,16 @@ sub perform_cut {
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$self->{new_model} = $new_model;
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$self->{new_model} = $new_model;
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$self->{new_model_objects} = [];
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$self->{new_model_objects} = [];
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if ($self->{cut_options}{keep_upper} && $upper_object->volumes_count > 0) {
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if ($self->{cut_options}{keep_upper} && $upper_object->volumes_count > 0) {
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$upper_object->center_around_origin; # align to Z = 0
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$upper_object->center_around_origin if $final; # align to Z = 0
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push @{$self->{new_model_objects}}, $upper_object;
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push @{$self->{new_model_objects}}, $upper_object;
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}
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}
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if ($self->{cut_options}{keep_lower} && $lower_object->volumes_count > 0) {
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if ($self->{cut_options}{keep_lower} && $lower_object->volumes_count > 0) {
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push @{$self->{new_model_objects}}, $lower_object;
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push @{$self->{new_model_objects}}, $lower_object;
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if ($self->{cut_options}{rotate_lower}) {
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if ($self->{cut_options}{rotate_lower} && $final) {
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$lower_object->rotate(PI, X);
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$lower_object->rotate(PI, X);
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$lower_object->center_around_origin; # align to Z = 0
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$lower_object->center_around_origin; # align to Z = 0
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}
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}
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}
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}
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$self->Close;
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}
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}
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sub NewModelObjects {
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sub NewModelObjects {
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