Include thin walls in general top-level perimeter sorting to get more efficient paths

This commit is contained in:
Alessandro Ranellucci 2014-03-09 20:19:30 +01:00
parent 2a73ab988f
commit 7f5442265e
11 changed files with 130 additions and 94 deletions

View File

@ -149,6 +149,30 @@ sub make_perimeters {
); );
} }
# process thin walls by collapsing slices to single passes
my @thin_wall_polylines = ();
if (@thin_walls) {
# the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
# (actually, something larger than that still may exist due to mitering or other causes)
my $min_width = $pwidth / 4;
@thin_walls = @{offset2_ex([ map @$_, @thin_walls ], -$min_width/2, +$min_width/2)};
# the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
@thin_wall_polylines = map @{$_->medial_axis($pwidth + $pspacing, $min_width)}, @thin_walls;
Slic3r::debugf " %d thin walls detected\n", scalar(@thin_wall_polylines) if $Slic3r::debug;
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"medial_axis.svg",
no_arrows => 1,
expolygons => \@thin_walls,
green_polylines => [ map $_->polygon->split_at_first_point, @{$self->perimeters} ],
red_polylines => \@thin_wall_polylines,
);
}
}
# find nesting hierarchies separately for contours and holes # find nesting hierarchies separately for contours and holes
my $contours_pt = union_pt(\@contours); my $contours_pt = union_pt(\@contours);
my $holes_pt = union_pt(\@holes); my $holes_pt = union_pt(\@holes);
@ -160,36 +184,20 @@ sub make_perimeters {
$traverse = sub { $traverse = sub {
my ($polynodes, $depth, $is_contour) = @_; my ($polynodes, $depth, $is_contour) = @_;
# use a nearest neighbor search to order these children # convert all polynodes to ExtrusionLoop objects
# TODO: supply second argument to chained_path() too? my $collection = Slic3r::ExtrusionPath::Collection->new;
my @ordering_points = map { ($_->{outer} // $_->{hole})->first_point } @$polynodes; my @children = ();
my @nodes = @$polynodes[@{chained_path(\@ordering_points)}]; foreach my $polynode (@$polynodes) {
my $polygon = ($polynode->{outer} // $polynode->{hole})->clone;
my @loops = ();
foreach my $polynode (@nodes) {
# if this is an external contour find all holes belonging to this contour(s)
# and prepend them
if ($is_contour && $depth == 0) {
# $polynode is the outermost loop of an island
my @holes = ();
for (my $i = 0; $i <= $#$holes_pt; $i++) {
if ($polynode->{outer}->contains_point($holes_pt->[$i]{outer}->first_point)) {
push @holes, splice @$holes_pt, $i, 1; # remove from candidates to reduce complexity
$i--;
}
}
push @loops, reverse map $traverse->([$_], 0), @holes;
}
push @loops, $traverse->($polynode->{children}, $depth+1, $is_contour);
# return ccw contours and cw holes # return ccw contours and cw holes
# GCode.pm will convert all of them to ccw, but it needs to know # GCode.pm will convert all of them to ccw, but it needs to know
# what the holes are in order to compute the correct inwards move # what the holes are in order to compute the correct inwards move
if ($is_contour) {
my $polygon = ($polynode->{outer} // $polynode->{hole})->clone; $polygon->make_counter_clockwise;
$polygon->reverse if defined $polynode->{hole}; } else {
$polygon->reverse if !$is_contour; $polygon->make_clockwise;
}
my $role = EXTR_ROLE_PERIMETER; my $role = EXTR_ROLE_PERIMETER;
if ($is_contour ? $depth == 0 : !@{ $polynode->{children} }) { if ($is_contour ? $depth == 0 : !@{ $polynode->{children} }) {
@ -200,11 +208,58 @@ sub make_perimeters {
$role = EXTR_ROLE_CONTOUR_INTERNAL_PERIMETER; $role = EXTR_ROLE_CONTOUR_INTERNAL_PERIMETER;
} }
push @loops, Slic3r::ExtrusionLoop->new( $collection->append(Slic3r::ExtrusionLoop->new(
polygon => $polygon, polygon => $polygon,
role => $role, role => $role,
mm3_per_mm => $mm3_per_mm, mm3_per_mm => $mm3_per_mm,
); ));
# save the children
push @children, $polynode->{children};
}
# if we're handling the top-level contours, add thin walls as candidates too
# in order to include them in the nearest-neighbor search
if ($is_contour && $depth == 0) {
foreach my $polyline (@thin_wall_polylines) {
$collection->append(Slic3r::ExtrusionPath->new(
polyline => $polyline,
role => EXTR_ROLE_EXTERNAL_PERIMETER,
mm3_per_mm => $mm3_per_mm,
));
}
}
# use a nearest neighbor search to order these children
# TODO: supply second argument to chained_path() too?
my $sorted_collection = $collection->chained_path(0);
my @orig_indices = @{$sorted_collection->orig_indices};
my @loops = ();
foreach my $loop (@$sorted_collection) {
my $orig_index = shift @orig_indices;
if ($loop->isa('Slic3r::ExtrusionPath')) {
push @loops, $loop->clone;
} else {
# if this is an external contour find all holes belonging to this contour(s)
# and prepend them
if ($is_contour && $depth == 0) {
# $loop is the outermost loop of an island
my @holes = ();
for (my $i = 0; $i <= $#$holes_pt; $i++) {
if ($loop->contains_point($holes_pt->[$i]{outer}->first_point)) {
push @holes, splice @$holes_pt, $i, 1; # remove from candidates to reduce complexity
$i--;
}
}
push @loops, reverse map $traverse->([$_], 0, 0), @holes;
}
# traverse children and prepend them to this loop
push @loops, $traverse->($children[$orig_index], $depth+1, $is_contour);
push @loops, $loop->clone;
}
} }
return @loops; return @loops;
}; };
@ -222,43 +277,6 @@ sub make_perimeters {
# append perimeters # append perimeters
$self->perimeters->append(@loops); $self->perimeters->append(@loops);
# process thin walls by collapsing slices to single passes
# the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
# (actually, something larger than that still may exist due to mitering or other causes)
my $min_width = $pwidth / 4;
@thin_walls = @{offset2_ex([ map @$_, @thin_walls ], -$min_width/2, +$min_width/2)};
if (@thin_walls) {
# the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
my @p = map @{$_->medial_axis($pwidth + $pspacing, $min_width)}, @thin_walls;
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"medial_axis.svg",
no_arrows => 1,
expolygons => \@thin_walls,
green_polylines => [ map $_->polygon->split_at_first_point, @{$self->perimeters} ],
red_polylines => \@p,
);
}
my @paths = ();
for my $p (@p) {
my %params = (
role => EXTR_ROLE_EXTERNAL_PERIMETER,
mm3_per_mm => $mm3_per_mm,
);
push @paths, $p->isa('Slic3r::Polygon')
? Slic3r::ExtrusionLoop->new(polygon => $p, %params)
: Slic3r::ExtrusionPath->new(polyline => $p, %params);
}
$self->perimeters->append(
map $_->clone, @{Slic3r::ExtrusionPath::Collection->new(@paths)->chained_path(0)}
);
Slic3r::debugf " %d thin walls detected\n", scalar(@paths) if $Slic3r::debug;
}
$self->_fill_gaps(\@gaps); $self->_fill_gaps(\@gaps);
} }

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@ -109,7 +109,7 @@ sub new {
sub clone { sub clone {
my ($self, %args) = @_; my ($self, %args) = @_;
return (ref $self)->_new( return __PACKAGE__->_new(
$args{polygon} // $self->polygon, $args{polygon} // $self->polygon,
$args{role} // $self->role, $args{role} // $self->role,
$args{mm3_per_mm} // $self->mm3_per_mm, $args{mm3_per_mm} // $self->mm3_per_mm,
@ -139,7 +139,7 @@ sub new {
sub clone { sub clone {
my ($self, %args) = @_; my ($self, %args) = @_;
return (ref $self)->_new( return __PACKAGE__->_new(
$args{polyline} // $self->polyline, $args{polyline} // $self->polyline,
$args{role} // $self->role, $args{role} // $self->role,
$args{mm3_per_mm} // $self->mm3_per_mm, $args{mm3_per_mm} // $self->mm3_per_mm,

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@ -54,22 +54,22 @@ ExtrusionPath::last_point() const
return new Point(this->polyline.points.back()); return new Point(this->polyline.points.back());
} }
ExtrusionEntityCollection* void
ExtrusionPath::intersect_expolygons(ExPolygonCollection* collection) const ExtrusionPath::intersect_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const
{ {
// perform clipping // perform clipping
Polylines clipped; Polylines clipped;
intersection(this->polyline, *collection, clipped); intersection(this->polyline, collection, clipped);
return this->_inflate_collection(clipped); return this->_inflate_collection(clipped, retval);
} }
ExtrusionEntityCollection* void
ExtrusionPath::subtract_expolygons(ExPolygonCollection* collection) const ExtrusionPath::subtract_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const
{ {
// perform clipping // perform clipping
Polylines clipped; Polylines clipped;
diff(this->polyline, *collection, clipped); diff(this->polyline, collection, clipped);
return this->_inflate_collection(clipped); return this->_inflate_collection(clipped, retval);
} }
void void
@ -90,16 +90,14 @@ ExtrusionPath::length() const
return this->polyline.length(); return this->polyline.length();
} }
ExtrusionEntityCollection* void
ExtrusionPath::_inflate_collection(const Polylines &polylines) const ExtrusionPath::_inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const
{ {
ExtrusionEntityCollection* retval = new ExtrusionEntityCollection();
for (Polylines::const_iterator it = polylines.begin(); it != polylines.end(); ++it) { for (Polylines::const_iterator it = polylines.begin(); it != polylines.end(); ++it) {
ExtrusionPath* path = this->clone(); ExtrusionPath* path = this->clone();
path->polyline = *it; path->polyline = *it;
retval->entities.push_back(path); collection->entities.push_back(path);
} }
return retval;
} }
ExtrusionLoop* ExtrusionLoop*

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@ -50,13 +50,13 @@ class ExtrusionPath : public ExtrusionEntity
void reverse(); void reverse();
Point* first_point() const; Point* first_point() const;
Point* last_point() const; Point* last_point() const;
ExtrusionEntityCollection* intersect_expolygons(ExPolygonCollection* collection) const; void intersect_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const;
ExtrusionEntityCollection* subtract_expolygons(ExPolygonCollection* collection) const; void subtract_expolygons(const ExPolygonCollection &collection, ExtrusionEntityCollection* retval) const;
void clip_end(double distance); void clip_end(double distance);
void simplify(double tolerance); void simplify(double tolerance);
double length() const; double length() const;
private: private:
ExtrusionEntityCollection* _inflate_collection(const Polylines &polylines) const; void _inflate_collection(const Polylines &polylines, ExtrusionEntityCollection* collection) const;
}; };
class ExtrusionLoop : public ExtrusionEntity class ExtrusionLoop : public ExtrusionEntity

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@ -47,6 +47,8 @@ ExtrusionEntityCollection::chained_path_from(Point* start_near, bool no_reverse)
{ {
if (this->no_sort) return this->clone(); if (this->no_sort) return this->clone();
ExtrusionEntityCollection* retval = new ExtrusionEntityCollection; ExtrusionEntityCollection* retval = new ExtrusionEntityCollection;
retval->entities.reserve(this->entities.size());
retval->orig_indices.reserve(this->entities.size());
ExtrusionEntitiesPtr my_paths; ExtrusionEntitiesPtr my_paths;
for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) { for (ExtrusionEntitiesPtr::const_iterator it = this->entities.begin(); it != this->entities.end(); ++it) {
@ -71,6 +73,7 @@ ExtrusionEntityCollection::chained_path_from(Point* start_near, bool no_reverse)
my_paths.at(path_index)->reverse(); my_paths.at(path_index)->reverse();
} }
retval->entities.push_back(my_paths.at(path_index)); retval->entities.push_back(my_paths.at(path_index));
retval->orig_indices.push_back(path_index);
my_paths.erase(my_paths.begin() + path_index); my_paths.erase(my_paths.begin() + path_index);
endpoints.erase(endpoints.begin() + 2*path_index, endpoints.begin() + 2*path_index + 2); endpoints.erase(endpoints.begin() + 2*path_index, endpoints.begin() + 2*path_index + 2);
start_near = retval->entities.back()->last_point(); start_near = retval->entities.back()->last_point();

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@ -11,6 +11,7 @@ class ExtrusionEntityCollection : public ExtrusionEntity
public: public:
ExtrusionEntityCollection* clone() const; ExtrusionEntityCollection* clone() const;
ExtrusionEntitiesPtr entities; ExtrusionEntitiesPtr entities;
std::vector<int> orig_indices;
bool no_sort; bool no_sort;
ExtrusionEntityCollection(): no_sort(false) {}; ExtrusionEntityCollection(): no_sort(false) {};
ExtrusionEntityCollection* chained_path(bool no_reverse) const; ExtrusionEntityCollection* chained_path(bool no_reverse) const;

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@ -104,10 +104,4 @@ is $expolygon->area, 100*100-20*20, 'area';
is_deeply $collection->[0]->clone->pp, $collection->[0]->pp, 'clone collection item'; is_deeply $collection->[0]->clone->pp, $collection->[0]->pp, 'clone collection item';
} }
{
my $expolygon = Slic3r::ExPolygon->new($square, $hole_in_square);
my $res = $expolygon->medial_axis(10);
use XXX; YYY $res;
}
__END__ __END__

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@ -4,7 +4,7 @@ use strict;
use warnings; use warnings;
use Slic3r::XS; use Slic3r::XS;
use Test::More tests => 14; use Test::More tests => 16;
my $points = [ my $points = [
[100, 100], [100, 100],
@ -40,6 +40,8 @@ is scalar(@$collection), 4, 'append ExtrusionLoop';
isa_ok $collection->[1], 'Slic3r::ExtrusionPath::Collection::Ref', 'correct object returned for collection'; isa_ok $collection->[1], 'Slic3r::ExtrusionPath::Collection::Ref', 'correct object returned for collection';
isa_ok $collection->[2], 'Slic3r::ExtrusionPath::Ref', 'correct object returned for path'; isa_ok $collection->[2], 'Slic3r::ExtrusionPath::Ref', 'correct object returned for path';
isa_ok $collection->[3], 'Slic3r::ExtrusionLoop::Ref', 'correct object returned for loop'; isa_ok $collection->[3], 'Slic3r::ExtrusionLoop::Ref', 'correct object returned for loop';
is ref($collection->[2]->clone), 'Slic3r::ExtrusionPath', 'correct object returned for cloned path';
is ref($collection->[3]->clone), 'Slic3r::ExtrusionLoop', 'correct object returned for cloned loop';
is scalar(@{$collection->[1]}), 1, 'appended collection was duplicated'; is scalar(@{$collection->[1]}), 1, 'appended collection was duplicated';

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@ -20,6 +20,8 @@
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->last_point(); %}; %code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->last_point(); %};
int count() int count()
%code{% RETVAL = THIS->entities.size(); %}; %code{% RETVAL = THIS->entities.size(); %};
std::vector<int> orig_indices()
%code{% RETVAL = THIS->orig_indices; %};
%{ %{
void void

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@ -3,6 +3,7 @@
%{ %{
#include <myinit.h> #include <myinit.h>
#include "ExtrusionEntity.hpp" #include "ExtrusionEntity.hpp"
#include "ExtrusionEntityCollection.hpp"
%} %}
%name{Slic3r::ExtrusionPath} class ExtrusionPath { %name{Slic3r::ExtrusionPath} class ExtrusionPath {
@ -20,10 +21,6 @@
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->first_point(); %}; %code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->first_point(); %};
Point* last_point() Point* last_point()
%code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->last_point(); %}; %code{% const char* CLASS = "Slic3r::Point"; RETVAL = THIS->last_point(); %};
ExtrusionEntityCollection* intersect_expolygons(ExPolygonCollection* collection)
%code{% const char* CLASS = "Slic3r::ExtrusionPath::Collection"; RETVAL = THIS->intersect_expolygons(collection); %};
ExtrusionEntityCollection* subtract_expolygons(ExPolygonCollection* collection)
%code{% const char* CLASS = "Slic3r::ExtrusionPath::Collection"; RETVAL = THIS->subtract_expolygons(collection); %};
void clip_end(double distance); void clip_end(double distance);
void simplify(double tolerance); void simplify(double tolerance);
double length(); double length();
@ -87,6 +84,26 @@ ExtrusionPath::append(...)
THIS->polyline.points.push_back(p); THIS->polyline.points.push_back(p);
} }
ExtrusionEntityCollection*
ExtrusionPath::intersect_expolygons(ExPolygonCollection* collection)
PREINIT:
const char* CLASS = "Slic3r::ExtrusionPath::Collection";
CODE:
RETVAL = new ExtrusionEntityCollection ();
THIS->intersect_expolygons(*collection, RETVAL);
OUTPUT:
RETVAL
ExtrusionEntityCollection*
ExtrusionPath::subtract_expolygons(ExPolygonCollection* collection)
PREINIT:
const char* CLASS = "Slic3r::ExtrusionPath::Collection";
CODE:
RETVAL = new ExtrusionEntityCollection ();
THIS->subtract_expolygons(*collection, RETVAL);
OUTPUT:
RETVAL
%} %}
}; };

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@ -1,6 +1,7 @@
%typemap{bool}{simple}; %typemap{bool}{simple};
%typemap{std::string}; %typemap{std::string};
%typemap{t_config_option_key}; %typemap{t_config_option_key};
%typemap{std::vector<int>};
%typemap{std::vector<unsigned int>*}; %typemap{std::vector<unsigned int>*};
%typemap{std::vector<double>}; %typemap{std::vector<double>};
%typemap{std::vector<double>*}; %typemap{std::vector<double>*};