Removed the legacy PreviewData.cpp,hpp
This commit is contained in:
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4ad30ecdc0
commit
80e8b5e985
11 changed files with 0 additions and 942 deletions
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@ -87,8 +87,6 @@ add_library(libslic3r STATIC
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GCode/PostProcessor.hpp
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# GCode/PressureEqualizer.cpp
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# GCode/PressureEqualizer.hpp
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GCode/PreviewData.cpp
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GCode/PreviewData.hpp
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GCode/PrintExtents.cpp
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GCode/PrintExtents.hpp
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GCode/SpiralVase.cpp
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@ -2,8 +2,6 @@
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#include "Config.hpp"
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#if ENABLE_GCODE_VIEWER
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#include "GCode.hpp"
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#else
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#include "GCode/PreviewData.hpp"
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#endif // ENABLE_GCODE_VIEWER
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#include "GCodeWriter.hpp"
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@ -1,521 +0,0 @@
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#include "PreviewData.hpp"
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#include <I18N.hpp>
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#include "Utils.hpp"
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#include <boost/format.hpp>
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#if !ENABLE_GCODE_VIEWER
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//! macro used to mark string used at localization,
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#define L(s) (s)
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namespace Slic3r {
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std::vector<unsigned char> Color::as_bytes() const
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{
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std::vector<unsigned char> ret;
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for (unsigned int i = 0; i < 4; ++i)
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{
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ret.push_back((unsigned char)(255.0f * rgba[i]));
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}
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return ret;
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}
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GCodePreviewData::Extrusion::Layer::Layer(float z, const Paths& paths)
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: z(z)
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, paths(paths)
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{
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}
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GCodePreviewData::Travel::Polyline::Polyline(EType type, EDirection direction, float feedrate, unsigned int extruder_id, const Polyline3& polyline)
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: type(type)
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, direction(direction)
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, feedrate(feedrate)
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, extruder_id(extruder_id)
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, polyline(polyline)
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{
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}
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GCodePreviewData::Range::Range()
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{
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reset();
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}
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void GCodePreviewData::Range::reset()
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{
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min_val = FLT_MAX;
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max_val = -FLT_MAX;
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}
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bool GCodePreviewData::Range::empty() const
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{
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return min_val >= max_val;
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}
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void GCodePreviewData::Range::update_from(float value)
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{
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min_val = std::min(min_val, value);
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max_val = std::max(max_val, value);
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}
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void GCodePreviewData::Range::update_from(const RangeBase& other)
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{
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min_val = std::min(min_val, other.min());
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max_val = std::max(max_val, other.max());
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}
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float GCodePreviewData::RangeBase::step_size() const
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{
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return (max() - min()) / static_cast<float>(range_rainbow_colors.size() - 1);
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}
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Color GCodePreviewData::RangeBase::get_color_at(float value) const
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{
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// Input value scaled to the color range
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float step = step_size();
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const float global_t = (step != 0.0f) ? std::max(0.0f, value - min()) / step : 0.0f; // lower limit of 0.0f
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constexpr std::size_t color_max_idx = range_rainbow_colors.size() - 1;
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// Compute the two colors just below (low) and above (high) the input value
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const std::size_t color_low_idx = std::clamp(static_cast<std::size_t>(global_t), std::size_t{ 0 }, color_max_idx);
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const std::size_t color_high_idx = std::clamp(color_low_idx + 1, std::size_t{ 0 }, color_max_idx);
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// Compute how far the value is between the low and high colors so that they can be interpolated
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const float local_t = std::min(global_t - static_cast<float>(color_low_idx), 1.0f); // upper limit of 1.0f
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// Interpolate between the low and high colors in RGB space to find exactly which color the input value should get
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Color ret;
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for (unsigned int i = 0; i < 4; ++i)
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{
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ret.rgba[i] = lerp(range_rainbow_colors[color_low_idx].rgba[i], range_rainbow_colors[color_high_idx].rgba[i], local_t);
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}
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return ret;
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}
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float GCodePreviewData::Range::min() const
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{
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return min_val;
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}
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float GCodePreviewData::Range::max() const
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{
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return max_val;
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}
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GCodePreviewData::LegendItem::LegendItem(const std::string& text, const Color& color)
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: text(text)
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, color(color)
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{
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}
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const Color GCodePreviewData::Extrusion::Default_Extrusion_Role_Colors[erCount] =
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{
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Color(0.0f, 0.0f, 0.0f, 1.0f), // erNone
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Color(1.0f, 0.0f, 0.0f, 1.0f), // erPerimeter
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Color(0.0f, 1.0f, 0.0f, 1.0f), // erExternalPerimeter
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Color(0.0f, 0.0f, 1.0f, 1.0f), // erOverhangPerimeter
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Color(1.0f, 1.0f, 0.0f, 1.0f), // erInternalInfill
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Color(1.0f, 0.0f, 1.0f, 1.0f), // erSolidInfill
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Color(0.0f, 1.0f, 1.0f, 1.0f), // erTopSolidInfill
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// Color(1.0f, 0.7f, 0.61f, 1.0f), // erIroning
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Color(1.0f, 0.55f, 0.41f, 1.0f), // erIroning
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Color(0.5f, 0.5f, 0.5f, 1.0f), // erBridgeInfill
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Color(1.0f, 1.0f, 1.0f, 1.0f), // erGapFill
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Color(0.5f, 0.0f, 0.0f, 1.0f), // erSkirt
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Color(0.0f, 0.5f, 0.0f, 1.0f), // erSupportMaterial
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Color(0.0f, 0.0f, 0.5f, 1.0f), // erSupportMaterialInterface
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Color(0.7f, 0.89f, 0.67f, 1.0f), // erWipeTower
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Color(1.0f, 1.0f, 0.0f, 1.0f), // erCustom
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Color(0.0f, 0.0f, 0.0f, 1.0f) // erMixed
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};
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const GCodePreviewData::Extrusion::EViewType GCodePreviewData::Extrusion::Default_View_Type = GCodePreviewData::Extrusion::FeatureType;
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void GCodePreviewData::Extrusion::set_default()
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{
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view_type = Default_View_Type;
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::memcpy((void*)role_colors, (const void*)Default_Extrusion_Role_Colors, erCount * sizeof(Color));
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for (unsigned int i = 0; i < erCount; ++i)
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role_names[i] = ExtrusionEntity::role_to_string(ExtrusionRole(i));
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role_flags = 0;
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for (unsigned int i = 0; i < erCount; ++i)
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role_flags |= 1 << i;
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}
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bool GCodePreviewData::Extrusion::is_role_flag_set(ExtrusionRole role) const
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{
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return is_role_flag_set(role_flags, role);
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}
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bool GCodePreviewData::Extrusion::is_role_flag_set(unsigned int flags, ExtrusionRole role)
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{
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return GCodeAnalyzer::is_valid_extrusion_role(role) && (flags & (1 << (role - erPerimeter))) != 0;
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}
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size_t GCodePreviewData::Extrusion::memory_used() const
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{
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size_t out = sizeof(*this);
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out += SLIC3R_STDVEC_MEMSIZE(this->layers, Layer);
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for (const Layer &layer : this->layers) {
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out += SLIC3R_STDVEC_MEMSIZE(layer.paths, Path);
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for (const Path &path : layer.paths)
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out += SLIC3R_STDVEC_MEMSIZE(path.polyline.points, Point);
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}
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return out;
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}
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const float GCodePreviewData::Travel::Default_Width = 0.075f;
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const float GCodePreviewData::Travel::Default_Height = 0.075f;
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const Color GCodePreviewData::Travel::Default_Type_Colors[Num_Types] =
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{
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Color(0.0f, 0.0f, 0.75f, 1.0f), // Move
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Color(0.0f, 0.75f, 0.0f, 1.0f), // Extrude
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Color(0.75f, 0.0f, 0.0f, 1.0f), // Retract
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};
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void GCodePreviewData::Travel::set_default()
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{
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width = Default_Width;
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height = Default_Height;
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::memcpy((void*)type_colors, (const void*)Default_Type_Colors, Num_Types * sizeof(Color));
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color_print_idx = 0;
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is_visible = false;
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}
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size_t GCodePreviewData::Travel::memory_used() const
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{
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size_t out = sizeof(*this);
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out += SLIC3R_STDVEC_MEMSIZE(this->polylines, Polyline);
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for (const Polyline &polyline : this->polylines)
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out += SLIC3R_STDVEC_MEMSIZE(polyline.polyline.points, Vec3crd);
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return out;
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}
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const Color GCodePreviewData::Retraction::Default_Color = Color(1.0f, 1.0f, 1.0f, 1.0f);
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GCodePreviewData::Retraction::Position::Position(const Vec3crd& position, float width, float height)
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: position(position)
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, width(width)
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, height(height)
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{
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}
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void GCodePreviewData::Retraction::set_default()
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{
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color = Default_Color;
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is_visible = false;
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}
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size_t GCodePreviewData::Retraction::memory_used() const
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{
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return sizeof(*this) + SLIC3R_STDVEC_MEMSIZE(this->positions, Position);
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}
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void GCodePreviewData::Shell::set_default()
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{
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is_visible = false;
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}
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GCodePreviewData::GCodePreviewData()
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{
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set_default();
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}
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void GCodePreviewData::set_default()
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{
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extrusion.set_default();
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travel.set_default();
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retraction.set_default();
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unretraction.set_default();
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shell.set_default();
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// Configure the color range for feedrate to match the default for travels and to enable extrusions since they are always visible
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ranges.feedrate.set_mode(FeedrateKind::TRAVEL, travel.is_visible);
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ranges.feedrate.set_mode(FeedrateKind::EXTRUSION, true);
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}
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void GCodePreviewData::reset()
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{
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ranges.width.reset();
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ranges.height.reset();
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ranges.feedrate.reset();
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ranges.fan_speed.reset();
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ranges.volumetric_rate.reset();
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extrusion.layers.clear();
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travel.polylines.clear();
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retraction.positions.clear();
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unretraction.positions.clear();
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}
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bool GCodePreviewData::empty() const
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{
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return extrusion.layers.empty() && travel.polylines.empty() && retraction.positions.empty() && unretraction.positions.empty();
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}
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Color GCodePreviewData::get_extrusion_role_color(ExtrusionRole role) const
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{
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return extrusion.role_colors[role];
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}
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Color GCodePreviewData::get_height_color(float height) const
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{
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return ranges.height.get_color_at(height);
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}
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Color GCodePreviewData::get_width_color(float width) const
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{
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return ranges.width.get_color_at(width);
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}
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Color GCodePreviewData::get_feedrate_color(float feedrate) const
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{
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return ranges.feedrate.get_color_at(feedrate);
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}
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Color GCodePreviewData::get_fan_speed_color(float fan_speed) const
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{
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return ranges.fan_speed.get_color_at(fan_speed);
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}
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Color GCodePreviewData::get_volumetric_rate_color(float rate) const
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{
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return ranges.volumetric_rate.get_color_at(rate);
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}
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void GCodePreviewData::set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha)
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{
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for (unsigned int i = 0; i < erCount; ++i)
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{
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if (role_name == extrusion.role_names[i])
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{
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extrusion.role_colors[i] = Color(red, green, blue, alpha);
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break;
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}
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}
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}
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void GCodePreviewData::set_extrusion_paths_colors(const std::vector<std::string>& colors)
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{
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unsigned int size = (unsigned int)colors.size();
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if (size % 2 != 0)
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return;
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for (unsigned int i = 0; i < size; i += 2)
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{
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const std::string& color_str = colors[i + 1];
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if (color_str.size() == 6)
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{
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bool valid = true;
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for (int c = 0; c < 6; ++c)
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{
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if (::isxdigit(color_str[c]) == 0)
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{
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valid = false;
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break;
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}
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}
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if (valid)
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{
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unsigned int color;
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std::stringstream ss;
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ss << std::hex << color_str;
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ss >> color;
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float den = 1.0f / 255.0f;
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float r = (float)((color & 0xFF0000) >> 16) * den;
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float g = (float)((color & 0x00FF00) >> 8) * den;
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float b = (float)(color & 0x0000FF) * den;
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this->set_extrusion_role_color(colors[i], r, g, b, 1.0f);
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}
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}
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}
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}
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std::string GCodePreviewData::get_legend_title() const
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{
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switch (extrusion.view_type)
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{
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case Extrusion::FeatureType:
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return L("Feature type");
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case Extrusion::Height:
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return L("Height (mm)");
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case Extrusion::Width:
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return L("Width (mm)");
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case Extrusion::Feedrate:
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return L("Speed (mm/s)");
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case Extrusion::FanSpeed:
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return L("Fan Speed (%)");
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case Extrusion::VolumetricRate:
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return L("Volumetric flow rate (mm³/s)");
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case Extrusion::Tool:
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return L("Tool");
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case Extrusion::ColorPrint:
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return L("Color Print");
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case Extrusion::Num_View_Types:
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break; // just to supress warning about non-handled value
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}
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return "";
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}
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GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std::vector<float>& tool_colors,
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const std::vector<std::string>& cp_items) const
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{
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struct Helper
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{
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static void FillListFromRange(LegendItemsList& list, const RangeBase& range, unsigned int decimals, float scale_factor)
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{
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list.reserve(range_rainbow_colors.size());
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float step = range.step_size();
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if (step == 0.0f)
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{
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char buf[1024];
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sprintf(buf, "%.*f", decimals, scale_factor * range.min());
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list.emplace_back(buf, range_rainbow_colors[0]);
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}
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else
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{
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for (int i = static_cast<int>(range_rainbow_colors.size()) - 1; i >= 0; --i)
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{
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char buf[1024];
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sprintf(buf, "%.*f", decimals, scale_factor * (range.min() + (float)i * step));
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list.emplace_back(buf, range_rainbow_colors[i]);
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}
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}
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}
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};
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LegendItemsList items;
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switch (extrusion.view_type)
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{
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case Extrusion::FeatureType:
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{
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ExtrusionRole first_valid = erPerimeter;
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ExtrusionRole last_valid = erCustom;
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items.reserve(last_valid - first_valid + 1);
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for (unsigned int i = (unsigned int)first_valid; i <= (unsigned int)last_valid; ++i)
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{
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items.emplace_back(Slic3r::I18N::translate(extrusion.role_names[i]), extrusion.role_colors[i]);
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}
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break;
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}
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case Extrusion::Height:
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{
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Helper::FillListFromRange(items, ranges.height, 3, 1.0f);
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break;
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}
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case Extrusion::Width:
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{
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Helper::FillListFromRange(items, ranges.width, 3, 1.0f);
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break;
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}
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case Extrusion::Feedrate:
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{
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Helper::FillListFromRange(items, ranges.feedrate, 1, 1.0f);
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break;
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}
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case Extrusion::FanSpeed:
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{
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Helper::FillListFromRange(items, ranges.fan_speed, 0, 1.0f);
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break;
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}
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case Extrusion::VolumetricRate:
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{
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Helper::FillListFromRange(items, ranges.volumetric_rate, 3, 1.0f);
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break;
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}
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case Extrusion::Tool:
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{
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unsigned int tools_colors_count = (unsigned int)tool_colors.size() / 4;
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items.reserve(tools_colors_count);
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for (unsigned int i = 0; i < tools_colors_count; ++i)
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{
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Color color;
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::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float));
|
||||
items.emplace_back((boost::format(Slic3r::I18N::translate(L("Extruder %d"))) % (i + 1)).str(), color);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case Extrusion::ColorPrint:
|
||||
{
|
||||
const int color_cnt = (int)tool_colors.size()/4;
|
||||
const auto color_print_cnt = (int)cp_items.size();
|
||||
if (color_print_cnt == 1) // means "Default print color"
|
||||
{
|
||||
Color color;
|
||||
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data()), 4 * sizeof(float));
|
||||
|
||||
items.emplace_back(cp_items[0], color);
|
||||
break;
|
||||
}
|
||||
|
||||
if (color_cnt != color_print_cnt)
|
||||
break;
|
||||
|
||||
for (int i = 0 ; i < color_print_cnt; ++i)
|
||||
{
|
||||
Color color;
|
||||
::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float));
|
||||
|
||||
items.emplace_back(cp_items[i], color);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Extrusion::Num_View_Types:
|
||||
break; // just to supress warning about non-handled value
|
||||
}
|
||||
|
||||
return items;
|
||||
}
|
||||
|
||||
// Return an estimate of the memory consumed by the time estimator.
|
||||
size_t GCodePreviewData::memory_used() const
|
||||
{
|
||||
return
|
||||
this->extrusion.memory_used() +
|
||||
this->travel.memory_used() +
|
||||
this->retraction.memory_used() +
|
||||
this->unretraction.memory_used() +
|
||||
sizeof(shell) + sizeof(ranges);
|
||||
}
|
||||
|
||||
const std::vector<std::string>& GCodePreviewData::ColorPrintColors()
|
||||
{
|
||||
static std::vector<std::string> color_print = {"#C0392B", "#E67E22", "#F1C40F", "#27AE60", "#1ABC9C", "#2980B9", "#9B59B6"};
|
||||
return color_print;
|
||||
}
|
||||
|
||||
Color operator + (const Color& c1, const Color& c2)
|
||||
{
|
||||
return Color(std::clamp(c1.rgba[0] + c2.rgba[0], 0.0f, 1.0f),
|
||||
std::clamp(c1.rgba[1] + c2.rgba[1], 0.0f, 1.0f),
|
||||
std::clamp(c1.rgba[2] + c2.rgba[2], 0.0f, 1.0f),
|
||||
std::clamp(c1.rgba[3] + c2.rgba[3], 0.0f, 1.0f));
|
||||
}
|
||||
|
||||
Color operator * (float f, const Color& color)
|
||||
{
|
||||
return Color(std::clamp(f * color.rgba[0], 0.0f, 1.0f),
|
||||
std::clamp(f * color.rgba[1], 0.0f, 1.0f),
|
||||
std::clamp(f * color.rgba[2], 0.0f, 1.0f),
|
||||
std::clamp(f * color.rgba[3], 0.0f, 1.0f));
|
||||
}
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // !ENABLE_GCODE_VIEWER
|
|
@ -1,398 +0,0 @@
|
|||
#ifndef slic3r_GCode_PreviewData_hpp_
|
||||
#define slic3r_GCode_PreviewData_hpp_
|
||||
|
||||
#if !ENABLE_GCODE_VIEWER
|
||||
|
||||
#include "../libslic3r.h"
|
||||
#include "../ExtrusionEntity.hpp"
|
||||
#include "../Point.hpp"
|
||||
|
||||
#include <tuple>
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <bitset>
|
||||
#include <cstddef>
|
||||
#include <algorithm>
|
||||
#include <string>
|
||||
|
||||
#include <float.h>
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
// Represents an RGBA color
|
||||
struct Color
|
||||
{
|
||||
std::array<float,4> rgba;
|
||||
|
||||
Color(const float *argba)
|
||||
{
|
||||
memcpy(this->rgba.data(), argba, sizeof(float) * 4);
|
||||
}
|
||||
constexpr Color(float r = 1.f, float g = 1.f, float b = 1.f, float a = 1.f) : rgba{r,g,b,a}
|
||||
{
|
||||
// Intentionally empty
|
||||
}
|
||||
|
||||
std::vector<unsigned char> as_bytes() const;
|
||||
};
|
||||
Color operator + (const Color& c1, const Color& c2);
|
||||
Color operator * (float f, const Color& color);
|
||||
|
||||
// Default colors for Ranges
|
||||
constexpr std::array<Color, 10> range_rainbow_colors{
|
||||
Color{0.043f, 0.173f, 0.478f, 1.0f},
|
||||
Color{0.075f, 0.349f, 0.522f, 1.0f},
|
||||
Color{0.110f, 0.533f, 0.569f, 1.0f},
|
||||
Color{0.016f, 0.839f, 0.059f, 1.0f},
|
||||
Color{0.667f, 0.949f, 0.000f, 1.0f},
|
||||
Color{0.988f, 0.975f, 0.012f, 1.0f},
|
||||
Color{0.961f, 0.808f, 0.039f, 1.0f},
|
||||
Color{0.890f, 0.533f, 0.125f, 1.0f},
|
||||
Color{0.820f, 0.408f, 0.188f, 1.0f},
|
||||
Color{0.761f, 0.322f, 0.235f, 1.0f}};
|
||||
|
||||
class GCodePreviewData
|
||||
{
|
||||
public:
|
||||
|
||||
// Color mapping to convert a float into a smooth rainbow of 10 colors.
|
||||
class RangeBase
|
||||
{
|
||||
public:
|
||||
virtual void reset() = 0;
|
||||
virtual bool empty() const = 0;
|
||||
virtual float min() const = 0;
|
||||
virtual float max() const = 0;
|
||||
|
||||
// Gets the step size using min(), max() and colors
|
||||
float step_size() const;
|
||||
|
||||
// Gets the color at a value using colors, min(), and max()
|
||||
Color get_color_at(float value) const;
|
||||
};
|
||||
|
||||
// Color mapping converting a float in a range between a min and a max into a smooth rainbow of 10 colors.
|
||||
class Range : public RangeBase
|
||||
{
|
||||
public:
|
||||
Range();
|
||||
|
||||
// RangeBase Overrides
|
||||
void reset() override;
|
||||
bool empty() const override;
|
||||
float min() const override;
|
||||
float max() const override;
|
||||
|
||||
// Range-specific methods
|
||||
void update_from(float value);
|
||||
void update_from(const RangeBase& other);
|
||||
|
||||
private:
|
||||
float min_val;
|
||||
float max_val;
|
||||
};
|
||||
|
||||
// Like Range, but stores multiple ranges internally that are used depending on mode.
|
||||
// Template param EnumRangeType must be an enum with values for each type of range that needs to be tracked in this MultiRange.
|
||||
// The last enum value should be num_values. The numerical values of all enum values should range from 0 to num_values.
|
||||
template <typename EnumRangeType>
|
||||
class MultiRange : public RangeBase
|
||||
{
|
||||
public:
|
||||
void reset() override
|
||||
{
|
||||
bounds = decltype(bounds){};
|
||||
}
|
||||
|
||||
bool empty() const override
|
||||
{
|
||||
for (std::size_t i = 0; i < bounds.size(); ++i)
|
||||
{
|
||||
if (bounds[i].min != bounds[i].max)
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
float min() const override
|
||||
{
|
||||
float min = FLT_MAX;
|
||||
for (std::size_t i = 0; i < bounds.size(); ++i)
|
||||
{
|
||||
// Only use bounds[i] if the current mode includes it
|
||||
if (mode.test(i))
|
||||
{
|
||||
min = std::min(min, bounds[i].min);
|
||||
}
|
||||
}
|
||||
return min;
|
||||
}
|
||||
|
||||
float max() const override
|
||||
{
|
||||
float max = -FLT_MAX;
|
||||
for (std::size_t i = 0; i < bounds.size(); ++i)
|
||||
{
|
||||
// Only use bounds[i] if the current mode includes it
|
||||
if (mode.test(i))
|
||||
{
|
||||
max = std::max(max, bounds[i].max);
|
||||
}
|
||||
}
|
||||
return max;
|
||||
}
|
||||
|
||||
void update_from(const float value, EnumRangeType range_type_value)
|
||||
{
|
||||
bounds[static_cast<std::size_t>(range_type_value)].update_from(value);
|
||||
}
|
||||
|
||||
void update_from(const MultiRange& other)
|
||||
{
|
||||
for (std::size_t i = 0; i < bounds.size(); ++i)
|
||||
{
|
||||
bounds[i].update_from(other.bounds[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void set_mode(const EnumRangeType range_type_value, const bool enable)
|
||||
{
|
||||
mode.set(static_cast<std::size_t>(range_type_value), enable);
|
||||
}
|
||||
|
||||
private:
|
||||
// Interval bounds
|
||||
struct Bounds
|
||||
{
|
||||
float min{FLT_MAX};
|
||||
float max{-FLT_MAX};
|
||||
void update_from(const float value)
|
||||
{
|
||||
min = std::min(min, value);
|
||||
max = std::max(max, value);
|
||||
}
|
||||
void update_from(const Bounds other_bounds)
|
||||
{
|
||||
min = std::min(min, other_bounds.min);
|
||||
max = std::max(max, other_bounds.max);
|
||||
}
|
||||
};
|
||||
|
||||
std::array<Bounds, static_cast<std::size_t>(EnumRangeType::num_values)> bounds;
|
||||
std::bitset<static_cast<std::size_t>(EnumRangeType::num_values)> mode;
|
||||
};
|
||||
|
||||
// Enum distinguishing different kinds of feedrate data
|
||||
enum class FeedrateKind
|
||||
{
|
||||
EXTRUSION = 0, // values must go from 0 up to num_values
|
||||
TRAVEL,
|
||||
num_values //must be last in the list of values
|
||||
};
|
||||
|
||||
struct Ranges
|
||||
{
|
||||
// Color mapping by layer height.
|
||||
Range height;
|
||||
// Color mapping by extrusion width.
|
||||
Range width;
|
||||
// Color mapping by feedrate.
|
||||
MultiRange<FeedrateKind> feedrate;
|
||||
// Color mapping by fan speed.
|
||||
Range fan_speed;
|
||||
// Color mapping by volumetric extrusion rate.
|
||||
Range volumetric_rate;
|
||||
};
|
||||
|
||||
struct LegendItem
|
||||
{
|
||||
std::string text;
|
||||
Color color;
|
||||
|
||||
LegendItem(const std::string& text, const Color& color);
|
||||
};
|
||||
|
||||
typedef std::vector<LegendItem> LegendItemsList;
|
||||
|
||||
struct Extrusion
|
||||
{
|
||||
enum EViewType : unsigned char
|
||||
{
|
||||
FeatureType,
|
||||
Height,
|
||||
Width,
|
||||
Feedrate,
|
||||
FanSpeed,
|
||||
VolumetricRate,
|
||||
Tool,
|
||||
ColorPrint,
|
||||
Num_View_Types
|
||||
};
|
||||
|
||||
static const Color Default_Extrusion_Role_Colors[erCount];
|
||||
static const std::string Default_Extrusion_Role_Names[erCount];
|
||||
static const EViewType Default_View_Type;
|
||||
|
||||
class Path
|
||||
{
|
||||
public:
|
||||
Polyline polyline;
|
||||
ExtrusionRole extrusion_role;
|
||||
// Volumetric velocity. mm^3 of plastic per mm of linear head motion. Used by the G-code generator.
|
||||
float mm3_per_mm;
|
||||
// Width of the extrusion, used for visualization purposes.
|
||||
float width;
|
||||
// Height of the extrusion, used for visualization purposes.
|
||||
float height;
|
||||
// Feedrate of the extrusion, used for visualization purposes.
|
||||
float feedrate;
|
||||
// Id of the extruder, used for visualization purposes.
|
||||
uint32_t extruder_id;
|
||||
// Id of the color, used for visualization purposes in the color printing case.
|
||||
uint32_t cp_color_id;
|
||||
// Fan speed for the extrusion, used for visualization purposes.
|
||||
float fan_speed;
|
||||
};
|
||||
using Paths = std::vector<Path>;
|
||||
|
||||
struct Layer
|
||||
{
|
||||
float z;
|
||||
Paths paths;
|
||||
|
||||
Layer(float z, const Paths& paths);
|
||||
};
|
||||
|
||||
typedef std::vector<Layer> LayersList;
|
||||
|
||||
EViewType view_type;
|
||||
Color role_colors[erCount];
|
||||
std::string role_names[erCount];
|
||||
LayersList layers;
|
||||
unsigned int role_flags;
|
||||
|
||||
void set_default();
|
||||
bool is_role_flag_set(ExtrusionRole role) const;
|
||||
|
||||
// Return an estimate of the memory consumed by the time estimator.
|
||||
size_t memory_used() const;
|
||||
|
||||
static bool is_role_flag_set(unsigned int flags, ExtrusionRole role);
|
||||
};
|
||||
|
||||
struct Travel
|
||||
{
|
||||
enum EType : unsigned char
|
||||
{
|
||||
Move,
|
||||
Extrude,
|
||||
Retract,
|
||||
Num_Types
|
||||
};
|
||||
|
||||
static const float Default_Width;
|
||||
static const float Default_Height;
|
||||
static const Color Default_Type_Colors[Num_Types];
|
||||
|
||||
struct Polyline
|
||||
{
|
||||
enum EDirection
|
||||
{
|
||||
Vertical,
|
||||
Generic,
|
||||
Num_Directions
|
||||
};
|
||||
|
||||
EType type;
|
||||
EDirection direction;
|
||||
float feedrate;
|
||||
unsigned int extruder_id;
|
||||
Polyline3 polyline;
|
||||
|
||||
Polyline(EType type, EDirection direction, float feedrate, unsigned int extruder_id, const Polyline3& polyline);
|
||||
};
|
||||
|
||||
typedef std::vector<Polyline> PolylinesList;
|
||||
|
||||
PolylinesList polylines;
|
||||
float width;
|
||||
float height;
|
||||
Color type_colors[Num_Types];
|
||||
bool is_visible;
|
||||
size_t color_print_idx;
|
||||
|
||||
void set_default();
|
||||
|
||||
// Return an estimate of the memory consumed by the time estimator.
|
||||
size_t memory_used() const;
|
||||
};
|
||||
|
||||
struct Retraction
|
||||
{
|
||||
static const Color Default_Color;
|
||||
|
||||
struct Position
|
||||
{
|
||||
Vec3crd position;
|
||||
float width;
|
||||
float height;
|
||||
|
||||
Position(const Vec3crd& position, float width, float height);
|
||||
};
|
||||
|
||||
typedef std::vector<Position> PositionsList;
|
||||
|
||||
PositionsList positions;
|
||||
Color color;
|
||||
bool is_visible;
|
||||
|
||||
void set_default();
|
||||
|
||||
// Return an estimate of the memory consumed by the time estimator.
|
||||
size_t memory_used() const;
|
||||
};
|
||||
|
||||
struct Shell
|
||||
{
|
||||
bool is_visible;
|
||||
|
||||
void set_default();
|
||||
};
|
||||
|
||||
Extrusion extrusion;
|
||||
Travel travel;
|
||||
Retraction retraction;
|
||||
Retraction unretraction;
|
||||
Shell shell;
|
||||
Ranges ranges;
|
||||
|
||||
GCodePreviewData();
|
||||
|
||||
void set_default();
|
||||
void reset();
|
||||
bool empty() const;
|
||||
|
||||
Color get_extrusion_role_color(ExtrusionRole role) const;
|
||||
Color get_height_color(float height) const;
|
||||
Color get_width_color(float width) const;
|
||||
Color get_feedrate_color(float feedrate) const;
|
||||
Color get_fan_speed_color(float fan_speed) const;
|
||||
Color get_volumetric_rate_color(float rate) const;
|
||||
|
||||
void set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha);
|
||||
void set_extrusion_paths_colors(const std::vector<std::string>& colors);
|
||||
|
||||
std::string get_legend_title() const;
|
||||
LegendItemsList get_legend_items(const std::vector<float>& tool_colors, const std::vector<std::string>& cp_items) const;
|
||||
|
||||
// Return an estimate of the memory consumed by the time estimator.
|
||||
size_t memory_used() const;
|
||||
|
||||
static const std::vector<std::string>& ColorPrintColors();
|
||||
};
|
||||
|
||||
} // namespace Slic3r
|
||||
|
||||
#endif // !ENABLE_GCODE_VIEWER
|
||||
|
||||
#endif /* slic3r_GCode_PreviewData_hpp_ */
|
|
@ -22,9 +22,6 @@
|
|||
#include "SVG.hpp"
|
||||
#include <Eigen/Dense>
|
||||
#include "GCodeWriter.hpp"
|
||||
#if !ENABLE_GCODE_VIEWER
|
||||
#include "GCode/PreviewData.hpp"
|
||||
#endif // !ENABLE_GCODE_VIEWER
|
||||
|
||||
namespace Slic3r {
|
||||
|
||||
|
|
|
@ -16,9 +16,6 @@
|
|||
#include "libslic3r/ExtrusionEntity.hpp"
|
||||
#include "libslic3r/ExtrusionEntityCollection.hpp"
|
||||
#include "libslic3r/Geometry.hpp"
|
||||
#if !ENABLE_GCODE_VIEWER
|
||||
#include "libslic3r/GCode/PreviewData.hpp"
|
||||
#endif // !ENABLE_GCODE_VIEWER
|
||||
#include "libslic3r/Print.hpp"
|
||||
#include "libslic3r/SLAPrint.hpp"
|
||||
#include "libslic3r/Slicing.hpp"
|
||||
|
|
|
@ -19,9 +19,6 @@
|
|||
#include "libslic3r/SLAPrint.hpp"
|
||||
#include "libslic3r/Utils.hpp"
|
||||
#include "libslic3r/GCode/PostProcessor.hpp"
|
||||
#if !ENABLE_GCODE_VIEWER
|
||||
#include "libslic3r/GCode/PreviewData.hpp"
|
||||
#endif // !ENABLE_GCODE_VIEWER
|
||||
#include "libslic3r/Format/SL1.hpp"
|
||||
#include "libslic3r/Thread.hpp"
|
||||
#include "libslic3r/libslic3r.h"
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
#include "libslic3r/GCode.hpp"
|
||||
#else
|
||||
#include "wxExtensions.hpp"
|
||||
#include "libslic3r/GCode/PreviewData.hpp"
|
||||
#endif // ENABLE_GCODE_VIEWER
|
||||
#include "GUI.hpp"
|
||||
#include "GUI_App.hpp"
|
||||
|
|
|
@ -5,9 +5,6 @@
|
|||
#include "polypartition.h"
|
||||
#include "libslic3r/ClipperUtils.hpp"
|
||||
#include "libslic3r/PrintConfig.hpp"
|
||||
#if !ENABLE_GCODE_VIEWER
|
||||
#include "libslic3r/GCode/PreviewData.hpp"
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#endif // !ENABLE_GCODE_VIEWER
|
||||
#include "libslic3r/GCode/ThumbnailData.hpp"
|
||||
#include "libslic3r/Geometry.hpp"
|
||||
#include "libslic3r/ExtrusionEntity.hpp"
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|
|
|
@ -1,7 +1,4 @@
|
|||
#include "libslic3r/libslic3r.h"
|
||||
#if !ENABLE_GCODE_VIEWER
|
||||
#include "libslic3r/GCode/PreviewData.hpp"
|
||||
#endif // !ENABLE_GCODE_VIEWER
|
||||
#include "GUI_Preview.hpp"
|
||||
#include "GUI_App.hpp"
|
||||
#include "GUI.hpp"
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||||
|
|
|
@ -32,9 +32,6 @@
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|||
#include "libslic3r/Format/STL.hpp"
|
||||
#include "libslic3r/Format/AMF.hpp"
|
||||
#include "libslic3r/Format/3mf.hpp"
|
||||
#if !ENABLE_GCODE_VIEWER
|
||||
#include "libslic3r/GCode/PreviewData.hpp"
|
||||
#endif // !ENABLE_GCODE_VIEWER
|
||||
#include "libslic3r/GCode/ThumbnailData.hpp"
|
||||
#include "libslic3r/Model.hpp"
|
||||
#include "libslic3r/SLA/Hollowing.hpp"
|
||||
|
|
Loading…
Reference in a new issue