diff --git a/src/libslic3r/BranchingTree/BranchingTree.cpp b/src/libslic3r/BranchingTree/BranchingTree.cpp index 01f4b2724..98261311b 100644 --- a/src/libslic3r/BranchingTree/BranchingTree.cpp +++ b/src/libslic3r/BranchingTree/BranchingTree.cpp @@ -83,21 +83,12 @@ void build_tree(PointCloud &nodes, Builder &builder) break; Node new_node {*avo, node.Rmin}; - new_node.weight = nodes.get(node_id).weight + (node.pos - *avo).squaredNorm(); + new_node.weight = nodes.get(node_id).weight + (node.pos - *avo).norm(); new_node.left = node.id; if ((routed = builder.add_bridge(node, new_node))) { size_t new_idx = nodes.insert_junction(new_node); ptsqueue.push(new_idx); } -// auto hl_br_len = float(nodes.properties().max_branch_length()) / 2.f; -// Node new_node {{node.pos.x(), node.pos.y(), node.pos.z() - hl_br_len}, node.Rmin}; -// new_node.id = int(nodes.next_junction_id()); -// new_node.weight = nodes.get(node_id).weight + hl_br_len; -// new_node.left = node.id; -// if ((routed = builder.add_bridge(node, new_node))) { -// size_t new_idx = nodes.insert_junction(new_node); -// ptsqueue.push(new_idx); -// } } else if ((routed = builder.add_ground_bridge(node, closest_node))) { closest_node.left = closest_node.right = node_id; nodes.get(closest_node_id) = closest_node; diff --git a/src/libslic3r/SLA/BranchingTreeSLA.cpp b/src/libslic3r/SLA/BranchingTreeSLA.cpp index 7f4b9853c..e851fd437 100644 --- a/src/libslic3r/SLA/BranchingTreeSLA.cpp +++ b/src/libslic3r/SLA/BranchingTreeSLA.cpp @@ -20,12 +20,10 @@ class BranchingTreeBuilder: public branchingtree::Builder { const SupportableMesh &m_sm; const branchingtree::PointCloud &m_cloud; - std::set m_ground_mem; - std::vector m_pillars; // to put an index over them // cache succesfull ground connections - std::map m_gnd_connections; + std::map m_gnd_connections; // Scaling of the input value 'widening_factor:<0, 1>' to produce resonable // widening behaviour @@ -162,6 +160,7 @@ public: // Discard all the support points connecting to this branch. discard_subtree_rescure(j.id); +// discard_subtree(j.id); } const std::vector& unroutable_pinheads() const @@ -177,7 +176,7 @@ public: { const GroundConnection *ret = nullptr; - auto it = m_gnd_connections.find(pillar); + auto it = m_gnd_connections.find(m_pillars[pillar].id); if (it != m_gnd_connections.end()) ret = &it->second; @@ -230,25 +229,23 @@ bool BranchingTreeBuilder::add_ground_bridge(const branchingtree::Node &from, namespace bgi = boost::geometry::index; - auto it = m_ground_mem.find(from.id); - if (it == m_ground_mem.end()) { + auto it = m_gnd_connections.find(from.id); + if (it == m_gnd_connections.end()) { sla::Junction j{from.pos.cast(), get_radius(from)}; Vec3d init_dir = (to.pos - from.pos).cast().normalized(); auto conn = deepsearch_ground_connection(beam_ex_policy , m_sm, j, get_radius(to), init_dir); - if (conn) { - m_pillars.emplace_back(from); - m_gnd_connections[m_pillars.size() - 1] = conn; - - ret = true; - } - // Remember that this node was tested if can go to ground, don't // test it with any other destination ground point because // it is unlikely that search_ground_route would find a better solution - m_ground_mem.insert(from.id); + m_gnd_connections[from.id] = conn; + + if (conn) { + m_pillars.emplace_back(from); + ret = true; + } } if (ret) { @@ -320,37 +317,17 @@ std::optional BranchingTreeBuilder::suggest_avoidance( dst.weight += from.pos.z() - glvl; sla::Junction j{from.pos.cast(), get_radius(from)}; -// auto found_it = m_ground_mem.find(from.id); -// if (found_it != m_ground_mem.end()) { -// // TODO look up the conn object -// } -// else if (auto conn = deepsearch_ground_connection( -// beam_ex_policy , m_sm, j, get_radius(dst), sla::DOWN)) { -// ret = get_avoidance(conn, max_bridge_len); -// } - - auto conn = deepsearch_ground_connection( - beam_ex_policy , m_sm, j, get_radius(dst), sla::DOWN); - - ret = get_avoidance(conn, max_bridge_len); + auto found_it = m_gnd_connections.find(from.id); + if (found_it != m_gnd_connections.end()) { + ret = get_avoidance(found_it->second, max_bridge_len); + } else { + auto conn = deepsearch_ground_connection( + beam_ex_policy , m_sm, j, get_radius(dst), sla::DOWN); + m_gnd_connections[from.id] = conn; + ret = get_avoidance(conn, max_bridge_len); + } return ret; - -// double glvl = ground_level(m_sm); -// branchingtree::Node dst = from; -// dst.pos.z() = glvl; -// dst.weight += from.pos.z() - glvl; -// bool succ = add_ground_bridge(from, dst); - -// std::optional ret; - -// if (succ) { -// auto it = m_gnd_connections.find(m_pillars.size() - 1); -// if (it != m_gnd_connections.end()) -// ret = get_avoidance(it->second, max_bridge_len); -// } - -// return ret; } inline void build_pillars(SupportTreeBuilder &builder, diff --git a/src/libslic3r/SLA/SupportTreeUtils.hpp b/src/libslic3r/SLA/SupportTreeUtils.hpp index 6c1707953..8f27ab914 100644 --- a/src/libslic3r/SLA/SupportTreeUtils.hpp +++ b/src/libslic3r/SLA/SupportTreeUtils.hpp @@ -646,6 +646,7 @@ GroundConnection deepsearch_ground_connection( // Extract and apply the result auto [plr, azm, bridge_l] = oresult.optimum; Vec3d n = spheric_to_dir(plr, azm); + assert(std::abs(n.norm() - 1.) < EPSILON); // Now the optimizer gave a possible route to ground with a bridge direction // and length. This length can be shortened further by brute-force queries @@ -654,7 +655,7 @@ GroundConnection deepsearch_ground_connection( // constraint, but it would not find quickly enough an accurate solution, // and it would be very hard to define a stop score which is very useful in // terminating the search as soon as the ground is found. - double l = 0., l_max = bridge_l; + double l = 0., l_max = sm.cfg.max_bridge_length_mm; double zlvl = std::numeric_limits::infinity(); while(zlvl > gndlvl && l <= l_max) {