Command for reloading an object from file. #1466
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@ -649,6 +649,7 @@ sub load_file {
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my $model = eval { Slic3r::Model->read_from_file($input_file) };
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Slic3r::GUI::show_error($self, $@) if $@;
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my @obj_idx = ();
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if (defined $model) {
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if ($model->looks_like_multipart_object) {
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my $dialog = Wx::MessageDialog->new($self,
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@ -660,11 +661,13 @@ sub load_file {
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$model->convert_multipart_object;
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}
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}
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$self->load_model_objects(@{$model->objects});
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@obj_idx = $self->load_model_objects(@{$model->objects});
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$self->statusbar->SetStatusText("Loaded " . basename($input_file));
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}
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$process_dialog->Destroy;
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return @obj_idx;
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}
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sub load_model_objects {
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@ -744,6 +747,8 @@ sub load_model_objects {
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$self->object_list_changed;
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$self->schedule_background_process;
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return @obj_idx;
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}
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sub bed_centerf {
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@ -2048,6 +2053,9 @@ sub object_menu {
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$self->object_settings_dialog;
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}, undef, 'cog.png');
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$menu->AppendSeparator();
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$frame->_append_menu_item($menu, "Reload from Disk", 'Reload the selected file from Disk', sub {
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$self->reload_from_disk;
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}, undef, 'arrow_refresh.png');
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$frame->_append_menu_item($menu, "Export object as STL…", 'Export this single object as STL file', sub {
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$self->export_object_stl;
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}, undef, 'brick_go.png');
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var/arrow_refresh.png
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After Width: | Height: | Size: 685 B |
@ -662,6 +662,8 @@ ModelObject::cut(coordf_t z, Model* model) const
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ModelObject* lower = model->add_object(*this);
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upper->clear_volumes();
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lower->clear_volumes();
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upper->input_file = "";
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lower->input_file = "";
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for (ModelVolumePtrs::const_iterator v = this->volumes.begin(); v != this->volumes.end(); ++v) {
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ModelVolume* volume = *v;
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@ -711,6 +713,7 @@ ModelObject::split(ModelObjectPtrs* new_objects)
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(*mesh)->repair();
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ModelObject* new_object = this->model->add_object(*this, false);
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new_object->input_file = "";
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ModelVolume* new_volume = new_object->add_volume(**mesh);
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new_volume->name = volume->name;
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new_volume->config = volume->config;
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