Build fix when boost is not in prefix/boost
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9805417028
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821ca0e36a
@ -240,17 +240,34 @@ if(NOT WIN32)
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set(MINIMUM_BOOST_VERSION "1.64.0")
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endif()
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find_package(Boost ${MINIMUM_BOOST_VERSION} REQUIRED COMPONENTS system filesystem thread log locale regex)
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if(Boost_FOUND)
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# message("Boost include dir: ${Boost_INCLUDE_DIRS}")
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# message("Boost library dirs: ${Boost_LIBRARY_DIRS}")
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# message("Boost libraries: ${Boost_LIBRARIES}")
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if (APPLE)
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add_library(boost_libs INTERFACE)
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add_library(boost_headeronly INTERFACE)
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if (APPLE)
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# BOOST_ASIO_DISABLE_KQUEUE : prevents a Boost ASIO bug on OS X: https://svn.boost.org/trac/boost/ticket/5339
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add_definitions(-DBOOST_ASIO_DISABLE_KQUEUE)
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endif()
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if(NOT SLIC3R_STATIC)
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add_definitions(-DBOOST_LOG_DYN_LINK)
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endif()
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target_compile_definitions(boost_headeronly INTERFACE BOOST_ASIO_DISABLE_KQUEUE)
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endif()
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if(NOT SLIC3R_STATIC)
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target_compile_definitions(boost_headeronly INTERFACE BOOST_LOG_DYN_LINK)
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endif()
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if(TARGET Boost::system)
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message(STATUS "Boost::boost exists")
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target_link_libraries(boost_headeronly INTERFACE Boost::boost)
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target_link_libraries(boost_libs INTERFACE
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boost_headeronly # includes the custom compile definitions as well
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Boost::system
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Boost::filesystem
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Boost::thread
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Boost::log
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Boost::locale
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Boost::regex
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)
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else()
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target_include_directories(boost_headeronly INTERFACE ${Boost_INCLUDE_DIRS})
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target_link_libraries(boost_libs INTERFACE boost_headeronly ${Boost_LIBRARIES})
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endif()
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# Find and configure intel-tbb
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@ -139,7 +139,7 @@ if (MSVC)
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target_compile_definitions(PrusaSlicer_app_gui PRIVATE -DSLIC3R_WRAPPER_NOCONSOLE)
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add_dependencies(PrusaSlicer_app_gui PrusaSlicer)
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set_target_properties(PrusaSlicer_app_gui PROPERTIES OUTPUT_NAME "prusa-slicer")
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target_include_directories(PrusaSlicer_app_gui SYSTEM PUBLIC ${Boost_INCLUDE_DIRS})
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target_link_libraries(PrusaSlicer_app_gui PRIVATE boost_headeronly)
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add_executable(PrusaSlicer_app_console PrusaSlicer_app_msvc.cpp ${CMAKE_CURRENT_BINARY_DIR}/PrusaSlicer.rc)
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# Generate debug symbols even in release mode.
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@ -147,7 +147,7 @@ if (MSVC)
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target_compile_definitions(PrusaSlicer_app_console PRIVATE -DSLIC3R_WRAPPER_CONSOLE)
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add_dependencies(PrusaSlicer_app_console PrusaSlicer)
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set_target_properties(PrusaSlicer_app_console PROPERTIES OUTPUT_NAME "prusa-slicer-console")
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target_include_directories(PrusaSlicer_app_console SYSTEM PUBLIC ${Boost_INCLUDE_DIRS})
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target_link_libraries(PrusaSlicer_app_console PRIVATE boost_headeronly)
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endif ()
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# Link the resources dir to where Slic3r GUI expects it
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@ -11,4 +11,4 @@ add_library(admesh STATIC
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util.cpp
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)
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target_include_directories(admesh SYSTEM PRIVATE ${Boost_INCLUDE_DIRS})
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target_link_libraries(admesh PRIVATE boost_headeronly)
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@ -19,6 +19,6 @@ add_library(nowide STATIC
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nowide/windows.hpp
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)
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target_include_directories(nowide SYSTEM PUBLIC ${Boost_INCLUDE_DIRS})
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target_link_libraries(nowide PUBLIC boost_headeronly)
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@ -56,12 +56,12 @@ endif()
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# Clipper backend is not enough on its own, it still needs some functions
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# from Boost geometry
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if(NOT Boost_INCLUDE_DIRS_FOUND)
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if(NOT Boost_FOUND)
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find_package(Boost 1.58 REQUIRED)
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# TODO automatic download of boost geometry headers
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endif()
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target_include_directories(clipperBackend SYSTEM INTERFACE ${Boost_INCLUDE_DIRS} )
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target_link_libraries(clipperBackend INTERFACE Boost::boost )
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#target_sources(ClipperBackend INTERFACE
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# ${CMAKE_CURRENT_SOURCE_DIR}/geometries.hpp
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# ${CMAKE_CURRENT_SOURCE_DIR}/clipper_polygon.hpp
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@ -182,13 +182,12 @@ if (SLIC3R_PCH AND NOT SLIC3R_SYNTAXONLY)
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endif ()
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target_compile_definitions(libslic3r PUBLIC -DUSE_TBB)
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target_include_directories(libslic3r SYSTEM PUBLIC ${Boost_INCLUDE_DIRS})
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target_include_directories(libslic3r PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ${LIBNEST2D_INCLUDES} PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
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target_link_libraries(libslic3r
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libnest2d
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admesh
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miniz
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${Boost_LIBRARIES}
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boost_libs
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clipper
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nowide
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${EXPAT_LIBRARIES}
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@ -3,6 +3,7 @@
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#include <memory>
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#include <functional>
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#include <string>
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class wxTimer;
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class wxGauge;
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@ -119,8 +119,6 @@ target_include_directories(XS PRIVATE src ${LIBDIR}/libslic3r)
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target_compile_definitions(XS PRIVATE -DSLIC3RXS)
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set_target_properties(XS PROPERTIES PREFIX "") # Prevent cmake from generating libXS.so instead of XS.so
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target_link_libraries(XS ${Boost_LIBRARIES})
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if (APPLE)
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# -liconv: boost links to libiconv by default
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target_link_libraries(XS "-liconv -framework IOKit" "-framework CoreFoundation" -lc++)
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@ -156,12 +154,6 @@ if (WIN32)
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target_link_libraries(XS ${PERL_LIBRARY})
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endif()
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target_link_libraries(XS ${Boost_LIBRARIES})
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target_link_libraries(XS ${TBB_LIBRARIES})
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# target_link_libraries(XS ${wxWidgets_LIBRARIES})
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target_link_libraries(XS ${EXPAT_LIBRARIES})
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# target_link_libraries(XS ${GLEW_LIBRARIES})
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# Install the XS.pm and XS.{so,dll,bundle} into the local-lib directory.
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set(PERL_LOCAL_LIB_DIR "../../local-lib/lib/perl5/${PerlEmbed_ARCHNAME}")
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add_custom_command(
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@ -181,10 +173,6 @@ if(APPLE)
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)
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endif()
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if(SLIC3R_PROFILE)
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target_link_libraries(Shiny)
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endif()
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if (MSVC)
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# Here we associate some additional properties with the MSVC project to enable compilation and debugging out of the box.
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get_filename_component(PROPS_PERL_BIN_PATH "${PERL_EXECUTABLE}" DIRECTORY)
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