Merge branch 'dev_native' into vb_dev_native_background_processing

This commit is contained in:
bubnikv 2018-10-18 18:03:17 +02:00
commit 857863102d
43 changed files with 1628 additions and 1085 deletions
src/slic3r/GUI

View file

@ -17,6 +17,7 @@
#include "Print.hpp"
#include "Polygon.hpp"
#include "AppConfig.hpp"
#include "wxExtensions.hpp"
#include <fstream>
#include "GUI_App.hpp"
@ -77,8 +78,6 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
Fit();
SetMinSize(wxSize(760, 490));
SetSize(GetMinSize());
wxGetApp().restore_window_pos(this, "main_frame");
Show();
Layout();
// declare events
@ -88,7 +87,7 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
return;
}
// save window size
wxGetApp().save_window_pos(this, "main_frame");
wxGetApp().window_pos_save(this, "mainframe");
// Save the slic3r.ini.Usually the ini file is saved from "on idle" callback,
// but in rare cases it may not have been called yet.
wxGetApp().app_config->save();
@ -100,6 +99,17 @@ wxFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAUL
event.Skip();
});
// NB: Restoring the window position is done in a two-phase manner here,
// first the saved position is restored as-is and validation is done after the window is shown
// and initial round of events is complete, because on some platforms that is the only way
// to get an accurate window position & size.
wxGetApp().window_pos_restore(this, "mainframe");
Bind(wxEVT_SHOW, [this](wxShowEvent&) {
CallAfter([this]() {
wxGetApp().window_pos_sanitize(this);
});
});
update_ui_from_settings();
return;
}
@ -237,10 +247,8 @@ void MainFrame::init_menubar()
// File menu
wxMenu* fileMenu = new wxMenu;
{
wxGetApp().append_menu_item(fileMenu, wxID_ANY, _(L("Open STL/OBJ/AMF/3MF…\tCtrl+O")), _(L("Open a model")),
"", [](wxCommandEvent&){
// if (m_plater) m_plater->add();
}); //'brick_add.png');
append_menu_item(fileMenu, wxID_ANY, _(L("Open STL/OBJ/AMF/3MF…\tCtrl+O")), _(L("Open a model")),
[this](wxCommandEvent&) { if (m_plater) m_plater->add(); }, "brick_add.png");
append_menu_item(fileMenu, wxID_ANY, _(L("&Load Config…\tCtrl+L")), _(L("Load exported configuration file")),
[this](wxCommandEvent&){ load_config_file(); }, "plugin_add.png");
append_menu_item(fileMenu, wxID_ANY, _(L("&Export Config…\tCtrl+E")), _(L("Export current configuration to file")),
@ -285,19 +293,16 @@ void MainFrame::init_menubar()
}
// Plater menu
if(m_plater) {
auto plater_menu = new wxMenu();
append_menu_item(plater_menu, wxID_ANY, L("Export G-code..."), L("Export current plate as G-code"),
if (m_plater) {
m_plater_menu = new wxMenu();
append_menu_item(m_plater_menu, wxID_ANY, _(L("Export G-code...")), _(L("Export current plate as G-code")),
[this](wxCommandEvent&){ /*m_plater->export_gcode(); */}, "cog_go.png");
append_menu_item(plater_menu, wxID_ANY, L("Export plate as STL..."), L("Export current plate as STL"),
append_menu_item(m_plater_menu, wxID_ANY, _(L("Export plate as STL...")), _(L("Export current plate as STL")),
[this](wxCommandEvent&){ /*m_plater->export_stl(); */}, "brick_go.png");
append_menu_item(plater_menu, wxID_ANY, L("Export plate as AMF..."), L("Export current plate as AMF"),
append_menu_item(m_plater_menu, wxID_ANY, _(L("Export plate as AMF...")), _(L("Export current plate as AMF")),
[this](wxCommandEvent&){ /*m_plater->export_amf();*/ }, "brick_go.png");
append_menu_item(plater_menu, wxID_ANY, L("Export plate as 3MF..."), L("Export current plate as 3MF"),
append_menu_item(m_plater_menu, wxID_ANY, _(L("Export plate as 3MF...")), _(L("Export current plate as 3MF")),
[this](wxCommandEvent&){ /*m_plater->export_3mf(); */}, "brick_go.png");
// m_object_menu = m_plater->object_menu;
on_plater_selection_changed(false);
}
// Window menu
@ -323,23 +328,14 @@ void MainFrame::init_menubar()
// View menu
if (m_plater) {
m_viewMenu = new wxMenu();
// \xA0 is a non-breaing space. It is entered here to spoil the automatic accelerators,
// as the simple numeric accelerators spoil all numeric data entry.
// The camera control accelerators are captured by 3DScene Perl module instead.
auto accel = [](const wxString& st1, const wxString& st2) {
// if ($^O eq "MSWin32")
// return st1 + "\t\xA0" + st2;
// else
return st1;
};
append_menu_item(m_viewMenu, wxID_ANY, accel(_(L("Iso")), "0"), L("Iso View"), [this](wxCommandEvent&){ select_view("iso"); });
append_menu_item(m_viewMenu, wxID_ANY, accel(_(L("Top")), "1"), L("Top View"), [this](wxCommandEvent&){ select_view("top"); });
append_menu_item(m_viewMenu, wxID_ANY, accel(_(L("Bottom")), "2"), L("Bottom View"),[this](wxCommandEvent&){ select_view("bottom"); });
append_menu_item(m_viewMenu, wxID_ANY, accel(_(L("Front")), "3"), L("Front View"), [this](wxCommandEvent&){ select_view("front"); });
append_menu_item(m_viewMenu, wxID_ANY, accel(_(L("Rear")), "4"), L("Rear View"), [this](wxCommandEvent&){ select_view("rear"); });
append_menu_item(m_viewMenu, wxID_ANY, accel(_(L("Left")), "5"), L("Left View"), [this](wxCommandEvent&){ select_view("left"); });
append_menu_item(m_viewMenu, wxID_ANY, accel(_(L("Right")), "6"), L("Right View"), [this](wxCommandEvent&){ select_view("right"); });
append_menu_item(m_viewMenu, wxID_ANY, _(L("Iso\t0")), _(L("Iso View")), [this](wxCommandEvent&){ select_view("iso"); });
m_viewMenu->AppendSeparator();
append_menu_item(m_viewMenu, wxID_ANY, _(L("Top\t1")), _(L("Top View")), [this](wxCommandEvent&){ select_view("top"); });
append_menu_item(m_viewMenu, wxID_ANY, _(L("Bottom\t2")), _(L("Bottom View")), [this](wxCommandEvent&){ select_view("bottom"); });
append_menu_item(m_viewMenu, wxID_ANY, _(L("Front\t3")), _(L("Front View")), [this](wxCommandEvent&){ select_view("front"); });
append_menu_item(m_viewMenu, wxID_ANY, _(L("Rear\t4")), _(L("Rear View")), [this](wxCommandEvent&){ select_view("rear"); });
append_menu_item(m_viewMenu, wxID_ANY, _(L("Left\t5")), _(L("Left View")), [this](wxCommandEvent&){ select_view("left"); });
append_menu_item(m_viewMenu, wxID_ANY, _(L("Right\t6")), _(L("Right View")), [this](wxCommandEvent&){ select_view("right"); });
}
// Help menu
@ -375,7 +371,6 @@ void MainFrame::init_menubar()
auto menubar = new wxMenuBar();
menubar->Append(fileMenu, L("&File"));
if (m_plater_menu) menubar->Append(m_plater_menu, L("&Plater")) ;
if (m_object_menu) menubar->Append(m_object_menu, L("&Object")) ;
menubar->Append(windowMenu, L("&Window"));
if (m_viewMenu) menubar->Append(m_viewMenu, L("&View"));
// Add additional menus from C++
@ -385,15 +380,6 @@ void MainFrame::init_menubar()
}
}
// Selection of a 3D object changed on the platter.
void MainFrame::on_plater_selection_changed(const bool have_selection)
{
if (!m_object_menu) return;
for (auto item : m_object_menu->GetMenuItems())
m_object_menu->Enable(item->GetId(), have_selection);
}
void MainFrame::slice_to_png(){
// m_plater->stop_background_process();
// m_plater->async_apply_config();
@ -707,24 +693,8 @@ void MainFrame::select_tab(size_t tab) const
// Set a camera direction, zoom to all objects.
void MainFrame::select_view(const std::string& direction)
{
// if (m_plater)
// m_plater->select_view(direction);
}
wxMenuItem* MainFrame::append_menu_item(wxMenu* menu,
int id,
const wxString& string,
const wxString& description,
std::function<void(wxCommandEvent& event)> cb,
const std::string& icon /*= ""*/)
{
if (id == wxID_ANY)
id = wxNewId();
auto item = menu->Append(id, string, description);
if (!icon.empty())
item->SetBitmap(wxBitmap(Slic3r::var(icon), wxBITMAP_TYPE_PNG));
menu->Bind(wxEVT_MENU, /*[cb](wxCommandEvent& event){cb; }*/cb);
return item;
if (m_plater)
m_plater->select_view(direction);
}
void MainFrame::on_presets_changed(SimpleEvent &event)