Large refactoring. Cleaner logic, smaller memory footprint.
This commit is contained in:
parent
13ef24b5eb
commit
8598b66b0a
6 changed files with 178 additions and 247 deletions
|
@ -11,6 +11,7 @@ use Slic3r::Fill::PlanePath;
|
||||||
use Slic3r::Fill::Rectilinear;
|
use Slic3r::Fill::Rectilinear;
|
||||||
use Slic3r::Fill::Rectilinear2;
|
use Slic3r::Fill::Rectilinear2;
|
||||||
use Slic3r::Geometry qw(shortest_path);
|
use Slic3r::Geometry qw(shortest_path);
|
||||||
|
use Slic3r::Geometry::Clipper qw(union_ex diff_ex);
|
||||||
|
|
||||||
use XXX;
|
use XXX;
|
||||||
|
|
||||||
|
@ -45,51 +46,65 @@ sub make_fill {
|
||||||
|
|
||||||
printf "Filling layer %d:\n", $layer->id;
|
printf "Filling layer %d:\n", $layer->id;
|
||||||
|
|
||||||
# organize $layer->fill_surfaces using a shortest path search
|
# merge overlapping surfaces
|
||||||
@{ $layer->fill_surfaces } = @{shortest_path([
|
my @surfaces = ();
|
||||||
map [ $_->[0]->contour->points->[0], $_ ], grep @$_, @{ $layer->fill_surfaces },
|
{
|
||||||
])};
|
my @surfaces_with_bridge_angle = grep defined $_->bridge_angle, @{$layer->surfaces};
|
||||||
|
foreach my $group (Slic3r::Surface->group({merge_solid => 1}, @{$layer->surfaces})) {
|
||||||
|
my $union = union_ex([ map $_->p, @$group ]);
|
||||||
|
|
||||||
foreach my $surfaces (@{ $layer->fill_surfaces }) {
|
# subtract surfaces having a defined bridge_angle from any other
|
||||||
|
if (@surfaces_with_bridge_angle && !defined $group->[0]->bridge_angle) {
|
||||||
# organize $surfaces using a shortest path search
|
$union = diff_ex(
|
||||||
@$surfaces = @{shortest_path([
|
[ map @$_, @$union ],
|
||||||
map [ $_->contour->points->[0], $_ ], @$surfaces,
|
[ map $_->p, @surfaces_with_bridge_angle ],
|
||||||
])};
|
);
|
||||||
|
|
||||||
SURFACE: foreach my $surface (@$surfaces) {
|
|
||||||
my $filler = $Slic3r::fill_pattern;
|
|
||||||
my $density = $Slic3r::fill_density;
|
|
||||||
my $flow_width = $Slic3r::flow_width;
|
|
||||||
|
|
||||||
# force 100% density and rectilinear fill for external surfaces
|
|
||||||
if ($surface->surface_type ne 'internal') {
|
|
||||||
my $is_bridge = $layer->id > 0 && $surface->surface_type eq 'bottom';
|
|
||||||
$density = 1;
|
|
||||||
$filler = $is_bridge ? 'rectilinear' : $Slic3r::solid_fill_pattern;
|
|
||||||
$flow_width = $Slic3r::nozzle_diameter if $is_bridge;
|
|
||||||
} else {
|
|
||||||
next SURFACE unless $density > 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
my @paths = $self->fillers->{$filler}->fill_surface(
|
push @surfaces, map Slic3r::Surface->cast_from_expolygon($_,
|
||||||
$surface,
|
surface_type => $group->[0]->surface_type,
|
||||||
density => $density,
|
bridge_angle => $group->[0]->bridge_angle,
|
||||||
flow_width => $flow_width,
|
), @$union;
|
||||||
);
|
|
||||||
|
|
||||||
# save into layer
|
|
||||||
push @{ $layer->fills }, Slic3r::ExtrusionPath::Collection->new(
|
|
||||||
paths => [
|
|
||||||
map Slic3r::ExtrusionPath->cast(
|
|
||||||
[ @$_ ],
|
|
||||||
depth_layers => $surface->depth_layers,
|
|
||||||
), @paths,
|
|
||||||
],
|
|
||||||
);
|
|
||||||
$layer->fills->[-1]->cleanup;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
# organize infill surfaces using a shortest path search
|
||||||
|
@surfaces = @{shortest_path([
|
||||||
|
map [ $_->contour->points->[0], $_ ], @surfaces,
|
||||||
|
])};
|
||||||
|
|
||||||
|
SURFACE: foreach my $surface (@surfaces) {
|
||||||
|
my $filler = $Slic3r::fill_pattern;
|
||||||
|
my $density = $Slic3r::fill_density;
|
||||||
|
my $flow_width = $Slic3r::flow_width;
|
||||||
|
|
||||||
|
# force 100% density and rectilinear fill for external surfaces
|
||||||
|
if ($surface->surface_type ne 'internal') {
|
||||||
|
my $is_bridge = $layer->id > 0 && $surface->surface_type eq 'bottom';
|
||||||
|
$density = 1;
|
||||||
|
$filler = $is_bridge ? 'rectilinear' : $Slic3r::solid_fill_pattern;
|
||||||
|
$flow_width = $Slic3r::nozzle_diameter if $is_bridge;
|
||||||
|
} else {
|
||||||
|
next SURFACE unless $density > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
my @paths = $self->fillers->{$filler}->fill_surface(
|
||||||
|
$surface,
|
||||||
|
density => $density,
|
||||||
|
flow_width => $flow_width,
|
||||||
|
);
|
||||||
|
|
||||||
|
# save into layer
|
||||||
|
push @{ $layer->fills }, Slic3r::ExtrusionPath::Collection->new(
|
||||||
|
paths => [
|
||||||
|
map Slic3r::ExtrusionPath->cast(
|
||||||
|
[ @$_ ],
|
||||||
|
depth_layers => $surface->depth_layers,
|
||||||
|
), @paths,
|
||||||
|
],
|
||||||
|
);
|
||||||
|
$layer->fills->[-1]->cleanup;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
1;
|
1;
|
||||||
|
|
|
@ -29,20 +29,6 @@ has 'surfaces' => (
|
||||||
default => sub { [] },
|
default => sub { [] },
|
||||||
);
|
);
|
||||||
|
|
||||||
# collection of surfaces representing bridges
|
|
||||||
has 'bridges' => (
|
|
||||||
is => 'rw',
|
|
||||||
#isa => 'ArrayRef[Slic3r::Surface]',
|
|
||||||
default => sub { [] },
|
|
||||||
);
|
|
||||||
|
|
||||||
# collection of surfaces to make perimeters for
|
|
||||||
has 'perimeter_surfaces' => (
|
|
||||||
is => 'rw',
|
|
||||||
#isa => 'ArrayRef[Slic3r::Surface]',
|
|
||||||
default => sub { [] },
|
|
||||||
);
|
|
||||||
|
|
||||||
# ordered collection of extrusion paths to build all perimeters
|
# ordered collection of extrusion paths to build all perimeters
|
||||||
has 'perimeters' => (
|
has 'perimeters' => (
|
||||||
is => 'rw',
|
is => 'rw',
|
||||||
|
@ -58,10 +44,10 @@ has 'skirts' => (
|
||||||
);
|
);
|
||||||
|
|
||||||
# collection of surfaces generated by offsetting the innermost perimeter(s)
|
# collection of surfaces generated by offsetting the innermost perimeter(s)
|
||||||
# they represent boundaries of areas to fill (grouped by original objects)
|
# they represent boundaries of areas to fill
|
||||||
has 'fill_surfaces' => (
|
has 'fill_boundaries' => (
|
||||||
is => 'rw',
|
is => 'rw',
|
||||||
#isa => 'ArrayRef[ArrayRef[Slic3r::Surface]]',
|
#isa => 'ArrayRef[Slic3r::Surface]',
|
||||||
default => sub { [] },
|
default => sub { [] },
|
||||||
);
|
);
|
||||||
|
|
||||||
|
@ -352,6 +338,8 @@ sub remove_small_perimeters {
|
||||||
sub process_bridges {
|
sub process_bridges {
|
||||||
my $self = shift;
|
my $self = shift;
|
||||||
|
|
||||||
|
my @bridges = ();
|
||||||
|
|
||||||
# a bottom surface on a layer > 0 is either a bridge or a overhang
|
# a bottom surface on a layer > 0 is either a bridge or a overhang
|
||||||
# or a combination of both; any top surface is a candidate for
|
# or a combination of both; any top surface is a candidate for
|
||||||
# reverse bridge processing
|
# reverse bridge processing
|
||||||
|
@ -426,8 +414,8 @@ sub process_bridges {
|
||||||
|
|
||||||
# now, extend our bridge by taking a portion of supporting surfaces
|
# now, extend our bridge by taking a portion of supporting surfaces
|
||||||
{
|
{
|
||||||
# offset the bridge by the specified amount of mm
|
# offset the bridge by the specified amount of mm (minimum 3)
|
||||||
my $bridge_overlap = 2 * $Slic3r::perimeters * $Slic3r::flow_width / $Slic3r::resolution;
|
my $bridge_overlap = 3 / $Slic3r::resolution;
|
||||||
my ($bridge_offset) = $expolygon->contour->offset($bridge_overlap, $Slic3r::resolution * 100, JT_MITER, 2);
|
my ($bridge_offset) = $expolygon->contour->offset($bridge_overlap, $Slic3r::resolution * 100, JT_MITER, 2);
|
||||||
|
|
||||||
# calculate the new bridge
|
# calculate the new bridge
|
||||||
|
@ -436,7 +424,7 @@ sub process_bridges {
|
||||||
[ $bridge_offset ],
|
[ $bridge_offset ],
|
||||||
);
|
);
|
||||||
|
|
||||||
push @{$self->bridges}, map Slic3r::Surface->cast_from_expolygon($_,
|
push @bridges, map Slic3r::Surface->cast_from_expolygon($_,
|
||||||
surface_type => $surface->surface_type,
|
surface_type => $surface->surface_type,
|
||||||
bridge_angle => $bridge_angle,
|
bridge_angle => $bridge_angle,
|
||||||
), @$intersection;
|
), @$intersection;
|
||||||
|
@ -446,86 +434,52 @@ sub process_bridges {
|
||||||
# now we need to merge bridges to avoid overlapping
|
# now we need to merge bridges to avoid overlapping
|
||||||
{
|
{
|
||||||
# build a list of unique bridge types
|
# build a list of unique bridge types
|
||||||
my @surface_groups = Slic3r::Surface->group(@{$self->bridges});
|
my @surface_groups = Slic3r::Surface->group(@bridges);
|
||||||
|
|
||||||
# merge bridges of the same type, removing any of the bridges already merged;
|
# merge bridges of the same type, removing any of the bridges already merged;
|
||||||
# the order of @surface_groups determines the priority between bridges having
|
# the order of @surface_groups determines the priority between bridges having
|
||||||
# different surface_type or bridge_angle
|
# different surface_type or bridge_angle
|
||||||
@{$self->bridges} = ();
|
@bridges = ();
|
||||||
foreach my $surfaces (@surface_groups) {
|
foreach my $surfaces (@surface_groups) {
|
||||||
my $union = union_ex([ map $_->p, @$surfaces ]);
|
my $union = union_ex([ map $_->p, @$surfaces ]);
|
||||||
my $diff = diff_ex(
|
my $diff = diff_ex(
|
||||||
[ map @$_, @$union ],
|
[ map @$_, @$union ],
|
||||||
[ map $_->p, @{$self->bridges} ],
|
[ map $_->p, @bridges ],
|
||||||
);
|
);
|
||||||
|
|
||||||
push @{$self->bridges}, map Slic3r::Surface->cast_from_expolygon($_,
|
push @bridges, map Slic3r::Surface->cast_from_expolygon($_,
|
||||||
surface_type => $surfaces->[0]->surface_type,
|
surface_type => $surfaces->[0]->surface_type,
|
||||||
bridge_angle => $surfaces->[0]->bridge_angle,
|
bridge_angle => $surfaces->[0]->bridge_angle,
|
||||||
), @$union;
|
), @$union;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
# generates a set of surfaces that will be used to make perimeters
|
# apply bridges to layer
|
||||||
# thus, we need to merge internal surfaces and bridges
|
{
|
||||||
sub detect_perimeter_surfaces {
|
my @surfaces = @{$self->surfaces};
|
||||||
my $self = shift;
|
@{$self->surfaces} = ();
|
||||||
|
|
||||||
# little optimization: skip the Clipper UNION if we have no bridges
|
# intersect layer surfaces with bridges to get actual bridges
|
||||||
if (!@{$self->bridges}) {
|
foreach my $bridge (@bridges) {
|
||||||
push @{$self->perimeter_surfaces}, @{$self->surfaces};
|
my $actual_bridge = intersection_ex(
|
||||||
} else {
|
|
||||||
my $union = union_ex([
|
|
||||||
(map $_->p, grep $_->surface_type =~ /internal/, @{$self->surfaces}),
|
|
||||||
(map $_->p, @{$self->bridges}),
|
|
||||||
]);
|
|
||||||
|
|
||||||
# schedule perimeters for internal surfaces merged with bridges
|
|
||||||
push @{$self->perimeter_surfaces},
|
|
||||||
map Slic3r::Surface->cast_from_expolygon($_, surface_type => 'internal'),
|
|
||||||
@$union;
|
|
||||||
|
|
||||||
# schedule perimeters for the remaining surfaces
|
|
||||||
foreach my $type (qw(top bottom)) {
|
|
||||||
my $diff = diff_ex(
|
|
||||||
[ map $_->p, grep $_->surface_type eq $type, @{$self->surfaces} ],
|
|
||||||
[ map @$_, @$union ],
|
|
||||||
);
|
|
||||||
push @{$self->perimeter_surfaces},
|
|
||||||
map Slic3r::Surface->cast_from_expolygon($_, surface_type => $type),
|
|
||||||
@$diff;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
# splits fill_surfaces in internal and bridge surfaces
|
|
||||||
sub split_bridges_fills {
|
|
||||||
my $self = shift;
|
|
||||||
|
|
||||||
foreach my $surfaces (@{$self->fill_surfaces}) {
|
|
||||||
my @surfaces = @$surfaces;
|
|
||||||
@$surfaces = ();
|
|
||||||
|
|
||||||
# intersect fill_surfaces with bridges to get actual bridges
|
|
||||||
foreach my $bridge (@{$self->bridges}) {
|
|
||||||
my $intersection = intersection_ex(
|
|
||||||
[ map $_->p, @surfaces ],
|
[ map $_->p, @surfaces ],
|
||||||
[ $bridge->p ],
|
[ $bridge->p ],
|
||||||
);
|
);
|
||||||
|
|
||||||
push @$surfaces, map Slic3r::Surface->cast_from_expolygon($_,
|
push @{$self->surfaces}, map Slic3r::Surface->cast_from_expolygon($_,
|
||||||
surface_type => $bridge->surface_type,
|
surface_type => $bridge->surface_type,
|
||||||
bridge_angle => $bridge->bridge_angle,
|
bridge_angle => $bridge->bridge_angle,
|
||||||
), @$intersection;
|
), @$actual_bridge;
|
||||||
}
|
}
|
||||||
|
|
||||||
# difference between fill_surfaces and bridges are the other surfaces
|
# difference between layer surfaces and bridges are the other surfaces
|
||||||
foreach my $type (qw(top bottom internal internal-solid)) {
|
foreach my $group (Slic3r::Surface->group(@surfaces)) {
|
||||||
my @my_surfaces = grep $_->surface_type eq $type, @surfaces;
|
my $difference = diff_ex(
|
||||||
my $difference = diff_ex([ map $_->p, @my_surfaces ], [ map $_->p, @{$self->bridges} ]);
|
[ map $_->p, @$group ],
|
||||||
push @$surfaces, map Slic3r::Surface->cast_from_expolygon($_,
|
[ map $_->p, @bridges ],
|
||||||
surface_type => $type), @$difference;
|
);
|
||||||
|
push @{$self->surfaces}, map Slic3r::Surface->cast_from_expolygon($_,
|
||||||
|
surface_type => $group->[0]->surface_type), @$difference;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -28,12 +28,12 @@ sub make_perimeter {
|
||||||
# )
|
# )
|
||||||
my @perimeters = (); # one item per depth; each item
|
my @perimeters = (); # one item per depth; each item
|
||||||
|
|
||||||
# organize $layer->perimeter_surfaces using a shortest path search
|
# organize perimeter surfaces using a shortest path search
|
||||||
@{ $layer->perimeter_surfaces } = @{shortest_path([
|
my @surfaces = @{shortest_path([
|
||||||
map [ $_->contour->points->[0], $_ ], @{ $layer->perimeter_surfaces },
|
map [ $_->contour->points->[0], $_ ], @{$layer->surfaces},
|
||||||
])};
|
])};
|
||||||
|
|
||||||
foreach my $surface (@{ $layer->perimeter_surfaces }) {
|
foreach my $surface (@surfaces) {
|
||||||
# the outer loop must be offsetted by half extrusion width inwards
|
# the outer loop must be offsetted by half extrusion width inwards
|
||||||
my @last_offsets = ($surface->expolygon);
|
my @last_offsets = ($surface->expolygon);
|
||||||
my $distance = $Slic3r::flow_width / 2 / $Slic3r::resolution;
|
my $distance = $Slic3r::flow_width / 2 / $Slic3r::resolution;
|
||||||
|
@ -52,11 +52,11 @@ sub make_perimeter {
|
||||||
# create one more offset to be used as boundary for fill
|
# create one more offset to be used as boundary for fill
|
||||||
{
|
{
|
||||||
$distance -= $Slic3r::flow_width * $Slic3r::perimeter_infill_overlap_ratio / $Slic3r::resolution;
|
$distance -= $Slic3r::flow_width * $Slic3r::perimeter_infill_overlap_ratio / $Slic3r::resolution;
|
||||||
my @fill_surfaces = map Slic3r::Surface->cast_from_expolygon
|
my @fill_boundaries = map Slic3r::Surface->cast_from_expolygon
|
||||||
($_, surface_type => $surface->surface_type),
|
($_, surface_type => $surface->surface_type),
|
||||||
map $_->offset_ex(-$distance), @last_offsets;
|
map $_->offset_ex(-$distance), @last_offsets;
|
||||||
|
|
||||||
push @{ $layer->fill_surfaces }, [@fill_surfaces] if @fill_surfaces;
|
push @{ $layer->fill_boundaries }, @fill_boundaries if @fill_boundaries;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -90,6 +90,17 @@ sub detect_surfaces_type {
|
||||||
@$expolygons;
|
@$expolygons;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
# clip surfaces to the fill boundaries
|
||||||
|
foreach my $layer (@{$self->layers}) {
|
||||||
|
my $intersection = intersection_ex(
|
||||||
|
[ map $_->p, @{$layer->surfaces} ],
|
||||||
|
[ map $_->p, @{$layer->fill_boundaries} ],
|
||||||
|
);
|
||||||
|
@{$layer->surfaces} = map Slic3r::Surface->cast_from_expolygon
|
||||||
|
($_, surface_type => 'internal'),
|
||||||
|
@$intersection;
|
||||||
|
}
|
||||||
|
|
||||||
for (my $i = 0; $i < $self->layer_count; $i++) {
|
for (my $i = 0; $i < $self->layer_count; $i++) {
|
||||||
my $layer = $self->layers->[$i];
|
my $layer = $self->layers->[$i];
|
||||||
Slic3r::debugf "Detecting solid surfaces for layer %d\n", $layer->id;
|
Slic3r::debugf "Detecting solid surfaces for layer %d\n", $layer->id;
|
||||||
|
@ -110,22 +121,6 @@ sub detect_surfaces_type {
|
||||||
|
|
||||||
@top = $surface_difference->($layer->surfaces, $upper_surfaces, 'top');
|
@top = $surface_difference->($layer->surfaces, $upper_surfaces, 'top');
|
||||||
|
|
||||||
# now check whether each resulting top surfaces is large enough to have its
|
|
||||||
# own perimeters or whether it may be sufficient to use the lower layer's
|
|
||||||
# perimeters
|
|
||||||
# offset upper layer's surfaces
|
|
||||||
my $upper_surfaces_offsetted;
|
|
||||||
{
|
|
||||||
my $distance = $Slic3r::flow_width * ($Slic3r::perimeters) / $Slic3r::resolution;
|
|
||||||
$upper_surfaces_offsetted = offset([ map $_->p, @{$upper_layer->surfaces} ], $distance, 100, JT_MITER, 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
@top = grep {
|
|
||||||
my $surface = $_;
|
|
||||||
my $diff = diff_ex([ map $_->p, $surface ], $upper_surfaces_offsetted);
|
|
||||||
@$diff;
|
|
||||||
} @top;
|
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
# if no upper layer, all surfaces of this one are solid
|
# if no upper layer, all surfaces of this one are solid
|
||||||
@top = @{$layer->surfaces};
|
@top = @{$layer->surfaces};
|
||||||
|
@ -152,18 +147,6 @@ sub detect_surfaces_type {
|
||||||
@{$surface->contour->points} = map Slic3r::Point->new($_), @{ $offset->[0] };
|
@{$surface->contour->points} = map Slic3r::Point->new($_), @{ $offset->[0] };
|
||||||
}
|
}
|
||||||
|
|
||||||
if (0) {
|
|
||||||
require "Slic3r/SVG.pm";
|
|
||||||
Slic3r::SVG::output(undef, "layer_" . $layer->id . "_surfaces.svg",
|
|
||||||
green_polygons => [ map $_->p, @{$layer->surfaces} ],
|
|
||||||
red_polygons => [ map $_->p, @{$lower_layer->surfaces} ],
|
|
||||||
);
|
|
||||||
Slic3r::SVG::output(undef, "layer_" . $layer->id . "_diff.svg",
|
|
||||||
red_polygons => [ map $_->p, @bottom ],
|
|
||||||
);
|
|
||||||
exit if $layer->id == 3;
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
# if no lower layer, all surfaces of this one are solid
|
# if no lower layer, all surfaces of this one are solid
|
||||||
@bottom = @{$layer->surfaces};
|
@bottom = @{$layer->surfaces};
|
||||||
|
@ -185,13 +168,6 @@ sub detect_surfaces_type {
|
||||||
# save surfaces to layer
|
# save surfaces to layer
|
||||||
$layer->surfaces([ @bottom, @top, @internal ]);
|
$layer->surfaces([ @bottom, @top, @internal ]);
|
||||||
|
|
||||||
#use Slic3r::SVG;
|
|
||||||
#Slic3r::SVG::output(undef, "layer_" . $layer->id . ".svg",
|
|
||||||
# white_polygons => [ map $_->p, @internal ],
|
|
||||||
# green_polygons => [ map $_->p, @bottom ],
|
|
||||||
# red_polygons => [ map $_->p, @top ],
|
|
||||||
#);
|
|
||||||
|
|
||||||
Slic3r::debugf " layer %d has %d bottom, %d top and %d internal surfaces\n",
|
Slic3r::debugf " layer %d has %d bottom, %d top and %d internal surfaces\n",
|
||||||
$layer->id, scalar(@bottom), scalar(@top), scalar(@internal);
|
$layer->id, scalar(@bottom), scalar(@top), scalar(@internal);
|
||||||
}
|
}
|
||||||
|
@ -206,7 +182,7 @@ sub discover_horizontal_shells {
|
||||||
my $layer = $self->layers->[$i];
|
my $layer = $self->layers->[$i];
|
||||||
foreach my $type (qw(top bottom)) {
|
foreach my $type (qw(top bottom)) {
|
||||||
# find surfaces of current type for current layer
|
# find surfaces of current type for current layer
|
||||||
my @surfaces = grep $_->surface_type eq $type, map @$_, @{$layer->fill_surfaces} or next;
|
my @surfaces = grep $_->surface_type eq $type, @{$layer->surfaces} or next;
|
||||||
my $surfaces_p = [ map $_->p, @surfaces ];
|
my $surfaces_p = [ map $_->p, @surfaces ];
|
||||||
Slic3r::debugf "Layer %d has %d surfaces of type '%s'\n",
|
Slic3r::debugf "Layer %d has %d surfaces of type '%s'\n",
|
||||||
$i, scalar(@surfaces), $type;
|
$i, scalar(@surfaces), $type;
|
||||||
|
@ -218,56 +194,55 @@ sub discover_horizontal_shells {
|
||||||
next if $n < 0 || $n >= $self->layer_count;
|
next if $n < 0 || $n >= $self->layer_count;
|
||||||
Slic3r::debugf " looking for neighbors on layer %d...\n", $n;
|
Slic3r::debugf " looking for neighbors on layer %d...\n", $n;
|
||||||
|
|
||||||
foreach my $surfaces (@{$self->layers->[$n]->fill_surfaces}) {
|
my $surfaces = $self->layers->[$n]->surfaces;
|
||||||
my @neighbor = @$surfaces;
|
my @neighbor = @$surfaces;
|
||||||
|
|
||||||
# find intersection between @surfaces and current layer's surfaces
|
# find intersection between @surfaces and current layer's surfaces
|
||||||
# intersections have contours and holes
|
# intersections have contours and holes
|
||||||
my $new_internal_solid = intersection_ex(
|
my $new_internal_solid = intersection_ex(
|
||||||
$surfaces_p,
|
$surfaces_p,
|
||||||
[ map $_->p, grep $_->surface_type =~ /internal/, @neighbor ],
|
[ map $_->p, grep $_->surface_type =~ /internal/, @neighbor ],
|
||||||
|
);
|
||||||
|
next if !@$new_internal_solid;
|
||||||
|
|
||||||
|
# internal-solid are the union of the existing internal-solid surfaces
|
||||||
|
# and new ones
|
||||||
|
my $internal_solid = union_ex([
|
||||||
|
( map $_->p, grep $_->surface_type eq 'internal-solid', @neighbor ),
|
||||||
|
( map @$_, @$new_internal_solid ),
|
||||||
|
]);
|
||||||
|
|
||||||
|
# subtract intersections from layer surfaces to get resulting inner surfaces
|
||||||
|
my $internal = diff_ex(
|
||||||
|
[ map $_->p, grep $_->surface_type eq 'internal', @neighbor ],
|
||||||
|
[ map @$_, @$internal_solid ],
|
||||||
|
);
|
||||||
|
Slic3r::debugf " %d internal-solid and %d internal surfaces found\n",
|
||||||
|
scalar(@$internal_solid), scalar(@$internal);
|
||||||
|
|
||||||
|
# Note: due to floating point math we're going to get some very small
|
||||||
|
# polygons as $internal; they will be removed by removed_small_features()
|
||||||
|
|
||||||
|
# assign resulting inner surfaces to layer
|
||||||
|
@$surfaces = ();
|
||||||
|
push @$surfaces, Slic3r::Surface->cast_from_expolygon
|
||||||
|
($_, surface_type => 'internal')
|
||||||
|
for @$internal;
|
||||||
|
|
||||||
|
# assign new internal-solid surfaces to layer
|
||||||
|
push @$surfaces, Slic3r::Surface->cast_from_expolygon
|
||||||
|
($_, surface_type => 'internal-solid')
|
||||||
|
for @$internal_solid;
|
||||||
|
|
||||||
|
# assign top and bottom surfaces to layer
|
||||||
|
foreach my $s (Slic3r::Surface->group(grep $_->surface_type =~ /top|bottom/, @neighbor)) {
|
||||||
|
my $solid_surfaces = diff_ex(
|
||||||
|
[ map $_->p, @$s ],
|
||||||
|
[ map @$_, @$internal_solid, @$internal ],
|
||||||
);
|
);
|
||||||
next if !@$new_internal_solid;
|
|
||||||
|
|
||||||
# internal-solid are the union of the existing internal-solid surfaces
|
|
||||||
# and new ones
|
|
||||||
my $internal_solid = union_ex([
|
|
||||||
( map $_->p, grep $_->surface_type eq 'internal-solid', @neighbor ),
|
|
||||||
( map @$_, @$new_internal_solid ),
|
|
||||||
]);
|
|
||||||
|
|
||||||
# subtract intersections from layer surfaces to get resulting inner surfaces
|
|
||||||
my $internal = diff_ex(
|
|
||||||
[ map $_->p, grep $_->surface_type eq 'internal', @neighbor ],
|
|
||||||
[ map @$_, @$internal_solid ],
|
|
||||||
);
|
|
||||||
Slic3r::debugf " %d internal-solid and %d internal surfaces found\n",
|
|
||||||
scalar(@$internal_solid), scalar(@$internal);
|
|
||||||
|
|
||||||
# Note: due to floating point math we're going to get some very small
|
|
||||||
# polygons as $internal; they will be removed by removed_small_features()
|
|
||||||
|
|
||||||
# assign resulting inner surfaces to layer
|
|
||||||
@$surfaces = ();
|
|
||||||
push @$surfaces, Slic3r::Surface->cast_from_expolygon
|
push @$surfaces, Slic3r::Surface->cast_from_expolygon
|
||||||
($_, surface_type => 'internal')
|
($_, surface_type => $s->[0]->surface_type, bridge_angle => $s->[0]->bridge_angle)
|
||||||
for @$internal;
|
for @$solid_surfaces;
|
||||||
|
|
||||||
# assign new internal-solid surfaces to layer
|
|
||||||
push @$surfaces, Slic3r::Surface->cast_from_expolygon
|
|
||||||
($_, surface_type => 'internal-solid')
|
|
||||||
for @$internal_solid;
|
|
||||||
|
|
||||||
# assign top and bottom surfaces to layer
|
|
||||||
foreach my $s (Slic3r::Surface->group(grep $_->surface_type =~ /top|bottom/, @neighbor)) {
|
|
||||||
my $solid_surfaces = diff_ex(
|
|
||||||
[ map $_->p, @$s ],
|
|
||||||
[ map @$_, @$internal_solid, @$internal ],
|
|
||||||
);
|
|
||||||
push @$surfaces, Slic3r::Surface->cast_from_expolygon
|
|
||||||
($_, surface_type => $s->[0]->surface_type, bridge_angle => $s->[0]->bridge_angle)
|
|
||||||
for @$solid_surfaces;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -298,17 +273,6 @@ sub extrude_skirt {
|
||||||
push @{$_->skirts}, @skirts for @layers;
|
push @{$_->skirts}, @skirts for @layers;
|
||||||
}
|
}
|
||||||
|
|
||||||
sub extrude_perimeters {
|
|
||||||
my $self = shift;
|
|
||||||
|
|
||||||
my $perimeter_extruder = Slic3r::Perimeter->new;
|
|
||||||
|
|
||||||
foreach my $layer (@{ $self->layers }) {
|
|
||||||
$layer->detect_perimeter_surfaces;
|
|
||||||
$perimeter_extruder->make_perimeter($layer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
# combine fill surfaces across layers
|
# combine fill surfaces across layers
|
||||||
sub infill_every_layers {
|
sub infill_every_layers {
|
||||||
my $self = shift;
|
my $self = shift;
|
||||||
|
@ -321,7 +285,7 @@ sub infill_every_layers {
|
||||||
my $layer = $self->layer($i);
|
my $layer = $self->layer($i);
|
||||||
|
|
||||||
# skip layer if no internal fill surfaces
|
# skip layer if no internal fill surfaces
|
||||||
next if !grep $_->surface_type eq 'internal', map @$_, @{$layer->fill_surfaces};
|
next if !grep $_->surface_type eq 'internal', map @$_, @{$layer->surfaces};
|
||||||
|
|
||||||
# for each possible depth, look for intersections with the lower layer
|
# for each possible depth, look for intersections with the lower layer
|
||||||
# we do this from the greater depth to the smaller
|
# we do this from the greater depth to the smaller
|
||||||
|
@ -331,10 +295,10 @@ sub infill_every_layers {
|
||||||
|
|
||||||
# select surfaces of the lower layer having the depth we're looking for
|
# select surfaces of the lower layer having the depth we're looking for
|
||||||
my @lower_surfaces = grep $_->depth_layers == $d && $_->surface_type eq 'internal',
|
my @lower_surfaces = grep $_->depth_layers == $d && $_->surface_type eq 'internal',
|
||||||
map @$_, @{$lower_layer->fill_surfaces};
|
map @$_, @{$lower_layer->surfaces};
|
||||||
next if !@lower_surfaces;
|
next if !@lower_surfaces;
|
||||||
# process each group of surfaces separately
|
# process each group of surfaces separately
|
||||||
foreach my $surfaces (@{$layer->fill_surfaces}) {
|
foreach my $surfaces (@{$layer->surfaces}) {
|
||||||
# calculate intersection between our surfaces and theirs
|
# calculate intersection between our surfaces and theirs
|
||||||
my $intersection = intersection_ex(
|
my $intersection = intersection_ex(
|
||||||
[ map $_->p, grep $_->depth_layers <= $d, @lower_surfaces ],
|
[ map $_->p, grep $_->depth_layers <= $d, @lower_surfaces ],
|
||||||
|
@ -371,7 +335,7 @@ sub infill_every_layers {
|
||||||
}
|
}
|
||||||
|
|
||||||
# now we remove the intersections from lower layer
|
# now we remove the intersections from lower layer
|
||||||
foreach my $lower_surfaces (@{$lower_layer->fill_surfaces}) {
|
foreach my $lower_surfaces (@{$lower_layer->surfaces}) {
|
||||||
my @new_surfaces = ();
|
my @new_surfaces = ();
|
||||||
push @new_surfaces, grep $_->surface_type ne 'internal', @$lower_surfaces;
|
push @new_surfaces, grep $_->surface_type ne 'internal', @$lower_surfaces;
|
||||||
foreach my $depth (1..$Slic3r::infill_every_layers) {
|
foreach my $depth (1..$Slic3r::infill_every_layers) {
|
||||||
|
@ -395,16 +359,6 @@ sub infill_every_layers {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
sub extrude_fills {
|
|
||||||
my $self = shift;
|
|
||||||
|
|
||||||
my $fill_extruder = Slic3r::Fill->new('print' => $self);
|
|
||||||
|
|
||||||
foreach my $layer (@{ $self->layers }) {
|
|
||||||
$fill_extruder->make_fill($layer);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
sub export_gcode {
|
sub export_gcode {
|
||||||
my $self = shift;
|
my $self = shift;
|
||||||
my ($file) = @_;
|
my ($file) = @_;
|
||||||
|
|
|
@ -19,33 +19,34 @@ sub go {
|
||||||
# each layer has surfaces with holes
|
# each layer has surfaces with holes
|
||||||
my $print = Slic3r::Print->new_from_stl($self->input_file);
|
my $print = Slic3r::Print->new_from_stl($self->input_file);
|
||||||
|
|
||||||
# this will detect the type of each surface (top/bottom/internal)
|
# make skirt
|
||||||
# by splitting them if necessary
|
$print->extrude_skirt;
|
||||||
|
|
||||||
|
# make perimeters
|
||||||
|
# this will add a set of extrusion loops to each layer
|
||||||
|
# as well as generate infill boundaries
|
||||||
|
{
|
||||||
|
my $perimeter_maker = Slic3r::Perimeter->new;
|
||||||
|
$perimeter_maker->make_perimeter($_) for @{$print->layers};
|
||||||
|
}
|
||||||
|
|
||||||
|
# this will prepare surfaces for perimeters by merging all
|
||||||
|
# surfaces in each layer; it will also clip $layer->surfaces
|
||||||
|
# to infill boundaries and split them in top/bottom/internal surfaces
|
||||||
$print->detect_surfaces_type;
|
$print->detect_surfaces_type;
|
||||||
|
|
||||||
# this will remove unprintable surfaces
|
# this will remove unprintable surfaces
|
||||||
# (those that are too tight for extrusion)
|
# (those that are too tight for extrusion)
|
||||||
$_->remove_small_surfaces for @{$print->layers};
|
$_->remove_small_surfaces for @{$print->layers};
|
||||||
|
|
||||||
# make bridges printable
|
# this will detect bridges and reverse bridges
|
||||||
# this will add a set of bridges to each layer
|
# and rearrange top/bottom/internal surfaces
|
||||||
$_->process_bridges for @{$print->layers};
|
$_->process_bridges for @{$print->layers};
|
||||||
|
|
||||||
# make skirt
|
|
||||||
$print->extrude_skirt;
|
|
||||||
|
|
||||||
# make perimeters
|
|
||||||
# this will add a set of extrusion loops to each layer
|
|
||||||
# as well as a set of surfaces to be filled
|
|
||||||
$print->extrude_perimeters;
|
|
||||||
|
|
||||||
# this will remove unprintable perimeter loops
|
# this will remove unprintable perimeter loops
|
||||||
# (those that are too tight for extrusion)
|
# (those that are too tight for extrusion)
|
||||||
$_->remove_small_perimeters for @{$print->layers};
|
$_->remove_small_perimeters for @{$print->layers};
|
||||||
|
|
||||||
# split fill_surfaces in internal and bridge surfaces
|
|
||||||
$_->split_bridges_fills for @{$print->layers};
|
|
||||||
|
|
||||||
# detect which fill surfaces are near external layers
|
# detect which fill surfaces are near external layers
|
||||||
# they will be split in internal and internal-solid surfaces
|
# they will be split in internal and internal-solid surfaces
|
||||||
$print->discover_horizontal_shells;
|
$print->discover_horizontal_shells;
|
||||||
|
@ -54,7 +55,10 @@ sub go {
|
||||||
$print->infill_every_layers;
|
$print->infill_every_layers;
|
||||||
|
|
||||||
# this will generate extrusion paths for each layer
|
# this will generate extrusion paths for each layer
|
||||||
$print->extrude_fills;
|
{
|
||||||
|
my $fill_maker = Slic3r::Fill->new('print' => $print);
|
||||||
|
$fill_maker->make_fill($_) for @{$print->layers};
|
||||||
|
}
|
||||||
|
|
||||||
# output everything to a GCODE file
|
# output everything to a GCODE file
|
||||||
if (!$self->output_file) {
|
if (!$self->output_file) {
|
||||||
|
|
|
@ -52,9 +52,13 @@ sub cast_from_expolygon {
|
||||||
# static method to group surfaces having same surface_type and bridge_angle
|
# static method to group surfaces having same surface_type and bridge_angle
|
||||||
sub group {
|
sub group {
|
||||||
my $class = shift;
|
my $class = shift;
|
||||||
|
my $params = ref $_[0] eq 'HASH' ? shift(@_) : {};
|
||||||
my (@surfaces) = @_;
|
my (@surfaces) = @_;
|
||||||
|
|
||||||
my $unique_type = sub { $_[0]->surface_type . "_" . ($_[0]->bridge_angle || '') };
|
my $unique_type = sub {
|
||||||
|
($params->{merge_solid} && $_[0]->surface_type =~ /top|bottom|solid/
|
||||||
|
? 'solid' : $_[0]->surface_type) . "_" . ($_[0]->bridge_angle || '');
|
||||||
|
};
|
||||||
my @unique_types = ();
|
my @unique_types = ();
|
||||||
foreach my $surface (@surfaces) {
|
foreach my $surface (@surfaces) {
|
||||||
my $type = $unique_type->($surface);
|
my $type = $unique_type->($surface);
|
||||||
|
|
Loading…
Reference in a new issue