Small refactoring

This commit is contained in:
Enrico Turri 2018-11-21 10:36:09 +01:00
parent 302b37dcd1
commit 86ac9ed91e
3 changed files with 244 additions and 244 deletions

View file

@ -404,7 +404,7 @@ void ObjectManipulation::change_position_value(const Vec3d& position)
auto canvas = _3DScene::get_canvas(wxGetApp().canvas3D());
canvas->get_selection().start_dragging();
canvas->get_selection().translate(displacement);
canvas->_on_move();
canvas->do_move();
cache_position = position;
}
@ -417,7 +417,7 @@ void ObjectManipulation::change_rotation_value(const Vec3d& rotation)
auto canvas = _3DScene::get_canvas(wxGetApp().canvas3D());
canvas->get_selection().start_dragging();
canvas->get_selection().rotate(rad_rotation, false);
canvas->_on_rotate();
canvas->do_rotate();
}
void ObjectManipulation::change_scale_value(const Vec3d& scale)
@ -437,7 +437,7 @@ void ObjectManipulation::change_scale_value(const Vec3d& scale)
auto canvas = _3DScene::get_canvas(wxGetApp().canvas3D());
canvas->get_selection().start_dragging();
canvas->get_selection().scale(scaling_factor, false);
canvas->_on_scale();
canvas->do_scale();
}
void ObjectManipulation::print_cashe_value(const std::string& label, const Vec3d& v)