Refactoring into GLGizmoMeasure::on_render()
This commit is contained in:
parent
62a28c7baf
commit
86b390e237
@ -114,34 +114,20 @@ bool GLGizmoMeasure::on_is_activable() const
|
||||
|
||||
void GLGizmoMeasure::on_render()
|
||||
{
|
||||
#if !ENABLE_DEBUG_DIALOG
|
||||
// do not render if the user is panning/rotating the 3d scene
|
||||
if (m_parent.is_mouse_dragging())
|
||||
return;
|
||||
#endif // !ENABLE_DEBUG_DIALOG
|
||||
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
|
||||
if (shader == nullptr)
|
||||
return;
|
||||
|
||||
shader->start_using();
|
||||
shader->set_uniform("emission_factor", 0.25f);
|
||||
|
||||
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
|
||||
|
||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
glsafe(::glEnable(GL_BLEND));
|
||||
|
||||
if ((wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptSLA && selection.is_single_full_instance()) ||
|
||||
(selection.is_single_volume() || selection.is_single_volume_instance())) {
|
||||
update_if_needed();
|
||||
|
||||
const Transform3d& model_matrix = selection.get_first_volume()->world_matrix();
|
||||
const Camera& camera = wxGetApp().plater()->get_camera();
|
||||
const Transform3d& view_matrix = camera.get_view_matrix();
|
||||
const float inv_zoom = camera.get_inv_zoom();
|
||||
|
||||
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
|
||||
|
||||
update_if_needed();
|
||||
|
||||
Vec3f pos;
|
||||
Vec3f normal;
|
||||
@ -170,14 +156,37 @@ void GLGizmoMeasure::on_render()
|
||||
}), features.end());
|
||||
}
|
||||
else {
|
||||
if (!m_parent.is_mouse_dragging()) {
|
||||
#endif // ENABLE_DEBUG_DIALOG
|
||||
std::optional<Measure::SurfaceFeature> feat = m_measuring->get_feature(facet_idx, pos.cast<double>());
|
||||
if (feat.has_value())
|
||||
features.emplace_back(*feat);
|
||||
#if ENABLE_DEBUG_DIALOG
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_DEBUG_DIALOG
|
||||
|
||||
#if ENABLE_DEBUG_DIALOG
|
||||
if (features.empty() && !m_show_planes)
|
||||
#else
|
||||
if (features.empty())
|
||||
#endif // ENABLE_DEBUG_DIALOG
|
||||
return;
|
||||
|
||||
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
|
||||
if (shader == nullptr)
|
||||
return;
|
||||
|
||||
shader->start_using();
|
||||
shader->set_uniform("emission_factor", 0.25f);
|
||||
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
|
||||
|
||||
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
|
||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
|
||||
const Transform3d& view_matrix = camera.get_view_matrix();
|
||||
const float inv_zoom = camera.get_inv_zoom();
|
||||
|
||||
for (const Measure::SurfaceFeature& feature : features) {
|
||||
switch (feature.get_type()) {
|
||||
case Measure::SurfaceFeatureType::Point:
|
||||
@ -256,15 +265,9 @@ void GLGizmoMeasure::on_render()
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_DEBUG_DIALOG
|
||||
}
|
||||
|
||||
glsafe(::glEnable(GL_CULL_FACE));
|
||||
glsafe(::glDisable(GL_BLEND));
|
||||
|
||||
shader->stop_using();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user