Display skirt and brim in toolpaths preview. Also take support material margin into account when sizing the window. #2169

This commit is contained in:
Alessandro Ranellucci 2014-07-24 18:32:07 +02:00
parent 70fb381ecf
commit 86bad17abb
5 changed files with 95 additions and 19 deletions

View File

@ -109,7 +109,7 @@ sub new {
my $self = $class->SUPER::new($parent); my $self = $class->SUPER::new($parent);
$self->print($print); $self->print($print);
$self->bb($self->print->bounding_box); $self->bb($self->print->total_bounding_box);
EVT_PAINT($self, sub { EVT_PAINT($self, sub {
my $dc = Wx::PaintDC->new($self); my $dc = Wx::PaintDC->new($self);
@ -187,9 +187,24 @@ sub Render {
glClearColor(1, 1, 1, 0); glClearColor(1, 1, 1, 0);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
my $skirt_drawn = 0;
my $brim_drawn = 0;
foreach my $layer (@{$self->layers}) { foreach my $layer (@{$self->layers}) {
my $object = $layer->object; my $object = $layer->object;
my $print_z = $layer->print_z; my $print_z = $layer->print_z;
# draw brim
if ($layer->id == 0 && !$brim_drawn) {
$self->color([0, 0, 0]);
$self->_draw(undef, $print_z, $_) for @{$self->print->brim};
$brim_drawn = 1;
}
if (($self->print->config->skirt_height == -1 || $self->print->config->skirt_height >= $layer->id) && !$skirt_drawn) {
$self->color([0, 0, 0]);
$self->_draw(undef, $print_z, $_) for @{$self->print->skirt};
$skirt_drawn = 1;
}
foreach my $layerm (@{$layer->regions}) { foreach my $layerm (@{$layer->regions}) {
$self->color([0.7, 0, 0]); $self->color([0.7, 0, 0]);
$self->_draw($object, $print_z, $_) for @{$layerm->perimeters}; $self->_draw($object, $print_z, $_) for @{$layerm->perimeters};
@ -231,6 +246,8 @@ sub _draw_path {
} }
glLineWidth(1); glLineWidth(1);
if (defined $object) {
foreach my $copy (@{ $object->_shifted_copies }) { foreach my $copy (@{ $object->_shifted_copies }) {
foreach my $line (@{$path->polyline->lines}) { foreach my $line (@{$path->polyline->lines}) {
$line->translate(@$copy); $line->translate(@$copy);
@ -240,6 +257,14 @@ sub _draw_path {
glEnd(); glEnd();
} }
} }
} else {
foreach my $line (@{$path->polyline->lines}) {
glBegin(GL_LINES);
glVertex2f(@{$line->a});
glVertex2f(@{$line->b});
glEnd();
}
}
} }
sub InitGL { sub InitGL {

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@ -356,6 +356,8 @@ sub max_layer_height {
return max(@{$self->config->nozzle_diameter}); return max(@{$self->config->nozzle_diameter});
} }
# the bounding box of objects placed in copies position
# (without taking skirt/brim/support material into account)
sub bounding_box { sub bounding_box {
my $self = shift; my $self = shift;
@ -370,6 +372,30 @@ sub bounding_box {
return Slic3r::Geometry::BoundingBox->new_from_points([ map Slic3r::Point->new(@$_), @points ]); return Slic3r::Geometry::BoundingBox->new_from_points([ map Slic3r::Point->new(@$_), @points ]);
} }
# the total bounding box of extrusions, including skirt/brim/support material
sub total_bounding_box {
my ($self) = @_;
# get objects bounding box
my $bb = $self->bounding_box;
# check how much we need to increase it
my $extra = 0;
if ($self->has_support_material) {
$extra = &Slic3r::Print::SupportMaterial::MARGIN;
}
if ($self->config->skirts > 0) {
my $skirt_flow = $self->skirt_flow;
$extra = max($extra, $self->config->skirt_distance + ($self->config->skirts * $skirt_flow->spacing));
}
$extra = max($extra, $self->config->brim_width);
if ($extra > 0) {
$bb->offset(scale $extra);
}
return $bb;
}
sub size { sub size {
my $self = shift; my $self = shift;
return $self->bounding_box->size; return $self->bounding_box->size;
@ -602,14 +628,8 @@ sub make_skirt {
# skirt may be printed on several layers, having distinct layer heights, # skirt may be printed on several layers, having distinct layer heights,
# but loops must be aligned so can't vary width/spacing # but loops must be aligned so can't vary width/spacing
# TODO: use each extruder's own flow # TODO: use each extruder's own flow
my $first_layer_height = $self->objects->[0]->config->get_value('first_layer_height'); my $first_layer_height = $self->skirt_first_layer_height;
my $flow = Slic3r::Flow->new_from_width( my $flow = $self->skirt_flow;
width => ($self->config->first_layer_extrusion_width || $self->regions->[0]->config->perimeter_extrusion_width),
role => FLOW_ROLE_PERIMETER,
nozzle_diameter => $self->config->nozzle_diameter->[0],
layer_height => $first_layer_height,
bridge_flow_ratio => 0,
);
my $spacing = $flow->spacing; my $spacing = $flow->spacing;
my $mm3_per_mm = $flow->mm3_per_mm; my $mm3_per_mm = $flow->mm3_per_mm;
@ -677,14 +697,8 @@ sub make_brim {
$self->status_cb->(88, "Generating brim"); $self->status_cb->(88, "Generating brim");
# brim is only printed on first layer and uses support material extruder # brim is only printed on first layer and uses support material extruder
my $first_layer_height = $self->objects->[0]->config->get_abs_value('first_layer_height'); my $first_layer_height = $self->skirt_first_layer_height;
my $flow = Slic3r::Flow->new_from_width( my $flow = $self->skirt_flow;
width => ($self->config->first_layer_extrusion_width || $self->regions->[0]->config->perimeter_extrusion_width),
role => FLOW_ROLE_PERIMETER,
nozzle_diameter => $self->config->get_at('nozzle_diameter', $self->objects->[0]->config->support_material_extruder-1),
layer_height => $first_layer_height,
bridge_flow_ratio => 0,
);
my $mm3_per_mm = $flow->mm3_per_mm; my $mm3_per_mm = $flow->mm3_per_mm;
my $grow_distance = $flow->scaled_width / 2; my $grow_distance = $flow->scaled_width / 2;
@ -738,6 +752,23 @@ sub make_brim {
$self->set_step_done(STEP_BRIM); $self->set_step_done(STEP_BRIM);
} }
sub skirt_first_layer_height {
my ($self) = @_;
return $self->objects->[0]->config->get_abs_value('first_layer_height');
}
sub skirt_flow {
my ($self) = @_;
return Slic3r::Flow->new_from_width(
width => ($self->config->first_layer_extrusion_width || $self->regions->[0]->config->perimeter_extrusion_width),
role => FLOW_ROLE_PERIMETER,
nozzle_diameter => $self->config->get_at('nozzle_diameter', $self->objects->[0]->config->support_material_extruder-1),
layer_height => $self->skirt_first_layer_height,
bridge_flow_ratio => 0,
);
}
sub write_gcode { sub write_gcode {
my $self = shift; my $self = shift;
my ($file) = @_; my ($file) = @_;

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@ -141,6 +141,23 @@ BoundingBox3Base<PointClass>::translate(coordf_t x, coordf_t y, coordf_t z)
} }
template void BoundingBox3Base<Pointf3>::translate(coordf_t x, coordf_t y, coordf_t z); template void BoundingBox3Base<Pointf3>::translate(coordf_t x, coordf_t y, coordf_t z);
template <class PointClass> void
BoundingBoxBase<PointClass>::offset(coordf_t delta)
{
this->min.translate(-delta, -delta);
this->max.translate(delta, delta);
}
template void BoundingBoxBase<Point>::offset(coordf_t delta);
template void BoundingBoxBase<Pointf>::offset(coordf_t delta);
template <class PointClass> void
BoundingBox3Base<PointClass>::offset(coordf_t delta)
{
this->min.translate(-delta, -delta, -delta);
this->max.translate(delta, delta, delta);
}
template void BoundingBox3Base<Pointf3>::offset(coordf_t delta);
template <class PointClass> PointClass template <class PointClass> PointClass
BoundingBoxBase<PointClass>::center() const BoundingBoxBase<PointClass>::center() const
{ {

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@ -26,6 +26,7 @@ class BoundingBoxBase
void scale(double factor); void scale(double factor);
PointClass size() const; PointClass size() const;
void translate(coordf_t x, coordf_t y); void translate(coordf_t x, coordf_t y);
void offset(coordf_t delta);
PointClass center() const; PointClass center() const;
}; };
@ -39,6 +40,7 @@ class BoundingBox3Base : public BoundingBoxBase<PointClass>
void merge(const BoundingBox3Base<PointClass> &bb); void merge(const BoundingBox3Base<PointClass> &bb);
PointClass size() const; PointClass size() const;
void translate(coordf_t x, coordf_t y, coordf_t z); void translate(coordf_t x, coordf_t y, coordf_t z);
void offset(coordf_t delta);
PointClass center() const; PointClass center() const;
}; };

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@ -14,6 +14,7 @@
void merge_point(Point* point) %code{% THIS->merge(*point); %}; void merge_point(Point* point) %code{% THIS->merge(*point); %};
void scale(double factor); void scale(double factor);
void translate(double x, double y); void translate(double x, double y);
void offset(double delta);
Polygon* polygon() Polygon* polygon()
%code{% RETVAL = new Polygon(); THIS->polygon(RETVAL); %}; %code{% RETVAL = new Polygon(); THIS->polygon(RETVAL); %};
Clone<Point> size(); Clone<Point> size();