Fixed selection

This commit is contained in:
YuSanka 2019-06-13 16:17:54 +02:00
parent e00774d2e2
commit 86e7a07dd8

View file

@ -2543,9 +2543,11 @@ void ObjectList::update_selections()
if (GetSelectedItemsCount() == 1 && m_objects_model->GetItemType(GetSelection()) & (itSettings | itLayerRoot | itLayer))
{
const auto item = GetSelection();
if (selection.is_single_full_object() &&
m_objects_model->GetIdByItem(m_objects_model->GetParent(item)) == selection.get_object_idx())
return;
if (selection.is_single_full_object()) {
if (m_objects_model->GetObjectIdByItem(item) == selection.get_object_idx())
return;
sels.Add(m_objects_model->GetItemById(selection.get_object_idx()));
}
if (selection.is_single_volume() || selection.is_any_modifier()) {
const auto gl_vol = selection.get_volume(*selection.get_volume_idxs().begin());
if (m_objects_model->GetVolumeIdByItem(m_objects_model->GetParent(item)) == gl_vol->volume_idx())