Add new branching tree algorithm
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@ -2,6 +2,7 @@
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#include "libslic3r/TriangleMeshSlicer.hpp"
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#include "libslic3r/SLA/AGGRaster.hpp"
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#include "libslic3r/SLA/DefaultSupportTree.hpp"
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#include "libslic3r/SLA/BranchingTreeSLA.hpp"
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#include <iomanip>
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@ -160,6 +161,11 @@ void test_supports(const std::string &obj_filename,
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check_support_tree_integrity(treebuilder, supportcfg, sla::ground_level(sm));
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break;
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}
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case sla::SupportTreeType::Branching: {
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create_branching_tree(treebuilder, sm);
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// TODO: check_support_tree_integrity(treebuilder, supportcfg);
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break;
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}
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default:;
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}
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