Code refactoring to avoid a call of update_ui_from_settings() every time when switching between "3D-View" and "Preview"

This commit is contained in:
YuSanka 2021-06-11 10:32:54 +02:00
parent 69b9beaec0
commit 87a996d0d5
6 changed files with 20 additions and 14 deletions
src/slic3r/GUI

View file

@ -1887,7 +1887,7 @@ void MainFrame::add_to_recent_projects(const wxString& filename)
//
// Called after the Preferences dialog is closed and the program settings are saved.
// Update the UI based on the current preferences.
void MainFrame::update_ui_from_settings(bool apply_free_camera_correction)
void MainFrame::update_ui_from_settings()
{
// const bool bp_on = wxGetApp().app_config->get("background_processing") == "1";
// m_menu_item_reslice_now->Enable(!bp_on);
@ -1896,7 +1896,7 @@ void MainFrame::update_ui_from_settings(bool apply_free_camera_correction)
// m_plater->sidebar().Layout();
if (m_plater)
m_plater->update_ui_from_settings(apply_free_camera_correction);
m_plater->update_ui_from_settings();
for (auto tab: wxGetApp().tabs_list)
tab->update_ui_from_settings();
}