Decrease min height for ObjectList (related to #5462)

This commit is contained in:
YuSanka 2020-12-18 11:31:14 +01:00
parent 240dc8b697
commit 8849aa77dc

View file

@ -261,10 +261,10 @@ ObjectList::~ObjectList()
void ObjectList::set_min_height() void ObjectList::set_min_height()
{ {
/* Temporary workaround for the correct behavior of the Scrolled sidebar panel: /* Temporary workaround for the correct behavior of the Scrolled sidebar panel:
* change min hight of object list to the normal min value (35 * wxGetApp().em_unit()) * change min hight of object list to the normal min value (20 * wxGetApp().em_unit())
* after first whole Mainframe updating/layouting * after first whole Mainframe updating/layouting
*/ */
const int list_min_height = 35 * wxGetApp().em_unit(); const int list_min_height = 20 * wxGetApp().em_unit();
if (this->GetMinSize().GetY() > list_min_height) if (this->GetMinSize().GetY() > list_min_height)
this->SetMinSize(wxSize(-1, list_min_height)); this->SetMinSize(wxSize(-1, list_min_height));
} }
@ -274,7 +274,7 @@ void ObjectList::create_objects_ctrl()
{ {
/* Temporary workaround for the correct behavior of the Scrolled sidebar panel: /* Temporary workaround for the correct behavior of the Scrolled sidebar panel:
* 1. set a height of the list to some big value * 1. set a height of the list to some big value
* 2. change it to the normal min value (15 * wxGetApp().em_unit()) after first whole Mainframe updating/layouting * 2. change it to the normal min value (20 * wxGetApp().em_unit()) after first whole Mainframe updating/layouting
*/ */
SetMinSize(wxSize(-1, 3000)); SetMinSize(wxSize(-1, 3000));