Decrease min height for ObjectList (related to #5462)
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1 changed files with 3 additions and 3 deletions
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@ -261,10 +261,10 @@ ObjectList::~ObjectList()
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void ObjectList::set_min_height()
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void ObjectList::set_min_height()
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{
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{
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/* Temporary workaround for the correct behavior of the Scrolled sidebar panel:
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/* Temporary workaround for the correct behavior of the Scrolled sidebar panel:
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* change min hight of object list to the normal min value (35 * wxGetApp().em_unit())
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* change min hight of object list to the normal min value (20 * wxGetApp().em_unit())
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* after first whole Mainframe updating/layouting
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* after first whole Mainframe updating/layouting
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*/
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*/
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const int list_min_height = 35 * wxGetApp().em_unit();
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const int list_min_height = 20 * wxGetApp().em_unit();
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if (this->GetMinSize().GetY() > list_min_height)
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if (this->GetMinSize().GetY() > list_min_height)
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this->SetMinSize(wxSize(-1, list_min_height));
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this->SetMinSize(wxSize(-1, list_min_height));
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}
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}
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@ -274,7 +274,7 @@ void ObjectList::create_objects_ctrl()
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{
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{
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/* Temporary workaround for the correct behavior of the Scrolled sidebar panel:
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/* Temporary workaround for the correct behavior of the Scrolled sidebar panel:
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* 1. set a height of the list to some big value
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* 1. set a height of the list to some big value
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* 2. change it to the normal min value (15 * wxGetApp().em_unit()) after first whole Mainframe updating/layouting
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* 2. change it to the normal min value (20 * wxGetApp().em_unit()) after first whole Mainframe updating/layouting
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*/
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*/
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SetMinSize(wxSize(-1, 3000));
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SetMinSize(wxSize(-1, 3000));
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