Started porting of the functions for object settings editing
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5 changed files with 93 additions and 0 deletions
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@ -192,6 +192,8 @@ add_library(libslic3r_gui STATIC
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${LIBDIR}/slic3r/GUI/PresetHints.hpp
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${LIBDIR}/slic3r/GUI/GUI.cpp
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${LIBDIR}/slic3r/GUI/GUI.hpp
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${LIBDIR}/slic3r/GUI/GUI_ObjectParts.cpp
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${LIBDIR}/slic3r/GUI/GUI_ObjectParts.hpp
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${LIBDIR}/slic3r/GUI/Tab.cpp
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${LIBDIR}/slic3r/GUI/Tab.hpp
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${LIBDIR}/slic3r/GUI/TabIface.cpp
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@ -55,6 +55,7 @@
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#include "PresetBundle.hpp"
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#include "UpdateDialogs.hpp"
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#include "FirmwareDialog.hpp"
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#include "GUI_ObjectParts.hpp"
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#include "../Utils/PresetUpdater.hpp"
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#include "../Config/Snapshot.hpp"
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@ -495,6 +496,27 @@ void add_menus(wxMenuBar *menu, int event_preferences_changed, int event_languag
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add_config_menu(menu, event_preferences_changed, event_language_change);
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}
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wxArrayString* open_model(wxWindow *parent){
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t_file_wild_card vec_FILE_WILDCARDS = get_file_wild_card();
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std::vector<std::string> file_types = { "known", "stl", "obj", "amf", "3mf", "prusa" };
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wxString MODEL_WILDCARD;
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for (auto file_type : file_types)
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MODEL_WILDCARD += vec_FILE_WILDCARDS.at(file_type) + "|";
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auto dlg_title = _(L("Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):"));
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auto dialog = new wxFileDialog(parent /*? parent : GetTopWindow(g_wxMainFrame)*/, dlg_title,
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g_AppConfig->get_last_dir(), "",
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MODEL_WILDCARD, wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST);
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if (dialog->ShowModal() != wxID_OK) {
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dialog->Destroy();
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return nullptr;
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}
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wxArrayString input_files;
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dialog->GetPaths(input_files);
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dialog->Destroy();
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return &input_files;
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}
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// This is called when closing the application, when loading a config file or when starting the config wizard
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// to notify the user whether he is aware that some preset changes will be lost.
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bool check_unsaved_changes()
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@ -985,6 +1007,18 @@ wxBoxSizer* content_edit_object_buttons(wxWindow* win)
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m_objects_ctrl->Select(m_objects_model->AddChild(item, name));
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});
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btn_load_modifier->Bind(wxEVT_BUTTON, [win](wxEvent&)
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{
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on_btn_load(win, true);
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// auto item = m_objects_ctrl->GetSelection();
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// if (!item) return;
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// if (m_objects_model->GetParent(item) != wxDataViewItem(0))
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// item = m_objects_model->GetParent(item);
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// if (!item) return;
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// wxString name = "Part";
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// m_objects_ctrl->Select(m_objects_model->AddChild(item, name));
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});
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btn_delete->Bind(wxEVT_BUTTON, [](wxEvent&)
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{
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auto item = m_objects_ctrl->GetSelection();
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@ -124,6 +124,8 @@ void set_label_clr_sys(const wxColour& clr);
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const wxFont& small_font();
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const wxFont& bold_font();
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wxArrayString* open_model(wxWindow *parent);
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extern void add_menus(wxMenuBar *menu, int event_preferences_changed, int event_language_change);
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// This is called when closing the application, when loading a config file or when starting the config wizard
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43
xs/src/slic3r/GUI/GUI_ObjectParts.cpp
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43
xs/src/slic3r/GUI/GUI_ObjectParts.cpp
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@ -0,0 +1,43 @@
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#include "GUI.hpp"
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#include "GUI_ObjectParts.hpp"
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#include <wx/msgdlg.h>
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namespace Slic3r
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{
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namespace GUI
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{
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void on_btn_load(wxWindow* parent, bool is_modifier /*= false*/)
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{
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auto input_files = open_model(parent);
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// for(auto input_file : input_files) {
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// my $model = eval{ Slic3r::Model->read_from_file($input_file) };
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// if ($@) {
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// Slic3r::GUI::show_error($self, $@);
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// next;
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// }
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// foreach my $object(@{$model->objects}) {
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// foreach my $volume(@{$object->volumes}) {
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// my $new_volume = $self->{model_object}->add_volume($volume);
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// $new_volume->set_modifier($is_modifier);
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// $new_volume->set_name(basename($input_file));
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//
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// # apply the same translation we applied to the object
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// $new_volume->mesh->translate(@{$self->{model_object}->origin_translation});
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//
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// # set a default extruder value, since user can't add it manually
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// $new_volume->config->set_ifndef('extruder', 0);
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//
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// $self->{parts_changed} = 1;
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// }
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// }
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// }
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parts_changed();
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}
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void parts_changed(){ ; }
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} //namespace GUI
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} //namespace Slic3r
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12
xs/src/slic3r/GUI/GUI_ObjectParts.hpp
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12
xs/src/slic3r/GUI/GUI_ObjectParts.hpp
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@ -0,0 +1,12 @@
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#ifndef slic3r_GUI_ObjectParts_hpp_
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#define slic3r_GUI_ObjectParts_hpp_
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namespace Slic3r
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{
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namespace GUI
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{
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void on_btn_load(wxWindow* parent, bool is_modifier = false);
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void parts_changed();
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} //namespace GUI
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} //namespace Slic3r
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#endif //slic3r_GUI_ObjectParts_hpp_
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