Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Reworked method void Selection::scale(const Vec3d& scale, TransformationType transformation_type) to use matrix multiplication
Fixed conflicts during rebase with master
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@ -313,7 +313,6 @@ Transform3d assemble_transform(const Vec3d& translation, const Vec3d& rotation,
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return transform;
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}
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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void assemble_transform(Transform3d& transform, const Transform3d& translation, const Transform3d& rotation, const Transform3d& scale, const Transform3d& mirror)
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{
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transform = translation * rotation * scale * mirror;
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@ -326,6 +325,19 @@ Transform3d assemble_transform(const Transform3d& translation, const Transform3d
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return transform;
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}
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void translation_transform(Transform3d& transform, const Vec3d& translation)
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{
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transform = Transform3d::Identity();
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transform.translate(translation);
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}
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Transform3d translation_transform(const Vec3d& translation)
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{
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Transform3d transform;
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translation_transform(transform, translation);
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return transform;
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}
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void rotation_transform(Transform3d& transform, const Vec3d& rotation)
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{
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transform = Transform3d::Identity();
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@ -351,7 +363,6 @@ Transform3d scale_transform(const Vec3d& scale)
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scale_transform(transform, scale);
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return transform;
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}
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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Vec3d extract_euler_angles(const Eigen::Matrix<double, 3, 3, Eigen::DontAlign>& rotation_matrix)
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{
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@ -433,6 +444,14 @@ static std::pair<Transform3d, Transform3d> extract_rotation_scale(const Transfor
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return { Transform3d(rotation), Transform3d(scale) };
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}
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static bool contains_skew(const Transform3d& trafo)
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{
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Matrix3d rotation;
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Matrix3d scale;
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trafo.computeRotationScaling(&rotation, &scale);
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return !scale.isDiagonal();
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}
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Vec3d Transformation::get_rotation() const
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{
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return extract_euler_angles(extract_rotation(m_matrix));
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@ -623,7 +642,12 @@ void Transformation::set_mirror(Axis axis, double mirror)
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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}
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#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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bool Transformation::has_skew() const
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{
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return contains_skew(m_matrix);
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}
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#else
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void Transformation::set_from_transform(const Transform3d& transform)
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{
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// offset
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@ -661,7 +685,7 @@ void Transformation::set_from_transform(const Transform3d& transform)
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// if (!m_matrix.isApprox(transform))
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// std::cout << "something went wrong in extracting data from matrix" << std::endl;
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}
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#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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void Transformation::reset()
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{
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@ -336,7 +336,6 @@ void assemble_transform(Transform3d& transform, const Vec3d& translation = Vec3d
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Transform3d assemble_transform(const Vec3d& translation = Vec3d::Zero(), const Vec3d& rotation = Vec3d::Zero(),
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const Vec3d& scale = Vec3d::Ones(), const Vec3d& mirror = Vec3d::Ones());
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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// Sets the given transform by multiplying the given transformations in the following order:
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// T = translation * rotation * scale * mirror
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void assemble_transform(Transform3d& transform, const Transform3d& translation = Transform3d::Identity(),
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@ -348,6 +347,12 @@ void assemble_transform(Transform3d& transform, const Transform3d& translation =
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Transform3d assemble_transform(const Transform3d& translation = Transform3d::Identity(), const Transform3d& rotation = Transform3d::Identity(),
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const Transform3d& scale = Transform3d::Identity(), const Transform3d& mirror = Transform3d::Identity());
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// Sets the given transform by assembling the given translation
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void translation_transform(Transform3d& transform, const Vec3d& translation);
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// Returns the transform obtained by assembling the given translation
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Transform3d translation_transform(const Vec3d& translation);
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// Sets the given transform by assembling the given rotations in the following order:
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// 1) rotate X
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// 2) rotate Y
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@ -365,7 +370,6 @@ void scale_transform(Transform3d& transform, const Vec3d& scale);
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// Returns the transform obtained by assembling the given scale factors
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Transform3d scale_transform(const Vec3d& scale);
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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// Returns the euler angles extracted from the given rotation matrix
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// Warning -> The matrix should not contain any scale or shear !!!
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@ -478,6 +482,10 @@ public:
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void set_mirror(const Vec3d& mirror);
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void set_mirror(Axis axis, double mirror);
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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bool has_skew() const;
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
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void set_from_transform(const Transform3d& transform);
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#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
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@ -2914,7 +2914,13 @@ void GLCanvas3D::on_key(wxKeyEvent& evt)
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else
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displacement = multiplier * direction;
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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TransformationType trafo_type;
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trafo_type.set_relative();
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m_selection.translate(displacement, trafo_type);
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#else
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m_selection.translate(displacement);
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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m_dirty = true;
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}
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);
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@ -3579,7 +3585,13 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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}
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}
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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TransformationType trafo_type;
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trafo_type.set_relative();
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m_selection.translate(cur_pos - m_mouse.drag.start_position_3D, trafo_type);
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#else
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m_selection.translate(cur_pos - m_mouse.drag.start_position_3D);
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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if (current_printer_technology() == ptFFF && fff_print()->config().complete_objects)
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update_sequential_clearance();
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wxGetApp().obj_manipul()->set_dirty();
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@ -3996,12 +4008,12 @@ void GLCanvas3D::do_scale(const std::string& snapshot_type)
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Selection::EMode selection_mode = m_selection.get_mode();
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for (const GLVolume* v : m_volumes.volumes) {
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int object_idx = v->object_idx();
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const int object_idx = v->object_idx();
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if (object_idx < 0 || (int)m_model->objects.size() <= object_idx)
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continue;
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int instance_idx = v->instance_idx();
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int volume_idx = v->volume_idx();
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const int instance_idx = v->instance_idx();
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const int volume_idx = v->volume_idx();
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done.insert(std::pair<int, int>(object_idx, instance_idx));
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@ -4009,13 +4021,22 @@ void GLCanvas3D::do_scale(const std::string& snapshot_type)
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ModelObject* model_object = m_model->objects[object_idx];
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if (model_object != nullptr) {
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if (selection_mode == Selection::Instance) {
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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model_object->instances[instance_idx]->set_transformation(v->get_instance_transformation());
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#else
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model_object->instances[instance_idx]->set_scaling_factor(v->get_instance_scaling_factor());
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model_object->instances[instance_idx]->set_offset(v->get_instance_offset());
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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}
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else if (selection_mode == Selection::Volume) {
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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model_object->instances[instance_idx]->set_transformation(v->get_instance_transformation());
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model_object->volumes[volume_idx]->set_transformation(v->get_volume_transformation());
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#else
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model_object->instances[instance_idx]->set_offset(v->get_instance_offset());
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model_object->volumes[volume_idx]->set_scaling_factor(v->get_volume_scaling_factor());
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model_object->volumes[volume_idx]->set_offset(v->get_volume_offset());
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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}
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model_object->invalidate_bounding_box();
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}
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@ -4024,10 +4045,10 @@ void GLCanvas3D::do_scale(const std::string& snapshot_type)
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// Fixes sinking/flying instances
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for (const std::pair<int, int>& i : done) {
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ModelObject* m = m_model->objects[i.first];
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double shift_z = m->get_instance_min_z(i.second);
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const double shift_z = m->get_instance_min_z(i.second);
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// leave sinking instances as sinking
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if (min_zs.empty() || min_zs.find({ i.first, i.second })->second >= SINKING_Z_THRESHOLD || shift_z > SINKING_Z_THRESHOLD) {
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Vec3d shift(0.0, 0.0, -shift_z);
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const Vec3d shift(0.0, 0.0, -shift_z);
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m_selection.translate(i.first, i.second, shift);
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m->translate_instance(i.second, shift);
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}
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@ -461,9 +461,16 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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m_reset_scale_button->SetToolTip(_L("Reset scale"));
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m_reset_scale_button->Bind(wxEVT_BUTTON, [this](wxCommandEvent& e) {
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Plater::TakeSnapshot snapshot(wxGetApp().plater(), _L("Reset scale"));
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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bool old_uniform = m_uniform_scale;
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m_uniform_scale = true;
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change_scale_value(0, 100.0);
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m_uniform_scale = old_uniform;
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#else
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change_scale_value(0, 100.);
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change_scale_value(1, 100.);
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change_scale_value(2, 100.);
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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});
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editors_grid_sizer->Add(m_reset_scale_button);
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@ -616,6 +623,7 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
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m_new_position = volume->get_instance_offset();
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#endif // !ENABLE_WORLD_COORDINATE
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#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
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// Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible.
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#if ENABLE_WORLD_COORDINATE
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if (is_world_coordinates() && !m_uniform_scale &&
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@ -627,6 +635,7 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
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m_uniform_scale = true;
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m_lock_bnt->SetLock(true);
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}
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#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
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#if ENABLE_WORLD_COORDINATE
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if (is_world_coordinates()) {
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@ -790,6 +799,7 @@ void ObjectManipulation::update_if_dirty()
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update(m_cache.rotation, m_cache.rotation_rounded, meRotation, m_new_rotation);
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}
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#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
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#if ENABLE_WORLD_COORDINATE
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Selection::EUniformScaleRequiredReason reason;
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if (selection.requires_uniform_scale(&reason)) {
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@ -829,10 +839,13 @@ void ObjectManipulation::update_if_dirty()
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#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
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}
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else {
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#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
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m_lock_bnt->SetLock(m_uniform_scale);
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m_lock_bnt->SetToolTip(wxEmptyString);
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m_lock_bnt->enable();
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#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
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}
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#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
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#if !ENABLE_WORLD_COORDINATE
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{
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@ -1048,7 +1061,19 @@ void ObjectManipulation::change_position_value(int axis, double value)
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Selection& selection = canvas->get_selection();
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selection.setup_cache();
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#if ENABLE_WORLD_COORDINATE
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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TransformationType trafo_type;
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trafo_type.set_relative();
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switch (get_coordinates_type())
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{
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case ECoordinatesType::Instance: { trafo_type.set_instance(); break; }
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case ECoordinatesType::Local: { trafo_type.set_local(); break; }
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default: { break; }
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}
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selection.translate(position - m_cache.position, trafo_type);
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#else
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selection.translate(position - m_cache.position, get_coordinates_type());
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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#else
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selection.translate(position - m_cache.position, selection.requires_local_axes());
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#endif // ENABLE_WORLD_COORDINATE
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@ -1191,6 +1216,9 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
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transformation_type.set_local();
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#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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Vec3d scaling_factor = m_uniform_scale ? scale(axis) * Vec3d::Ones() : scale;
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#else
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bool uniform_scale = m_uniform_scale || selection.requires_uniform_scale();
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Vec3d scaling_factor = uniform_scale ? scale(axis) * Vec3d::Ones() : scale;
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@ -1203,6 +1231,7 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
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scaling_factor = (mv * mi * scaling_factor).cwiseAbs();
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}
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}
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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#else
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TransformationType transformation_type(TransformationType::World_Relative_Joint);
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if (selection.is_single_full_instance()) {
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@ -1231,6 +1260,12 @@ void ObjectManipulation::do_size(int axis, const Vec3d& scale) const
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else if (is_instance_coordinates())
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transformation_type.set_instance();
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if (!is_local_coordinates())
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transformation_type.set_relative();
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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Vec3d scaling_factor = m_uniform_scale ? scale(axis) * Vec3d::Ones() : scale;
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#else
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bool uniform_scale = m_uniform_scale || selection.requires_uniform_scale();
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Vec3d scaling_factor = uniform_scale ? scale(axis) * Vec3d::Ones() : scale;
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@ -1243,6 +1278,7 @@ void ObjectManipulation::do_size(int axis, const Vec3d& scale) const
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scaling_factor = (mv * mi * scaling_factor).cwiseAbs();
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}
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}
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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selection.setup_cache();
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selection.scale(scaling_factor, transformation_type);
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@ -1303,6 +1339,10 @@ void ObjectManipulation::set_uniform_scaling(const bool use_uniform_scale)
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}
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m_uniform_scale = use_uniform_scale;
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#if ENABLE_TRANSFORMATIONS_BY_MATRICES
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set_dirty();
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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#else
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#if ENABLE_WORLD_COORDINATE
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if (selection.is_single_full_instance() && is_world_coordinates() && !use_uniform_scale) {
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@ -333,7 +333,11 @@ bool GLGizmoBase::use_grabbers(const wxMouseEvent &mouse_event) {
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wxGetApp().obj_manipul()->set_dirty();
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m_parent.set_as_dirty();
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return true;
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} else if (mouse_event.LeftUp() || is_leaving || is_dragging_finished) {
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}
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else if (mouse_event.LeftUp() || is_leaving || is_dragging_finished) {
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#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
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do_stop_dragging(is_leaving);
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#else
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for (auto &grabber : m_grabbers) grabber.dragging = false;
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m_dragging = false;
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@ -356,12 +360,41 @@ bool GLGizmoBase::use_grabbers(const wxMouseEvent &mouse_event) {
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
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// updates camera target constraints
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m_parent.refresh_camera_scene_box();
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#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
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return true;
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}
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}
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return false;
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}
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#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
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void GLGizmoBase::do_stop_dragging(bool perform_mouse_cleanup)
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{
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for (auto& grabber : m_grabbers) grabber.dragging = false;
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m_dragging = false;
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// NOTE: This should be part of GLCanvas3D
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// Reset hover_id when leave window
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if (perform_mouse_cleanup) m_parent.mouse_up_cleanup();
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on_stop_dragging();
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// There is prediction that after draggign, data are changed
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// Data are updated twice also by canvas3D::reload_scene.
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// Should be fixed.
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m_parent.get_gizmos_manager().update_data();
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wxGetApp().obj_manipul()->set_dirty();
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// Let the plater know that the dragging finished, so a delayed
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// refresh of the scene with the background processing data should
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// be performed.
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m_parent.post_event(SimpleEvent(EVT_GLCANVAS_MOUSE_DRAGGING_FINISHED));
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// updates camera target constraints
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m_parent.refresh_camera_scene_box();
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}
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#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
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std::string GLGizmoBase::format(float value, unsigned int decimals) const
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{
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return Slic3r::string_printf("%.*f", decimals, value);
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@ -227,6 +227,11 @@ protected:
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/// <param name="mouse_event">Keep information about mouse click</param>
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/// <returns>same as on_mouse</returns>
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bool use_grabbers(const wxMouseEvent &mouse_event);
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#if ENABLE_WORLD_COORDINATE
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void do_stop_dragging(bool perform_mouse_cleanup);
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#endif // ENABLE_WORLD_COORDINATE
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private:
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// Flag for dirty visible state of Gizmo
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// When True then need new rendering
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@ -126,7 +126,7 @@ void GLGizmoHollow::render_points(const Selection& selection, bool picking)
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#else
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const Transform3d instance_scaling_matrix_inverse = vol->get_instance_transformation().get_matrix(true, true, false, true).inverse();
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#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
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const Transform3d instance_matrix = Geometry::assemble_transform(m_c->selection_info()->get_sla_shift() * Vec3d::UnitZ()) * trafo.get_matrix();
|
||||
const Transform3d instance_matrix = Geometry::translation_transform(m_c->selection_info()->get_sla_shift() * Vec3d::UnitZ()) * trafo.get_matrix();
|
||||
|
||||
const Camera& camera = wxGetApp().plater()->get_camera();
|
||||
const Transform3d& view_matrix = camera.get_view_matrix();
|
||||
|
@ -141,7 +141,19 @@ void GLGizmoMove3D::on_dragging(const UpdateData& data)
|
||||
|
||||
Selection &selection = m_parent.get_selection();
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
TransformationType trafo_type;
|
||||
trafo_type.set_relative();
|
||||
switch (wxGetApp().obj_manipul()->get_coordinates_type())
|
||||
{
|
||||
case ECoordinatesType::Instance: { trafo_type.set_instance(); break; }
|
||||
case ECoordinatesType::Local: { trafo_type.set_local(); break; }
|
||||
default: { break; }
|
||||
}
|
||||
selection.translate(m_displacement, trafo_type);
|
||||
#else
|
||||
selection.translate(m_displacement, wxGetApp().obj_manipul()->get_coordinates_type());
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
#else
|
||||
selection.translate(m_displacement);
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
|
@ -787,7 +787,7 @@ Transform3d GLGizmoRotate::local_transform(const Selection& selection) const
|
||||
}
|
||||
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
return Geometry::assemble_transform(m_center) * m_orient_matrix * ret;
|
||||
return Geometry::translation_transform(m_center) * m_orient_matrix * ret;
|
||||
#else
|
||||
if (selection.is_single_volume() || selection.is_single_modifier() || selection.requires_local_axes())
|
||||
ret = selection.get_first_volume()->get_instance_transformation().get_matrix(true, false, true, true) * ret;
|
||||
|
@ -41,6 +41,9 @@ GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filen
|
||||
|
||||
std::string GLGizmoScale3D::get_tooltip() const
|
||||
{
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
const Vec3d scale = 100.0 * m_scale;
|
||||
#else
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
|
||||
Vec3d scale = 100.0 * Vec3d::Ones();
|
||||
@ -52,6 +55,7 @@ std::string GLGizmoScale3D::get_tooltip() const
|
||||
else if (selection.is_single_modifier() || selection.is_single_volume())
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
scale = 100.0 * selection.get_first_volume()->get_volume_scaling_factor();
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
|
||||
if (m_hover_id == 0 || m_hover_id == 1 || m_grabbers[0].dragging || m_grabbers[1].dragging)
|
||||
return "X: " + format(scale.x(), 4) + "%";
|
||||
@ -89,32 +93,65 @@ bool GLGizmoScale3D::on_mouse(const wxMouseEvent &mouse_event)
|
||||
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
|
||||
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
// Apply new temporary scale factors
|
||||
TransformationType transformation_type(TransformationType::Local_Absolute_Joint);
|
||||
if (mouse_event.AltDown()) transformation_type.set_independent();
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
TransformationType transformation_type;
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
if (wxGetApp().obj_manipul()->is_local_coordinates())
|
||||
transformation_type.set_local();
|
||||
else if (wxGetApp().obj_manipul()->is_instance_coordinates())
|
||||
transformation_type.set_instance();
|
||||
|
||||
Selection &selection = m_parent.get_selection();
|
||||
transformation_type.set_relative();
|
||||
#else
|
||||
if (!wxGetApp().obj_manipul()->is_world_coordinates())
|
||||
transformation_type.set_local();
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
#else
|
||||
TransformationType transformation_type(TransformationType::Local_Absolute_Joint);
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
if (mouse_event.AltDown()) transformation_type.set_independent();
|
||||
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
m_parent.get_selection().scale_and_translate(m_scale, m_offset, transformation_type);
|
||||
#else
|
||||
Selection& selection = m_parent.get_selection();
|
||||
selection.scale(m_scale, transformation_type);
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
if (mouse_event.CmdDown()) selection.translate(m_offset, wxGetApp().obj_manipul()->get_coordinates_type());
|
||||
#else
|
||||
if (mouse_event.CmdDown()) selection.translate(m_offset, true);
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
|
||||
}
|
||||
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
|
||||
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
}
|
||||
}
|
||||
}
|
||||
return use_grabbers(mouse_event);
|
||||
}
|
||||
|
||||
void GLGizmoScale3D::data_changed()
|
||||
{
|
||||
const Selection &selection = m_parent.get_selection();
|
||||
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
const Selection &selection = m_parent.get_selection();
|
||||
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
#if !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
|
||||
bool enable_scale_xyz = !selection.requires_uniform_scale();
|
||||
#endif // !ENABLE_WORLD_COORDINATE_SCALE_REVISITED
|
||||
#else
|
||||
bool enable_scale_xyz = selection.is_single_full_instance() ||
|
||||
selection.is_single_volume() ||
|
||||
selection.is_single_modifier();
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
set_scale(Vec3d::Ones());
|
||||
#else
|
||||
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
|
||||
if (selection.is_single_full_instance() || selection.is_single_volume_or_modifier()) {
|
||||
#else
|
||||
for (unsigned int i = 0; i < 6; ++i)
|
||||
m_grabbers[i].enabled = enable_scale_xyz;
|
||||
|
||||
@ -129,6 +166,8 @@ void GLGizmoScale3D::data_changed()
|
||||
}
|
||||
else
|
||||
set_scale(Vec3d::Ones());
|
||||
#endif // ENABLE_WORLD_COORDINATE_SCALE_REVISITED
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
}
|
||||
|
||||
bool GLGizmoScale3D::on_init()
|
||||
@ -251,7 +290,7 @@ void GLGizmoScale3D::on_render()
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
const Transform3d inst_trafo = v.get_instance_transformation().get_matrix_no_scaling_factor();
|
||||
m_grabbers_transform = inst_trafo * Geometry::assemble_transform(m_bounding_box.center());
|
||||
m_grabbers_transform = inst_trafo * Geometry::translation_transform(m_bounding_box.center());
|
||||
m_center = inst_trafo * m_bounding_box.center();
|
||||
#else
|
||||
m_grabbers_transform = v.get_instance_transformation().get_matrix(false, false, true) * Geometry::assemble_transform(m_bounding_box.center());
|
||||
@ -677,6 +716,58 @@ void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int
|
||||
}
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data)
|
||||
{
|
||||
double ratio = calc_ratio(data);
|
||||
if (ratio > 0.0) {
|
||||
Vec3d curr_scale = m_scale;
|
||||
Vec3d starting_scale = m_starting.scale;
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
const ECoordinatesType coordinates_type = wxGetApp().obj_manipul()->get_coordinates_type();
|
||||
|
||||
curr_scale(axis) = starting_scale(axis) * ratio;
|
||||
m_scale = curr_scale;
|
||||
|
||||
if (m_starting.ctrl_down && (selection.is_single_full_instance() || selection.is_single_volume_or_modifier())) {
|
||||
double local_offset = 0.5 * (ratio - 1.0) * m_starting.box.size()(axis);
|
||||
|
||||
if (m_hover_id == 2 * axis)
|
||||
local_offset *= -1.0;
|
||||
|
||||
Vec3d center_offset = m_starting.instance_center - m_starting.center; // world coordinates (== Vec3d::Zero() for single volume selection)
|
||||
if (selection.is_single_full_instance() && coordinates_type == ECoordinatesType::Local)
|
||||
// from world coordinates to instance coordinates
|
||||
center_offset = selection.get_first_volume()->get_instance_transformation().get_rotation_matrix().inverse() * center_offset;
|
||||
|
||||
local_offset += (ratio - 1.0) * center_offset(axis);
|
||||
|
||||
switch (axis)
|
||||
{
|
||||
case X: { m_offset = local_offset * Vec3d::UnitX(); break; }
|
||||
case Y: { m_offset = local_offset * Vec3d::UnitY(); break; }
|
||||
case Z: { m_offset = local_offset * Vec3d::UnitZ(); break; }
|
||||
default: { m_offset = Vec3d::Zero(); break; }
|
||||
}
|
||||
|
||||
if (selection.is_single_full_instance() && coordinates_type == ECoordinatesType::Local)
|
||||
// from instance coordinates to world coordinates
|
||||
m_offset = selection.get_first_volume()->get_instance_transformation().get_rotation_matrix() * m_offset;
|
||||
|
||||
if (selection.is_single_volume_or_modifier()) {
|
||||
if (coordinates_type == ECoordinatesType::Instance)
|
||||
m_offset = selection.get_first_volume()->get_instance_transformation().get_scaling_factor_matrix().inverse() * m_offset;
|
||||
else if (coordinates_type == ECoordinatesType::Local) {
|
||||
m_offset = selection.get_first_volume()->get_instance_transformation().get_scaling_factor_matrix().inverse() *
|
||||
selection.get_first_volume()->get_volume_transformation().get_rotation_matrix() * m_offset;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
m_offset = Vec3d::Zero();
|
||||
}
|
||||
}
|
||||
#else
|
||||
void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data)
|
||||
{
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
@ -721,6 +812,7 @@ void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data)
|
||||
if (ratio > 0.0) {
|
||||
m_scale(axis) = m_starting.scale(axis) * ratio;
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
|
||||
if (m_starting.ctrl_down) {
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
double local_offset = 0.5 * (ratio - 1.0) * m_starting.box.size()(axis);
|
||||
@ -734,7 +826,7 @@ void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data)
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
Vec3d center_offset = m_starting.instance_center - m_starting.center;
|
||||
if (selection.is_single_full_instance() && coordinates_type != ECoordinatesType::World) {
|
||||
const Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation()).inverse();
|
||||
const Transform3d m = Geometry::rotation_transform(selection.get_first_volume()->get_instance_rotation()).inverse();
|
||||
center_offset = m * center_offset;
|
||||
}
|
||||
|
||||
@ -764,12 +856,57 @@ void GLGizmoScale3D::do_scale_along_axis(Axis axis, const UpdateData& data)
|
||||
m_offset = Vec3d::Zero();
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
void GLGizmoScale3D::do_scale_uniform(const UpdateData & data)
|
||||
{
|
||||
const double ratio = calc_ratio(data);
|
||||
if (ratio > 0.0) {
|
||||
m_scale = m_starting.scale * ratio;
|
||||
|
||||
const Selection& selection = m_parent.get_selection();
|
||||
const ECoordinatesType coordinates_type = wxGetApp().obj_manipul()->get_coordinates_type();
|
||||
if (m_starting.ctrl_down && (selection.is_single_full_instance() || selection.is_single_volume_or_modifier())) {
|
||||
m_offset = 0.5 * (ratio - 1.0) * m_starting.box.size();
|
||||
|
||||
if (m_hover_id == 6 || m_hover_id == 9)
|
||||
m_offset.x() *= -1.0;
|
||||
if (m_hover_id == 6 || m_hover_id == 7)
|
||||
m_offset.y() *= -1.0;
|
||||
|
||||
Vec3d center_offset = m_starting.instance_center - m_starting.center; // world coordinates (== Vec3d::Zero() for single volume selection)
|
||||
|
||||
if (selection.is_single_full_instance() && coordinates_type == ECoordinatesType::Local)
|
||||
// from world coordinates to instance coordinates
|
||||
center_offset = selection.get_first_volume()->get_instance_transformation().get_rotation_matrix().inverse() * center_offset;
|
||||
|
||||
m_offset += (ratio - 1.0) * center_offset;
|
||||
|
||||
if (selection.is_single_full_instance() && coordinates_type == ECoordinatesType::Local)
|
||||
// from instance coordinates to world coordinates
|
||||
m_offset = selection.get_first_volume()->get_instance_transformation().get_rotation_matrix() * m_offset;
|
||||
|
||||
if (selection.is_single_volume_or_modifier()) {
|
||||
if (coordinates_type == ECoordinatesType::Instance)
|
||||
m_offset = selection.get_first_volume()->get_instance_transformation().get_scaling_factor_matrix().inverse() * m_offset;
|
||||
else if (coordinates_type == ECoordinatesType::Local) {
|
||||
m_offset = selection.get_first_volume()->get_instance_transformation().get_scaling_factor_matrix().inverse() *
|
||||
selection.get_first_volume()->get_volume_transformation().get_rotation_matrix() * m_offset;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
m_offset = Vec3d::Zero();
|
||||
}
|
||||
}
|
||||
#else
|
||||
void GLGizmoScale3D::do_scale_uniform(const UpdateData& data)
|
||||
{
|
||||
const double ratio = calc_ratio(data);
|
||||
if (ratio > 0.0) {
|
||||
m_scale = m_starting.scale * ratio;
|
||||
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
if (m_starting.ctrl_down) {
|
||||
m_offset = 0.5 * (ratio - 1.0) * m_starting.box.size();
|
||||
@ -783,7 +920,7 @@ void GLGizmoScale3D::do_scale_uniform(const UpdateData& data)
|
||||
Vec3d center_offset = m_starting.instance_center - m_starting.center;
|
||||
|
||||
if (selection.is_single_full_instance() && !wxGetApp().obj_manipul()->is_world_coordinates()) {
|
||||
const Transform3d m = Geometry::assemble_transform(Vec3d::Zero(), selection.get_first_volume()->get_instance_rotation()).inverse();
|
||||
const Transform3d m = Geometry::rotation_transform(selection.get_first_volume()->get_instance_rotation()).inverse();
|
||||
center_offset = m * center_offset;
|
||||
}
|
||||
|
||||
@ -794,6 +931,7 @@ void GLGizmoScale3D::do_scale_uniform(const UpdateData& data)
|
||||
m_offset = Vec3d::Zero();
|
||||
}
|
||||
}
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
|
||||
double GLGizmoScale3D::calc_ratio(const UpdateData& data) const
|
||||
{
|
||||
|
@ -67,7 +67,11 @@ public:
|
||||
void set_snap_step(double step) { m_snap_step = step; }
|
||||
|
||||
const Vec3d& get_scale() const { return m_scale; }
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
void set_scale(const Vec3d& scale) { m_starting.scale = scale; m_scale = scale; m_offset = Vec3d::Zero(); }
|
||||
#else
|
||||
void set_scale(const Vec3d& scale) { m_starting.scale = scale; m_scale = scale; }
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
|
||||
#if ENABLE_WORLD_COORDINATE_SCALE_REVISITED
|
||||
const Vec3d& get_starting_scale() const { return m_starting.scale; }
|
||||
|
@ -3852,7 +3852,7 @@ void Plater::priv::reload_from_disk()
|
||||
new_volume->set_type(old_volume->type());
|
||||
new_volume->set_material_id(old_volume->material_id());
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
new_volume->set_transformation(Geometry::assemble_transform(old_volume->source.transform.get_offset()) *
|
||||
new_volume->set_transformation(Geometry::translation_transform(old_volume->source.transform.get_offset()) *
|
||||
old_volume->get_transformation().get_matrix_no_offset() * old_volume->source.transform.get_matrix_no_offset());
|
||||
new_volume->translate(new_volume->get_transformation().get_matrix_no_offset() * (new_volume->source.mesh_offset - old_volume->source.mesh_offset));
|
||||
#else
|
||||
|
@ -599,6 +599,7 @@ bool Selection::matches(const std::vector<unsigned int>& volume_idxs) const
|
||||
return count == (unsigned int)m_list.size();
|
||||
}
|
||||
|
||||
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
bool Selection::requires_uniform_scale(EUniformScaleRequiredReason* reason) const
|
||||
#else
|
||||
@ -667,6 +668,7 @@ bool Selection::requires_uniform_scale() const
|
||||
return true;
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
}
|
||||
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
|
||||
int Selection::get_object_idx() const
|
||||
{
|
||||
@ -760,58 +762,29 @@ void Selection::setup_cache()
|
||||
}
|
||||
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
void Selection::translate(const Vec3d& displacement, ECoordinatesType type)
|
||||
void Selection::translate(const Vec3d& displacement, TransformationType transformation_type)
|
||||
{
|
||||
if (!m_valid)
|
||||
return;
|
||||
|
||||
assert(transformation_type.relative());
|
||||
|
||||
for (unsigned int i : m_list) {
|
||||
GLVolume& v = *(*m_volumes)[i];
|
||||
const VolumeCache& volume_data = m_cache.volumes_data[i];
|
||||
if (m_mode == Instance && !is_wipe_tower()) {
|
||||
assert(is_from_fully_selected_instance(i));
|
||||
switch (type)
|
||||
{
|
||||
case ECoordinatesType::World:
|
||||
{
|
||||
v.set_instance_transformation(Geometry::assemble_transform(displacement) * volume_data.get_instance_full_matrix());
|
||||
break;
|
||||
}
|
||||
case ECoordinatesType::Local:
|
||||
{
|
||||
const Vec3d world_displacemet = volume_data.get_instance_rotation_matrix() * displacement;
|
||||
v.set_instance_transformation(Geometry::assemble_transform(world_displacemet) * volume_data.get_instance_full_matrix());
|
||||
break;
|
||||
}
|
||||
default: { assert(false); break; }
|
||||
}
|
||||
}
|
||||
else {
|
||||
switch (type)
|
||||
{
|
||||
case ECoordinatesType::World:
|
||||
{
|
||||
const Transform3d inst_matrix_no_offset = volume_data.get_instance_rotation_matrix() * volume_data.get_instance_scale_matrix();
|
||||
const Vec3d inst_displacement = inst_matrix_no_offset.inverse() * displacement;
|
||||
v.set_volume_transformation(Geometry::assemble_transform(inst_displacement) * volume_data.get_volume_full_matrix());
|
||||
break;
|
||||
}
|
||||
case ECoordinatesType::Instance:
|
||||
{
|
||||
const Vec3d inst_displacement = volume_data.get_instance_scale_matrix().inverse() * displacement;
|
||||
v.set_volume_transformation(Geometry::assemble_transform(inst_displacement) * volume_data.get_volume_full_matrix());
|
||||
break;
|
||||
}
|
||||
case ECoordinatesType::Local:
|
||||
{
|
||||
const Vec3d inst_displacement = volume_data.get_instance_scale_matrix().inverse() *
|
||||
volume_data.get_volume_rotation_matrix() * displacement;
|
||||
v.set_volume_transformation(Geometry::assemble_transform(inst_displacement) * volume_data.get_volume_full_matrix());
|
||||
break;
|
||||
}
|
||||
default: { assert(false); break; }
|
||||
if (transformation_type.world())
|
||||
v.set_instance_transformation(Geometry::translation_transform(displacement) * volume_data.get_instance_full_matrix());
|
||||
else if (transformation_type.local()) {
|
||||
const Vec3d world_displacement = volume_data.get_instance_rotation_matrix() * displacement;
|
||||
v.set_instance_transformation(Geometry::translation_transform(world_displacement) * volume_data.get_instance_full_matrix());
|
||||
}
|
||||
else
|
||||
assert(false);
|
||||
}
|
||||
else
|
||||
transform_volume_relative(v, volume_data, transformation_type, Geometry::translation_transform(displacement));
|
||||
}
|
||||
|
||||
#if !DISABLE_INSTANCES_SYNCH
|
||||
@ -914,51 +887,35 @@ void Selection::rotate(const Vec3d& rotation, TransformationType transformation_
|
||||
for (unsigned int i : m_list) {
|
||||
GLVolume& v = *(*m_volumes)[i];
|
||||
const VolumeCache& volume_data = m_cache.volumes_data[i];
|
||||
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
|
||||
if (m_mode == Instance && !is_wipe_tower()) {
|
||||
assert(is_from_fully_selected_instance(i));
|
||||
const Geometry::Transformation& old_trafo = volume_data.get_instance_transform();
|
||||
Transform3d new_rotation_matrix = Transform3d::Identity();
|
||||
if (transformation_type.absolute())
|
||||
new_rotation_matrix = rotation_matrix;
|
||||
else {
|
||||
if (transformation_type.world())
|
||||
new_rotation_matrix = rotation_matrix * old_trafo.get_rotation_matrix();
|
||||
new_rotation_matrix = rotation_matrix * inst_trafo.get_rotation_matrix();
|
||||
else if (transformation_type.local())
|
||||
new_rotation_matrix = old_trafo.get_rotation_matrix() * rotation_matrix;
|
||||
new_rotation_matrix = inst_trafo.get_rotation_matrix() * rotation_matrix;
|
||||
else
|
||||
assert(false);
|
||||
}
|
||||
|
||||
const Vec3d new_offset = transformation_type.independent() ? old_trafo.get_offset() :
|
||||
m_cache.dragging_center + new_rotation_matrix * old_trafo.get_rotation_matrix().inverse() *
|
||||
(old_trafo.get_offset() - m_cache.dragging_center);
|
||||
v.set_instance_transformation(Geometry::assemble_transform(Geometry::assemble_transform(new_offset), new_rotation_matrix,
|
||||
old_trafo.get_scaling_factor_matrix(), old_trafo.get_mirror_matrix()));
|
||||
const Vec3d new_offset = transformation_type.independent() ? inst_trafo.get_offset() :
|
||||
m_cache.dragging_center + new_rotation_matrix * inst_trafo.get_rotation_matrix().inverse() *
|
||||
(inst_trafo.get_offset() - m_cache.dragging_center);
|
||||
v.set_instance_transformation(Geometry::assemble_transform(Geometry::translation_transform(new_offset), new_rotation_matrix,
|
||||
inst_trafo.get_scaling_factor_matrix(), inst_trafo.get_mirror_matrix()));
|
||||
}
|
||||
else {
|
||||
const Geometry::Transformation& old_trafo = volume_data.get_volume_transform();
|
||||
Transform3d new_rotation_matrix = Transform3d::Identity();
|
||||
|
||||
if (transformation_type.absolute())
|
||||
new_rotation_matrix = rotation_matrix;
|
||||
else {
|
||||
if (transformation_type.world()) {
|
||||
const Transform3d inst_rotation_matrix = volume_data.get_instance_transform().get_rotation_matrix();
|
||||
new_rotation_matrix = inst_rotation_matrix.inverse() * rotation_matrix * inst_rotation_matrix * old_trafo.get_rotation_matrix();
|
||||
}
|
||||
else if (transformation_type.instance())
|
||||
new_rotation_matrix = rotation_matrix * old_trafo.get_rotation_matrix();
|
||||
else if (transformation_type.local())
|
||||
new_rotation_matrix = old_trafo.get_rotation_matrix() * rotation_matrix;
|
||||
else
|
||||
assert(false);
|
||||
if (transformation_type.absolute()) {
|
||||
const Geometry::Transformation& volume_trafo = volume_data.get_volume_transform();
|
||||
v.set_volume_transformation(Geometry::assemble_transform(volume_trafo.get_offset_matrix(), Geometry::rotation_transform(rotation),
|
||||
volume_trafo.get_scaling_factor_matrix(), volume_trafo.get_mirror_matrix()));
|
||||
}
|
||||
|
||||
const Vec3d new_offset = !is_wipe_tower() ? old_trafo.get_offset() :
|
||||
m_cache.dragging_center + new_rotation_matrix * old_trafo.get_rotation_matrix().inverse() *
|
||||
(old_trafo.get_offset() - m_cache.dragging_center);
|
||||
v.set_volume_transformation(Geometry::assemble_transform(Geometry::assemble_transform(new_offset), new_rotation_matrix,
|
||||
old_trafo.get_scaling_factor_matrix(), old_trafo.get_mirror_matrix()));
|
||||
else
|
||||
transform_volume_relative(v, volume_data, transformation_type, Geometry::rotation_transform(rotation));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1185,6 +1142,12 @@ void Selection::flattening_rotate(const Vec3d& normal)
|
||||
this->set_bounding_boxes_dirty();
|
||||
}
|
||||
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
void Selection::scale(const Vec3d& scale, TransformationType transformation_type)
|
||||
{
|
||||
scale_and_translate(scale, Vec3d::Zero(), transformation_type);
|
||||
}
|
||||
#else
|
||||
void Selection::scale(const Vec3d& scale, TransformationType transformation_type)
|
||||
{
|
||||
if (!m_valid)
|
||||
@ -1259,6 +1222,7 @@ void Selection::scale(const Vec3d& scale, TransformationType transformation_type
|
||||
set_bounding_boxes_dirty();
|
||||
wxGetApp().plater()->canvas3D()->requires_check_outside_state();
|
||||
}
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
|
||||
void Selection::scale_to_fit_print_volume(const BuildVolume& volume)
|
||||
{
|
||||
@ -1281,7 +1245,13 @@ void Selection::scale_to_fit_print_volume(const BuildVolume& volume)
|
||||
// center selection on print bed
|
||||
setup_cache();
|
||||
offset.z() = -get_bounding_box().min.z();
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
TransformationType trafo_type;
|
||||
trafo_type.set_relative();
|
||||
translate(offset, trafo_type);
|
||||
#else
|
||||
translate(offset);
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
wxGetApp().plater()->canvas3D()->do_move(""); // avoid storing another snapshot
|
||||
|
||||
wxGetApp().obj_manipul()->set_dirty();
|
||||
@ -1371,7 +1341,78 @@ void Selection::mirror(Axis axis)
|
||||
set_bounding_boxes_dirty();
|
||||
}
|
||||
|
||||
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
void Selection::scale_and_translate(const Vec3d& scale, const Vec3d& translation, TransformationType transformation_type)
|
||||
{
|
||||
if (!m_valid)
|
||||
return;
|
||||
|
||||
std::cout << "Selection::scale_and_translate: " << to_string(scale) << " - " << to_string(translation) << "\n";
|
||||
|
||||
for (unsigned int i : m_list) {
|
||||
GLVolume& v = *(*m_volumes)[i];
|
||||
const VolumeCache& volume_data = m_cache.volumes_data[i];
|
||||
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
|
||||
if (m_mode == Instance) {
|
||||
assert(is_from_fully_selected_instance(i));
|
||||
if (transformation_type.absolute()) {
|
||||
assert(transformation_type.local());
|
||||
assert(transformation_type.joint());
|
||||
v.set_instance_transformation(Geometry::assemble_transform(inst_trafo.get_offset_matrix(), inst_trafo.get_rotation_matrix(),
|
||||
Geometry::scale_transform(scale), inst_trafo.get_mirror_matrix()));
|
||||
}
|
||||
else {
|
||||
if (transformation_type.world()) {
|
||||
const Transform3d scale_matrix = Geometry::scale_transform(scale);
|
||||
const Transform3d offset_matrix = (transformation_type.joint() && translation.isApprox(Vec3d::Zero())) ?
|
||||
// non-constrained scaling - add offset to scale around selection center
|
||||
Geometry::translation_transform(m_cache.dragging_center + scale_matrix * (inst_trafo.get_offset() - m_cache.dragging_center)) :
|
||||
// constrained scaling - add offset to keep constraint
|
||||
Geometry::translation_transform(translation) * inst_trafo.get_offset_matrix();
|
||||
v.set_instance_transformation(offset_matrix * scale_matrix * inst_trafo.get_matrix_no_offset());
|
||||
}
|
||||
else if (transformation_type.local()) {
|
||||
const Transform3d scale_matrix = Geometry::scale_transform(scale);
|
||||
Vec3d offset;
|
||||
if (transformation_type.joint() && translation.isApprox(Vec3d::Zero())) {
|
||||
// non-constrained scaling - add offset to scale around selection center
|
||||
offset = inst_trafo.get_matrix_no_offset().inverse() * (inst_trafo.get_offset() - m_cache.dragging_center);
|
||||
offset = inst_trafo.get_matrix_no_offset() * (scale_matrix * offset - offset);
|
||||
}
|
||||
else
|
||||
// constrained scaling - add offset to keep constraint
|
||||
offset = translation;
|
||||
|
||||
v.set_instance_transformation(Geometry::translation_transform(offset) * inst_trafo.get_matrix() * scale_matrix);
|
||||
}
|
||||
else
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (transformation_type.absolute()) {
|
||||
assert(transformation_type.local());
|
||||
const Geometry::Transformation& volume_trafo = volume_data.get_volume_transform();
|
||||
v.set_volume_transformation(Geometry::assemble_transform(volume_trafo.get_offset_matrix(), volume_trafo.get_rotation_matrix(),
|
||||
Geometry::scale_transform(scale), volume_trafo.get_mirror_matrix()));
|
||||
}
|
||||
else
|
||||
transform_volume_relative(v, volume_data, transformation_type, Geometry::translation_transform(translation) * Geometry::scale_transform(scale));
|
||||
}
|
||||
}
|
||||
|
||||
#if !DISABLE_INSTANCES_SYNCH
|
||||
if (m_mode == Instance)
|
||||
synchronize_unselected_instances(SyncRotationType::NONE);
|
||||
else if (m_mode == Volume)
|
||||
synchronize_unselected_volumes();
|
||||
#endif // !DISABLE_INSTANCES_SYNCH
|
||||
|
||||
ensure_on_bed();
|
||||
set_bounding_boxes_dirty();
|
||||
wxGetApp().plater()->canvas3D()->requires_check_outside_state();
|
||||
}
|
||||
#else
|
||||
void Selection::translate(unsigned int object_idx, const Vec3d& displacement)
|
||||
{
|
||||
if (!m_valid)
|
||||
@ -1420,7 +1461,7 @@ void Selection::translate(unsigned int object_idx, const Vec3d& displacement)
|
||||
|
||||
this->set_bounding_boxes_dirty();
|
||||
}
|
||||
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
|
||||
void Selection::translate(unsigned int object_idx, unsigned int instance_idx, const Vec3d& displacement)
|
||||
{
|
||||
@ -1431,7 +1472,7 @@ void Selection::translate(unsigned int object_idx, unsigned int instance_idx, co
|
||||
GLVolume& v = *(*m_volumes)[i];
|
||||
if (v.object_idx() == (int)object_idx && v.instance_idx() == (int)instance_idx)
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
v.set_instance_transformation(Geometry::assemble_transform(displacement) * v.get_instance_transformation().get_matrix());
|
||||
v.set_instance_transformation(Geometry::translation_transform(displacement) * v.get_instance_transformation().get_matrix());
|
||||
#else
|
||||
v.set_instance_offset(v.get_instance_offset() + displacement);
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
@ -1468,7 +1509,7 @@ void Selection::translate(unsigned int object_idx, unsigned int instance_idx, co
|
||||
continue;
|
||||
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
v.set_instance_transformation(Geometry::assemble_transform(displacement) * v.get_instance_transformation().get_matrix());
|
||||
v.set_instance_transformation(Geometry::translation_transform(displacement) * v.get_instance_transformation().get_matrix());
|
||||
#else
|
||||
v.set_instance_offset(v.get_instance_offset() + displacement);
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
@ -2770,7 +2811,11 @@ void Selection::render_sidebar_scale_hints(const std::string& sidebar_field, GLS
|
||||
void Selection::render_sidebar_scale_hints(const std::string& sidebar_field)
|
||||
#endif // ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
{
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
const bool uniform_scale = wxGetApp().obj_manipul()->get_uniform_scaling();
|
||||
#else
|
||||
const bool uniform_scale = requires_uniform_scale() || wxGetApp().obj_manipul()->get_uniform_scaling();
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
|
||||
#if ENABLE_GL_SHADERS_ATTRIBUTES
|
||||
auto render_sidebar_scale_hint = [this, uniform_scale](Axis axis, GLShaderProgram& shader, const Transform3d& matrix) {
|
||||
@ -3380,5 +3425,27 @@ void Selection::paste_objects_from_clipboard()
|
||||
#endif /* _DEBUG */
|
||||
}
|
||||
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
void Selection::transform_volume_relative(GLVolume& volume, const VolumeCache& volume_data, TransformationType transformation_type,
|
||||
const Transform3d& transform)
|
||||
{
|
||||
const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
|
||||
const Geometry::Transformation& volume_trafo = volume_data.get_volume_transform();
|
||||
if (transformation_type.world()) {
|
||||
const Transform3d inst_matrix_no_offset = inst_trafo.get_matrix_no_offset();
|
||||
const Transform3d new_volume_matrix = inst_matrix_no_offset.inverse() * transform * inst_matrix_no_offset;
|
||||
volume.set_volume_transformation(volume_trafo.get_offset_matrix() * new_volume_matrix * volume_trafo.get_matrix_no_offset());
|
||||
}
|
||||
else if (transformation_type.instance())
|
||||
volume.set_volume_transformation(volume_trafo.get_offset_matrix() * transform * volume_trafo.get_matrix_no_offset());
|
||||
else if (transformation_type.local()) {
|
||||
const Geometry::Transformation trafo(transform);
|
||||
volume.set_volume_transformation(trafo.get_offset_matrix() * volume_trafo.get_matrix() * trafo.get_matrix_no_offset());
|
||||
}
|
||||
else
|
||||
assert(false);
|
||||
}
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
|
||||
} // namespace GUI
|
||||
} // namespace Slic3r
|
||||
|
@ -336,7 +336,9 @@ public:
|
||||
VolumeNotAxisAligned_Instance,
|
||||
MultipleSelection,
|
||||
};
|
||||
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
bool requires_uniform_scale(EUniformScaleRequiredReason* reason = nullptr) const;
|
||||
#endif // !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
#else
|
||||
bool requires_uniform_scale() const;
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
@ -365,7 +367,11 @@ public:
|
||||
void setup_cache();
|
||||
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
void translate(const Vec3d& displacement, TransformationType transformation_type);
|
||||
#else
|
||||
void translate(const Vec3d& displacement, ECoordinatesType type = ECoordinatesType::World);
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
#else
|
||||
void translate(const Vec3d& displacement, bool local = false);
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
@ -374,6 +380,9 @@ public:
|
||||
void scale(const Vec3d& scale, TransformationType transformation_type);
|
||||
void scale_to_fit_print_volume(const BuildVolume& volume);
|
||||
void mirror(Axis axis);
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
void scale_and_translate(const Vec3d& scale, const Vec3d& translation, TransformationType transformation_type);
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
|
||||
#if !ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
void translate(unsigned int object_idx, const Vec3d& displacement);
|
||||
@ -468,6 +477,11 @@ private:
|
||||
|
||||
void paste_volumes_from_clipboard();
|
||||
void paste_objects_from_clipboard();
|
||||
|
||||
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
void transform_volume_relative(GLVolume& volume, const VolumeCache& volume_data, TransformationType transformation_type,
|
||||
const Transform3d& transform);
|
||||
#endif // ENABLE_TRANSFORMATIONS_BY_MATRICES
|
||||
};
|
||||
|
||||
} // namespace GUI
|
||||
|
Loading…
Reference in New Issue
Block a user