Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Replace GLIndexedVertexArray with GLModel:

TriangleSelectorGUI::m_iva_enforcers

TriangleSelectorGUI::m_iva_blockers

TriangleSelectorGUI::m_iva_seed_fills

TriangleSelectorGUI::m_varrays

GLGizmoPainterBase::s_sphere
This commit is contained in:
enricoturri1966 2022-02-09 13:13:10 +01:00
parent 4d2d77e99c
commit 8916a00821
4 changed files with 191 additions and 12 deletions
src/slic3r/GUI

View file

@ -730,8 +730,8 @@ void GLModel::render() const
const Geometry& data = m_render_data.geometry;
GLenum mode = get_primitive_mode(data.format);
GLenum index_type = get_index_type(data.format);
const GLenum mode = get_primitive_mode(data.format);
const GLenum index_type = get_index_type(data.format);
const size_t vertex_stride_bytes = Geometry::vertex_stride_bytes(data.format);
const bool position = Geometry::has_position(data.format);