Fixed conflicts after merge with master
This commit is contained in:
commit
89a0c84c83
@ -246,6 +246,7 @@ public:
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const Vec3d& get_mirror() const { return m_mirror; }
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double get_mirror(Axis axis) const { return m_mirror(axis); }
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bool is_left_handed() const { return m_mirror.x() * m_mirror.y() * m_mirror.z() < 0.; }
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void set_mirror(const Vec3d& mirror);
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void set_mirror(Axis axis, double mirror);
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@ -258,12 +258,17 @@ void LayerRegion::process_external_surfaces(const Layer* lower_layer)
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#ifdef SLIC3R_DEBUG
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printf("Processing bridge at layer " PRINTF_ZU ":\n", this->layer()->id());
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#endif
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if (bd.detect_angle(Geometry::deg2rad(this->region()->config().bridge_angle.value))) {
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double custom_angle = Geometry::deg2rad(this->region()->config().bridge_angle.value);
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if (bd.detect_angle(custom_angle)) {
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bridges[idx_last].bridge_angle = bd.angle;
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if (this->layer()->object()->config().support_material) {
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polygons_append(this->bridged, bd.coverage());
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this->unsupported_bridge_edges.append(bd.unsupported_edges());
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}
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} else if (custom_angle > 0) {
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// Bridge was not detected (likely it is only supported at one side). Still it is a surface filled in
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// using a bridging flow, therefore it makes sense to respect the custom bridging direction.
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bridges[idx_last].bridge_angle = custom_angle;
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}
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// without safety offset, artifacts are generated (GH #2494)
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surfaces_append(bottom, union_ex(grown, true), bridges[idx_last]);
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@ -394,6 +394,7 @@ public:
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const Vec3d& get_mirror() const { return m_transformation.get_mirror(); }
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double get_mirror(Axis axis) const { return m_transformation.get_mirror(axis); }
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bool is_left_handed() const { return m_transformation.is_left_handed(); }
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void set_mirror(const Vec3d& mirror) { m_transformation.set_mirror(mirror); }
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void set_mirror(Axis axis, double mirror) { m_transformation.set_mirror(axis, mirror); }
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@ -498,6 +499,7 @@ public:
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const Vec3d& get_mirror() const { return m_transformation.get_mirror(); }
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double get_mirror(Axis axis) const { return m_transformation.get_mirror(axis); }
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bool is_left_handed() const { return m_transformation.is_left_handed(); }
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void set_mirror(const Vec3d& mirror) { m_transformation.set_mirror(mirror); }
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void set_mirror(Axis axis, double mirror) { m_transformation.set_mirror(axis, mirror); }
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@ -6,7 +6,7 @@
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#include <vector>
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#include <cstdint>
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namespace ClipperLib { class Polygon; }
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namespace ClipperLib { struct Polygon; }
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namespace Slic3r {
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@ -49,8 +49,8 @@ float SLAAutoSupports::distance_limit(float angle) const
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}*/
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SLAAutoSupports::SLAAutoSupports(const TriangleMesh& mesh, const sla::EigenMesh3D& emesh, const std::vector<ExPolygons>& slices, const std::vector<float>& heights,
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const Config& config, std::function<void(void)> throw_on_cancel)
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: m_config(config), m_emesh(emesh), m_throw_on_cancel(throw_on_cancel)
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const Config& config, std::function<void(void)> throw_on_cancel, std::function<void(int)> statusfn)
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: m_config(config), m_emesh(emesh), m_throw_on_cancel(throw_on_cancel), m_statusfn(statusfn)
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{
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process(slices, heights);
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project_onto_mesh(m_output);
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@ -197,6 +197,9 @@ void SLAAutoSupports::process(const std::vector<ExPolygons>& slices, const std::
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PointGrid3D point_grid;
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point_grid.cell_size = Vec3f(10.f, 10.f, 10.f);
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double increment = 100.0 / layers.size();
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double status = 0;
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for (unsigned int layer_id = 0; layer_id < layers.size(); ++ layer_id) {
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SLAAutoSupports::MyLayer *layer_top = &layers[layer_id];
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SLAAutoSupports::MyLayer *layer_bottom = (layer_id > 0) ? &layers[layer_id - 1] : nullptr;
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@ -252,6 +255,9 @@ void SLAAutoSupports::process(const std::vector<ExPolygons>& slices, const std::
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m_throw_on_cancel();
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status += increment;
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m_statusfn(int(std::round(status)));
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#ifdef SLA_AUTOSUPPORTS_DEBUG
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/*std::string layer_num_str = std::string((i<10 ? "0" : "")) + std::string((i<100 ? "0" : "")) + std::to_string(i);
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output_expolygons(expolys_top, "top" + layer_num_str + ".svg");
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@ -24,7 +24,7 @@ public:
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};
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SLAAutoSupports(const TriangleMesh& mesh, const sla::EigenMesh3D& emesh, const std::vector<ExPolygons>& slices,
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const std::vector<float>& heights, const Config& config, std::function<void(void)> throw_on_cancel);
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const std::vector<float>& heights, const Config& config, std::function<void(void)> throw_on_cancel, std::function<void(int)> statusfn);
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const std::vector<sla::SupportPoint>& output() { return m_output; }
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struct MyLayer;
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@ -196,8 +196,9 @@ private:
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static void output_structures(const std::vector<Structure> &structures);
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#endif // SLA_AUTOSUPPORTS_DEBUG
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std::function<void(void)> m_throw_on_cancel;
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const sla::EigenMesh3D& m_emesh;
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std::function<void(void)> m_throw_on_cancel;
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std::function<void(int)> m_statusfn;
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};
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@ -42,11 +42,11 @@ namespace {
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// should add up to 100 (%)
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const std::array<unsigned, slaposCount> OBJ_STEP_LEVELS =
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{
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10, // slaposObjectSlice,
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30, // slaposSupportPoints,
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25, // slaposSupportTree,
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25, // slaposBasePool,
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10, // slaposSliceSupports,
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30, // slaposObjectSlice,
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20, // slaposSupportPoints,
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10, // slaposSupportTree,
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10, // slaposBasePool,
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30, // slaposSliceSupports,
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};
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const std::array<std::string, slaposCount> OBJ_STEP_LABELS =
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@ -61,8 +61,8 @@ const std::array<std::string, slaposCount> OBJ_STEP_LABELS =
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// Should also add up to 100 (%)
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const std::array<unsigned, slapsCount> PRINT_STEP_LEVELS =
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{
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5, // slapsStats
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95, // slapsRasterize
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10, // slapsMergeSlicesAndEval
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90, // slapsRasterize
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};
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const std::array<std::string, slapsCount> PRINT_STEP_LABELS =
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@ -93,7 +93,10 @@ static Transform3d sla_trafo(const ModelObject &model_object)
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offset(0) = 0.;
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offset(1) = 0.;
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rotation(2) = 0.;
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return Geometry::assemble_transform(offset, rotation, model_instance.get_scaling_factor(), model_instance.get_mirror());
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Transform3d trafo = Geometry::assemble_transform(offset, rotation, model_instance.get_scaling_factor(), model_instance.get_mirror());
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if (model_instance.is_left_handed())
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trafo = Eigen::Scaling(Vec3d(-1., 1., 1.)) * trafo;
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return trafo;
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}
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// List of instances, where the ModelInstance transformation is a composite of sla_trafo and the transformation defined by SLAPrintObject::Instance.
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@ -399,7 +402,7 @@ SLAPrint::ApplyStatus SLAPrint::apply(const Model &model, const DynamicPrintConf
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// FIXME: this invalidates the transformed mesh in SLAPrintObject
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// which is expensive to calculate (especially the raw_mesh() call)
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print_object->set_trafo(sla_trafo(model_object));
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print_object->set_trafo(sla_trafo(model_object), model_object.instances.front()->is_left_handed());
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print_object->set_instances(new_instances);
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print_object->config_apply(config, true);
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@ -619,14 +622,6 @@ bool SLAPrint::invalidate_step(SLAPrintStep step)
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return invalidated;
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}
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template<class...Args>
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void report_status(SLAPrint& p, int st, const std::string& msg, Args&&...args)
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{
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BOOST_LOG_TRIVIAL(info) << st << "% " << msg;
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p.set_status(st, msg, std::forward<Args>(args)...);
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}
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void SLAPrint::process()
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{
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using namespace sla;
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@ -645,7 +640,7 @@ void SLAPrint::process()
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const size_t objcount = m_objects.size();
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const unsigned min_objstatus = 0; // where the per object operations start
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const unsigned max_objstatus = PRINT_STEP_LEVELS[slapsMergeSlicesAndEval]; // where the per object operations end
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const unsigned max_objstatus = 50; // where the per object operations end
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// the coefficient that multiplies the per object status values which
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// are set up for <0, 100>. They need to be scaled into the whole process
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@ -720,7 +715,7 @@ void SLAPrint::process()
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// In this step we check the slices, identify island and cover them with
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// support points. Then we sprinkle the rest of the mesh.
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auto support_points = [this](SLAPrintObject& po) {
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auto support_points = [this, ostepd](SLAPrintObject& po) {
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const ModelObject& mo = *po.m_model_object;
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po.m_supportdata.reset(
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new SLAPrintObject::SupportData(po.transformed_mesh()) );
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@ -754,6 +749,19 @@ void SLAPrint::process()
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config.minimal_distance = float(cfg.support_points_minimal_distance);
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config.head_diameter = float(cfg.support_head_front_diameter);
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// scaling for the sub operations
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double d = ostepd * OBJ_STEP_LEVELS[slaposSupportPoints] / 100.0;
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double init = m_report_status.status();
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auto statuscb = [this, d, init](unsigned st)
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{
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double current = init + st * d;
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if(std::round(m_report_status.status()) < std::round(current))
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m_report_status(*this, current,
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OBJ_STEP_LABELS[slaposSupportPoints]);
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};
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// Construction of this object does the calculation.
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this->throw_if_canceled();
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SLAAutoSupports auto_supports(po.transformed_mesh(),
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@ -761,7 +769,8 @@ void SLAPrint::process()
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po.get_model_slices(),
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heights,
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config,
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[this]() { throw_if_canceled(); });
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[this]() { throw_if_canceled(); },
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statuscb);
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// Now let's extract the result.
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const std::vector<sla::SupportPoint>& points = auto_supports.output();
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@ -772,7 +781,7 @@ void SLAPrint::process()
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<< po.m_supportdata->support_points.size();
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// Using RELOAD_SLA_SUPPORT_POINTS to tell the Plater to pass the update status to GLGizmoSlaSupports
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report_status(*this, -1, L("Generating support points"), SlicingStatus::RELOAD_SLA_SUPPORT_POINTS);
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m_report_status(*this, -1, L("Generating support points"), SlicingStatus::RELOAD_SLA_SUPPORT_POINTS);
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}
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else {
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// There are either some points on the front-end, or the user removed them on purpose. No calculation will be done.
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@ -781,7 +790,8 @@ void SLAPrint::process()
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};
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// In this step we create the supports
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auto support_tree = [this, objcount, ostepd](SLAPrintObject& po) {
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auto support_tree = [this, ostepd](SLAPrintObject& po)
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{
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if(!po.m_supportdata) return;
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if(!po.m_config.supports_enable.getBool()) {
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@ -793,22 +803,17 @@ void SLAPrint::process()
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sla::SupportConfig scfg = make_support_cfg(po.m_config);
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sla::Controller ctl;
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// some magic to scale the status values coming from the support
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// tree creation into the whole print process
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auto stfirst = OBJ_STEP_LEVELS.begin();
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auto stthis = stfirst + slaposSupportTree;
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// we need to add up the status portions until this operation
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int init = std::accumulate(stfirst, stthis, 0);
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init = int(init * ostepd); // scale the init portion
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// scaling for the sub operations
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double d = *stthis / (objcount * 100.0);
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double d = ostepd * OBJ_STEP_LEVELS[slaposSupportTree] / 100.0;
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double init = m_report_status.status();
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ctl.statuscb = [this, init, d](unsigned st, const std::string& msg)
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ctl.statuscb = [this, d, init](unsigned st, const std::string&)
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{
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//FIXME this status line scaling does not seem to be correct.
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// How does it account for an increasing object index?
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report_status(*this, int(init + st*d), msg);
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double current = init + st * d;
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if(std::round(m_report_status.status()) < std::round(current))
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m_report_status(*this, current,
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OBJ_STEP_LABELS[slaposSupportTree]);
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};
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ctl.stopcondition = [this](){ return canceled(); };
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@ -824,7 +829,7 @@ void SLAPrint::process()
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auto rc = SlicingStatus::RELOAD_SCENE;
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// This is to prevent "Done." being displayed during merged_mesh()
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report_status(*this, -1, L("Visualizing supports"));
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m_report_status(*this, -1, L("Visualizing supports"));
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po.m_supportdata->support_tree_ptr->merged_mesh();
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BOOST_LOG_TRIVIAL(debug) << "Processed support point count "
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@ -834,8 +839,7 @@ void SLAPrint::process()
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if(po.support_mesh().empty())
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BOOST_LOG_TRIVIAL(warning) << "Support mesh is empty";
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report_status(*this, -1, L("Visualizing supports"), rc);
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m_report_status(*this, -1, L("Visualizing supports"), rc);
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};
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// This step generates the sla base pad
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@ -883,7 +887,7 @@ void SLAPrint::process()
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po.throw_if_canceled();
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auto rc = SlicingStatus::RELOAD_SCENE;
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report_status(*this, -1, L("Visualizing supports"), rc);
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m_report_status(*this, -1, L("Visualizing supports"), rc);
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};
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// Slicing the support geometries similarly to the model slicing procedure.
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@ -914,7 +918,7 @@ void SLAPrint::process()
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}
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// Using RELOAD_SLA_PREVIEW to tell the Plater to pass the update status to the 3D preview to load the SLA slices.
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report_status(*this, -2, "", SlicingStatus::RELOAD_SLA_PREVIEW);
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m_report_status(*this, -2, "", SlicingStatus::RELOAD_SLA_PREVIEW);
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};
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// Merging the slices from all the print objects into one slice grid and
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@ -1213,7 +1217,7 @@ void SLAPrint::process()
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m_print_statistics.fast_layers_count = fast_layers;
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m_print_statistics.slow_layers_count = slow_layers;
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report_status(*this, -2, "", SlicingStatus::RELOAD_SLA_PREVIEW);
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m_report_status(*this, -2, "", SlicingStatus::RELOAD_SLA_PREVIEW);
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};
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// Rasterizing the model objects, and their supports
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@ -1252,18 +1256,24 @@ void SLAPrint::process()
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auto lvlcnt = unsigned(m_printer_input.size());
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printer.layers(lvlcnt);
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// slot is the portion of 100% that is realted to rasterization
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unsigned slot = PRINT_STEP_LEVELS[slapsRasterize];
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// ist: initial state; pst: previous state
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unsigned ist = max_objstatus, pst = ist;
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// coefficient to map the rasterization state (0-99) to the allocated
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// portion (slot) of the process state
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double sd = (100 - ist) / 100.0;
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double sd = (100 - max_objstatus) / 100.0;
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// slot is the portion of 100% that is realted to rasterization
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unsigned slot = PRINT_STEP_LEVELS[slapsRasterize];
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// pst: previous state
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double pst = m_report_status.status();
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double increment = (slot * sd) / m_printer_input.size();
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double dstatus = m_report_status.status();
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SpinMutex slck;
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// procedure to process one height level. This will run in parallel
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auto lvlfn =
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[this, &slck, &printer, slot, sd, ist, &pst]
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[this, &slck, &printer, increment, &dstatus, &pst]
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(unsigned level_id)
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{
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if(canceled()) return;
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@ -1280,11 +1290,12 @@ void SLAPrint::process()
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printer.finish_layer(level_id);
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// Status indication guarded with the spinlock
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auto st = ist + unsigned(sd*level_id*slot/m_printer_input.size());
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{
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std::lock_guard<SpinMutex> lck(slck);
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if( st > pst) {
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report_status(*this, int(st),
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dstatus += increment;
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double st = std::round(dstatus);
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if(st > pst) {
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m_report_status(*this, st,
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PRINT_STEP_LABELS[slapsRasterize]);
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pst = st;
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}
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@ -1326,7 +1337,7 @@ void SLAPrint::process()
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rasterize
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};
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unsigned st = min_objstatus;
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double st = min_objstatus;
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unsigned incr = 0;
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BOOST_LOG_TRIVIAL(info) << "Start slicing process.";
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@ -1340,18 +1351,18 @@ void SLAPrint::process()
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BOOST_LOG_TRIVIAL(info) << "Slicing object " << po->model_object()->name;
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for (int s = (int)step_ranges[idx_range]; s < (int)step_ranges[idx_range + 1]; ++s) {
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auto currentstep = (SLAPrintObjectStep)s;
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for (int s = int(step_ranges[idx_range]); s < int(step_ranges[idx_range + 1]); ++s) {
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auto currentstep = static_cast<SLAPrintObjectStep>(s);
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// Cancellation checking. Each step will check for cancellation
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// on its own and return earlier gracefully. Just after it returns
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// execution gets to this point and throws the canceled signal.
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throw_if_canceled();
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st += unsigned(incr * ostepd);
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st += incr * ostepd;
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if(po->m_stepmask[currentstep] && po->set_started(currentstep)) {
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report_status(*this, int(st), OBJ_STEP_LABELS[currentstep]);
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m_report_status(*this, st, OBJ_STEP_LABELS[currentstep]);
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pobj_program[currentstep](*po);
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throw_if_canceled();
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po->set_done(currentstep);
|
||||
@ -1378,17 +1389,17 @@ void SLAPrint::process()
|
||||
|
||||
if(m_stepmask[currentstep] && set_started(currentstep))
|
||||
{
|
||||
report_status(*this, int(st), PRINT_STEP_LABELS[currentstep]);
|
||||
m_report_status(*this, st, PRINT_STEP_LABELS[currentstep]);
|
||||
print_program[currentstep]();
|
||||
throw_if_canceled();
|
||||
set_done(currentstep);
|
||||
}
|
||||
|
||||
st += unsigned(PRINT_STEP_LEVELS[currentstep] * pstd);
|
||||
st += PRINT_STEP_LEVELS[currentstep] * pstd;
|
||||
}
|
||||
|
||||
// If everything vent well
|
||||
report_status(*this, 100, L("Slicing done"));
|
||||
m_report_status(*this, 100, L("Slicing done"));
|
||||
}
|
||||
|
||||
bool SLAPrint::invalidate_state_by_config_options(const std::vector<t_config_option_key> &opt_keys)
|
||||
@ -1712,6 +1723,7 @@ DynamicConfig SLAPrintStatistics::placeholders()
|
||||
"print_time", "total_cost", "total_weight",
|
||||
"objects_used_material", "support_used_material" })
|
||||
config.set_key_value(key, new ConfigOptionString(std::string("{") + key + "}"));
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
@ -1732,4 +1744,12 @@ std::string SLAPrintStatistics::finalize_output_path(const std::string &path_in)
|
||||
return final_path;
|
||||
}
|
||||
|
||||
void SLAPrint::StatusReporter::operator()(
|
||||
SLAPrint &p, double st, const std::string &msg, unsigned flags)
|
||||
{
|
||||
m_st = st;
|
||||
BOOST_LOG_TRIVIAL(info) << st << "% " << msg;
|
||||
p.set_status(int(std::round(st)), msg, flags);
|
||||
}
|
||||
|
||||
} // namespace Slic3r
|
||||
|
@ -51,6 +51,7 @@ public:
|
||||
|
||||
const SLAPrintObjectConfig& config() const { return m_config; }
|
||||
const Transform3d& trafo() const { return m_trafo; }
|
||||
bool is_left_handed() const { return m_left_handed; }
|
||||
|
||||
struct Instance {
|
||||
Instance(ModelID instance_id, const Point &shift, float rotation) : instance_id(instance_id), shift(shift), rotation(rotation) {}
|
||||
@ -241,8 +242,8 @@ protected:
|
||||
void config_apply_only(const ConfigBase &other, const t_config_option_keys &keys, bool ignore_nonexistent = false)
|
||||
{ this->m_config.apply_only(other, keys, ignore_nonexistent); }
|
||||
|
||||
void set_trafo(const Transform3d& trafo) {
|
||||
m_transformed_rmesh.invalidate([this, &trafo](){ m_trafo = trafo; });
|
||||
void set_trafo(const Transform3d& trafo, bool left_handed) {
|
||||
m_transformed_rmesh.invalidate([this, &trafo, left_handed](){ m_trafo = trafo; m_left_handed = left_handed; });
|
||||
}
|
||||
|
||||
void set_instances(const std::vector<Instance> &instances) { m_instances = instances; }
|
||||
@ -262,6 +263,8 @@ private:
|
||||
|
||||
// Translation in Z + Rotation by Y and Z + Scaling / Mirroring.
|
||||
Transform3d m_trafo = Transform3d::Identity();
|
||||
// m_trafo is left handed -> 3x3 affine transformation has negative determinant.
|
||||
bool m_left_handed = false;
|
||||
|
||||
std::vector<Instance> m_instances;
|
||||
|
||||
@ -471,6 +474,15 @@ private:
|
||||
// Estimated print time, material consumed.
|
||||
SLAPrintStatistics m_print_statistics;
|
||||
|
||||
class StatusReporter {
|
||||
double m_st = 0;
|
||||
public:
|
||||
void operator() (SLAPrint& p, double st, const std::string& msg,
|
||||
unsigned flags = SlicingStatus::DEFAULT);
|
||||
double status() const { return m_st; }
|
||||
} m_report_status;
|
||||
|
||||
|
||||
friend SLAPrintObject;
|
||||
};
|
||||
|
||||
|
@ -343,7 +343,7 @@ void TriangleMesh::rotate(double angle, Point* center)
|
||||
*/
|
||||
bool TriangleMesh::is_splittable() const
|
||||
{
|
||||
std::vector<bool> visited;
|
||||
std::vector<unsigned char> visited;
|
||||
find_unvisited_neighbors(visited);
|
||||
|
||||
// Try finding an unvisited facet. If there are none, the mesh is not splittable.
|
||||
@ -359,35 +359,36 @@ bool TriangleMesh::is_splittable() const
|
||||
* facet with the same index has been visited.
|
||||
* @return A deque with all newly visited facets.
|
||||
*/
|
||||
std::deque<uint32_t> TriangleMesh::find_unvisited_neighbors(std::vector<bool> &facet_visited) const
|
||||
std::deque<uint32_t> TriangleMesh::find_unvisited_neighbors(std::vector<unsigned char> &facet_visited) const
|
||||
{
|
||||
// Make sure we're not operating on a broken mesh.
|
||||
if (!this->repaired)
|
||||
throw std::runtime_error("split() requires repair()");
|
||||
throw std::runtime_error("find_unvisited_neighbors() requires repair()");
|
||||
|
||||
// If the visited list is empty, populate it with false for every facet.
|
||||
if (facet_visited.empty()) {
|
||||
facet_visited = std::vector<bool>(this->stl.stats.number_of_facets, false);
|
||||
}
|
||||
if (facet_visited.empty())
|
||||
facet_visited = std::vector<unsigned char>(this->stl.stats.number_of_facets, false);
|
||||
|
||||
// Find the first unvisited facet.
|
||||
std::queue<int> facet_queue;
|
||||
std::queue<uint32_t> facet_queue;
|
||||
std::deque<uint32_t> facets;
|
||||
auto facet = std::find(facet_visited.begin(), facet_visited.end(), false);
|
||||
if (facet != facet_visited.end())
|
||||
facet_queue.push(facet - facet_visited.begin());
|
||||
if (facet != facet_visited.end()) {
|
||||
uint32_t idx = uint32_t(facet - facet_visited.begin());
|
||||
facet_queue.push(idx);
|
||||
facet_visited[idx] = true;
|
||||
facets.emplace_back(idx);
|
||||
}
|
||||
|
||||
// Traverse all reachable neighbors and mark them as visited.
|
||||
std::deque<uint32_t> facets;
|
||||
while (!facet_queue.empty()) {
|
||||
int facet_idx = facet_queue.front();
|
||||
while (! facet_queue.empty()) {
|
||||
uint32_t facet_idx = facet_queue.front();
|
||||
facet_queue.pop();
|
||||
|
||||
if (facet_idx != -1 && !facet_visited[facet_idx]) {
|
||||
facet_visited[facet_idx] = true;
|
||||
|
||||
facets.emplace_back(facet_idx);
|
||||
for (int facet : this->stl.neighbors_start[facet_idx].neighbor)
|
||||
facet_queue.push(facet);
|
||||
for (int neighbor_idx : this->stl.neighbors_start[facet_idx].neighbor)
|
||||
if (neighbor_idx != -1 && ! facet_visited[neighbor_idx]) {
|
||||
facet_queue.push(uint32_t(neighbor_idx));
|
||||
facet_visited[neighbor_idx] = true;
|
||||
facets.emplace_back(uint32_t(neighbor_idx));
|
||||
}
|
||||
}
|
||||
|
||||
@ -402,7 +403,7 @@ std::deque<uint32_t> TriangleMesh::find_unvisited_neighbors(std::vector<bool> &f
|
||||
TriangleMeshPtrs TriangleMesh::split() const
|
||||
{
|
||||
// Loop while we have remaining facets.
|
||||
std::vector<bool> facet_visited;
|
||||
std::vector<unsigned char> facet_visited;
|
||||
TriangleMeshPtrs meshes;
|
||||
for (;;) {
|
||||
std::deque<uint32_t> facets = find_unvisited_neighbors(facet_visited);
|
||||
|
@ -69,13 +69,13 @@ public:
|
||||
bool empty() const { return this->facets_count() == 0; }
|
||||
|
||||
bool is_splittable() const;
|
||||
std::deque<uint32_t> find_unvisited_neighbors(std::vector<bool> &facet_visited) const;
|
||||
|
||||
stl_file stl;
|
||||
bool repaired;
|
||||
|
||||
private:
|
||||
void require_shared_vertices();
|
||||
std::deque<uint32_t> find_unvisited_neighbors(std::vector<unsigned char> &facet_visited) const;
|
||||
friend class TriangleMeshSlicer;
|
||||
};
|
||||
|
||||
|
@ -334,6 +334,13 @@ Transform3d GLVolume::world_matrix() const
|
||||
return m;
|
||||
}
|
||||
|
||||
bool GLVolume::is_left_handed() const
|
||||
{
|
||||
const Vec3d &m1 = m_instance_transformation.get_mirror();
|
||||
const Vec3d &m2 = m_volume_transformation.get_mirror();
|
||||
return m1.x() * m1.y() * m1.z() * m2.x() * m2.y() * m2.z() < 0.;
|
||||
}
|
||||
|
||||
const BoundingBoxf3& GLVolume::transformed_bounding_box() const
|
||||
{
|
||||
assert(bounding_box.defined || bounding_box.min(0) >= bounding_box.max(0) || bounding_box.min(1) >= bounding_box.max(1) || bounding_box.min(2) >= bounding_box.max(2));
|
||||
@ -402,6 +409,8 @@ void GLVolume::render() const
|
||||
if (!is_active)
|
||||
return;
|
||||
|
||||
if (this->is_left_handed())
|
||||
glFrontFace(GL_CW);
|
||||
glsafe(::glCullFace(GL_BACK));
|
||||
glsafe(::glPushMatrix());
|
||||
|
||||
@ -411,6 +420,8 @@ void GLVolume::render() const
|
||||
else
|
||||
this->indexed_vertex_array.render();
|
||||
glsafe(::glPopMatrix());
|
||||
if (this->is_left_handed())
|
||||
glFrontFace(GL_CCW);
|
||||
}
|
||||
|
||||
void GLVolume::render_VBOs(int color_id, int detection_id, int worldmatrix_id) const
|
||||
@ -421,6 +432,9 @@ void GLVolume::render_VBOs(int color_id, int detection_id, int worldmatrix_id) c
|
||||
if (!indexed_vertex_array.vertices_and_normals_interleaved_VBO_id)
|
||||
return;
|
||||
|
||||
if (this->is_left_handed())
|
||||
glFrontFace(GL_CW);
|
||||
|
||||
GLsizei n_triangles = GLsizei(std::min(indexed_vertex_array.triangle_indices_size, tverts_range.second - tverts_range.first));
|
||||
GLsizei n_quads = GLsizei(std::min(indexed_vertex_array.quad_indices_size, qverts_range.second - qverts_range.first));
|
||||
if (n_triangles + n_quads == 0)
|
||||
@ -482,6 +496,9 @@ void GLVolume::render_VBOs(int color_id, int detection_id, int worldmatrix_id) c
|
||||
}
|
||||
|
||||
glsafe(::glPopMatrix());
|
||||
|
||||
if (this->is_left_handed())
|
||||
glFrontFace(GL_CCW);
|
||||
}
|
||||
|
||||
void GLVolume::render_legacy() const
|
||||
@ -490,6 +507,9 @@ void GLVolume::render_legacy() const
|
||||
if (!is_active)
|
||||
return;
|
||||
|
||||
if (this->is_left_handed())
|
||||
glFrontFace(GL_CW);
|
||||
|
||||
GLsizei n_triangles = GLsizei(std::min(indexed_vertex_array.triangle_indices_size, tverts_range.second - tverts_range.first));
|
||||
GLsizei n_quads = GLsizei(std::min(indexed_vertex_array.quad_indices_size, qverts_range.second - qverts_range.first));
|
||||
if (n_triangles + n_quads == 0)
|
||||
@ -521,6 +541,9 @@ void GLVolume::render_legacy() const
|
||||
glsafe(::glDrawElements(GL_QUADS, n_quads, GL_UNSIGNED_INT, indexed_vertex_array.quad_indices.data() + qverts_range.first));
|
||||
|
||||
glsafe(::glPopMatrix());
|
||||
|
||||
if (this->is_left_handed())
|
||||
glFrontFace(GL_CCW);
|
||||
}
|
||||
|
||||
std::vector<int> GLVolumeCollection::load_object(
|
||||
|
@ -390,6 +390,7 @@ public:
|
||||
int instance_idx() const { return this->composite_id.instance_id; }
|
||||
|
||||
Transform3d world_matrix() const;
|
||||
bool is_left_handed() const;
|
||||
|
||||
const BoundingBoxf3& transformed_bounding_box() const;
|
||||
const BoundingBoxf3& transformed_convex_hull_bounding_box() const;
|
||||
|
@ -59,6 +59,8 @@ enum {
|
||||
USB_PID_MK3 = 2,
|
||||
USB_PID_MMU_BOOT = 3,
|
||||
USB_PID_MMU_APP = 4,
|
||||
USB_PID_CW1_BOOT = 7,
|
||||
USB_PID_CW1_APP = 8,
|
||||
};
|
||||
|
||||
// This enum discriminates the kind of information in EVT_AVRDUDE,
|
||||
@ -77,6 +79,13 @@ wxDEFINE_EVENT(EVT_AVRDUDE, wxCommandEvent);
|
||||
wxDECLARE_EVENT(EVT_ASYNC_DIALOG, wxCommandEvent);
|
||||
wxDEFINE_EVENT(EVT_ASYNC_DIALOG, wxCommandEvent);
|
||||
|
||||
struct Avr109Pid
|
||||
{
|
||||
unsigned boot;
|
||||
unsigned app;
|
||||
|
||||
Avr109Pid(unsigned boot, unsigned app) : boot(boot), app(app) {}
|
||||
};
|
||||
|
||||
// Private
|
||||
|
||||
@ -146,24 +155,40 @@ struct FirmwareDialog::priv
|
||||
void flashing_done(AvrDudeComplete complete);
|
||||
void enable_port_picker(bool enable);
|
||||
void load_hex_file(const wxString &path);
|
||||
void queue_status(wxString message);
|
||||
void queue_error(const wxString &message);
|
||||
void queue_event(AvrdudeEvent aevt, wxString message);
|
||||
|
||||
bool ask_model_id_mismatch(const std::string &printer_model);
|
||||
bool check_model_id();
|
||||
void wait_for_mmu_bootloader(unsigned retries);
|
||||
void mmu_reboot(const SerialPortInfo &port);
|
||||
void lookup_port_mmu();
|
||||
void avr109_wait_for_bootloader(Avr109Pid usb_pid, unsigned retries);
|
||||
void avr109_reboot(const SerialPortInfo &port);
|
||||
void avr109_lookup_port(Avr109Pid usb_pid);
|
||||
void prepare_common();
|
||||
void prepare_mk2();
|
||||
void prepare_mk3();
|
||||
void prepare_mm_control();
|
||||
void prepare_avr109(Avr109Pid usb_pid);
|
||||
void perform_upload();
|
||||
|
||||
void user_cancel();
|
||||
void on_avrdude(const wxCommandEvent &evt);
|
||||
void on_async_dialog(const wxCommandEvent &evt);
|
||||
void ensure_joined();
|
||||
|
||||
void queue_status(wxString message) { queue_event(AE_STATUS, std::move(message)); }
|
||||
|
||||
template<class ...Args> void queue_message(const wxString &format, Args... args) {
|
||||
auto message = wxString::Format(format, args...);
|
||||
BOOST_LOG_TRIVIAL(info) << message;
|
||||
message.Append('\n');
|
||||
queue_event(AE_MESSAGE, std::move(message));
|
||||
}
|
||||
|
||||
template<class ...Args> void queue_error(const wxString &format, Args... args) {
|
||||
queue_message(format, args...);
|
||||
queue_event(AE_STATUS, _(L("Flashing failed: ")) + wxString::Format(format, args...));
|
||||
avrdude->cancel();
|
||||
}
|
||||
|
||||
static const char* avr109_dev_name(Avr109Pid usb_pid);
|
||||
};
|
||||
|
||||
void FirmwareDialog::priv::find_serial_ports()
|
||||
@ -259,26 +284,18 @@ void FirmwareDialog::priv::enable_port_picker(bool enable)
|
||||
void FirmwareDialog::priv::load_hex_file(const wxString &path)
|
||||
{
|
||||
hex_file = HexFile(path.wx_str());
|
||||
enable_port_picker(hex_file.device != HexFile::DEV_MM_CONTROL);
|
||||
const bool auto_lookup = hex_file.device == HexFile::DEV_MM_CONTROL || hex_file.device == HexFile::DEV_CW1;
|
||||
enable_port_picker(! auto_lookup);
|
||||
}
|
||||
|
||||
void FirmwareDialog::priv::queue_status(wxString message)
|
||||
void FirmwareDialog::priv::queue_event(AvrdudeEvent aevt, wxString message)
|
||||
{
|
||||
auto evt = new wxCommandEvent(EVT_AVRDUDE, this->q->GetId());
|
||||
evt->SetExtraLong(AE_STATUS);
|
||||
evt->SetExtraLong(aevt);
|
||||
evt->SetString(std::move(message));
|
||||
wxQueueEvent(this->q, evt);
|
||||
}
|
||||
|
||||
void FirmwareDialog::priv::queue_error(const wxString &message)
|
||||
{
|
||||
auto evt = new wxCommandEvent(EVT_AVRDUDE, this->q->GetId());
|
||||
evt->SetExtraLong(AE_STATUS);
|
||||
evt->SetString(wxString::Format(_(L("Flashing failed: %s")), message));
|
||||
|
||||
wxQueueEvent(this->q, evt); avrdude->cancel();
|
||||
}
|
||||
|
||||
bool FirmwareDialog::priv::ask_model_id_mismatch(const std::string &printer_model)
|
||||
{
|
||||
// model_id in the hex file doesn't match what the printer repoted.
|
||||
@ -356,7 +373,7 @@ bool FirmwareDialog::priv::check_model_id()
|
||||
// return false;
|
||||
}
|
||||
|
||||
void FirmwareDialog::priv::wait_for_mmu_bootloader(unsigned retries)
|
||||
void FirmwareDialog::priv::avr109_wait_for_bootloader(Avr109Pid usb_pid, unsigned retries)
|
||||
{
|
||||
enum {
|
||||
SLEEP_MS = 500,
|
||||
@ -367,61 +384,63 @@ void FirmwareDialog::priv::wait_for_mmu_bootloader(unsigned retries)
|
||||
|
||||
auto ports = Utils::scan_serial_ports_extended();
|
||||
ports.erase(std::remove_if(ports.begin(), ports.end(), [=](const SerialPortInfo &port ) {
|
||||
return port.id_vendor != USB_VID_PRUSA || port.id_product != USB_PID_MMU_BOOT;
|
||||
return port.id_vendor != USB_VID_PRUSA || port.id_product != usb_pid.boot;
|
||||
}), ports.end());
|
||||
|
||||
if (ports.size() == 1) {
|
||||
port = ports[0];
|
||||
return;
|
||||
} else if (ports.size() > 1) {
|
||||
BOOST_LOG_TRIVIAL(error) << "Several VID/PID 0x2c99/3 devices found";
|
||||
queue_error(_(L("Multiple Original Prusa i3 MMU 2.0 devices found. Please only connect one at a time for flashing.")));
|
||||
queue_message("Several VID/PID 0x2c99/%u devices found", usb_pid.boot);
|
||||
queue_error(_(L("Multiple %s devices found. Please only connect one at a time for flashing.")), avr109_dev_name(usb_pid));
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FirmwareDialog::priv::mmu_reboot(const SerialPortInfo &port)
|
||||
void FirmwareDialog::priv::avr109_reboot(const SerialPortInfo &port)
|
||||
{
|
||||
asio::io_service io;
|
||||
Serial serial(io, port.port, 1200);
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
|
||||
void FirmwareDialog::priv::lookup_port_mmu()
|
||||
void FirmwareDialog::priv::avr109_lookup_port(Avr109Pid usb_pid)
|
||||
{
|
||||
static const auto msg_not_found =
|
||||
"The Multi Material Control device was not found.\n"
|
||||
"If the device is connected, please press the Reset button next to the USB connector ...";
|
||||
const char *dev_name = avr109_dev_name(usb_pid);
|
||||
const wxString msg_not_found = wxString::Format(
|
||||
_(L("The %s device was not found.\n"
|
||||
"If the device is connected, please press the Reset button next to the USB connector ...")),
|
||||
dev_name);
|
||||
|
||||
BOOST_LOG_TRIVIAL(info) << "Flashing MMU 2.0, looking for VID/PID 0x2c99/3 or 0x2c99/4 ...";
|
||||
queue_message("Flashing %s, looking for VID/PID 0x2c99/%u or 0x2c99/%u ...", dev_name, usb_pid.boot, usb_pid.app);
|
||||
|
||||
auto ports = Utils::scan_serial_ports_extended();
|
||||
ports.erase(std::remove_if(ports.begin(), ports.end(), [=](const SerialPortInfo &port ) {
|
||||
return port.id_vendor != USB_VID_PRUSA ||
|
||||
port.id_product != USB_PID_MMU_BOOT &&
|
||||
port.id_product != USB_PID_MMU_APP;
|
||||
port.id_product != usb_pid.boot &&
|
||||
port.id_product != usb_pid.app;
|
||||
}), ports.end());
|
||||
|
||||
if (ports.size() == 0) {
|
||||
BOOST_LOG_TRIVIAL(info) << "MMU 2.0 device not found, asking the user to press Reset and waiting for the device to show up ...";
|
||||
queue_status(_(L(msg_not_found)));
|
||||
wait_for_mmu_bootloader(30);
|
||||
queue_message("The %s device was not found.", dev_name);
|
||||
queue_status(msg_not_found);
|
||||
avr109_wait_for_bootloader(usb_pid, 30);
|
||||
} else if (ports.size() > 1) {
|
||||
BOOST_LOG_TRIVIAL(error) << "Several VID/PID 0x2c99/3 devices found";
|
||||
queue_error(_(L("Multiple Original Prusa i3 MMU 2.0 devices found. Please only connect one at a time for flashing.")));
|
||||
queue_message("Several VID/PID 0x2c99/%u devices found", usb_pid.boot);
|
||||
queue_error(_(L("Multiple %s devices found. Please only connect one at a time for flashing.")), dev_name);
|
||||
} else {
|
||||
if (ports[0].id_product == USB_PID_MMU_APP) {
|
||||
if (ports[0].id_product == usb_pid.app) {
|
||||
// The device needs to be rebooted into the bootloader mode
|
||||
BOOST_LOG_TRIVIAL(info) << boost::format("Found VID/PID 0x2c99/4 at `%1%`, rebooting the device ...") % ports[0].port;
|
||||
mmu_reboot(ports[0]);
|
||||
wait_for_mmu_bootloader(10);
|
||||
queue_message("Found VID/PID 0x2c99/%u at `%s`, rebooting the device ...", usb_pid.app, ports[0].port);
|
||||
avr109_reboot(ports[0]);
|
||||
avr109_wait_for_bootloader(usb_pid, 10);
|
||||
|
||||
if (! port) {
|
||||
// The device in bootloader mode was not found, inform the user and wait some more...
|
||||
BOOST_LOG_TRIVIAL(info) << "MMU 2.0 bootloader device not found after reboot, asking the user to press Reset and waiting for the device to show up ...";
|
||||
queue_status(_(L(msg_not_found)));
|
||||
wait_for_mmu_bootloader(30);
|
||||
queue_message("%s device not found after reboot", dev_name);
|
||||
queue_status(msg_not_found);
|
||||
avr109_wait_for_bootloader(usb_pid, 30);
|
||||
}
|
||||
} else {
|
||||
port = ports[0];
|
||||
@ -498,16 +517,16 @@ void FirmwareDialog::priv::prepare_mk3()
|
||||
avrdude->push_args(std::move(args));
|
||||
}
|
||||
|
||||
void FirmwareDialog::priv::prepare_mm_control()
|
||||
void FirmwareDialog::priv::prepare_avr109(Avr109Pid usb_pid)
|
||||
{
|
||||
port = boost::none;
|
||||
lookup_port_mmu();
|
||||
avr109_lookup_port(usb_pid);
|
||||
if (! port) {
|
||||
queue_error(_(L("The device could not have been found")));
|
||||
queue_error(_(L("The %s device could not have been found")), avr109_dev_name(usb_pid));
|
||||
return;
|
||||
}
|
||||
|
||||
BOOST_LOG_TRIVIAL(info) << boost::format("Found VID/PID 0x2c99/3 at `%1%`, flashing ...") % port->port;
|
||||
queue_message("Found VID/PID 0x2c99/%u at `%s`, flashing ...", usb_pid.boot, port->port);
|
||||
queue_status(label_status_flashing);
|
||||
|
||||
std::vector<std::string> args {{
|
||||
@ -568,7 +587,11 @@ void FirmwareDialog::priv::perform_upload()
|
||||
break;
|
||||
|
||||
case HexFile::DEV_MM_CONTROL:
|
||||
this->prepare_mm_control();
|
||||
this->prepare_avr109(Avr109Pid(USB_PID_MMU_BOOT, USB_PID_MMU_APP));
|
||||
break;
|
||||
|
||||
case HexFile::DEV_CW1:
|
||||
this->prepare_avr109(Avr109Pid(USB_PID_CW1_BOOT, USB_PID_CW1_APP));
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -576,7 +599,11 @@ void FirmwareDialog::priv::perform_upload()
|
||||
break;
|
||||
}
|
||||
} catch (const std::exception &ex) {
|
||||
queue_error(wxString::Format(_(L("Error accessing port at %s: %s")), port->port, ex.what()));
|
||||
if (port) {
|
||||
queue_error(_(L("Error accessing port at %s: %s")), port->port, ex.what());
|
||||
} else {
|
||||
queue_error(_(L("Error: %s")), ex.what());
|
||||
}
|
||||
}
|
||||
})
|
||||
.on_message(std::move([q, extra_verbose](const char *msg, unsigned /* size */) {
|
||||
@ -688,6 +715,19 @@ void FirmwareDialog::priv::ensure_joined()
|
||||
avrdude.reset();
|
||||
}
|
||||
|
||||
const char* FirmwareDialog::priv::avr109_dev_name(Avr109Pid usb_pid) {
|
||||
switch (usb_pid.boot) {
|
||||
case USB_PID_MMU_BOOT:
|
||||
return "Prusa MMU 2.0 Control";
|
||||
break;
|
||||
case USB_PID_CW1_BOOT:
|
||||
return "Prusa CurWa";
|
||||
break;
|
||||
|
||||
default: throw std::runtime_error((boost::format("Invalid avr109 device USB PID: %1%") % usb_pid.boot).str());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Public
|
||||
|
||||
@ -757,7 +797,7 @@ FirmwareDialog::FirmwareDialog(wxWindow *parent) :
|
||||
|
||||
vsizer->Add(grid, 0, wxEXPAND | wxTOP | wxBOTTOM, SPACING);
|
||||
|
||||
p->spoiler = new wxCollapsiblePane(panel, wxID_ANY, _(L("Advanced: avrdude output log")), wxDefaultPosition, wxDefaultSize, wxCP_DEFAULT_STYLE | wxCP_NO_TLW_RESIZE);
|
||||
p->spoiler = new wxCollapsiblePane(panel, wxID_ANY, _(L("Advanced: Output log")), wxDefaultPosition, wxDefaultSize, wxCP_DEFAULT_STYLE | wxCP_NO_TLW_RESIZE);
|
||||
auto *spoiler_pane = p->spoiler->GetPane();
|
||||
auto *spoiler_sizer = new wxBoxSizer(wxVERTICAL);
|
||||
p->txt_stdout = new wxTextCtrl(spoiler_pane, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_MULTILINE | wxTE_READONLY);
|
||||
|
@ -3304,12 +3304,14 @@ void GLCanvas3D::_resize(unsigned int w, unsigned int h)
|
||||
if ((m_canvas == nullptr) && (m_context == nullptr))
|
||||
return;
|
||||
|
||||
wxGetApp().imgui()->set_display_size((float)w, (float)h);
|
||||
auto *imgui = wxGetApp().imgui();
|
||||
imgui->set_display_size((float)w, (float)h);
|
||||
#if ENABLE_RETINA_GL
|
||||
wxGetApp().imgui()->set_style_scaling(m_retina_helper->get_scale_factor());
|
||||
const float scaling = m_retina_helper->get_scale_factor();
|
||||
#else
|
||||
wxGetApp().imgui()->set_style_scaling(m_canvas->GetContentScaleFactor());
|
||||
const float scaling = m_canvas->GetContentScaleFactor();
|
||||
#endif
|
||||
imgui->set_scaling(m_canvas->GetFont().GetPixelSize().y, scaling);
|
||||
|
||||
// ensures that this canvas is current
|
||||
_set_current();
|
||||
@ -3865,6 +3867,9 @@ void GLCanvas3D::_render_sla_slices() const
|
||||
{
|
||||
const SLAPrintObject* obj = print_objects[i];
|
||||
|
||||
if (!obj->is_step_done(slaposSliceSupports))
|
||||
continue;
|
||||
|
||||
SlaCap::ObjectIdToTrianglesMap::iterator it_caps_bottom = m_sla_caps[0].triangles.find(i);
|
||||
SlaCap::ObjectIdToTrianglesMap::iterator it_caps_top = m_sla_caps[1].triangles.find(i);
|
||||
{
|
||||
@ -3888,24 +3893,12 @@ void GLCanvas3D::_render_sla_slices() const
|
||||
Pointf3s &top_obj_triangles = it_caps_top->second.object;
|
||||
Pointf3s &top_sup_triangles = it_caps_top->second.supports;
|
||||
|
||||
const std::vector<SLAPrintObject::Instance>& instances = obj->instances();
|
||||
struct InstanceTransform
|
||||
{
|
||||
Vec3d offset;
|
||||
float rotation;
|
||||
};
|
||||
|
||||
std::vector<InstanceTransform> instance_transforms;
|
||||
for (const SLAPrintObject::Instance& inst : instances)
|
||||
{
|
||||
instance_transforms.push_back({ to_3d(unscale(inst.shift), 0.), Geometry::rad2deg(inst.rotation) });
|
||||
}
|
||||
|
||||
if ((bottom_obj_triangles.empty() || bottom_sup_triangles.empty() || top_obj_triangles.empty() || top_sup_triangles.empty()) &&
|
||||
obj->is_step_done(slaposSliceSupports) && !obj->get_slice_index().empty())
|
||||
!obj->get_slice_index().empty())
|
||||
{
|
||||
double layer_height = print->default_object_config().layer_height.value;
|
||||
double initial_layer_height = print->material_config().initial_layer_height.value;
|
||||
bool left_handed = obj->is_left_handed();
|
||||
|
||||
coord_t key_zero = obj->get_slice_index().front().print_level();
|
||||
// Slice at the center of the slab starting at clip_min_z will be rendered for the lower plane.
|
||||
@ -3924,10 +3917,10 @@ void GLCanvas3D::_render_sla_slices() const
|
||||
const ExPolygons& sup_bottom = slice_low.get_slice(soSupport);
|
||||
// calculate model bottom cap
|
||||
if (bottom_obj_triangles.empty() && !obj_bottom.empty())
|
||||
bottom_obj_triangles = triangulate_expolygons_3d(obj_bottom, clip_min_z - plane_shift_z, true);
|
||||
bottom_obj_triangles = triangulate_expolygons_3d(obj_bottom, clip_min_z - plane_shift_z, ! left_handed);
|
||||
// calculate support bottom cap
|
||||
if (bottom_sup_triangles.empty() && !sup_bottom.empty())
|
||||
bottom_sup_triangles = triangulate_expolygons_3d(sup_bottom, clip_min_z - plane_shift_z, true);
|
||||
bottom_sup_triangles = triangulate_expolygons_3d(sup_bottom, clip_min_z - plane_shift_z, ! left_handed);
|
||||
}
|
||||
|
||||
if (slice_high.is_valid()) {
|
||||
@ -3935,49 +3928,35 @@ void GLCanvas3D::_render_sla_slices() const
|
||||
const ExPolygons& sup_top = slice_high.get_slice(soSupport);
|
||||
// calculate model top cap
|
||||
if (top_obj_triangles.empty() && !obj_top.empty())
|
||||
top_obj_triangles = triangulate_expolygons_3d(obj_top, clip_max_z + plane_shift_z, false);
|
||||
top_obj_triangles = triangulate_expolygons_3d(obj_top, clip_max_z + plane_shift_z, left_handed);
|
||||
// calculate support top cap
|
||||
if (top_sup_triangles.empty() && !sup_top.empty())
|
||||
top_sup_triangles = triangulate_expolygons_3d(sup_top, clip_max_z + plane_shift_z, false);
|
||||
top_sup_triangles = triangulate_expolygons_3d(sup_top, clip_max_z + plane_shift_z, left_handed);
|
||||
}
|
||||
}
|
||||
|
||||
if (!bottom_obj_triangles.empty() || !top_obj_triangles.empty() || !bottom_sup_triangles.empty() || !top_sup_triangles.empty())
|
||||
{
|
||||
for (const InstanceTransform& inst : instance_transforms)
|
||||
for (const SLAPrintObject::Instance& inst : obj->instances())
|
||||
{
|
||||
glsafe(::glPushMatrix());
|
||||
glsafe(::glTranslated(inst.offset(0), inst.offset(1), inst.offset(2)));
|
||||
glsafe(::glRotatef(inst.rotation, 0.0, 0.0, 1.0));
|
||||
|
||||
::glBegin(GL_TRIANGLES);
|
||||
|
||||
::glColor3f(1.0f, 0.37f, 0.0f);
|
||||
|
||||
for (const Vec3d& v : bottom_obj_triangles)
|
||||
{
|
||||
::glVertex3dv((GLdouble*)v.data());
|
||||
}
|
||||
|
||||
for (const Vec3d& v : top_obj_triangles)
|
||||
{
|
||||
::glVertex3dv((GLdouble*)v.data());
|
||||
}
|
||||
|
||||
::glColor3f(1.0f, 0.0f, 0.37f);
|
||||
|
||||
for (const Vec3d& v : bottom_sup_triangles)
|
||||
{
|
||||
::glVertex3dv((GLdouble*)v.data());
|
||||
}
|
||||
|
||||
for (const Vec3d& v : top_sup_triangles)
|
||||
{
|
||||
::glVertex3dv((GLdouble*)v.data());
|
||||
}
|
||||
|
||||
glsafe(::glEnd());
|
||||
|
||||
glsafe(::glTranslated(unscale<double>(inst.shift.x()), unscale<double>(inst.shift.y()), 0));
|
||||
glsafe(::glRotatef(Geometry::rad2deg(inst.rotation), 0.0, 0.0, 1.0));
|
||||
if (obj->is_left_handed())
|
||||
// The polygons are mirrored by X.
|
||||
glsafe(::glScalef(-1.0, 1.0, 1.0));
|
||||
glsafe(::glColor3f(1.0f, 0.37f, 0.0f));
|
||||
glsafe(::glEnableClientState(GL_VERTEX_ARRAY));
|
||||
glsafe(::glVertexPointer(3, GL_DOUBLE, 0, (GLdouble*)bottom_obj_triangles.front().data()));
|
||||
glsafe(::glDrawArrays(GL_TRIANGLES, 0, bottom_obj_triangles.size()));
|
||||
glsafe(::glVertexPointer(3, GL_DOUBLE, 0, (GLdouble*)top_obj_triangles.front().data()));
|
||||
glsafe(::glDrawArrays(GL_TRIANGLES, 0, top_obj_triangles.size()));
|
||||
glsafe(::glColor3f(1.0f, 0.0f, 0.37f));
|
||||
glsafe(::glVertexPointer(3, GL_DOUBLE, 0, (GLdouble*)bottom_sup_triangles.front().data()));
|
||||
glsafe(::glDrawArrays(GL_TRIANGLES, 0, bottom_sup_triangles.size()));
|
||||
glsafe(::glVertexPointer(3, GL_DOUBLE, 0, (GLdouble*)top_sup_triangles.front().data()));
|
||||
glsafe(::glDrawArrays(GL_TRIANGLES, 0, top_sup_triangles.size()));
|
||||
glsafe(::glDisableClientState(GL_VERTEX_ARRAY));
|
||||
glsafe(::glPopMatrix());
|
||||
}
|
||||
}
|
||||
@ -5044,6 +5023,8 @@ void GLCanvas3D::_load_shells_fff()
|
||||
|
||||
void GLCanvas3D::_load_shells_sla()
|
||||
{
|
||||
//FIXME use reload_scene
|
||||
#if 1
|
||||
const SLAPrint* print = this->sla_print();
|
||||
if (print->objects().empty())
|
||||
// nothing to render, return
|
||||
@ -5058,18 +5039,25 @@ void GLCanvas3D::_load_shells_sla()
|
||||
|
||||
unsigned int initial_volumes_count = (unsigned int)m_volumes.volumes.size();
|
||||
|
||||
// selects only instances which were sliced
|
||||
const ModelObject* model_obj = obj->model_object();
|
||||
std::vector<int> instance_idxs(model_obj->instances.size());
|
||||
for (int i = 0; i < (int)model_obj->instances.size(); ++i)
|
||||
const std::vector<SLAPrintObject::Instance>& sla_instances = obj->instances();
|
||||
std::vector<int> instances_model_idxs(sla_instances.size());
|
||||
for (int i = 0; i < (int)sla_instances.size(); ++i)
|
||||
{
|
||||
instance_idxs[i] = i;
|
||||
instances_model_idxs[i] = (int)sla_instances[i].instance_id.id;
|
||||
}
|
||||
|
||||
m_volumes.load_object(model_obj, obj_idx, instance_idxs, "object", m_use_VBOs && m_initialized);
|
||||
std::vector<int> sliced_instance_idxs;
|
||||
for (int i = 0; i < (int)model_obj->instances.size(); ++i)
|
||||
{
|
||||
if (std::find(instances_model_idxs.begin(), instances_model_idxs.end(), (int)model_obj->instances[i]->id().id) != instances_model_idxs.end())
|
||||
sliced_instance_idxs.push_back(i);
|
||||
}
|
||||
|
||||
const std::vector<SLAPrintObject::Instance>& instances = obj->instances();
|
||||
m_volumes.load_object(model_obj, obj_idx, sliced_instance_idxs, "object", m_use_VBOs && m_initialized);
|
||||
|
||||
for (const SLAPrintObject::Instance& instance : instances)
|
||||
for (const SLAPrintObject::Instance& instance : sla_instances)
|
||||
{
|
||||
Vec3d offset = unscale(instance.shift(0), instance.shift(1), 0);
|
||||
Vec3d rotation(0.0, 0.0, (double)instance.rotation);
|
||||
@ -5092,6 +5080,7 @@ void GLCanvas3D::_load_shells_sla()
|
||||
v.composite_id.volume_id = -1;
|
||||
v.set_instance_offset(offset);
|
||||
v.set_instance_rotation(rotation);
|
||||
v.set_instance_mirror(X, obj->is_left_handed() ? -1. : 1.);
|
||||
}
|
||||
|
||||
// add pad
|
||||
@ -5110,6 +5099,7 @@ void GLCanvas3D::_load_shells_sla()
|
||||
v.composite_id.volume_id = -1;
|
||||
v.set_instance_offset(offset);
|
||||
v.set_instance_rotation(rotation);
|
||||
v.set_instance_mirror(X, obj->is_left_handed() ? -1. : 1.);
|
||||
}
|
||||
|
||||
// finalize volumes and sends geometry to gpu
|
||||
@ -5132,6 +5122,9 @@ void GLCanvas3D::_load_shells_sla()
|
||||
}
|
||||
|
||||
update_volumes_colors_by_extruder();
|
||||
#else
|
||||
this->reload_scene(true, true);
|
||||
#endif
|
||||
}
|
||||
|
||||
void GLCanvas3D::_update_gcode_volumes_visibility(const GCodePreviewData& preview_data)
|
||||
|
@ -479,6 +479,7 @@ public:
|
||||
m_sla_caps[id].reset();
|
||||
}
|
||||
}
|
||||
void reset_clipping_planes_cache() { m_sla_caps[0].triangles.clear(); m_sla_caps[1].triangles.clear(); }
|
||||
void set_use_clipping_planes(bool use) { m_use_clipping_planes = use; }
|
||||
|
||||
void set_color_by(const std::string& value);
|
||||
|
@ -81,7 +81,7 @@ IMPLEMENT_APP(GUI_App)
|
||||
GUI_App::GUI_App()
|
||||
: wxApp()
|
||||
, m_em_unit(10)
|
||||
, m_imgui(nullptr)
|
||||
, m_imgui(new ImGuiWrapper())
|
||||
{}
|
||||
|
||||
bool GUI_App::OnInit()
|
||||
@ -138,7 +138,6 @@ bool GUI_App::OnInit()
|
||||
// initialize label colors and fonts
|
||||
init_label_colours();
|
||||
init_fonts();
|
||||
m_imgui.reset(new ImGuiWrapper(m_normal_font.GetPixelSize().y));
|
||||
|
||||
load_language();
|
||||
|
||||
|
@ -27,7 +27,7 @@
|
||||
namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
View3D::View3D(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process)
|
||||
View3D::View3D(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process)
|
||||
: m_canvas_widget(nullptr)
|
||||
, m_canvas(nullptr)
|
||||
{
|
||||
@ -155,7 +155,9 @@ void View3D::render()
|
||||
m_canvas->set_as_dirty();
|
||||
}
|
||||
|
||||
Preview::Preview(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process_func)
|
||||
Preview::Preview(
|
||||
wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config,
|
||||
BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process_func)
|
||||
: m_canvas_widget(nullptr)
|
||||
, m_canvas(nullptr)
|
||||
, m_double_slider_sizer(nullptr)
|
||||
@ -179,14 +181,14 @@ Preview::Preview(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_t
|
||||
, m_volumes_cleanup_required(false)
|
||||
#endif // __linux__
|
||||
{
|
||||
if (init(parent, bed, camera, view_toolbar))
|
||||
if (init(parent, bed, camera, view_toolbar, model))
|
||||
{
|
||||
show_hide_ui_elements("none");
|
||||
load_print();
|
||||
}
|
||||
}
|
||||
|
||||
bool Preview::init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar)
|
||||
bool Preview::init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model)
|
||||
{
|
||||
if (!Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0 /* disable wxTAB_TRAVERSAL */))
|
||||
return false;
|
||||
@ -196,6 +198,7 @@ bool Preview::init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view
|
||||
m_canvas = _3DScene::get_canvas(this->m_canvas_widget);
|
||||
m_canvas->allow_multisample(GLCanvas3DManager::can_multisample());
|
||||
m_canvas->set_config(m_config);
|
||||
m_canvas->set_model(model);
|
||||
m_canvas->set_process(m_process);
|
||||
m_canvas->enable_legend_texture(true);
|
||||
m_canvas->enable_dynamic_background(true);
|
||||
@ -781,6 +784,8 @@ void Preview::load_print_as_sla()
|
||||
}
|
||||
sort_remove_duplicates(zs);
|
||||
|
||||
m_canvas->reset_clipping_planes_cache();
|
||||
|
||||
n_layers = (unsigned int)zs.size();
|
||||
if (n_layers == 0)
|
||||
{
|
||||
|
@ -102,7 +102,8 @@ class Preview : public wxPanel
|
||||
PrusaDoubleSlider* m_slider {nullptr};
|
||||
|
||||
public:
|
||||
Preview(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process = [](){});
|
||||
Preview(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model, DynamicPrintConfig* config,
|
||||
BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function<void()> schedule_background_process = [](){});
|
||||
virtual ~Preview();
|
||||
|
||||
wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; }
|
||||
@ -120,7 +121,7 @@ public:
|
||||
void refresh_print();
|
||||
|
||||
private:
|
||||
bool init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar);
|
||||
bool init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar, Model* model);
|
||||
|
||||
void bind_event_handlers();
|
||||
void unbind_event_handlers();
|
||||
|
@ -186,7 +186,10 @@ void GLGizmoCut::on_render_for_picking(const Selection& selection) const
|
||||
|
||||
void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit, const Selection& selection)
|
||||
{
|
||||
const float approx_height = m_imgui->scaled(11.0f);
|
||||
y = std::min(y, bottom_limit - approx_height);
|
||||
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
||||
|
||||
m_imgui->set_next_window_bg_alpha(0.5f);
|
||||
m_imgui->begin(_(L("Cut")), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
|
||||
|
||||
|
@ -562,8 +562,7 @@ void GLGizmoSlaSupports::on_render_input_window(float x, float y, float bottom_l
|
||||
RENDER_AGAIN:
|
||||
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
|
||||
|
||||
const float scaling = m_imgui->get_style_scaling();
|
||||
const ImVec2 window_size(285.f * scaling, 300.f * scaling);
|
||||
const ImVec2 window_size(m_imgui->scaled(15.f, 16.5f));
|
||||
ImGui::SetNextWindowPos(ImVec2(x, y - std::max(0.f, y+window_size.y-bottom_limit) ));
|
||||
ImGui::SetNextWindowSize(ImVec2(window_size));
|
||||
|
||||
@ -814,7 +813,7 @@ void GLGizmoSlaSupports::editing_mode_apply_changes()
|
||||
// Recalculate support structures once the editing mode is left.
|
||||
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
// m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS));
|
||||
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
|
||||
wxGetApp().CallAfter([this]() { wxGetApp().plater()->reslice_SLA_supports(*m_model_object); });
|
||||
}
|
||||
m_editing_mode = false;
|
||||
m_unsaved_changes = false;
|
||||
@ -867,7 +866,7 @@ void GLGizmoSlaSupports::auto_generate()
|
||||
m_model_object->sla_support_points.clear();
|
||||
m_model_object->sla_points_status = sla::PointsStatus::Generating;
|
||||
m_editing_mode_cache.clear();
|
||||
wxGetApp().plater()->reslice_SLA_supports(*m_model_object);
|
||||
wxGetApp().CallAfter([this]() { wxGetApp().plater()->reslice_SLA_supports(*m_model_object); });
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -26,9 +26,9 @@ namespace Slic3r {
|
||||
namespace GUI {
|
||||
|
||||
|
||||
ImGuiWrapper::ImGuiWrapper(float font_size)
|
||||
ImGuiWrapper::ImGuiWrapper()
|
||||
: m_glyph_ranges(nullptr)
|
||||
, m_font_size(font_size)
|
||||
, m_font_size(18.0)
|
||||
, m_font_texture(0)
|
||||
, m_style_scaling(1.0)
|
||||
, m_mouse_buttons(0)
|
||||
@ -37,7 +37,6 @@ ImGuiWrapper::ImGuiWrapper(float font_size)
|
||||
{
|
||||
ImGui::CreateContext();
|
||||
|
||||
init_default_font();
|
||||
init_input();
|
||||
init_style();
|
||||
|
||||
@ -46,7 +45,7 @@ ImGuiWrapper::ImGuiWrapper(float font_size)
|
||||
|
||||
ImGuiWrapper::~ImGuiWrapper()
|
||||
{
|
||||
destroy_device_objects();
|
||||
destroy_font();
|
||||
ImGui::DestroyContext();
|
||||
}
|
||||
|
||||
@ -83,7 +82,7 @@ void ImGuiWrapper::set_language(const std::string &language)
|
||||
|
||||
if (ranges != m_glyph_ranges) {
|
||||
m_glyph_ranges = ranges;
|
||||
init_default_font();
|
||||
destroy_font();
|
||||
}
|
||||
}
|
||||
|
||||
@ -94,13 +93,18 @@ void ImGuiWrapper::set_display_size(float w, float h)
|
||||
io.DisplayFramebufferScale = ImVec2(1.0f, 1.0f);
|
||||
}
|
||||
|
||||
void ImGuiWrapper::set_style_scaling(float scaling)
|
||||
void ImGuiWrapper::set_scaling(float font_size, float scaling)
|
||||
{
|
||||
if (!std::isnan(scaling) && !std::isinf(scaling) && scaling != m_style_scaling) {
|
||||
if (m_font_size == font_size && m_style_scaling == scaling) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_font_size = font_size;
|
||||
|
||||
ImGui::GetStyle().ScaleAllSizes(scaling / m_style_scaling);
|
||||
m_style_scaling = scaling;
|
||||
init_default_font();
|
||||
}
|
||||
|
||||
destroy_font();
|
||||
}
|
||||
|
||||
bool ImGuiWrapper::update_mouse_data(wxMouseEvent& evt)
|
||||
@ -161,8 +165,9 @@ void ImGuiWrapper::new_frame()
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_font_texture == 0)
|
||||
create_device_objects();
|
||||
if (m_font_texture == 0) {
|
||||
init_font();
|
||||
}
|
||||
|
||||
ImGui::NewFrame();
|
||||
m_new_frame_open = true;
|
||||
@ -175,6 +180,12 @@ void ImGuiWrapper::render()
|
||||
m_new_frame_open = false;
|
||||
}
|
||||
|
||||
ImVec2 ImGuiWrapper::calc_text_size(const wxString &text)
|
||||
{
|
||||
auto text_utf8 = into_u8(text);
|
||||
return ImGui::CalcTextSize(text_utf8.c_str());
|
||||
}
|
||||
|
||||
void ImGuiWrapper::set_next_window_pos(float x, float y, int flag)
|
||||
{
|
||||
ImGui::SetNextWindowPos(ImVec2(x, y), (ImGuiCond)flag);
|
||||
@ -255,7 +266,8 @@ void ImGuiWrapper::text(const std::string &label)
|
||||
|
||||
void ImGuiWrapper::text(const wxString &label)
|
||||
{
|
||||
this->text(into_u8(label).c_str());
|
||||
auto label_utf8 = into_u8(label);
|
||||
this->text(label_utf8.c_str());
|
||||
}
|
||||
|
||||
bool ImGuiWrapper::combo(const wxString& label, const std::vector<std::string>& options, int& selection)
|
||||
@ -324,11 +336,11 @@ bool ImGuiWrapper::want_any_input() const
|
||||
return io.WantCaptureMouse || io.WantCaptureKeyboard || io.WantTextInput;
|
||||
}
|
||||
|
||||
void ImGuiWrapper::init_default_font()
|
||||
void ImGuiWrapper::init_font()
|
||||
{
|
||||
const float font_size = m_font_size * m_style_scaling;
|
||||
|
||||
destroy_fonts_texture();
|
||||
destroy_font();
|
||||
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.Fonts->Clear();
|
||||
@ -339,17 +351,8 @@ void ImGuiWrapper::init_default_font()
|
||||
throw std::runtime_error("ImGui: Could not load deafult font");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ImGuiWrapper::create_device_objects()
|
||||
{
|
||||
create_fonts_texture();
|
||||
}
|
||||
|
||||
void ImGuiWrapper::create_fonts_texture()
|
||||
{
|
||||
// Build texture atlas
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
unsigned char* pixels;
|
||||
int width, height;
|
||||
io.Fonts->GetTexDataAsRGBA32(&pixels, &width, &height); // Load as RGBA 32-bits (75% of the memory is wasted, but default font is so small) because it is more likely to be compatible with user's existing shaders. If your ImTextureId represent a higher-level concept than just a GL texture id, consider calling GetTexDataAsAlpha8() instead to save on GPU memory.
|
||||
@ -555,14 +558,9 @@ bool ImGuiWrapper::display_initialized() const
|
||||
return io.DisplaySize.x >= 0.0f && io.DisplaySize.y >= 0.0f;
|
||||
}
|
||||
|
||||
void ImGuiWrapper::destroy_device_objects()
|
||||
void ImGuiWrapper::destroy_font()
|
||||
{
|
||||
destroy_fonts_texture();
|
||||
}
|
||||
|
||||
void ImGuiWrapper::destroy_fonts_texture()
|
||||
{
|
||||
if (m_font_texture) {
|
||||
if (m_font_texture != 0) {
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
io.Fonts->TexID = 0;
|
||||
glsafe(::glDeleteTextures(1, &m_font_texture));
|
||||
|
@ -18,9 +18,6 @@ namespace GUI {
|
||||
|
||||
class ImGuiWrapper
|
||||
{
|
||||
typedef std::map<std::string, ImFont*> FontsMap;
|
||||
|
||||
FontsMap m_fonts;
|
||||
const ImWchar *m_glyph_ranges;
|
||||
float m_font_size;
|
||||
unsigned m_font_texture;
|
||||
@ -31,22 +28,27 @@ class ImGuiWrapper
|
||||
std::string m_clipboard_text;
|
||||
|
||||
public:
|
||||
ImGuiWrapper(float font_size);
|
||||
ImGuiWrapper();
|
||||
~ImGuiWrapper();
|
||||
|
||||
void read_glsl_version();
|
||||
|
||||
void set_language(const std::string &language);
|
||||
void set_display_size(float w, float h);
|
||||
void set_style_scaling(float scaling);
|
||||
void set_scaling(float font_size, float scaling);
|
||||
bool update_mouse_data(wxMouseEvent &evt);
|
||||
bool update_key_data(wxKeyEvent &evt);
|
||||
|
||||
float get_font_size() const { return m_font_size; }
|
||||
float get_style_scaling() const { return m_style_scaling; }
|
||||
|
||||
void new_frame();
|
||||
void render();
|
||||
|
||||
float scaled(float x) const { return x * m_font_size * m_style_scaling; }
|
||||
ImVec2 scaled(float x, float y) const { return ImVec2(x * m_font_size * m_style_scaling, y * m_font_size * m_style_scaling); }
|
||||
ImVec2 calc_text_size(const wxString &text);
|
||||
|
||||
void set_next_window_pos(float x, float y, int flag);
|
||||
void set_next_window_bg_alpha(float alpha);
|
||||
|
||||
@ -73,15 +75,12 @@ public:
|
||||
bool want_any_input() const;
|
||||
|
||||
private:
|
||||
void init_default_font();
|
||||
void create_device_objects();
|
||||
void create_fonts_texture();
|
||||
void init_font();
|
||||
void init_input();
|
||||
void init_style();
|
||||
void render_draw_data(ImDrawData *draw_data);
|
||||
bool display_initialized() const;
|
||||
void destroy_device_objects();
|
||||
void destroy_fonts_texture();
|
||||
void destroy_font();
|
||||
|
||||
static const char* clipboard_get(void* user_data);
|
||||
static void clipboard_set(void* user_data, const char* text);
|
||||
|
@ -1350,7 +1350,7 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
|
||||
this->q->Bind(EVT_SLICING_UPDATE, &priv::on_slicing_update, this);
|
||||
|
||||
view3D = new View3D(q, bed, camera, view_toolbar, &model, config, &background_process);
|
||||
preview = new Preview(q, bed, camera, view_toolbar, config, &background_process, &gcode_preview_data, [this](){ schedule_background_process(); });
|
||||
preview = new Preview(q, bed, camera, view_toolbar, &model, config, &background_process, &gcode_preview_data, [this](){ schedule_background_process(); });
|
||||
|
||||
panels.push_back(view3D);
|
||||
panels.push_back(preview);
|
||||
|
@ -1704,7 +1704,7 @@ bool Selection::is_from_fully_selected_instance(unsigned int volume_idx) const
|
||||
GLVolumePtrs& volumes;
|
||||
|
||||
SameInstance(int obj_idx, int inst_idx, GLVolumePtrs& volumes) : obj_idx(obj_idx), inst_idx(inst_idx), volumes(volumes) {}
|
||||
bool operator () (unsigned int i) { return (volumes[i]->object_idx() == obj_idx) && (volumes[i]->instance_idx() == inst_idx); }
|
||||
bool operator () (unsigned int i) { return (volumes[i]->volume_idx() >= 0) && (volumes[i]->object_idx() == obj_idx) && (volumes[i]->instance_idx() == inst_idx); }
|
||||
};
|
||||
|
||||
if ((unsigned int)m_volumes->size() <= volume_idx)
|
||||
|
@ -18,6 +18,7 @@ static HexFile::DeviceKind parse_device_kind(const std::string &str)
|
||||
if (str == "mk2") { return HexFile::DEV_MK2; }
|
||||
else if (str == "mk3") { return HexFile::DEV_MK3; }
|
||||
else if (str == "mm-control") { return HexFile::DEV_MM_CONTROL; }
|
||||
else if (str == "cw1") { return HexFile::DEV_CW1; }
|
||||
else { return HexFile::DEV_GENERIC; }
|
||||
}
|
||||
|
||||
|
@ -16,6 +16,7 @@ struct HexFile
|
||||
DEV_MK2,
|
||||
DEV_MK3,
|
||||
DEV_MM_CONTROL,
|
||||
DEV_CW1,
|
||||
};
|
||||
|
||||
boost::filesystem::path path;
|
||||
|
Loading…
Reference in New Issue
Block a user