Removed debug code
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@ -396,7 +396,6 @@ bool GLGizmoMeasure::on_mouse(const wxMouseEvent &mouse_event)
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else if (mouse_event.RightDown()) {
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// let the event pass through to allow panning/rotating the 3D scene
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if ((m_mode != EMode::CenterSelection && mouse_event.CmdDown()) || (m_mode == EMode::CenterSelection && m_hover_id != SELECTION_1_ID && m_hover_id != SELECTION_2_ID)) {
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std::cout << "RightDown -> false\n";
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return false;
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}
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