Fixed the layout of the painting gizmos after the edit icon for sliders was added.

This commit is contained in:
Lukáš Hejl 2021-11-16 15:23:10 +01:00
parent 9cac904f97
commit 8a4323c5b9
5 changed files with 53 additions and 23 deletions

View file

@ -311,8 +311,13 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
total_text_max += caption_max + m_imgui->scaled(1.f);
caption_max += m_imgui->scaled(1.f);
float sliders_width = std::max(smart_fill_slider_left, std::max(cursor_slider_left, clipping_slider_left));
float window_width = minimal_slider_width + sliders_width;
const float sliders_left_width = std::max(smart_fill_slider_left, std::max(cursor_slider_left, clipping_slider_left));
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
const float slider_icon_width = m_imgui->get_slider_icon_size().x;
float window_width = minimal_slider_width + sliders_left_width + slider_icon_width;
#else
float window_width = minimal_slider_width + sliders_left_width;
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
window_width = std::max(window_width, total_text_max);
window_width = std::max(window_width, button_width);
window_width = std::max(window_width, split_triangles_checkbox_width);
@ -439,11 +444,12 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("cursor_size"));
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
ImGui::SameLine(sliders_left_width);
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
ImGui::PushItemWidth(window_width - sliders_left_width - slider_icon_width);
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f", 1.0f, true, _L("Alt + Mouse wheel"));
#else
ImGui::PushItemWidth(window_width - sliders_left_width);
m_imgui->slider_float("##cursor_radius", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f");
if (ImGui::IsItemHovered())
m_imgui->tooltip(_L("Alt + Mouse wheel"), max_tooltip_width);
@ -462,11 +468,12 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
m_imgui->text(m_desc["smart_fill_angle"] + ":");
std::string format_str = std::string("%.f") + I18N::translate_utf8("°", "Degree sign to use in the respective slider in MMU gizmo,"
"placed after the number with no whitespace in between.");
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
ImGui::SameLine(sliders_left_width);
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
ImGui::PushItemWidth(window_width - sliders_left_width - slider_icon_width);
if (m_imgui->slider_float("##smart_fill_angle", &m_smart_fill_angle, SmartFillAngleMin, SmartFillAngleMax, format_str.data(), 1.0f, true, _L("Alt + Mouse wheel")))
#else
ImGui::PushItemWidth(window_width - sliders_left_width);
if(m_imgui->slider_float("##smart_fill_angle", &m_smart_fill_angle, SmartFillAngleMin, SmartFillAngleMax, format_str.data()))
#endif // ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
for (auto &triangle_selector : m_triangle_selectors) {
@ -491,13 +498,14 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
}
}
ImGui::SameLine(sliders_width);
ImGui::PushItemWidth(window_width - sliders_width);
auto clp_dist = float(m_c->object_clipper()->get_position());
ImGui::SameLine(sliders_left_width);
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
ImGui::PushItemWidth(window_width - sliders_left_width - slider_icon_width);
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f", 1.0f, true, _L("Ctrl + Mouse wheel")))
m_c->object_clipper()->set_position(clp_dist, true);
#else
ImGui::PushItemWidth(window_width - sliders_left_width);
if (m_imgui->slider_float("##clp_dist", &clp_dist, 0.f, 1.f, "%.2f"))
m_c->object_clipper()->set_position(clp_dist, true);