Fixed the layout of the painting gizmos after the edit icon for sliders was added.

This commit is contained in:
Lukáš Hejl 2021-11-16 15:23:10 +01:00
parent 9cac904f97
commit 8a4323c5b9
5 changed files with 53 additions and 23 deletions

View file

@ -96,6 +96,7 @@ public:
// Float sliders: Manually inserted values aren't clamped by ImGui.Using this wrapper function does (when clamp==true).
#if ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT
ImVec2 get_slider_icon_size() const;
bool slider_float(const char* label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true, const wxString& tooltip = "", bool show_edit_btn = true);
bool slider_float(const std::string& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true, const wxString& tooltip = "", bool show_edit_btn = true);
bool slider_float(const wxString& label, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f, bool clamp = true, const wxString& tooltip = "", bool show_edit_btn = true);