Measurement: moving arrow-drawing functions from frontend to the backend (2/4)
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3 changed files with 36 additions and 2 deletions
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@ -90,7 +90,7 @@ static Vec3d edge_direction(const Edge& e)
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/*
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// returns: distance, 1st vertex, 2nd vertex
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// returns: distance, 1st vertex, 2nd vertexs
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static std::tuple<double, Vec3d, Vec3d> distance_edge_edge(const Edge& e1, const Edge& e2)
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{
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std::vector<std::tuple<double, Vec3d, Vec3d>> distances;
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