Removed duplicated method GLVolumeCollection::check_outside_state()

This commit is contained in:
enricoturri1966 2021-09-10 08:27:03 +02:00
parent ff82c82f52
commit 8bd0f8ada9
7 changed files with 22 additions and 73 deletions

View file

@ -827,6 +827,12 @@ GLVolumeWithIdAndZList volumes_to_render(const GLVolumePtrs& volumes, GLVolumeCo
void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disable_cullface, const Transform3d& view_matrix, std::function<bool(const GLVolume&)> filter_func) const
{
#if ENABLE_SINKING_CONTOURS
GLVolumeWithIdAndZList to_render = volumes_to_render(volumes, type, view_matrix, filter_func);
if (to_render.empty())
return;
#endif // ENABLE_SINKING_CONTOURS
GLShaderProgram* shader = GUI::wxGetApp().get_current_shader();
if (shader == nullptr)
return;
@ -841,7 +847,6 @@ void GLVolumeCollection::render(GLVolumeCollection::ERenderType type, bool disab
glsafe(::glDisable(GL_CULL_FACE));
#if ENABLE_SINKING_CONTOURS
GLVolumeWithIdAndZList to_render = volumes_to_render(volumes, type, view_matrix, filter_func);
for (GLVolumeWithIdAndZ& volume : to_render) {
volume.first->set_render_color();
@ -961,8 +966,10 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
if (opt == nullptr)
return false;
BoundingBox bed_box_2D = get_extents(Polygon::new_scale(opt->values));
BoundingBoxf3 print_volume({ unscale<double>(bed_box_2D.min(0)), unscale<double>(bed_box_2D.min(1)), 0.0 }, { unscale<double>(bed_box_2D.max(0)), unscale<double>(bed_box_2D.max(1)), config->opt_float("max_print_height") });
const BoundingBox bed_box_2D = get_extents(Polygon::new_scale(opt->values));
BoundingBoxf3 print_volume({ unscale<double>(bed_box_2D.min.x()), unscale<double>(bed_box_2D.min.y()), 0.0 },
{ unscale<double>(bed_box_2D.max.x()), unscale<double>(bed_box_2D.max.y()),
config->opt_float("max_print_height") });
// Allow the objects to protrude below the print bed
print_volume.min(2) = -1e10;
print_volume.min(0) -= BedEpsilon;
@ -975,7 +982,7 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
bool contained_min_one = false;
for (GLVolume* volume : this->volumes) {
if (volume == nullptr || volume->is_modifier || (volume->is_wipe_tower && !volume->shader_outside_printer_detection_enabled) || (volume->composite_id.volume_id < 0 && !volume->shader_outside_printer_detection_enabled))
if (volume->is_modifier || (!volume->shader_outside_printer_detection_enabled && (volume->is_wipe_tower || volume->composite_id.volume_id < 0)))
continue;
const BoundingBoxf3& bb = volume->transformed_convex_hull_bounding_box();
@ -985,8 +992,7 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
if (!volume->printable)
continue;
if (contained)
contained_min_one = true;
contained_min_one |= contained;
if (state == ModelInstancePVS_Inside && volume->is_outside)
state = ModelInstancePVS_Fully_Outside;
@ -1001,56 +1007,6 @@ bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, M
return contained_min_one;
}
bool GLVolumeCollection::check_outside_state(const DynamicPrintConfig* config, bool& partlyOut, bool& fullyOut) const
{
if (config == nullptr)
return false;
const ConfigOptionPoints* opt = dynamic_cast<const ConfigOptionPoints*>(config->option("bed_shape"));
if (opt == nullptr)
return false;
const BoundingBox bed_box_2D = get_extents(Polygon::new_scale(opt->values));
BoundingBoxf3 print_volume(Vec3d(unscale<double>(bed_box_2D.min.x()), unscale<double>(bed_box_2D.min.y()), 0.0), Vec3d(unscale<double>(bed_box_2D.max.x()), unscale<double>(bed_box_2D.max.y()), config->opt_float("max_print_height")));
// Allow the objects to protrude below the print bed
print_volume.min(2) = -1e10;
print_volume.min(0) -= BedEpsilon;
print_volume.min(1) -= BedEpsilon;
print_volume.max(0) += BedEpsilon;
print_volume.max(1) += BedEpsilon;
bool contained_min_one = false;
partlyOut = false;
fullyOut = false;
for (GLVolume* volume : this->volumes) {
if (volume == nullptr || volume->is_modifier || (volume->is_wipe_tower && !volume->shader_outside_printer_detection_enabled) || (volume->composite_id.volume_id < 0 && !volume->shader_outside_printer_detection_enabled))
continue;
const BoundingBoxf3& bb = volume->transformed_convex_hull_bounding_box();
bool contained = print_volume.contains(bb);
volume->is_outside = !contained;
if (!volume->printable)
continue;
if (contained)
contained_min_one = true;
if (volume->is_outside) {
if (print_volume.intersects(bb))
partlyOut = true;
else
fullyOut = true;
}
}
/*
if (out_state != nullptr)
*out_state = state;
*/
return contained_min_one;
}
void GLVolumeCollection::reset_outside_state()
{
for (GLVolume* volume : this->volumes)

View file

@ -614,7 +614,6 @@ public:
// returns true if all the volumes are completely contained in the print volume
// returns the containment state in the given out_state, if non-null
bool check_outside_state(const DynamicPrintConfig* config, ModelInstanceEPrintVolumeState* out_state) const;
bool check_outside_state(const DynamicPrintConfig* config, bool& partlyOut, bool& fullyOut) const;
void reset_outside_state();
void update_colors_by_extruder(const DynamicPrintConfig* config);

View file

@ -1107,11 +1107,11 @@ void GLCanvas3D::reset_volumes()
_set_warning_notification(EWarning::ObjectOutside, false);
}
int GLCanvas3D::check_volumes_outside_state() const
ModelInstanceEPrintVolumeState GLCanvas3D::check_volumes_outside_state() const
{
ModelInstanceEPrintVolumeState state;
m_volumes.check_outside_state(m_config, &state);
return (int)state;
return state;
}
void GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible, const ModelObject* mo, int instance_idx)
@ -2039,9 +2039,10 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
// checks for geometry outside the print volume to render it accordingly
if (!m_volumes.empty()) {
bool partlyOut = false;
bool fullyOut = false;
const bool contained_min_one = m_volumes.check_outside_state(m_config, partlyOut, fullyOut);
ModelInstanceEPrintVolumeState state;
const bool contained_min_one = m_volumes.check_outside_state(m_config, &state);
const bool partlyOut = (state == ModelInstanceEPrintVolumeState::ModelInstancePVS_Partly_Outside);
const bool fullyOut = (state == ModelInstanceEPrintVolumeState::ModelInstancePVS_Fully_Outside);
_set_warning_notification(EWarning::ObjectClashed, partlyOut);
_set_warning_notification(EWarning::ObjectOutside, fullyOut);
@ -2121,7 +2122,7 @@ void GLCanvas3D::load_sla_preview()
if (m_canvas != nullptr && print != nullptr) {
_set_current();
// Release OpenGL data before generating new data.
this->reset_volumes();
reset_volumes();
_load_sla_shells();
_update_sla_shells_outside_state();
_set_warning_notification_if_needed(EWarning::SlaSupportsOutside);

View file

@ -615,7 +615,7 @@ public:
unsigned int get_volumes_count() const;
const GLVolumeCollection& get_volumes() const { return m_volumes; }
void reset_volumes();
int check_volumes_outside_state() const;
ModelInstanceEPrintVolumeState check_volumes_outside_state() const;
void reset_gcode_toolpaths() { m_gcode_viewer.reset(); }
const GCodeViewer::SequentialView& get_gcode_sequential_view() const { return m_gcode_viewer.get_sequential_view(); }

View file

@ -128,11 +128,6 @@ void View3D::mirror_selection(Axis axis)
m_canvas->mirror_selection(axis);
}
int View3D::check_volumes_outside_state() const
{
return (m_canvas != nullptr) ? m_canvas->check_volumes_outside_state() : false;
}
bool View3D::is_layers_editing_enabled() const
{
return (m_canvas != nullptr) ? m_canvas->is_layers_editing_enabled() : false;

View file

@ -59,8 +59,6 @@ public:
void delete_selected();
void mirror_selection(Axis axis);
int check_volumes_outside_state() const;
bool is_layers_editing_enabled() const;
bool is_layers_editing_allowed() const;
void enable_layers_editing(bool enable);

View file

@ -2724,7 +2724,7 @@ void Plater::priv::object_list_changed()
{
const bool export_in_progress = this->background_process.is_export_scheduled(); // || ! send_gcode_file.empty());
// XXX: is this right?
const bool model_fits = view3D->check_volumes_outside_state() == ModelInstancePVS_Inside;
const bool model_fits = view3D->get_canvas3d()->check_volumes_outside_state() == ModelInstancePVS_Inside;
sidebar->enable_buttons(!model.objects.empty() && !export_in_progress && model_fits);
}
@ -3664,7 +3664,7 @@ void Plater::priv::set_current_panel(wxPanel* panel)
// see: Plater::priv::object_list_changed()
// FIXME: it may be better to have a single function making this check and let it be called wherever needed
bool export_in_progress = this->background_process.is_export_scheduled();
bool model_fits = view3D->check_volumes_outside_state() != ModelInstancePVS_Partly_Outside;
bool model_fits = view3D->get_canvas3d()->check_volumes_outside_state() != ModelInstancePVS_Partly_Outside;
if (!model.objects.empty() && !export_in_progress && model_fits)
this->q->reslice();
// keeps current gcode preview, if any