shortening of lines near steep differences, but has some issues

This commit is contained in:
PavelMikus 2023-04-20 12:47:11 +02:00 committed by Pavel Mikuš
parent 3346b422a7
commit 8be661f0f6

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@ -22,7 +22,7 @@
namespace Slic3r {
static constexpr const float NarrowInfillAreaThresholdMM = 3.f;
static constexpr const float NarrowInfillAreaThresholdMM = 2.f;
ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const FillParams &params)
{
@ -45,53 +45,95 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
(bhigh >= alow && bhigh <= ahigh);
};
const coord_t scaled_spacing = scaled<coord_t>(this->spacing);
Polygons filled_area = to_polygons(surface->expolygon);
double aligning_angle = -this->angle + PI * 0.5;
const coord_t scaled_spacing = scaled<coord_t>(this->spacing);
double squared_distance_limit_reconnection = 4 * double(scaled_spacing) * double(scaled_spacing);
Polygons filled_area = to_polygons(surface->expolygon);
double aligning_angle = -this->angle + PI * 0.5;
polygons_rotate(filled_area, aligning_angle);
Polygons internal_area = shrink(filled_area, 0.5 * scaled_spacing - scale_(this->overlap));
Polygons openned_area = opening(internal_area, scale_(NarrowInfillAreaThresholdMM));
BoundingBox bb = get_extents(openned_area);
const size_t n_vlines = (bb.max.x() - bb.min.x() + scaled_spacing - 1) / scaled_spacing;
std::vector<Line> vertical_lines(n_vlines);
std::vector<Line> vertical_lines(2 * n_vlines + 1);
coord_t y_min = bb.min.y();
coord_t y_max = bb.max.y();
for (size_t i = 0; i < n_vlines; i++) {
coord_t x = bb.min.x() + i * scaled_spacing;
coord_t y_min = bb.min.y();
coord_t y_max = bb.max.y();
vertical_lines[i].a = Point{x, y_min};
vertical_lines[i].b = Point{x, y_max};
coord_t x0 = bb.min.x() + i * scaled_spacing - scaled_spacing * 0.5;
coord_t x1 = bb.min.x() + i * scaled_spacing;
vertical_lines[i * 2].a = Point{x0, y_min};
vertical_lines[i * 2].b = Point{x0, y_max};
vertical_lines[i * 2 + 1].a = Point{x1, y_min};
vertical_lines[i * 2 + 1].b = Point{x1, y_max};
}
vertical_lines.back().a = Point{coord_t(bb.min.x() + n_vlines * scaled_spacing + scaled_spacing * 0.5), y_min};
vertical_lines.back().b = Point{vertical_lines.back().a.x(), y_max};
auto area_walls = AABBTreeLines::LinesDistancer<Line>{to_lines(internal_area)};
auto area_walls = AABBTreeLines::LinesDistancer<Line>{to_lines(internal_area)};
std::vector<std::vector<std::pair<Vec<2, coord_t>, size_t>>> vertical_lines_intersections(vertical_lines.size());
for (int i = 0; i < vertical_lines.size(); i++) {
vertical_lines_intersections[i] = area_walls.intersections_with_line<true>(vertical_lines[i]);
}
std::vector<std::vector<Line>> polygon_sections(n_vlines);
for (size_t i = 0; i < n_vlines; i++) {
auto area_intersections = area_walls.intersections_with_line<true>(vertical_lines[i]);
for (int intersection_idx = 0; intersection_idx < int(area_intersections.size()) - 1; intersection_idx++) {
if (area_walls.outside((area_intersections[intersection_idx].first + area_intersections[intersection_idx + 1].first) / 2) <
0) {
polygon_sections[i].emplace_back(area_intersections[intersection_idx].first, area_intersections[intersection_idx + 1].first);
const auto &central_intersections = vertical_lines_intersections[i * 2 + 1];
const auto &left_intersections = vertical_lines_intersections[i * 2];
const auto &right_intersections = vertical_lines_intersections[i * 2 + 2];
for (int intersection_idx = 0; intersection_idx < int(central_intersections.size()) - 1; intersection_idx++) {
const auto &a = central_intersections[intersection_idx];
const auto &b = central_intersections[intersection_idx + 1];
if (area_walls.outside((a.first + b.first) / 2) < 0) {
// central part is inside. Now check for reasonable side distances
auto get_closest_intersection_squared_dist =
[](const std::pair<Vec<2, coord_t>, size_t> &point,
const std::vector<std::pair<Vec<2, coord_t>, size_t>> &sorted_intersections) {
if (sorted_intersections.empty()) {
return 0.0;
}
auto closest_higher = std::upper_bound(sorted_intersections.begin(), sorted_intersections.end(), point,
[](const std::pair<Vec<2, coord_t>, size_t> &left,
const std::pair<Vec<2, coord_t>, size_t> &right) {
return left.first.y() < right.first.y();
});
if (closest_higher == sorted_intersections.end()) {
return (point.first - sorted_intersections.back().first).cast<double>().squaredNorm();
}
double candidate_dist = (point.first - closest_higher->first).cast<double>().squaredNorm();
if (closest_higher != sorted_intersections.begin()) {
double closest_lower_dist = (point.first - (closest_higher--)->first).cast<double>().squaredNorm();
candidate_dist = std::min(candidate_dist, closest_lower_dist);
}
return candidate_dist;
};
Point section_a = a.first;
Point section_b = b.first;
double max_a_dist = std::max(get_closest_intersection_squared_dist(a, left_intersections),
get_closest_intersection_squared_dist(a, right_intersections));
double max_b_dist = std::max(get_closest_intersection_squared_dist(b, left_intersections),
get_closest_intersection_squared_dist(b, right_intersections));
if (max_a_dist > 0.5 * squared_distance_limit_reconnection) {
section_a.y() += std::min(2.0 * scaled_spacing, sqrt(max_a_dist));
}
if (max_b_dist > 0.5 * squared_distance_limit_reconnection) {
section_b.y() -= std::min(2.0 * scaled_spacing, sqrt(max_b_dist));
}
section_a.y() = std::min(section_a.y(), section_b.y());
section_b.y() = std::max(section_a.y(), section_b.y());
polygon_sections[i].emplace_back(section_a, section_b);
}
}
for (int section_idx = 0; section_idx < int(polygon_sections[i].size()) - 1; section_idx++) {
Line &section_a = polygon_sections[i][section_idx];
Line &section_b = polygon_sections[i][section_idx + 1];
if (segments_overlap(section_a.a.y(), section_a.b.y(), section_b.a.y(), section_b.b.y())) {
section_b.a = section_a.a.y() < section_b.a.y() ? section_a.a : section_b.a;
section_b.b = section_a.b.y() < section_b.b.y() ? section_b.b : section_a.b;
section_a.a = section_a.b;
}
}
polygon_sections[i].erase(std::remove_if(polygon_sections[i].begin(), polygon_sections[i].end(),
[](const Line &s) { return s.a == s.b; }),
polygon_sections[i].end());
std::sort(polygon_sections[i].begin(), polygon_sections[i].end(), [](const Line &a, const Line &b) { return a.a.y() < b.b.y(); });
}
struct Node{
struct Node
{
int section_idx;
int line_idx;
int skips_taken = 0;
@ -101,7 +143,7 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
coord_t length_filter = scale_(4);
size_t skips_allowed = 2;
size_t min_removal_conut = 3;
size_t min_removal_conut = 4;
for (int section_idx = 0; section_idx < polygon_sections.size(); section_idx++) {
for (int line_idx = 0; line_idx < polygon_sections[section_idx].size(); line_idx++) {
if (const Line &line = polygon_sections[section_idx][line_idx]; line.a != line.b && line.length() < length_filter) {
@ -172,22 +214,14 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
[](const Line &a, const Line &b) { return a.a.y() < b.b.y(); });
}
double squared_distance_limit_reconnection = 4 * double(scaled_spacing) * double(scaled_spacing);
ThickPolylines thick_polylines_out;
{
struct TracedPath {
ThickPolyline polyline;
const Line* origin_line;
};
std::vector<TracedPath> current_traced_paths;
ThickPolylines current_traced_paths;
for (const auto &polygon_slice : polygon_sections) {
std::unordered_set<const Line *> used_segments;
for (TracedPath &traced_path : current_traced_paths) {
ThickPolyline& traced_polyline = traced_path.polyline;
Point max_y = traced_polyline.last_point();
Point min_y = traced_polyline.points[traced_polyline.size() - 2];
for (ThickPolyline &traced_path : current_traced_paths) {
Point max_y = traced_path.last_point();
Point min_y = traced_path.points[traced_path.size() - 2];
if (max_y.y() < min_y.y())
std::swap(max_y, min_y);
@ -201,23 +235,23 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
if (used_segments.find(&(*candidate)) != used_segments.end()) {
continue;
}
if ((traced_polyline.last_point() - candidate->a).cast<double>().squaredNorm() < squared_distance_limit_reconnection) {
traced_polyline.width.push_back(scaled_spacing);
traced_polyline.points.push_back(candidate->a);
traced_polyline.width.push_back(scaled_spacing);
traced_polyline.width.push_back(scaled_spacing);
traced_polyline.points.push_back(candidate->b);
traced_polyline.width.push_back(scaled_spacing);
if ((traced_path.last_point() - candidate->a).cast<double>().squaredNorm() < squared_distance_limit_reconnection) {
traced_path.width.push_back(scaled_spacing);
traced_path.points.push_back(candidate->a);
traced_path.width.push_back(scaled_spacing);
traced_path.width.push_back(scaled_spacing);
traced_path.points.push_back(candidate->b);
traced_path.width.push_back(scaled_spacing);
used_segments.insert(&(*candidate));
segment_added = true;
} else if ((traced_polyline.last_point() - candidate->b).cast<double>().squaredNorm() <
} else if ((traced_path.last_point() - candidate->b).cast<double>().squaredNorm() <
squared_distance_limit_reconnection) {
traced_polyline.width.push_back(scaled_spacing);
traced_polyline.points.push_back(candidate->b);
traced_polyline.width.push_back(scaled_spacing);
traced_polyline.width.push_back(scaled_spacing);
traced_polyline.points.push_back(candidate->a);
traced_polyline.width.push_back(scaled_spacing);
traced_path.width.push_back(scaled_spacing);
traced_path.points.push_back(candidate->b);
traced_path.width.push_back(scaled_spacing);
traced_path.width.push_back(scaled_spacing);
traced_path.points.push_back(candidate->a);
traced_path.width.push_back(scaled_spacing);
used_segments.insert(&(*candidate));
segment_added = true;
}
@ -225,8 +259,8 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
if (!segment_added) {
// Zero overlapping segments. Finish the polyline.
thick_polylines_out.push_back(std::move(traced_polyline));
traced_polyline.clear();
thick_polylines_out.push_back(std::move(traced_path));
traced_path.clear();
}
}
@ -236,13 +270,12 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
for (const Line &segment : polygon_slice) {
if (used_segments.find(&segment) == used_segments.end()) {
TracedPath &new_path = current_traced_paths.emplace_back();
new_path.polyline.points.push_back(segment.a);
new_path.polyline.width.push_back(scaled_spacing);
new_path.polyline.points.push_back(segment.b);
new_path.polyline.width.push_back(scaled_spacing);
new_path.polyline.endpoints = {true, true};
new_path.origin_line = &segment;
ThickPolyline &new_path = current_traced_paths.emplace_back();
new_path.points.push_back(segment.a);
new_path.width.push_back(scaled_spacing);
new_path.points.push_back(segment.b);
new_path.width.push_back(scaled_spacing);
new_path.endpoints = {true, true};
}
}
}