shortening of lines near steep differences, but has some issues
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3346b422a7
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8be661f0f6
@ -22,7 +22,7 @@
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namespace Slic3r {
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static constexpr const float NarrowInfillAreaThresholdMM = 3.f;
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static constexpr const float NarrowInfillAreaThresholdMM = 2.f;
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ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const FillParams ¶ms)
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{
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@ -46,6 +46,7 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
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};
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const coord_t scaled_spacing = scaled<coord_t>(this->spacing);
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double squared_distance_limit_reconnection = 4 * double(scaled_spacing) * double(scaled_spacing);
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Polygons filled_area = to_polygons(surface->expolygon);
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double aligning_angle = -this->angle + PI * 0.5;
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polygons_rotate(filled_area, aligning_angle);
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@ -54,44 +55,85 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
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BoundingBox bb = get_extents(openned_area);
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const size_t n_vlines = (bb.max.x() - bb.min.x() + scaled_spacing - 1) / scaled_spacing;
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std::vector<Line> vertical_lines(n_vlines);
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for (size_t i = 0; i < n_vlines; i++) {
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coord_t x = bb.min.x() + i * scaled_spacing;
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std::vector<Line> vertical_lines(2 * n_vlines + 1);
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coord_t y_min = bb.min.y();
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coord_t y_max = bb.max.y();
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vertical_lines[i].a = Point{x, y_min};
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vertical_lines[i].b = Point{x, y_max};
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for (size_t i = 0; i < n_vlines; i++) {
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coord_t x0 = bb.min.x() + i * scaled_spacing - scaled_spacing * 0.5;
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coord_t x1 = bb.min.x() + i * scaled_spacing;
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vertical_lines[i * 2].a = Point{x0, y_min};
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vertical_lines[i * 2].b = Point{x0, y_max};
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vertical_lines[i * 2 + 1].a = Point{x1, y_min};
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vertical_lines[i * 2 + 1].b = Point{x1, y_max};
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}
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vertical_lines.back().a = Point{coord_t(bb.min.x() + n_vlines * scaled_spacing + scaled_spacing * 0.5), y_min};
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vertical_lines.back().b = Point{vertical_lines.back().a.x(), y_max};
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auto area_walls = AABBTreeLines::LinesDistancer<Line>{to_lines(internal_area)};
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std::vector<std::vector<std::pair<Vec<2, coord_t>, size_t>>> vertical_lines_intersections(vertical_lines.size());
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for (int i = 0; i < vertical_lines.size(); i++) {
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vertical_lines_intersections[i] = area_walls.intersections_with_line<true>(vertical_lines[i]);
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}
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std::vector<std::vector<Line>> polygon_sections(n_vlines);
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for (size_t i = 0; i < n_vlines; i++) {
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auto area_intersections = area_walls.intersections_with_line<true>(vertical_lines[i]);
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for (int intersection_idx = 0; intersection_idx < int(area_intersections.size()) - 1; intersection_idx++) {
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if (area_walls.outside((area_intersections[intersection_idx].first + area_intersections[intersection_idx + 1].first) / 2) <
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0) {
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polygon_sections[i].emplace_back(area_intersections[intersection_idx].first, area_intersections[intersection_idx + 1].first);
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const auto ¢ral_intersections = vertical_lines_intersections[i * 2 + 1];
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const auto &left_intersections = vertical_lines_intersections[i * 2];
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const auto &right_intersections = vertical_lines_intersections[i * 2 + 2];
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for (int intersection_idx = 0; intersection_idx < int(central_intersections.size()) - 1; intersection_idx++) {
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const auto &a = central_intersections[intersection_idx];
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const auto &b = central_intersections[intersection_idx + 1];
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if (area_walls.outside((a.first + b.first) / 2) < 0) {
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// central part is inside. Now check for reasonable side distances
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auto get_closest_intersection_squared_dist =
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[](const std::pair<Vec<2, coord_t>, size_t> &point,
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const std::vector<std::pair<Vec<2, coord_t>, size_t>> &sorted_intersections) {
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if (sorted_intersections.empty()) {
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return 0.0;
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}
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auto closest_higher = std::upper_bound(sorted_intersections.begin(), sorted_intersections.end(), point,
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[](const std::pair<Vec<2, coord_t>, size_t> &left,
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const std::pair<Vec<2, coord_t>, size_t> &right) {
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return left.first.y() < right.first.y();
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});
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if (closest_higher == sorted_intersections.end()) {
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return (point.first - sorted_intersections.back().first).cast<double>().squaredNorm();
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}
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double candidate_dist = (point.first - closest_higher->first).cast<double>().squaredNorm();
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if (closest_higher != sorted_intersections.begin()) {
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double closest_lower_dist = (point.first - (closest_higher--)->first).cast<double>().squaredNorm();
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candidate_dist = std::min(candidate_dist, closest_lower_dist);
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}
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return candidate_dist;
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};
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Point section_a = a.first;
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Point section_b = b.first;
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double max_a_dist = std::max(get_closest_intersection_squared_dist(a, left_intersections),
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get_closest_intersection_squared_dist(a, right_intersections));
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double max_b_dist = std::max(get_closest_intersection_squared_dist(b, left_intersections),
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get_closest_intersection_squared_dist(b, right_intersections));
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if (max_a_dist > 0.5 * squared_distance_limit_reconnection) {
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section_a.y() += std::min(2.0 * scaled_spacing, sqrt(max_a_dist));
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}
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if (max_b_dist > 0.5 * squared_distance_limit_reconnection) {
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section_b.y() -= std::min(2.0 * scaled_spacing, sqrt(max_b_dist));
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}
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section_a.y() = std::min(section_a.y(), section_b.y());
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section_b.y() = std::max(section_a.y(), section_b.y());
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polygon_sections[i].emplace_back(section_a, section_b);
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}
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}
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}
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for (int section_idx = 0; section_idx < int(polygon_sections[i].size()) - 1; section_idx++) {
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Line §ion_a = polygon_sections[i][section_idx];
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Line §ion_b = polygon_sections[i][section_idx + 1];
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if (segments_overlap(section_a.a.y(), section_a.b.y(), section_b.a.y(), section_b.b.y())) {
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section_b.a = section_a.a.y() < section_b.a.y() ? section_a.a : section_b.a;
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section_b.b = section_a.b.y() < section_b.b.y() ? section_b.b : section_a.b;
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section_a.a = section_a.b;
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}
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}
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polygon_sections[i].erase(std::remove_if(polygon_sections[i].begin(), polygon_sections[i].end(),
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[](const Line &s) { return s.a == s.b; }),
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polygon_sections[i].end());
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std::sort(polygon_sections[i].begin(), polygon_sections[i].end(), [](const Line &a, const Line &b) { return a.a.y() < b.b.y(); });
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}
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struct Node{
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struct Node
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{
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int section_idx;
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int line_idx;
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int skips_taken = 0;
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@ -101,7 +143,7 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
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coord_t length_filter = scale_(4);
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size_t skips_allowed = 2;
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size_t min_removal_conut = 3;
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size_t min_removal_conut = 4;
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for (int section_idx = 0; section_idx < polygon_sections.size(); section_idx++) {
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for (int line_idx = 0; line_idx < polygon_sections[section_idx].size(); line_idx++) {
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if (const Line &line = polygon_sections[section_idx][line_idx]; line.a != line.b && line.length() < length_filter) {
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@ -172,22 +214,14 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
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[](const Line &a, const Line &b) { return a.a.y() < b.b.y(); });
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}
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double squared_distance_limit_reconnection = 4 * double(scaled_spacing) * double(scaled_spacing);
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ThickPolylines thick_polylines_out;
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{
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struct TracedPath {
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ThickPolyline polyline;
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const Line* origin_line;
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};
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std::vector<TracedPath> current_traced_paths;
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ThickPolylines current_traced_paths;
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for (const auto &polygon_slice : polygon_sections) {
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std::unordered_set<const Line *> used_segments;
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for (TracedPath &traced_path : current_traced_paths) {
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ThickPolyline& traced_polyline = traced_path.polyline;
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Point max_y = traced_polyline.last_point();
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Point min_y = traced_polyline.points[traced_polyline.size() - 2];
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for (ThickPolyline &traced_path : current_traced_paths) {
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Point max_y = traced_path.last_point();
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Point min_y = traced_path.points[traced_path.size() - 2];
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if (max_y.y() < min_y.y())
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std::swap(max_y, min_y);
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@ -201,23 +235,23 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
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if (used_segments.find(&(*candidate)) != used_segments.end()) {
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continue;
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}
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if ((traced_polyline.last_point() - candidate->a).cast<double>().squaredNorm() < squared_distance_limit_reconnection) {
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traced_polyline.width.push_back(scaled_spacing);
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traced_polyline.points.push_back(candidate->a);
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traced_polyline.width.push_back(scaled_spacing);
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traced_polyline.width.push_back(scaled_spacing);
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traced_polyline.points.push_back(candidate->b);
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traced_polyline.width.push_back(scaled_spacing);
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if ((traced_path.last_point() - candidate->a).cast<double>().squaredNorm() < squared_distance_limit_reconnection) {
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traced_path.width.push_back(scaled_spacing);
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traced_path.points.push_back(candidate->a);
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traced_path.width.push_back(scaled_spacing);
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traced_path.width.push_back(scaled_spacing);
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traced_path.points.push_back(candidate->b);
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traced_path.width.push_back(scaled_spacing);
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used_segments.insert(&(*candidate));
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segment_added = true;
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} else if ((traced_polyline.last_point() - candidate->b).cast<double>().squaredNorm() <
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} else if ((traced_path.last_point() - candidate->b).cast<double>().squaredNorm() <
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squared_distance_limit_reconnection) {
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traced_polyline.width.push_back(scaled_spacing);
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traced_polyline.points.push_back(candidate->b);
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traced_polyline.width.push_back(scaled_spacing);
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traced_polyline.width.push_back(scaled_spacing);
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traced_polyline.points.push_back(candidate->a);
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traced_polyline.width.push_back(scaled_spacing);
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traced_path.width.push_back(scaled_spacing);
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traced_path.points.push_back(candidate->b);
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traced_path.width.push_back(scaled_spacing);
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traced_path.width.push_back(scaled_spacing);
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traced_path.points.push_back(candidate->a);
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traced_path.width.push_back(scaled_spacing);
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used_segments.insert(&(*candidate));
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segment_added = true;
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}
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@ -225,8 +259,8 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
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if (!segment_added) {
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// Zero overlapping segments. Finish the polyline.
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thick_polylines_out.push_back(std::move(traced_polyline));
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traced_polyline.clear();
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thick_polylines_out.push_back(std::move(traced_path));
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traced_path.clear();
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}
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}
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@ -236,13 +270,12 @@ ThickPolylines FillEnsuring::fill_surface_arachne(const Surface *surface, const
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for (const Line &segment : polygon_slice) {
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if (used_segments.find(&segment) == used_segments.end()) {
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TracedPath &new_path = current_traced_paths.emplace_back();
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new_path.polyline.points.push_back(segment.a);
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new_path.polyline.width.push_back(scaled_spacing);
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new_path.polyline.points.push_back(segment.b);
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new_path.polyline.width.push_back(scaled_spacing);
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new_path.polyline.endpoints = {true, true};
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new_path.origin_line = &segment;
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ThickPolyline &new_path = current_traced_paths.emplace_back();
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new_path.points.push_back(segment.a);
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new_path.width.push_back(scaled_spacing);
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new_path.points.push_back(segment.b);
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new_path.width.push_back(scaled_spacing);
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new_path.endpoints = {true, true};
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}
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}
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}
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