Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp

This commit is contained in:
Enrico Turri 2018-07-24 11:20:02 +02:00
commit 8bf3e63f75
24 changed files with 93 additions and 76 deletions

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@ -141,7 +141,7 @@ sub OnInit {
$self->CallAfter(sub {
eval {
if (! $self->{preset_updater}->config_update()) {
exit 0;
$self->{mainframe}->Close;
}
};
if ($@) {

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@ -127,6 +127,8 @@ sub new {
$range->[1] *= $variation;
}
$_->set_scaling_factor($scale) for @{ $model_object->instances };
$self->{list}->SetItem($obj_idx, 2, ($model_object->instances->[0]->scaling_factor * 100) . "%");
$object->transform_thumbnail($self->{model}, $obj_idx);
#update print and start background processing
@ -1671,7 +1673,7 @@ sub reload_from_disk {
my $model_object = $self->{model}->objects->[$obj_idx];
#FIXME convert to local file encoding
return if !$model_object->input_file
|| !-e $model_object->input_file;
|| !-e Slic3r::encode_path($model_object->input_file);
my @new_obj_idx = $self->load_files([$model_object->input_file]);
return if !@new_obj_idx;
@ -2119,7 +2121,8 @@ sub object_list_changed {
my $export_in_progress = $self->{export_gcode_output_file} || $self->{send_gcode_file};
my $model_fits = $self->{canvas3D} ? Slic3r::GUI::_3DScene::check_volumes_outside_state($self->{canvas3D}, $self->{config}) : 1;
my $method = ($have_objects && ! $export_in_progress && $model_fits) ? 'Enable' : 'Disable';
# $model_fits == 1 -> ModelInstance::PVS_Partly_Outside
my $method = ($have_objects && ! $export_in_progress && ($model_fits != 1)) ? 'Enable' : 'Disable';
$self->{"btn_$_"}->$method
for grep $self->{"btn_$_"}, qw(reslice export_gcode print send_gcode);
}

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@ -1989,7 +1989,7 @@ namespace Slic3r {
// stores object's name
if (!obj->name.empty())
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << OBJECT_TYPE << "\" " << KEY_ATTR << "=\"name\" " << VALUE_ATTR << "=\"" << obj->name << "\"/>\n";
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << OBJECT_TYPE << "\" " << KEY_ATTR << "=\"name\" " << VALUE_ATTR << "=\"" << xml_escape(obj->name) << "\"/>\n";
// stores object's config data
for (const std::string& key : obj->config.keys())
@ -2012,7 +2012,7 @@ namespace Slic3r {
// stores volume's name
if (!volume->name.empty())
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << NAME_KEY << "\" " << VALUE_ATTR << "=\"" << volume->name << "\"/>\n";
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << NAME_KEY << "\" " << VALUE_ATTR << "=\"" << xml_escape(volume->name) << "\"/>\n";
// stores volume's modifier field
if (volume->modifier)

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@ -8,6 +8,7 @@
#include "../libslic3r.h"
#include "../Model.hpp"
#include "../GCode.hpp"
#include "../Utils.hpp"
#include "../slic3r/GUI/PresetBundle.hpp"
#include "AMF.hpp"
@ -686,33 +687,6 @@ bool load_amf(const char *path, PresetBundle* bundle, Model *model)
return false;
}
std::string xml_escape(std::string text)
{
std::string::size_type pos = 0;
for (;;)
{
pos = text.find_first_of("\"\'&<>", pos);
if (pos == std::string::npos)
break;
std::string replacement;
switch (text[pos])
{
case '\"': replacement = "&quot;"; break;
case '\'': replacement = "&apos;"; break;
case '&': replacement = "&amp;"; break;
case '<': replacement = "&lt;"; break;
case '>': replacement = "&gt;"; break;
default: break;
}
text.replace(pos, 1, replacement);
pos += replacement.size();
}
return text;
}
bool store_amf(const char *path, Model *model, Print* print, bool export_print_config)
{
if ((path == nullptr) || (model == nullptr) || (print == nullptr))
@ -761,7 +735,7 @@ bool store_amf(const char *path, Model *model, Print* print, bool export_print_c
for (const std::string &key : object->config.keys())
stream << " <metadata type=\"slic3r." << key << "\">" << object->config.serialize(key) << "</metadata>\n";
if (!object->name.empty())
stream << " <metadata type=\"name\">" << object->name << "</metadata>\n";
stream << " <metadata type=\"name\">" << xml_escape(object->name) << "</metadata>\n";
std::vector<double> layer_height_profile = object->layer_height_profile_valid ? object->layer_height_profile : std::vector<double>();
if (layer_height_profile.size() >= 4 && (layer_height_profile.size() % 2) == 0) {
// Store the layer height profile as a single semicolon separated list.
@ -805,7 +779,7 @@ bool store_amf(const char *path, Model *model, Print* print, bool export_print_c
for (const std::string &key : volume->config.keys())
stream << " <metadata type=\"slic3r." << key << "\">" << volume->config.serialize(key) << "</metadata>\n";
if (!volume->name.empty())
stream << " <metadata type=\"name\">" << volume->name << "</metadata>\n";
stream << " <metadata type=\"name\">" << xml_escape(volume->name) << "</metadata>\n";
if (volume->modifier)
stream << " <metadata type=\"slic3r.modifier\">1</metadata>\n";
for (int i = 0; i < volume->mesh.stl.stats.number_of_facets; ++i) {

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@ -309,10 +309,12 @@ std::vector<std::pair<coordf_t, std::vector<GCode::LayerToPrint>>> GCode::collec
size_t object_idx;
size_t layer_idx;
};
std::vector<std::vector<LayerToPrint>> per_object(print.objects.size(), std::vector<LayerToPrint>());
PrintObjectPtrs printable_objects = print.get_printable_objects();
std::vector<std::vector<LayerToPrint>> per_object(printable_objects.size(), std::vector<LayerToPrint>());
std::vector<OrderingItem> ordering;
for (size_t i = 0; i < print.objects.size(); ++ i) {
per_object[i] = collect_layers_to_print(*print.objects[i]);
for (size_t i = 0; i < printable_objects.size(); ++i) {
per_object[i] = collect_layers_to_print(*printable_objects[i]);
OrderingItem ordering_item;
ordering_item.object_idx = i;
ordering.reserve(ordering.size() + per_object[i].size());
@ -337,8 +339,8 @@ std::vector<std::pair<coordf_t, std::vector<GCode::LayerToPrint>>> GCode::collec
std::pair<coordf_t, std::vector<LayerToPrint>> merged;
// Assign an average print_z to the set of layers with nearly equal print_z.
merged.first = 0.5 * (ordering[i].print_z + ordering[j-1].print_z);
merged.second.assign(print.objects.size(), LayerToPrint());
for (; i < j; ++ i) {
merged.second.assign(printable_objects.size(), LayerToPrint());
for (; i < j; ++i) {
const OrderingItem &oi = ordering[i];
assert(merged.second[oi.object_idx].layer() == nullptr);
merged.second[oi.object_idx] = std::move(per_object[oi.object_idx][oi.layer_idx]);
@ -472,9 +474,10 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data)
// How many times will be change_layer() called?
// change_layer() in turn increments the progress bar status.
m_layer_count = 0;
PrintObjectPtrs printable_objects = print.get_printable_objects();
if (print.config.complete_objects.value) {
// Add each of the object's layers separately.
for (auto object : print.objects) {
for (auto object : printable_objects) {
std::vector<coordf_t> zs;
zs.reserve(object->layers.size() + object->support_layers.size());
for (auto layer : object->layers)
@ -487,7 +490,7 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data)
} else {
// Print all objects with the same print_z together.
std::vector<coordf_t> zs;
for (auto object : print.objects) {
for (auto object : printable_objects) {
zs.reserve(zs.size() + object->layers.size() + object->support_layers.size());
for (auto layer : object->layers)
zs.push_back(layer->print_z);
@ -506,8 +509,8 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data)
{
// get the minimum cross-section used in the print
std::vector<double> mm3_per_mm;
for (auto object : print.objects) {
for (size_t region_id = 0; region_id < print.regions.size(); ++ region_id) {
for (auto object : printable_objects) {
for (size_t region_id = 0; region_id < print.regions.size(); ++region_id) {
auto region = print.regions[region_id];
for (auto layer : object->layers) {
auto layerm = layer->regions[region_id];
@ -567,7 +570,7 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data)
_write(file, "\n");
}
// Write some terse information on the slicing parameters.
const PrintObject *first_object = print.objects.front();
const PrintObject *first_object = printable_objects.front();
const double layer_height = first_object->config.layer_height.value;
const double first_layer_height = first_object->config.first_layer_height.get_abs_value(layer_height);
for (size_t region_id = 0; region_id < print.regions.size(); ++ region_id) {
@ -597,12 +600,13 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data)
bool has_wipe_tower = false;
if (print.config.complete_objects.value) {
// Find the 1st printing object, find its tool ordering and the initial extruder ID.
for (; initial_print_object_id < print.objects.size(); ++initial_print_object_id) {
tool_ordering = ToolOrdering(*print.objects[initial_print_object_id], initial_extruder_id);
for (; initial_print_object_id < printable_objects.size(); ++initial_print_object_id) {
tool_ordering = ToolOrdering(*printable_objects[initial_print_object_id], initial_extruder_id);
if ((initial_extruder_id = tool_ordering.first_extruder()) != (unsigned int)-1)
break;
}
} else {
}
else {
// Find tool ordering for all the objects at once, and the initial extruder ID.
// If the tool ordering has been pre-calculated by Print class for wipe tower already, reuse it.
tool_ordering = print.m_tool_ordering.empty() ?
@ -676,7 +680,7 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data)
// Collect outer contours of all objects over all layers.
// Discard objects only containing thin walls (offset would fail on an empty polygon).
Polygons islands;
for (const PrintObject *object : print.objects)
for (const PrintObject *object : printable_objects)
for (const Layer *layer : object->layers)
for (const ExPolygon &expoly : layer->slices.expolygons)
for (const Point &copy : object->_shifted_copies) {
@ -724,7 +728,7 @@ void GCode::_do_export(Print &print, FILE *file, GCodePreviewData *preview_data)
if (print.config.complete_objects.value) {
// Print objects from the smallest to the tallest to avoid collisions
// when moving onto next object starting point.
std::vector<PrintObject*> objects(print.objects);
std::vector<PrintObject*> objects(printable_objects);
std::sort(objects.begin(), objects.end(), [](const PrintObject* po1, const PrintObject* po2) { return po1->size.z < po2->size.z; });
size_t finished_objects = 0;
for (size_t object_id = initial_print_object_id; object_id < objects.size(); ++ object_id) {

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@ -451,10 +451,9 @@ float WipingExtrusions::mark_wiping_extrusions(const Print& print, unsigned int
return volume_to_wipe; // Soluble filament cannot be wiped in a random infill, neither the filament after it
// we will sort objects so that dedicated for wiping are at the beginning:
PrintObjectPtrs object_list = print.objects;
PrintObjectPtrs object_list = print.get_printable_objects();
std::sort(object_list.begin(), object_list.end(), [](const PrintObject* a, const PrintObject* b) { return a->config.wipe_into_objects; });
// We will now iterate through
// - first the dedicated objects to mark perimeters or infills (depending on infill_first)
// - second through the dedicated ones again to mark infills or perimeters (depending on infill_first)
@ -548,7 +547,8 @@ void WipingExtrusions::ensure_perimeters_infills_order(const Print& print)
unsigned int first_nonsoluble_extruder = first_nonsoluble_extruder_on_layer(print.config);
unsigned int last_nonsoluble_extruder = last_nonsoluble_extruder_on_layer(print.config);
for (const PrintObject* object : print.objects) {
PrintObjectPtrs printable_objects = print.get_printable_objects();
for (const PrintObject* object : printable_objects) {
// Finds this layer:
auto this_layer_it = std::find_if(object->layers.begin(), object->layers.end(), [&lt](const Layer* lay) { return std::abs(lt.print_z - lay->print_z)<EPSILON; });
if (this_layer_it == object->layers.end())

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@ -84,6 +84,8 @@ inline T next_highest_power_of_2(T v)
return ++ v;
}
extern std::string xml_escape(std::string text);
class PerlCallback {
public:
PerlCallback(void *sv) : m_callback(nullptr) { this->register_callback(sv); }

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@ -387,4 +387,31 @@ unsigned get_current_pid()
#endif
}
std::string xml_escape(std::string text)
{
std::string::size_type pos = 0;
for (;;)
{
pos = text.find_first_of("\"\'&<>", pos);
if (pos == std::string::npos)
break;
std::string replacement;
switch (text[pos])
{
case '\"': replacement = "&quot;"; break;
case '\'': replacement = "&apos;"; break;
case '&': replacement = "&amp;"; break;
case '<': replacement = "&lt;"; break;
case '>': replacement = "&gt;"; break;
default: break;
}
text.replace(pos, 1, replacement);
pos += replacement.size();
}
return text;
}
}; // namespace Slic3r

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@ -1651,7 +1651,7 @@ void _3DScene::update_volumes_selection(wxGLCanvas* canvas, const std::vector<in
s_canvas_mgr.update_volumes_selection(canvas, selections);
}
bool _3DScene::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config)
int _3DScene::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config)
{
return s_canvas_mgr.check_volumes_outside_state(canvas, config);
}

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@ -460,7 +460,7 @@ public:
static void deselect_volumes(wxGLCanvas* canvas);
static void select_volume(wxGLCanvas* canvas, unsigned int id);
static void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections);
static bool check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
static int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config);
static bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
static bool move_volume_down(wxGLCanvas* canvas, unsigned int id);

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@ -223,7 +223,7 @@ void ConfigWizardPage::enable_next(bool enable) { parent->p->enable_next(enable)
// Wizard pages
PageWelcome::PageWelcome(ConfigWizard *parent) :
PageWelcome::PageWelcome(ConfigWizard *parent, bool check_first_variant) :
ConfigWizardPage(parent, wxString::Format(_(L("Welcome to the Slic3r %s")), ConfigWizard::name()), _(L("Welcome"))),
printer_picker(nullptr),
others_buttons(new wxPanel(parent)),
@ -247,7 +247,10 @@ PageWelcome::PageWelcome(ConfigWizard *parent) :
AppConfig &appconfig_vendors = this->wizard_p()->appconfig_vendors;
printer_picker = new PrinterPicker(this, vendor_prusa->second, appconfig_vendors);
printer_picker->select_one(0, true); // Select the default (first) model/variant on the Prusa vendor
if (check_first_variant) {
// Select the default (first) model/variant on the Prusa vendor
printer_picker->select_one(0, true);
}
printer_picker->Bind(EVT_PRINTER_PICK, [this, &appconfig_vendors](const PrinterPickerEvent &evt) {
appconfig_vendors.set_variant(evt.vendor_id, evt.model_id, evt.variant_name, evt.enable);
this->on_variant_checked();
@ -788,7 +791,6 @@ void ConfigWizard::priv::apply_config(AppConfig *app_config, PresetBundle *prese
app_config->set("version_check", page_update->version_check ? "1" : "0");
app_config->set("preset_update", page_update->preset_update ? "1" : "0");
app_config->reset_selections();
// ^ TODO: replace with appropriate printer selection
preset_bundle->load_presets(*app_config);
} else {
for (ConfigWizardPage *page = page_firmware; page != nullptr; page = page->page_next()) {
@ -840,7 +842,7 @@ ConfigWizard::ConfigWizard(wxWindow *parent, RunReason reason) :
p->btnsizer->Add(p->btn_finish, 0, wxLEFT, BTN_SPACING);
p->btnsizer->Add(p->btn_cancel, 0, wxLEFT, BTN_SPACING);
p->add_page(p->page_welcome = new PageWelcome(this));
p->add_page(p->page_welcome = new PageWelcome(this, reason == RR_DATA_EMPTY || reason == RR_DATA_LEGACY));
p->add_page(p->page_update = new PageUpdate(this));
p->add_page(p->page_vendors = new PageVendors(this));
p->add_page(p->page_firmware = new PageFirmware(this));

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@ -104,7 +104,7 @@ struct PageWelcome: ConfigWizardPage
wxPanel *others_buttons;
wxCheckBox *cbox_reset;
PageWelcome(ConfigWizard *parent);
PageWelcome(ConfigWizard *parent, bool check_first_variant);
virtual wxPanel* extra_buttons() { return others_buttons; }
virtual void on_page_set();

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@ -1883,9 +1883,11 @@ void GLCanvas3D::update_volumes_selection(const std::vector<int>& selections)
}
}
bool GLCanvas3D::check_volumes_outside_state(const DynamicPrintConfig* config) const
int GLCanvas3D::check_volumes_outside_state(const DynamicPrintConfig* config) const
{
return m_volumes.check_outside_state(config, nullptr);
ModelInstance::EPrintVolumeState state;
m_volumes.check_outside_state(config, &state);
return (int)state;
}
bool GLCanvas3D::move_volume_up(unsigned int id)

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@ -501,7 +501,7 @@ public:
void deselect_volumes();
void select_volume(unsigned int id);
void update_volumes_selection(const std::vector<int>& selections);
bool check_volumes_outside_state(const DynamicPrintConfig* config) const;
int check_volumes_outside_state(const DynamicPrintConfig* config) const;
bool move_volume_up(unsigned int id);
bool move_volume_down(unsigned int id);

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@ -237,7 +237,7 @@ void GLCanvas3DManager::update_volumes_selection(wxGLCanvas* canvas, const std::
it->second->update_volumes_selection(selections);
}
bool GLCanvas3DManager::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const
int GLCanvas3DManager::check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const
{
CanvasesMap::const_iterator it = _get_canvas(canvas);
return (it != m_canvases.end()) ? it->second->check_volumes_outside_state(config) : false;

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@ -75,7 +75,7 @@ public:
void deselect_volumes(wxGLCanvas* canvas);
void select_volume(wxGLCanvas* canvas, unsigned int id);
void update_volumes_selection(wxGLCanvas* canvas, const std::vector<int>& selections);
bool check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const;
int check_volumes_outside_state(wxGLCanvas* canvas, const DynamicPrintConfig* config) const;
bool move_volume_up(wxGLCanvas* canvas, unsigned int id);
bool move_volume_down(wxGLCanvas* canvas, unsigned int id);

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@ -79,7 +79,8 @@ bool GLTexture::load_from_file(const std::string& filename, bool generate_mipmap
if (generate_mipmaps)
{
// we manually generate mipmaps because glGenerateMipmap() function is not reliable on all graphics cards
_generate_mipmaps(image);
unsigned int levels_count = _generate_mipmaps(image);
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1 + levels_count);
::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
}
else
@ -149,14 +150,14 @@ void GLTexture::render_texture(unsigned int tex_id, float left, float right, flo
::glDisable(GL_BLEND);
}
void GLTexture::_generate_mipmaps(wxImage& image)
unsigned int GLTexture::_generate_mipmaps(wxImage& image)
{
int w = image.GetWidth();
int h = image.GetHeight();
GLint level = 0;
std::vector<unsigned char> data(w * h * 4, 0);
while ((w > 1) && (h > 1))
while ((w > 1) || (h > 1))
{
++level;
@ -183,6 +184,8 @@ void GLTexture::_generate_mipmaps(wxImage& image)
::glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, (GLsizei)w, (GLsizei)h, 0, GL_RGBA, GL_UNSIGNED_BYTE, (const void*)data.data());
}
return (unsigned int)level;
}
} // namespace GUI

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@ -32,7 +32,7 @@ namespace GUI {
static void render_texture(unsigned int tex_id, float left, float right, float bottom, float top);
protected:
void _generate_mipmaps(wxImage& image);
unsigned int _generate_mipmaps(wxImage& image);
};
} // namespace GUI

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@ -268,7 +268,7 @@ void PresetBundle::load_installed_printers(const AppConfig &config)
}
// Load selections (current print, current filaments, current printer) from config.ini
// This is done just once on application start up.
// This is done on application start up or after updates are applied.
void PresetBundle::load_selections(const AppConfig &config)
{
// Update visibility of presets based on application vendor / model / variant configuration.

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@ -570,6 +570,7 @@ bool PresetUpdater::config_update() const
if (! wizard.run(GUI::get_preset_bundle(), this)) {
return false;
}
GUI::load_current_presets();
} else {
BOOST_LOG_TRIVIAL(info) << "User wants to exit Slic3r, bye...";
return false;
@ -599,7 +600,6 @@ bool PresetUpdater::config_update() const
// Reload global configuration
auto *app_config = GUI::get_app_config();
app_config->reset_selections();
GUI::get_preset_bundle()->load_presets(*app_config);
GUI::load_current_presets();
} else {

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@ -230,7 +230,7 @@ update_volumes_selection(canvas, selections)
CODE:
_3DScene::update_volumes_selection((wxGLCanvas*)wxPli_sv_2_object(aTHX_ canvas, "Wx::GLCanvas"), selections);
bool
int
check_volumes_outside_state(canvas, config)
SV *canvas;
DynamicPrintConfig *config;