Have Polygon inherit from Polyline

This commit is contained in:
Alessandro Ranellucci 2013-07-14 16:09:54 +02:00
parent 06de21b154
commit 8c1e1cc3ea
2 changed files with 80 additions and 35 deletions

View File

@ -8,47 +8,14 @@ extern "C" {
#include "ppport.h"
}
#include "Point.hpp"
#include "Polyline.hpp"
namespace Slic3r {
class Polygon
{
public:
Points points;
void scale(double factor);
void translate(double x, double y);
void rotate(double angle, Point* center);
};
class Polygon : public Polyline {};
typedef std::vector<Polygon> Polygons;
void
Polygon::scale(double factor)
{
for (Points::iterator it = points.begin(); it != points.end(); ++it) {
(*it).x *= factor;
(*it).y *= factor;
}
}
void
Polygon::translate(double x, double y)
{
for (Points::iterator it = points.begin(); it != points.end(); ++it) {
(*it).x += x;
(*it).y += y;
}
}
void
Polygon::rotate(double angle, Point* center)
{
for (Points::iterator it = points.begin(); it != points.end(); ++it) {
(*it).rotate(angle, center);
}
}
void
perl2polygon(SV* poly_sv, Polygon& poly)
{

78
xs/src/Polyline.hpp Normal file
View File

@ -0,0 +1,78 @@
#ifndef slic3r_Polyline_hpp_
#define slic3r_Polyline_hpp_
extern "C" {
#include "EXTERN.h"
#include "perl.h"
#include "XSUB.h"
#include "ppport.h"
}
#include "Point.hpp"
namespace Slic3r {
class Polyline
{
public:
Points points;
void scale(double factor);
void translate(double x, double y);
void rotate(double angle, Point* center);
};
typedef std::vector<Polyline> Polylines;
void
Polyline::scale(double factor)
{
for (Points::iterator it = points.begin(); it != points.end(); ++it) {
(*it).x *= factor;
(*it).y *= factor;
}
}
void
Polyline::translate(double x, double y)
{
for (Points::iterator it = points.begin(); it != points.end(); ++it) {
(*it).x += x;
(*it).y += y;
}
}
void
Polyline::rotate(double angle, Point* center)
{
for (Points::iterator it = points.begin(); it != points.end(); ++it) {
(*it).rotate(angle, center);
}
}
void
perl2polyline(SV* poly_sv, Polyline& poly)
{
AV* poly_av = (AV*)SvRV(poly_sv);
const unsigned int num_points = av_len(poly_av)+1;
poly.points.resize(num_points);
for (unsigned int i = 0; i < num_points; i++) {
SV** point_sv = av_fetch(poly_av, i, 0);
perl2point(*point_sv, poly.points[i]);
}
}
SV*
polyline2perl(Polyline& poly) {
const unsigned int num_points = poly.points.size();
AV* av = newAV();
av_extend(av, num_points-1);
for (unsigned int i = 0; i < num_points; i++) {
av_store(av, i, point2perl(poly.points[i]));
}
return sv_bless(newRV_noinc((SV*)av), gv_stashpv("Slic3r::Polyline", GV_ADD));
}
}
#endif