Have Polygon inherit from Polyline
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@ -8,47 +8,14 @@ extern "C" {
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#include "ppport.h"
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}
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#include "Point.hpp"
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#include "Polyline.hpp"
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namespace Slic3r {
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class Polygon
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{
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public:
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Points points;
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void scale(double factor);
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void translate(double x, double y);
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void rotate(double angle, Point* center);
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};
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class Polygon : public Polyline {};
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typedef std::vector<Polygon> Polygons;
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void
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Polygon::scale(double factor)
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{
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for (Points::iterator it = points.begin(); it != points.end(); ++it) {
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(*it).x *= factor;
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(*it).y *= factor;
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}
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}
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void
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Polygon::translate(double x, double y)
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{
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for (Points::iterator it = points.begin(); it != points.end(); ++it) {
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(*it).x += x;
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(*it).y += y;
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}
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}
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void
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Polygon::rotate(double angle, Point* center)
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{
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for (Points::iterator it = points.begin(); it != points.end(); ++it) {
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(*it).rotate(angle, center);
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}
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}
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void
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perl2polygon(SV* poly_sv, Polygon& poly)
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{
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78
xs/src/Polyline.hpp
Normal file
78
xs/src/Polyline.hpp
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@ -0,0 +1,78 @@
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#ifndef slic3r_Polyline_hpp_
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#define slic3r_Polyline_hpp_
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extern "C" {
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#include "EXTERN.h"
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#include "perl.h"
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#include "XSUB.h"
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#include "ppport.h"
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}
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#include "Point.hpp"
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namespace Slic3r {
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class Polyline
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{
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public:
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Points points;
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void scale(double factor);
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void translate(double x, double y);
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void rotate(double angle, Point* center);
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};
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typedef std::vector<Polyline> Polylines;
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void
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Polyline::scale(double factor)
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{
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for (Points::iterator it = points.begin(); it != points.end(); ++it) {
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(*it).x *= factor;
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(*it).y *= factor;
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}
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}
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void
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Polyline::translate(double x, double y)
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{
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for (Points::iterator it = points.begin(); it != points.end(); ++it) {
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(*it).x += x;
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(*it).y += y;
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}
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}
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void
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Polyline::rotate(double angle, Point* center)
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{
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for (Points::iterator it = points.begin(); it != points.end(); ++it) {
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(*it).rotate(angle, center);
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}
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}
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void
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perl2polyline(SV* poly_sv, Polyline& poly)
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{
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AV* poly_av = (AV*)SvRV(poly_sv);
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const unsigned int num_points = av_len(poly_av)+1;
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poly.points.resize(num_points);
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for (unsigned int i = 0; i < num_points; i++) {
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SV** point_sv = av_fetch(poly_av, i, 0);
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perl2point(*point_sv, poly.points[i]);
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}
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}
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SV*
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polyline2perl(Polyline& poly) {
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const unsigned int num_points = poly.points.size();
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AV* av = newAV();
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av_extend(av, num_points-1);
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for (unsigned int i = 0; i < num_points; i++) {
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av_store(av, i, point2perl(poly.points[i]));
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}
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return sv_bless(newRV_noinc((SV*)av), gv_stashpv("Slic3r::Polyline", GV_ADD));
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}
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}
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#endif
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