WIP: Admesh - replacement of C memory allocation with std vectors

This commit is contained in:
bubnikv 2019-06-04 22:06:42 +02:00
parent 3ab886b747
commit 8da54139c4
17 changed files with 450 additions and 585 deletions
src/libslic3r

View file

@ -910,18 +910,16 @@ Polygon ModelObject::convex_hull_2d(const Transform3d &trafo_instance) const
if (v->is_model_part()) {
const stl_file &stl = v->mesh.stl;
Transform3d trafo = trafo_instance * v->get_matrix();
if (stl.v_shared == nullptr) {
if (stl.v_shared.empty()) {
// Using the STL faces.
for (unsigned int i = 0; i < stl.stats.number_of_facets; ++ i) {
const stl_facet &facet = stl.facet_start[i];
for (const stl_facet &facet : stl.facet_start)
for (size_t j = 0; j < 3; ++ j) {
Vec3d p = trafo * facet.vertex[j].cast<double>();
pts.emplace_back(coord_t(scale_(p.x())), coord_t(scale_(p.y())));
}
}
} else {
// Using the shared vertices should be a bit quicker than using the STL faces.
for (int i = 0; i < stl.stats.shared_vertices; ++ i) {
for (int i = 0; i < stl.stats.shared_vertices; ++ i) {
Vec3d p = trafo * stl.v_shared[i].cast<double>();
pts.emplace_back(coord_t(scale_(p.x())), coord_t(scale_(p.y())));
}
@ -1347,13 +1345,9 @@ double ModelObject::get_instance_min_z(size_t instance_idx) const
Transform3d mv = mi * v->get_matrix();
const TriangleMesh& hull = v->get_convex_hull();
for (uint32_t f = 0; f < hull.stl.stats.number_of_facets; ++f)
{
const stl_facet* facet = hull.stl.facet_start + f;
min_z = std::min(min_z, Vec3d::UnitZ().dot(mv * facet->vertex[0].cast<double>()));
min_z = std::min(min_z, Vec3d::UnitZ().dot(mv * facet->vertex[1].cast<double>()));
min_z = std::min(min_z, Vec3d::UnitZ().dot(mv * facet->vertex[2].cast<double>()));
}
for (const stl_facet &facet : hull.stl.facet_start)
for (int i = 0; i < 3; ++ i)
min_z = std::min(min_z, (mv * facet.vertex[i].cast<double>()).z());
}
return min_z + inst->get_offset(Z);